how to get key from build Widget - dart

I want to get value key which contains in Widget build(), but it says 'Undefined'. Also, I need to get this value to another class. How can I do it?
I`ve tried to just take this value, but it says undefined error
String newValue = s; // It says Undefined
I also tried to get this value to another class but this method gives more errors :c
myCard c = myCard();
String classValue = c.s; // It says 'Only static members can be accessed in initializers' and 'The getter 's' isn`t defined for the class 'myCard' '
Here`s part of main.dart file
class MyCard extends StatefulWidget {
#override
myCard createState() => myCard();
}
class myCard extends State<MyCard> {
int myCount = count - 1;
void click() {
setState(() {
print(titlecard);
Navigator.push(context, MaterialPageRoute(
builder: (context) => setNewText())
);
});
}
#override
Widget build(BuildContext context) {
Key s = Key(myCount.toString()); // I want to get this value
return Center(
key: s,
child: Card(
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
ListTile(
leading: Icon(Icons.album),
title: Text(titlecard[int.parse(s)]),
subtitle: Text(textcard),
),
ButtonTheme.bar( // make buttons use the appropriate styles for cards
child: ButtonBar(
children: <Widget>[
FlatButton(
child: const Text('Change Text'),
onPressed: click,
),
FlatButton(
child: const Text('LISTEN'),
onPressed: () {
print(s);
},
),
],
),
),
],
),
),
);
}
}
class setNewText extends StatefulWidget {
#override
SetNewText createState() => SetNewText();
}
class SetNewText extends State<setNewText> {
myCard c = myCard();
HomePageState s = HomePageState();
String v = c.s; // To here
final titleController = TextEditingController();
final textController = TextEditingController();
final formkey = GlobalKey<FormState>();
List<String> titles = [''];
void _submit() {
setState(() {
if (formkey.currentState.validate()) {
formkey.currentState.save();
Navigator.pop(context);
titlecard.removeAt(count-s.myCount);
titlecard.insert(count-s.myCount, titleController.text);
textcard = textController.text;
}
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Change Title'),
),
body: Column(
children: <Widget>[
Card(
child: Padding(
padding: EdgeInsets.all(2.0),
child: Form(
key: formkey,
child: Column(
children: <Widget>[
TextFormField(
controller: titleController,
decoration: InputDecoration(
labelText: 'Title'
),
validator: (value) => value.length < 1 ? 'Invalid Title' : null,
onSaved: (value) => value = titleController.text,
),
TextFormField(
controller: textController,
decoration: InputDecoration(
labelText: 'Text'
),
validator: (text) => text.length < 1 ? 'Invalid Text' : null,
onSaved: (text) => text = textController.text,
)
],
),
),
),
),
FlatButton(
textColor: Colors.deepPurple,
child: Text('SUBMIT'),
onPressed: _submit,
),
],
)
);
}
}

Since you're just listening for values, one way of doing this is by listening to the value using Streams. You can initialize the class where the value can be Streamed and access it anywhere. Do note that once the Stream has been closed, you can only create a new Stream.
Here's a sample.
import 'dart:async';
import 'package:flutter/material.dart';
class SampleStream extends StatefulWidget {
const SampleStream({Key? key, required this.title}) : super(key: key);
final String title;
#override
State<SampleStream> createState() => _MyHomePageState();
}
class _MyHomePageState extends State<SampleStream> {
Counter counter = Counter();
#override
Widget build(BuildContext context) {
return StreamBuilder<int>(
stream: counter.showCount,
builder: (context, AsyncSnapshot<int> snapshot) {
int count = snapshot.hasData ? snapshot.data! : 0;
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Text(
'You clicked the button $count times'),
),
floatingActionButton: FloatingActionButton(
child: const Icon(Icons.plus_one),
onPressed: () {
counter.setCount(++count);
},
),
);
});
}
#override
void dispose() {
super.dispose();
counter.disposeCount();
}
}
class Counter {
final _count = StreamController<int>.broadcast();
Stream<int> get showCount => _count.stream;
setCount(int count) {
debugPrint('Stream sink: $count');
_count.sink.add(count);
}
disposeCount() {
_count.close();
}
}
In this demo, Counter was initialized in _MyHomePageState and can only be accessed in the same class. Calling counter.setCount(int) updates the stream and the stream value can be listened to using StreamBuilder to fetch the snapshot.

Related

Flutter: CheckBox doesn't work inside OverlayEntry?

I am trying to display some widgets like a CheckBox or a Switch in an OverlayEntry. The overlay is built in a tap event.
The problem is that the bool _value is updated only the first time I tap the CheckBox inside the overlay, but that CheckBox doesn't update its State. The strange thing is that (only the first tap) the tap updates the CheckBox outside the overlay instead of the one inside it.
What I have missed here?
Below a full snippet to reproduce this.
Thanks for your time!
