How to send message in a thread using microsoft graph API? - microsoft-graph-api

I'm building a tool in which I need to send more than 2 messages in the same thread (the message have identical subject & recipients) using Microsoft Graph API with some interval of days between them.
The problem is that I cannot send a message in the same thread using the API, even though the subject & recipients are same, Outlook displays them as different threads (but on the recipients' side (Gmail side) - they belong to same thread).
I tried using conversationId (which I got in the first message) in the second message but they still ended up showing in different threads.
Is there any way in I can send messages in the same thread?

According to your description, I assume you want to use the https://graph.microsoft.com/v1.0/groups/{id}/threads endpoint to send more than 2 messages in the same thread.
Refer to this document,
A new conversation, conversation thread, and post are created in the group. Use reply thread or reply post to further post to that thread.
So we can use the replay endpoint to send message in the same thread.

To send emails in one thread you should use createReply method where you provide messageId of a previously sent message.
The tricky part is that after you sent a message with send or sendMail API methods, you do not have access to messageId. Even if you create a message via create method, messageId will be different after sending it.
So the solution is to send the message and find it in 'Sent Items' folder to retreive messageId. I am doing this based on time, subject and receiver. There is also useful param $top.
With correct messageId you'll be able to create reply and send it in the same thread.

Related

How to obtain final STATUS from a text sent to mobile phone

I am sending a text to a mobile number (US phone number) using the Programmable Messaging Quickstart for C# with .NET Core example. The message is sent and received successfully but the STATUS in the response shows "queued".
Is there a sample callback in C# to obtain the final status after the text is sent?
You have 3 options, either of the first two are suggested.
Subscribe to statusCallbacks, which will alert your application of the delivery status of the send message.
Use Event Streams to subscribe to specific message delivery event types (this option provides the ability to select different types of message delivery events).
Less efficient and not very scalable, make a request to the /Messages endpoint to determine the final disposition of the sent message (via its unique message SID).
Best Practices for SMS Message Logging

Broadcast to only one web socket in room using ActionCable

I am using ActionCable to provide Browser Notification which is easy to implement. The problem is coming when a user has open the multiple tabs in the browser and I need to send the data to only one tab i.e to only one WebSocket in user room. How can this be done?
Isolating a single pub/sub client isn't directly possible with the pub/sub approach, because the whole idea is that publishers have no knowledge of subscribers.
However, there are two common ways to solve this:
to use a different named channel per connection, saving the named channel in the database and forwarding all messages to that specific named channel (i.e. saving the channel user-ID-TIMESTAMP in the database and using it as the target connection).
another, somewhat more reliable approach (though more complex) is to send the message to all clients but create a race condition that allows only a single client to receive the actual message. This would look something like this:
server sends "you have a message" to all clients.
client polls "undelivered" messages from the server.
server locks the message pool or uses a database transaction in order to retrieve undelivered messages and mark the messages as delivered. The server sends the undelivered messages to the client (optionally setting an ACK timeout).
a single client connection receives the undelivered messages the rest get an empty array of messages (since they were all delivered to the other client) or receive a "delivered" flag so the data is updated but no notification is raised.
(optional) the client sends and ACK.
(optional) the server marks the message delivery as complete. If no ACK was received before "timeout", server unmarks delivery and resends the "you have a message" message.
Good luck!
Every time a new connection is made we will create a new room. So for example when the user is making a new connection we can give the room name as users:user_id:some_unique_random_string which may be equal to users:user_id:123j123b1h2b1j23bh12b3 and when the same user makes another connection by opening another tab we will also do the same and create a separate room.
Now one thing the ActionCable provides is that we can find all the room name followed by any prefix.
Lets the user has made three connections and their rooms are users:128:123n1jh123ko9876, users:128:asdas23412cs1234, users:128:asni9202h5i3jens then we can obtain these room name using ActionCable also.
user_id = 128
pubsub = ActionCable.server.pubsub
channel_with_prefix = pubsub.send(:channel_with_prefix, RoomChannel.channel_name)
channels = pubsub.send(:redis_connection).pubsub('channels', "#{channel_with_prefix}:users:#{user_id}:*")
Now the channels is an array consisting of the rooms name.
So puts channels
["chatapp_production:users:128:123n1jh123ko9876", "chatapp_production:users:128:asdas23412cs1234", "users:128:asni9202h5i3jens"]
This is how we can find all the rooms related to a single user without using any external database and API calls.

