Swift Notification based on BLE value when app it out of focus - ios

I'm working on an iPhone app to control some custom BLE hardware. I am able to talk to my device and generate all required controls, but my problem now comes with setting up UserNotifications.
Part of the functionality of this device is to alert the user if one of the BLE characteristic values gets outside of a certain range. When the app is in focus, I am able to do this via UIAlerts. I have played with UserNotifications and I can trigger a notification while the app is focused so that the notification will appear after a specific interval. My issue is trying to generate a UserNotification based on data that's coming over a BLE connection in an app that's not focused.
I can tell via LED's on my hardware that the BLE connection is being maintained even while I'm out of focus/locked. Is there a way to evaluate data from a background BLE connection and create a UserNotification based on it?
I found This Question on StackExchange asking basically the same thing, but I'm hoping that several years later there may be more answers out there.
Cheers,
Roger

Paulw11 above mentioned the app being set up for background operation, which I was not aware of (I'm really new to IOS, I'm more of a low-level firmware guy).
It was just a matter of setting up Xcode background mode to let this run in the background, now I can alert the user regardless of whether the app is Active or Background.

Related

How to Save data when application is in background bluetooth mode?

I know, from documentation, that iOS application can scan for BLE devices when it is in background mode. It can also retrieve data form peripherals devices.
Question
What can I do with this data. My purpose is to save this data (after deserialize of course) to core data. How can I do that?
If this is not possible, what is the recommended way to do it? (NSUserDefaults and after sync with CoreData?)
(iOS10, Swift3)
While in background an app registered to BLE event will be awaken by the system in occurrence of BLE related event that you are registered for. Then the appropriate delegate methods will be called as documented in the official apple documentation.
Events that will awake your app from the BLE are notifications, new peripheral if you are in discovery mode, new connection events (connection/disconnection).
From the moment the app is awaken by the system you have roughly 8 seconds to execute your code and respond to the BLE update. In this time window you can perform any kind of operation you wish, including core data related jobs.
Please consider to read this document released by apple to help developers to develop amazing apps that works with BLE: https://developer.apple.com/library/content/documentation/NetworkingInternetWeb/Conceptual/CoreBluetooth_concepts/CoreBluetoothBackgroundProcessingForIOSApps/PerformingTasksWhileYourAppIsInTheBackground.html

Background Bluetooth with iOS device

I am working on developing a bluetooth peripheral to work with my iOS device. I need to make the iOS app receive data whilst it's in background and process that data as it comes. Looking through Apple's CoreBluetooth framework, I can see how the background execution modes can be used. Now to save power, I want the iOS device to only connect to the bluetooth peripheral at a certain time (without need of user interaction). I've looked through Local Notifications on iOS and it has very limited functionality and don't think it provides what I need.
So is there anyway to wake up an app at 6pm and ask the application to start scanning for bluetooth devices? And then execute other code once device is connected? All this without user interaction.
Any suggestions would be appreciated!
Thanks!
You can't really schedule operations to occur at a specific time in iOS (aside from local notification, which as you said isn't what you need).
You can use background fetch mode to periodically allow your app to check for new data. You can set an interval (although this is only a guideline to iOS, not a strict schedule) for how often your app is woken.
When iOS calls your app delegate performFetchWithCompletionHandler method you can check the current time and decide whether you want to transfer data. If not then you can quickly return UIBackgroundFetchResultNoData. If you do get new data then you can retrieve it before returning UIBackgroundFetchResultNewData

Bluetooth iOS Pairing

I have a fitness app that is already in the app store and now I want to implement a bluetooth device that users can purchase if they wish. This is my first time dealing with bluetooth and after reading "Core Bluetooth Programming Guide", I have the following questions.
My app contains information that my bluetooth device requires simply to display the data. If I'm not mistaken, this makes the app the "Peripheral" because it has the data. The bluetooth device wants the data from the app so that makes the bluetooth device the "Central". Am I correct about this?
Finally, here is where I get confused. The bluetooth device has a button that I want when pressed to trigger the app to get the app to send new values to the bluetooth device. Is this possible? The reason I ask because in this scenario, would this now mean that the bluetooth device is the peripheral and the app is the central? If yes, will I have to break the current connection between the two in order to switch their roles (manager, and peripheral)?
Thank you in advance, really appreciate it!
Ted
As you have control over coding the app and coding the device, you can make it work either way around (Assuming the device is to be used specifically with your app and nothing else).
Both central and peripheral have methods to read and write data from/to the peripheral.
Without more information on the data and how often it's updated, it's difficult to suggest the best way to do it.
You say your device will have a button that will tell the app to send data over to it, well the app won't need to send anything it simply keeps values up to date then your button would tell your device to read the latest value.
Or (Again without knowing the purpose this may not suit) you do away with the button completely and your device subscribes to a characteristic in the app and is notified every time the value is changed by the app.