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool _value = true;
_buildOverlay() {
OverlayEntry _overlayEntry;
OverlayState _overlayState = Overlay.of(context);
_overlayEntry = OverlayEntry(
builder: (BuildContext context) {
return Stack(
children: <Widget>[
Material(
child: Container(
padding: EdgeInsets.all(100),
color: Colors.lightBlue,
child: Checkbox(
value: _value,
onChanged: (bool value) { print("$value $_value"); setState(() => _value = value); },
),
),
),
],
);
},
);
_overlayState.insert(_overlayEntry);
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(""),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Row(
children: <Widget>[
FloatingActionButton(
onPressed: () {_buildOverlay();},
child: Icon(Icons.add),
),
Checkbox(
value: _value,
onChanged: (bool value) { print("$value $_value"); setState(() => _value = value); },
),
],
),
],
),
),
);
}
}
UPDATE:
In addition to the anmol.majhail solution, using ValueListenableBuilder could be another solution without the need to do a StatefulWidget.
The declaration of _value becomes:
var _value = ValueNotifier<bool>(false);
and here the _overlayEntry in the _buildOverlay() function:
_overlayEntry = OverlayEntry(
builder: (BuildContext context) {
return Material(
child: Container(
padding: EdgeInsets.all(100),
color: Colors.lightBlue,
child: ValueListenableBuilder<bool>(
valueListenable: _value,
builder: (context, value, child) {
return Checkbox(
value: _value.value,
onChanged: (bool value) {
print("$value $_value");
setState(() => _value.value = value);
},
);
},
),
),
);
},
);
Issue here is Overlay entry have different context. In Order to make it work you need to separate the overlay entry in a separate stateful widget - through which you can manage the checkbox state.
working Code:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: MyHomePage(),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key}) : super(key: key);
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool _value = true;
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(""),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Row(
children: <Widget>[
FloatingActionButton(
onPressed: () {
OverlayState _overlayState = Overlay.of(context);
_overlayState.insert(OverlayEntry(
builder: (BuildContext context) {
return OverlayClass(
val: _value,
);
},
));
// _buildOverlay(context);
},
child: Icon(Icons.add),
),
Checkbox(
value: _value,
onChanged: (bool value) {
print("$value $_value");
setState(() => _value = value);
},
),
],
),
],
),
),
);
}
}
class OverlayClass extends StatefulWidget {
final bool val;
OverlayClass({this.val});
#override
_OverlayClassState createState() => _OverlayClassState();
}
class _OverlayClassState extends State<OverlayClass> {
bool _value;
#override
void initState() {
super.initState();
_value = widget.val;
}
#override
Widget build(BuildContext context) {
return Stack(
children: <Widget>[
Material(
child: Container(
padding: EdgeInsets.all(100),
color: Colors.lightBlue,
child: Checkbox(
value: _value,
onChanged: (bool value) {
print("$value $_value");
setState(() => _value = value);
},
),
),
),
],
);
}
}

Make cards with texts and buttons dynamically

I'm making Notes app. I made cards with text and buttons dynamically (Create by clicking the button). But I have problem with Changing Text on CURRENT card. For example, I have 3 cards with own texts and buttons and I want to change text on 2nd card but text is changing on the 3rd card. How can I solve this problem?
3 cards with texts and buttons
Change Text Page
In the past, I've tried making list to collect texts, but i dont know how to identify current card.
full main.dart
import 'package:flutter/material.dart';
import './changeTextPage.dart';
int count = 0;
String titlecard = '';
String textcard = '';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Notes',
theme: ThemeData(
primarySwatch: Colors.deepPurple
),
home: HomePage(title: 'Notes',),
);
}
}
class HomePage extends StatefulWidget {
HomePage({Key key, this.title}) : super(key: key);
final title;
#override
HomePageState createState() => HomePageState();
}
class HomePageState extends State<HomePage> {
#override
Widget build(BuildContext context) {
List<Widget> cards = new List.generate(count, (int i) => new MyCard());
return Scaffold(
appBar: AppBar(
title: Text('Notes'),
),
body: LayoutBuilder(
builder: (context, constraint) {
return Column(
children: <Widget>[
Container(
height: 650.0,
child: new ListView(
children: cards,
scrollDirection: Axis.vertical,
),
),
],
);
}
),
floatingActionButton: FloatingActionButton(
child: Icon(Icons.add),
onPressed: () {
setState(() {
Navigator.push(context, MaterialPageRoute(
builder: (context) => changeText())
);
});
},
),
);
}
}
class MyCard extends StatefulWidget {
#override
myCard createState() => myCard();
}
class myCard extends State<MyCard> {
int myCount = count;
void click() {
setState(() {
Navigator.push(context, MaterialPageRoute(
builder: (context) => setNewText())
);
});
}
#override
Widget build(BuildContext context) {
return Center(
child: Card(
child: Column(
mainAxisSize: MainAxisSize.min,
children: <Widget>[
ListTile(
leading: Icon(Icons.album),
title: Text(titlecard),
subtitle: Text(textcard),
),
ButtonTheme.bar( // make buttons use the appropriate styles for cards
child: ButtonBar(