Ignore events generated from method invocations

I have the following case:
1) A user sends a direct message to my bot (which has been installed with the Slack app).
2) The message generates an event which is sent to a webhook on my server. The message gets processed, and a response is sent to the user (via the chat.postMessage api (https://api.slack.com/methods/chat.postMessage)).
3) Now, another event is generated (with type "message", and subtype "bot_message") and sent to my webhook.
Is it possible when sending a message (with the chat.postMessage method) to make Slack not generate a corresponding event? (Since I'm the one sending the message, it is completely unnecessary for me to receive an event telling me that I have indeed sent a message.)
No, I don't think it is possible. You can not subscribe to specific message sub_types.
I had the same issue when using the message events and I just told my bot to ignore all messages that have a sub_type.

Sending notification or SMS in response to an event Xcode

In Xcode I want to make an app that when a certain condition is met, it will send an SMS to a predefined contact.
I am aware this is not directly possible, but what are the alternatives to make this happen?
It should send without confirmation to a pre-defined contact you have selected and have a pre-defined message
very simple: when event happen , your handler (IBAction method) sent a message to your server (e.g. web service) to send this pre-defined message.

MQTT messageId practical implementation

The company I am working for has evaluated MQTT and decided to use it as a core messaging platform for a large scale system. The main reason is how compact the protocol is and how easy it can actually be implemented. I have a single issue with MQTT though and I'm seeking for an answer to the following question:
QoS1 and QoS2 messages require confirmation from the client. The only thing I know about the message (identifying it) when receiving PUBACK, PUBREC, PUBREL and PUBCOMP is messageId and the clientId. Message id is an unsigned int16 so the max value is 65535. It doesn't seem to be large enough for long running clients, say a year, sending 15 QoS2 messages an hour.
I am not quite sure if there's any other way to identify the message? I would like to be as compliant with the standard as possible.
Probably the first point to make clear is that message IDs are handled on a per client and per direction basis. That is to say that the broker will create a message ID for each outgoing message with QoS>0 for each client that is connected and these message IDs will be completely independent of any other message IDs used for the same message published to other clients. Likewise, each client generates its own message IDs for messages that it sends.
The message ID doesn't have to be unique, so your client sending 15 messages per hour with QoS level 2 would simply overflow at some point. The real limitation is that there can only be a maximum of 65535 messages per direction "in flight" at once (i.e. part way through the message handshake). Once a message with a given ID has been fully processed then that message ID can be reused.
Another way of looking at it is to consider how it would work if your client only ever had one message in flight at once, whether because of the rate the messages are being transmitted or by design in the way you handle the messages. In this case, you could keep message ID set to 1 for every single message because there is never a chance that there will be a duplicate.
If you wish to support having multiple messages in flight at once it would be relatively straightforward to check there are no message ID duplicates before you assign a new one.
Because the message ID is per client, if you send a single message to >65535 clients there will be no chance of message ID collisions. If you send >65535 messages to each client at once and the message flows aren't complete then there will be problems.
Answering the comment "I have noticed that every MQTT broker tends to deliver only the last QoS1/2 message":
The broker will only send messages to clients it knows about. If you connect for the first time there is no way to get messages from the past, with one exception: retained messages. If a message is set to retained then it is a "last known good" value. When a new client subscribes it will be sent the retained message immediately which makes it useful for things that are updated infrequently. I suspect this is what you are referring to. If you want a client to have messages queued when it is not connected then you must connect with the "clean session" option disabled to make the client persistent. You must also use QoS>0 subscriptions and QoS>0 publications. When your client reconnects (with clean session still set to disabled), the queued messages will be delivered. You can normally configure the number of messages to queue in this way in the broker, where any further messages will be discarded. An important point is that queueing messages for a client that has not previously connected is not supported by design.
For delivering more messages at QOS1 or QOS2, you should use concept of persistant memory. In this when ever a subscriber is not available the message get stored in persistant memory and deliver once subscriber is connected. You can do this at QOS0 also after configuring mosquitto.conf file.

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