Opening an App (iPhone) via bluetooth low energy

Hello I do hope someone can help me with this question as i thought it would be easy at first!
I'm a studying EE student who is not that good with code but trying!
Let me tell you my goal at the end of this.....
I would like to be able to open an app on the iPhone and then execute a bit of code to send a message, all via Bluetooth.
I would like to be able to pair this small Bluetooth device to the iPhone only once and be able for it to be in sleep mode (500 nano amps :D awesome) and when I turn it on (via a small switch) it will open an app and send that message. (the app is already done, you just have to press a button on the app in order to send the message, that's why I would like to use a Bluetooth device so you don't have to have the app open at all times!)
Sorry for the long paragraph but I need help! I have the Bluegiga BLE113 dev kit and im overwhelmed with all the information they give you! But I don't see anywhere where I connect to the iPhone and do what I want to do.
Has anyone done this before, can you steer me in the right direction?
As long as the person downloading the app has previously opened the app and they've agreed to backgrounding capabilities, then yes you can send the message in the background (if already connected). However, you cannot force your app into the foreground on a non-jailbroken iOS device.
Check out the BLE Transfer App sample code to get you started.
I guess what you need is:
the periperal implements the peripheral role
the app implements the central role
the app is trying to connect to the peripheral continuously (connectPeripheral:options:)
the peripheral wakes up on trigger and the phone connection request completes
the peripheral signals to the central using a characteristic change notification
the app receives the notification and executes the business functionality of your desire
the peripheral goes to sleep again
the app receives the disconnect event and starts a connectPeripheral:options: immediately
the app should utilize the new restoration feature of Core Bluetooth (watch the WWDC 2013 session 703 video)
This is just an outline and you need to know lots of small things to get it right. I suggest you try to go ahead and implement piece by piece and if you get stuck, ask a new questions. As #tdevoy suggested, the BTLE Transfer App is a good starting point. The Heart Rate Monitor is also a good source of info (OSX API is the same as the iOS).

Launch my app from bluetooth iBeacon connection (Private API)

I am creating a private distribution app and I am wondering if it is possible, using any methods or private API's, to open my app when a bluetooth connection has been made.
What I have discovered so far is that with iOS 7 and the ability to use iBeacons you can enter into bluetooth proximity and you can have your app send a notification to allow the user to then open the app.
What I am hoping to do then is have the app running in the background and listen for an iBeacon connection and, if one has been made, actually launch the app without the users control instead of just sending a notification.
I realize this would never be allowed publically, however is there anything private I can look at to achieve this without jailbreaking? I know to launch some apps you can do [[UIApplication sharedApplication] openURL:[NSURL URLWithString:url]]; however I want my app to listen for an iBeacon and then open itself up.
Is there any way or work around to achieve this?
Moving app from background to foreground without user interaction is pain in the ass. Sorry, don't have a solution, just want to share some information:
I asked the same question here and posted a bounty on it and got no good response:
Show some UI from background in audio player or VOIP app on iOS
At some moment I found a solution with the help of another person. It was based on usage of GSEvent (sending clicks to UI). You can look following questions. However, as I know, in iOS 7 these API became protected by entitlement. So, this method is dead (most likely).
Using GraphicsServices.h/GSEvent as well as compiling CLI iPhone tools with Xcode
Use GSEvent to send touch event,but it's invalid.
Simulating System Wide Touch Events on iOS
iPhone, how to fire a button event in programmatically
Apps can use region monitoring to be notified when the user crosses geographic boundaries or when the user enters or exits the vicinity of a beacon. While a beacon is in range of the user’s device, apps can also monitor for the relative distance to the beacon.
In iOS, regions associated with your app are tracked at all times, including when your app is not running. If a region boundary is crossed while an app is not running, that app is relaunched into the background to handle the event. Similarly, if the app is suspended when the event occurs, it is woken up and given a short amount of time (around 10 seconds) to handle the event. When necessary, an app can request more background execution time.
For detailed info:
https://developer.apple.com/library/ios/documentation/UserExperience/Conceptual/LocationAwarenessPG/RegionMonitoring/RegionMonitoring.html#//apple_ref/doc/uid/TP40009497-CH9-SW1
There are two scenarios: you either want users to be able to do something with your device other then use your app, or you want them to always be locked into your app.
In the former case you should trust user. Just show the push, timer or location notification and let them decide to launch the app or not.
In the latter case just lock the device using guided access mode.

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