children: <Widget>[
FlatButton(
child: const Text('Change Text'),
onPressed: click,
),
FlatButton(
child: const Text('LISTEN'),
onPressed: () { /* ... */ },
),
],
),
),
],
),
),
);
}
}
class setNewText extends StatefulWidget {
#override
SetNewText createState() => SetNewText();
}
class SetNewText extends State<setNewText> {
final titleController = TextEditingController();
final textController = TextEditingController();
final formkey = GlobalKey<FormState>();
void _submit() {
setState(() {
if (formkey.currentState.validate()) {
formkey.currentState.save();
Navigator.pop(context);
titlecard = titleController.text;
textcard = textController.text;
}
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Change Title'),
),
body: Column(
children: <Widget>[
Card(
child: Padding(
padding: EdgeInsets.all(2.0),
child: Form(
key: formkey,
child: Column(
children: <Widget>[
TextFormField(
controller: titleController,
decoration: InputDecoration(
labelText: 'Title'
),
validator: (value) => value.length < 1 ? 'Invalid Title' : null,
onSaved: (value) => value = titleController.text,
),
TextFormField(
controller: textController,
decoration: InputDecoration(
labelText: 'Text'
),
validator: (text) => text.length < 1 ? 'Invalid Text' : null,
onSaved: (text) => text = textController.text,
)
],
),
),
),
),
FlatButton(
textColor: Colors.deepPurple,
child: Text('SUBMIT'),
onPressed: _submit,
),
],
)
);
}
}
changeTextPage.dart
import 'package:flutter/material.dart';
import './main.dart';
class changeText extends StatefulWidget {
#override
ChangeText createState() => ChangeText();
}
class ChangeText extends State<changeText> {
myCard s = myCard();
final titleController = TextEditingController();
final textController = TextEditingController();
final formkey = GlobalKey<FormState>();
void _submit() {
setState(() {
if (formkey.currentState.validate()) {
formkey.currentState.save();
Navigator.pop(context);
count++;
titlecard = titleController.text;
textcard = textController.text;
}
});
}
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Change Title'),
),
body: Column(
children: <Widget>[
Card(
child: Padding(
padding: EdgeInsets.all(2.0),
child: Form(
key: formkey,
child: Column(
children: <Widget>[
TextFormField(
controller: titleController,
decoration: InputDecoration(
labelText: 'Title'
),
validator: (value) => value.length < 1 ? 'Invalid Title' : null,
onSaved: (value) => value = titleController.text,
),
TextFormField(
controller: textController,
decoration: InputDecoration(
labelText: 'Text'
),
validator: (text) => text.length < 1 ? 'Invalid Text' : null,
onSaved: (text) => text = textController.text,
)
],
),
),
),
),
FlatButton(
textColor: Colors.deepPurple,
child: Text('SUBMIT'),
onPressed: _submit,
),
],
)
);
}
}
Okay, so you happen to make some common mistakes, one of which is critical.
most importantly don't use global variables! As you do with count, titlecard and textcard.
there is a practice to name stateful widgets with PascalCase and corresponding states just like the widget but prefixed with an underscore (_) to make it private and suffixed by the State word.
The correct approach for this (or one of them) would be to have a widget that would be your screen with a form to edit stuff and it would pop some struct with user values on submit:
class ChangeTextScreen extends StatefulWidget {
_ChangeTextScreenState createState() => _ChangeTextScreenState();
}
class _ChangeTextScreenState extends State<ChangeTextScreen> {
void _submit() {
setState(() {
formkey.currentState.save();
Navigator.pop(ChangeTextResult(title: titleController.text, text: textController.text));
});
}
// Rest of your code...
}
class ChangeTextResult {
final String title;
final String text;
ChangeTextResult({#required this.title, #required this.text});
}
You should also have a place where you store your notes in some kind of a list. Your main screen looks like a good place for it. Once your app will be bigger, think about using scoped_model or Redux or something.
So let's add a Note class and a list with your notes to your main screen:
class Note {
String title;
String text;
Note(this.title, this.text);
}
class HomePageState extends State<HomePage> {
List<Note> _notes = [Note('Test', 'Some test note')];
#override
Widget build(BuildContext context) {
ListView cards = ListView.builder(
itemCount: _notes.length,
itemBuilder: (context, index) => MyCard(
title: _notes[index].title,
text: _notes[index].text,
onEdit: (title, text) => setState(() { // We'll get back to that later
_notes[index].title = title;
_notes[index].text = text;
})
));
// (...)
Your MyCard widget (try to use better names next time) should contain some kind of information about its content, one of the best approaches would be to pass this info to its constructor, just like that:
class MyCard extends StatefulWidget {
final String title;
final String text;
final Function onEdit;
MyCard({Key key, #required this.title, #required this.text, #required this.onEdit}) : super(key: key);
#override
_MyCardState createState() => _MyCardState();
}
Having this Key parameter is a good practice.
And use those parameters in your _MyCardState class (I renamed it from _myCard):
// (...)
children: <Widget>[
ListTile(
leading: Icon(Icons.album),
title: Text(widget.title),
subtitle: Text(widget.text),
),
// (...)
Returning to the moment where you open your ChangeTextScreen, you should assign the result of Navigation.push() to a variable. This is your result, you can deal with it (once we check it for null, the user could have returned from this screen and then the result would be null).
void click() {
setState(() {
final ChangeTextResult result = Navigator.push(context, MaterialPageRoute(
builder: (context) => ChangeTextScreen())
);
if (result != null) {
widget.onEdit(result.title, result.text);
}
});
}
Do you remember that onEdit parameter (I mentioned it in a comment in the code above)? We call that parameter here.
That's it I think. I could have mixed some concepts of your app, but I think you'll manage to get my point anyways.
I quite rewrote all of your code. I think it will be easier for you to start again from scratch and have those tips in mind. Also, try to Google some similar things (like a simple Todo application) or do Getting started from flutter.io with part two! That should give you a nice idea on how to resolve that common problem in Flutter.
And also, read about good practises in Flutter and Dart. Things like correctly formatting your code are really important.
BTW that's my longest answer on Stack Overflow so far. I hope you'll appreciate that.

Flutter: Get values of Multiple TextFormField in Dart

I'm using floatingActionButton to increase TextForm Fields. i.e the fields increase by 1 once the button is tapped. The fields are actually increased on tap of the button but so confused on how to get values for each fields generated.
My problems:
When the user selects a value in the dropdown, all the values in the other generated dropdown fields changes to the new one. How do I solve this?
I'd like to add all the number value of the each of the generated Grade field together and also add the value of each of the generated Course Unit field together. i.e Add(sum) the value of all Grade fields the user generated.
See my full code below:
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'My Grade Point',
theme: new ThemeData(primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool _isLoading = false;
final formKey = new GlobalKey<FormState>();
final scaffoldKey = new GlobalKey<ScaffoldState>();
String _course;
String _grade;
String _unit;
String _mygp;
String _units;
String _totalgrade;
int counter = 1;
void _submit() {
final form = formKey.currentState;
if (form.validate()) {
setState(() => _totalgrade = _grade);
form.save();
}
}
Widget buildfields(int index) {
return new Column(
children: <Widget>[
new TextFormField(
onSaved: (String value) {
setState((){
_course = value;
});
},
validator: (val) {
return val.isEmpty
? "Enter Course Title $index"
: null;
},
decoration: new InputDecoration(labelText: "Course Title"),
),
new Row(
children: <Widget>[
new Expanded(
child: new TextFormField(
onSaved: (value) {
setState((){
_grade = value;
});
},
keyboardType: TextInputType.number,
decoration: new InputDecoration(labelText: "Grade"),
),
),
new Expanded(
child: new DropdownButton<String>(
onChanged: (String value) { setState((){
_unit = value;
});
},
hint: new Text('Course Unit'),
value: _unit,
items: <String>["1", "2", "3", "4", "5"].map((String value) {
return new DropdownMenuItem<String>(
value: value,
child: new Text(value),
);
}).toList(),
),
),
],
),
],
);
}
#override
Widget build(BuildContext context) {
final Size screenSize = MediaQuery.of(context).size;
var loginBtn = new RaisedButton(
onPressed: _submit,
child: new Text("CALCULATE"),
color: Colors.primaries[0],
);
var showForm = new Container(
padding: new EdgeInsets.all(20.0),
child: new Column(
children: <Widget>[
new Expanded(child: new Form(
key: formKey,
child: new ListView.builder(
itemBuilder: (BuildContext context, int index) {
return buildfields(index); },
itemCount: counter,
scrollDirection: Axis.vertical,
),
),
),
_isLoading ? new CircularProgressIndicator() : loginBtn
],
),
);
return new Scaffold(
appBar: new AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: new Text(_totalgrade.toString()),
),
body: showForm,
floatingActionButton: new FloatingActionButton(
onPressed: () {
setState(() {
counter++;
});
},
child: new Icon(Icons.add),
),
);
}
}
When the user selects a value in the dropdown, all the values in the other generated dropdown fields changes to the new one. How do I solve this?
The reason why DropdownButton children in ListView updates synchronously is because it fetches all its value from the _unit variable. I suggest using a List<Object> to manage the data of ListView items.
i.e.
class Course {
var title;
var grade;
var unit;
}
...
List<Course> _listCourse = [];
I'd like to add all the number value of the each of the generated Grade field together and also add the value of each of the generated Course Unit field together. i.e Add(sum) the value of all Grade fields the user generated.
With ListView data being managed in List<Course>, data inputted in the fields can be set in onChanged()
// Course Grade
TextFormField(
onChanged: (String value) {
setState(() {
_listCourse[index].grade = value;
});
},
)
and the values can be summed up with the help of a foreach loop.
int sumGrade = 0;
_listCourse.forEach((course) {
// Add up all Course Grade
sumGrade += num.tryParse(course.grade);
});
Here's a complete working sample based from the snippet you've shared.
import 'package:flutter/material.dart';
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'My Grade Point',
theme: new ThemeData(
primarySwatch: Colors.blue,
),
home: new MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class Course {
var title;
var grade;
var unit;
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
bool _isLoading = false;
final formKey = new GlobalKey<FormState>();
final scaffoldKey = new GlobalKey<ScaffoldState>();
String _course;
int _grade;
String _unit;
String _mygp;
String _units;
int _totalGrade;
int counter = 1;
List<Course> _listCourse = [];
#override
void initState() {
// Initialize empty List
_listCourse.add(Course());
super.initState();
}
void _submit() {
debugPrint('List Course Length: ${_listCourse.length}');
int sumGrade = 0;
_listCourse.forEach((course) {
debugPrint('Course Title: ${course.title}');
debugPrint('Course Grade: ${course.grade}');
// Add up all Course Grade
sumGrade += num.tryParse(course.grade);
debugPrint('Course Unit: ${course.unit}');
});
final form = formKey.currentState;
if (form.validate()) {
setState(() => _totalGrade = sumGrade);
form.save();
}
}
Widget buildField(int index) {
return new Column(
children: <Widget>[
new TextFormField(
onChanged: (String value) {
setState(() {
// _course = value;
_listCourse[index].title = value;
});
},
validator: (val) {
return val.isEmpty ? "Enter Course Title $index" : null;
},
decoration: new InputDecoration(labelText: "Course Title"),
),
new Row(
children: <Widget>[
new Expanded(
child: new TextFormField(
onChanged: (value) {
setState(() {
// _grade = value;
_listCourse[index].grade = value;
});
},
keyboardType: TextInputType.number,
decoration: new InputDecoration(labelText: "Grade"),
),
),
new Expanded(
child: new DropdownButton<String>(
onChanged: (String value) {
setState(() {
// _unit = value;
_listCourse[index].unit = value;
});
},
hint: new Text('Course Unit'),
value: _listCourse[index].unit,
items: <String>["1", "2", "3", "4", "5"].map((String value) {
return new DropdownMenuItem<String>(
value: value,
child: new Text(value),
);
}).toList(),
),
),
],
),
],
);
}
#override
Widget build(BuildContext context) {
final Size screenSize = MediaQuery.of(context).size;
var loginBtn = new RaisedButton(
onPressed: _submit,
child: new Text("CALCULATE"),
color: Colors.primaries[0],
);
var showForm = new Container(
padding: new EdgeInsets.all(20.0),
child: new Column(
children: <Widget>[
new Expanded(
child: new Form(
key: formKey,
child: ListView.builder(
itemBuilder: (BuildContext context, int index) {
return buildField(index);
},
itemCount: counter,
scrollDirection: Axis.vertical,
),
),
),
_isLoading ? new CircularProgressIndicator() : loginBtn
],
),
);
return new Scaffold(
appBar: new AppBar(
title: new Text(_totalGrade.toString()),
),
body: showForm,
floatingActionButton: new FloatingActionButton(
onPressed: () {
setState(() {
// Add an empty Course object on the List
_listCourse.add(Course());
counter++;
});
},
child: new Icon(Icons.add),
),
);
}
}

Adding a Chip to a Material TextField

Say we created a Chip object and TextField object like below. How do you add a Chip to the inside of the TextField?
new Chip(
label: new Text('Peyton Smith'),
)
new TextField(
)
Is it possible to combine them to get something like in the Material spec where typing in something into a Material TextField adds a Chip?
What you are looking for was actually provided in the comment.
Here is a simple implementation using InputChip:
InputChip(
avatar: CircleAvatar(
backgroundColor: Colors.grey.shade800,
child: Text('AB'),
),
label: Text('Aaron Burr'),
onPressed: () {
print('I am the one thing in life.');
}
)
A material design input chip.
Input chips represent a complex piece of information, such as an
entity (person, place, or thing) or conversational text, in a compact
form.
Input chips can be made selectable by setting
onSelected,
deletable by setting
onDeleted,
and pressable like a button with
onPressed.
They have a
label,
and they can have a leading icon (see
avatar)
and a trailing icon
(deleteIcon).
Colors and padding can be customized.
Here is my simple interpretation of InputChip:
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
final String title;
#override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text(widget.title),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.start,
children: <Widget>[
Align(
alignment: Alignment.centerLeft,
child: Padding(
padding: const EdgeInsets.all(8.0),
child: _toContainer(),
),
),
Divider(
color: Colors.blueGrey,
height: 10.0,
),
Align(
alignment: Alignment.centerLeft,
child: _subjectContainer(),
),
Divider(
color: Colors.blueGrey,
height: 10.0,
),
Align(
alignment: Alignment.centerLeft,
child: _messageContainer(),
),
],
),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
Widget _messageContainer() {
return Padding(
padding: const EdgeInsets.all(8.0),
child: Container(
child: Text(
'Message',
style: TextStyle(color: Colors.black, fontSize: 18.0),
),
),
);
}
Widget _toContainer() {
return Wrap(
spacing: 5.0,
children: <Widget>[
Padding(
padding: const EdgeInsets.only(top: 8.0, right: 8.0),
child: Container(
child: Text(
'To',
style: TextStyle(color: Colors.black, fontSize: 18.0),
),
),
),
Container(
child: _profileChips("Scott Hill",
"https://images.unsplash.com/photo-1507003211169-0a1dd7228f2d?ixlib=rb-1.2.1&ixid=eyJhcHBfaWQiOjEyMDd9&auto=format&fit=crop&w=634&q=80"),
),
],
);
}
Widget _subjectContainer() {
return Padding(
padding: const EdgeInsets.all(8.0),
child: Container(
child: Text(
'Subject',
style: TextStyle(color: Colors.black, fontSize: 18.0),
),
),
);
}
Widget _profileChips(String myName, String myImage) {
return Material(
child: InputChip(
avatar: CircleAvatar(
backgroundColor: Colors.blueGrey,
child: Container(
decoration: BoxDecoration(
shape: BoxShape.circle,
image: DecorationImage(
fit: BoxFit.fill,
image: NetworkImage(myImage),
)),
),
),
label: Text(myName),
labelStyle: TextStyle(
color: Colors.black, fontSize: 14.0, fontWeight: FontWeight.bold),
onPressed: () {},
onDeleted: () {},
),
);
}
}
Output:
And for a fully functional example, I've tested the answer in here.
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
// See: https://twitter.com/shakil807/status/1042127387515858949
// https://github.com/pchmn/MaterialChipsInput/tree/master/library/src/main/java/com/pchmn/materialchips
// https://github.com/BelooS/ChipsLayoutManager
void main() => runApp(ChipsDemoApp());
class ChipsDemoApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
theme: ThemeData(
primaryColor: Colors.indigo,
accentColor: Colors.pink,
),
home: DemoScreen(),
);
}
}
class DemoScreen extends StatefulWidget {
#override
_DemoScreenState createState() => _DemoScreenState();
}
class _DemoScreenState extends State<DemoScreen> {
#override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Material Chips Input'),
),
body: Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Padding(
padding: const EdgeInsets.all(8.0),
child: TextField(
decoration: const InputDecoration(hintText: 'normal'),
),
),
Expanded(
child: Padding(
padding: const EdgeInsets.all(8.0),
child: ChipsInput<AppProfile>(
decoration: InputDecoration(
prefixIcon: Icon(Icons.search), hintText: 'Profile search'),
findSuggestions: _findSuggestions,
onChanged: _onChanged,
chipBuilder: (BuildContext context,
ChipsInputState<AppProfile> state, AppProfile profile) {
return InputChip(
key: ObjectKey(profile),
label: Text(profile.name),
avatar: CircleAvatar(
backgroundImage: NetworkImage(profile.imageUrl),
),
onDeleted: () => state.deleteChip(profile),
onSelected: (_) => _onChipTapped(profile),
materialTapTargetSize: MaterialTapTargetSize.shrinkWrap,
);
},
suggestionBuilder: (BuildContext context,
ChipsInputState<AppProfile> state, AppProfile profile) {
return ListTile(
key: ObjectKey(profile),
leading: CircleAvatar(
backgroundImage: NetworkImage(profile.imageUrl),
),
title: Text(profile.name),
subtitle: Text(profile.email),
onTap: () => state.selectSuggestion(profile),
);
},
),
),
),
],
),
);
}
void _onChipTapped(AppProfile profile) {
print('$profile');
}
void _onChanged(List<AppProfile> data) {
print('onChanged $data');
}
Future<List<AppProfile>> _findSuggestions(String query) async {
if (query.length != 0) {
return mockResults.where((profile) {
return profile.name.contains(query) || profile.email.contains(query);
}).toList(growable: false);
} else {
return const <AppProfile>[];
}
}
}
// -------------------------------------------------
const mockResults = <AppProfile>[
AppProfile('Stock Man', 'stock#man.com',
'https://d2gg9evh47fn9z.cloudfront.net/800px_COLOURBOX4057996.jpg'),
AppProfile('Paul', 'paul#google.com',
'https://mbtskoudsalg.com/images/person-stock-image-png.png'),
AppProfile('Fred', 'fred#google.com',
'https://media.istockphoto.com/photos/feeling-great-about-my-corporate-choices-picture-id507296326'),
AppProfile('Bera', 'bera#flutter.io',
'https://upload.wikimedia.org/wikipedia/commons/7/7c/Profile_avatar_placeholder_large.png'),
AppProfile('John', 'john#flutter.io',
'https://upload.wikimedia.org/wikipedia/commons/7/7c/Profile_avatar_placeholder_large.png'),
AppProfile('Thomas', 'thomas#flutter.io',
'https://upload.wikimedia.org/wikipedia/commons/7/7c/Profile_avatar_placeholder_large.png'),
AppProfile('Norbert', 'norbert#flutter.io',
'https://upload.wikimedia.org/wikipedia/commons/7/7c/Profile_avatar_placeholder_large.png'),
AppProfile('Marina', 'marina#flutter.io',
'https://upload.wikimedia.org/wikipedia/commons/7/7c/Profile_avatar_placeholder_large.png'),
];
class AppProfile {
final String name;
final String email;
final String imageUrl;
const AppProfile(this.name, this.email, this.imageUrl);
#override
bool operator ==(Object other) =>
identical(this, other) ||
other is AppProfile &&
runtimeType == other.runtimeType &&
name == other.name;
#override
int get hashCode => name.hashCode;
#override
String toString() {
return 'Profile{$name}';
}
}
// -------------------------------------------------
typedef ChipsInputSuggestions<T> = Future<List<T>> Function(String query);
typedef ChipSelected<T> = void Function(T data, bool selected);
typedef ChipsBuilder<T> = Widget Function(
BuildContext context, ChipsInputState<T> state, T data);
class ChipsInput<T> extends StatefulWidget {
const ChipsInput({
Key key,
this.decoration = const InputDecoration(),
#required this.chipBuilder,
#required this.suggestionBuilder,
#required this.findSuggestions,
#required this.onChanged,
this.onChipTapped,
}) : super(key: key);
final InputDecoration decoration;
final ChipsInputSuggestions findSuggestions;
final ValueChanged<List<T>> onChanged;
final ValueChanged<T> onChipTapped;
final ChipsBuilder<T> chipBuilder;
final ChipsBuilder<T> suggestionBuilder;
#override
ChipsInputState<T> createState() => ChipsInputState<T>();
}
class ChipsInputState<T> extends State<ChipsInput<T>>
implements TextInputClient {
static const kObjectReplacementChar = 0xFFFC;
Set<T> _chips = Set<T>();
List<T> _suggestions;
int _searchId = 0;
FocusNode _focusNode;
TextEditingValue _value = TextEditingValue();
TextInputConnection _connection;
String get text => String.fromCharCodes(
_value.text.codeUnits.where((ch) => ch != kObjectReplacementChar),
);
bool get _hasInputConnection => _connection != null && _connection.attached;
void requestKeyboard() {
if (_focusNode.hasFocus) {
_openInputConnection();
} else {
FocusScope.of(context).requestFocus(_focusNode);
}
}
void selectSuggestion(T data) {
setState(() {
_chips.add(data);
_updateTextInputState();
_suggestions = null;
});
widget.onChanged(_chips.toList(growable: false));
}
void deleteChip(T data) {
setState(() {
_chips.remove(data);
_updateTextInputState();
});
widget.onChanged(_chips.toList(growable: false));
}
#override
void initState() {
super.initState();
_focusNode = FocusNode();
_focusNode.addListener(_onFocusChanged);
}
void _onFocusChanged() {
if (_focusNode.hasFocus) {
_openInputConnection();
} else {
_closeInputConnectionIfNeeded();
}
setState(() {
// rebuild so that _TextCursor is hidden.
});
}
#override
void dispose() {
_focusNode?.dispose();
_closeInputConnectionIfNeeded();
super.dispose();
}
void _openInputConnection() {
if (!_hasInputConnection) {
_connection = TextInput.attach(this, TextInputConfiguration());
_connection.setEditingState(_value);
}
_connection.show();
}
void _closeInputConnectionIfNeeded() {
if (_hasInputConnection) {
_connection.close();
_connection = null;
}
}
#override
Widget build(BuildContext context) {
var chipsChildren = _chips
.map<Widget>(
(data) => widget.chipBuilder(context, this, data),
)
.toList();
final theme = Theme.of(context);
chipsChildren.add(
Container(
height: 32.0,
child: Row(
mainAxisSize: MainAxisSize.min,
crossAxisAlignment: CrossAxisAlignment.stretch,
children: <Widget>[
Text(
text,
style: theme.textTheme.subtitle1.copyWith(
height: 1.5,
),
),
_TextCaret(
resumed: _focusNode.hasFocus,
),
],
),
),
);
return Column(
crossAxisAlignment: CrossAxisAlignment.stretch,
//mainAxisSize: MainAxisSize.min,
children: <Widget>[
GestureDetector(
behavior: HitTestBehavior.opaque,
onTap: requestKeyboard,
child: InputDecorator(
decoration: widget.decoration,
isFocused: _focusNode.hasFocus,
isEmpty: _value.text.length == 0,
child: Wrap(
children: chipsChildren,
spacing: 4.0,
runSpacing: 4.0,
),
),
),
Expanded(
child: ListView.builder(
itemCount: _suggestions?.length ?? 0,
itemBuilder: (BuildContext context, int index) {
return widget.suggestionBuilder(
context, this, _suggestions[index]);
},
),
),
],
);
}
#override
void updateEditingValue(TextEditingValue value) {
final oldCount = _countReplacements(_value);
final newCount = _countReplacements(value);
setState(() {
if (newCount < oldCount) {
_chips = Set.from(_chips.take(newCount));
}
_value = value;
});
_onSearchChanged(text);
}
int _countReplacements(TextEditingValue value) {
return value.text.codeUnits
.where((ch) => ch == kObjectReplacementChar)
.length;
}
#override
void performAction(TextInputAction action) {
_focusNode.unfocus();
}
void _updateTextInputState() {
final text =
String.fromCharCodes(_chips.map((_) => kObjectReplacementChar));
_value = TextEditingValue(
text: text,
selection: TextSelection.collapsed(offset: text.length),
composing: TextRange(start: 0, end: text.length),
);
_connection.setEditingState(_value);
}
void _onSearchChanged(String value) async {
final localId = ++_searchId;
final results = await widget.findSuggestions(value);
if (_searchId == localId && mounted) {
setState(() => _suggestions = results
.where((profile) => !_chips.contains(profile))
.toList(growable: false));
}
}
noSuchMethod(Invocation invocation) => super.noSuchMethod(invocation);
}
class _TextCaret extends StatefulWidget {
const _TextCaret({
Key key,
this.duration = const Duration(milliseconds: 500),
this.resumed = false,
}) : super(key: key);
final Duration duration;
final bool resumed;
#override
_TextCursorState createState() => _TextCursorState();
}
class _TextCursorState extends State<_TextCaret>
with SingleTickerProviderStateMixin {
bool _displayed = false;
Timer _timer;
#override
void initState() {
super.initState();
_timer = Timer.periodic(widget.duration, _onTimer);
}
void _onTimer(Timer timer) {
setState(() => _displayed = !_displayed);
}
#override
void dispose() {
_timer.cancel();
super.dispose();
}
#override
Widget build(BuildContext context) {
final theme = Theme.of(context);
return FractionallySizedBox(
heightFactor: 0.7,
child: Opacity(
opacity: _displayed && widget.resumed ? 1.0 : 0.0,
child: Container(
width: 2.0,
color: theme.primaryColor,
),
),
);
}
}
Working output:
Aside from the samples above, you have the option to use flutter_chips_input plugin.
Flutter library for building input fields with InputChips as input
options.
Here is an example:

Flutter - Radio Animation is not showing up on showDialog

I'm trying to create a Radio in a showDialog, however the animation that occurs on Radio does not appear in showDialog.
For example: when tapped in foo2 nothing happens, and when you exit in showDialog and go back to it, foo2 is selected.
Below is the code and a gif showing what is happening:
import "package:flutter/material.dart";
void main() {
runApp(new ControlleApp());
}
class ControlleApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: "My App",
home: new HomePage(),
);
}
}
class HomePage extends StatefulWidget {
#override
HomePageState createState() => new HomePageState();
}
enum _RadioGroup {
foo1,
foo2
}
class HomePageState extends State<HomePage> {
_RadioGroup _itemType = _RadioGroup.foo1;
void changeItemType(_RadioGroup type) {
setState(() {
_itemType = type;
});
}
void showDemoDialog<T>({ BuildContext context, Widget child }) {
showDialog<T>(
context: context,
child: child,
);
}
#override
Widget build(BuildContext context){
return new Scaffold(
appBar: new AppBar(backgroundColor: new Color(0xFF26C6DA)),
body: new Container(
child: new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new InkWell(
onTap: (){
showDemoDialog<String>(
context: context,
child: new SimpleDialog(
title: const Text("show"),
children: <Widget>[
new Row(
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
new Radio<_RadioGroup>(
groupValue: _itemType,
value: _RadioGroup.foo1,
onChanged: changeItemType
),
const Text("foo1"),
new Radio<_RadioGroup>(
groupValue: _itemType,
value: _RadioGroup.foo2,
onChanged: changeItemType
),
const Text("foo2"),
],
)
],
)
);
},
child: new Container(
margin: new EdgeInsets.only(top: 16.0, bottom: 8.0),
child: new Text("Show"),
),
)
],
),
)
);
}
}
Remember that components are immutable.
When you call showDialog, the content of that dialog won't change even if HomePage does.
The solution is easy. You need to refactor a bit your code to something like :
showDialog(
context: context,
builder: (context) => MyForm()
)
and instead of changing the state of HomePage, you instead change the state of MyForm.
example :
class Test extends StatelessWidget {
void onSubmit(String result) {
print(result);
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: RaisedButton(
onPressed: () => showDialog(context: context, builder: (context) => MyForm(onSubmit: onSubmit)),
child: Text("dialog"),
),
),
);
}
}
typedef void MyFormCallback(String result);
class MyForm extends StatefulWidget {
final MyFormCallback onSubmit;
MyForm({this.onSubmit});
#override
_MyFormState createState() => _MyFormState();
}
class _MyFormState extends State<MyForm> {
String value = "foo";
#override
Widget build(BuildContext context) {
return SimpleDialog(
title: Text("My form"),
children: <Widget>[
Radio(
groupValue: value,
onChanged: (value) => setState(() => this.value = value),
value: "foo",
),
Radio(
groupValue: value,
onChanged: (value) => setState(() => this.value = value),
value: "bar",
),
FlatButton(
onPressed: () {
Navigator.pop(context);
widget.onSubmit(value);
},
child: new Text("submit"),
)
],
);
}
}

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