Using Dart Intl how can I initialize multiple libraries? - dart

Using intl package how can I initialize multiple libraries. For example I have some translation on lib1 and other on lib2, I would like to initialize both translations so they can be used in my code. Until the moment I have this:
import 'package:lib1/_l10n/messages_all.dart' as lib1;
import 'package:lib2/_l10n/messages_all.dart' as lib2;
import 'package:intl/intl.dart';
import 'package:mylib/_l10n/messages_all.dart' as mylib;
main() {
intl.defaultLocle = 'es';
await lib1.initializeMessages('es');
await lib2.initializeMessages('es');
await mylib.initializeMessages('es');
print(lib1.helloMessage());
print(lib2.hiMessage());
print(mylib.whatUpMessage());
}
It only translate lib1.helloMessage() since is the first one, the rest of message keep being shown in english.

That doesn't work right now. You would have to generate a combined library and use that.

Related

Undefined class 'PriorityQueue'

import 'dart:collection';
void main(){
PriorityQueue<double> p;
}
This code wont check, as Dart analyser cannot find PriorityQueue in collection. I believe that PriorityQueue is in there, so is there something wrong with my analyser? It does sometimes produce false errors, do I need to reset the cache? (I've tried, but maybe I didn't do it right)
PriorityQueue is not in dart:collection, it is in a different "collection" unit, the package:collection package, which you'll need to import as a dependency.
Like this
in pubspec.yaml:
dependencies:
collection: ^1.14.13
Then import 'package:collection/collection.dart'; in your code.

How does Google Dart handle namespaces / packages when converting to javascript?

I have lets say two game projects: zoo 1 and zoo 2. Both have a class named animal. In order to avoid conflicts between the two classes with the same name I wrap them in functions. How does Dart handle such a scenario? Through packages or libraries? A master class used as a namespace? If so then how does it convert those to javascript?
Dart doesn't have namespaces. You can use import prefixes for that
import 'package:zoo1/zoo1.dart' as zoo1;
import 'package:zoo2/zoo2.dart' as zoo2;
main() {
print(new zoo1.Animal());
print(new zoo2.Animal());
}
you can also use the prefix only for one of these
import 'package:zoo1/zoo1.dart';
import 'package:zoo2/zoo2.dart' as zoo2;
main() {
print(new Animal());
print(new zoo2.Animal());
}
if you want to import both but only want to use Animal from zoo2 then you can hide one
import 'package:zoo1/zoo1.dart' hide Animal;
import 'package:zoo2/zoo2.dart';
main() {
print(new Animal()); // uses Animal from zoo2
}
I assume for JS they always use some prefix to disambiguate.

Dart Can't get logging statements to compile

I'm trying to learn how to implement logging using the examples/tutorial in:
http://blog.dartwatch.com/2013/05/campaign-to-use-real-logging-instead-of.html#comment-form
But having imported the libraries this line in main will not compile because the class 'PrintHandler' is not recognized and Google has not been a help in this case. My server application consists of a main and three classes. I'm new at Dart. Below I've extracted the logging code that I added.
In what library is 'PrintHandler'? Is this a class I need to write?
library server;
import 'package:logging_handlers/logging_handlers_shared.dart';
import 'package:logging/logging.dart';
final _serverLogger = new Logger("server"); // top level logger
void main() {
Logger.root.onRecord.listen(new PrintHandler()); // default PrintHandler
_serverLogger.fine("Server created");
}
class A {
}
class B {
}
class C {
}
It looks like the class was changed to LogPrintHandler but the tutorial and documentation were not updated.

Dart language trignometric functions

I am creating a scientific calc app in DART . i dont knw how to use trignometric functions like sine , cosine . i used "math.sin()" , but it throws an exception "NO top-level getter math.get declared " how to solve it ? thanks in advance
To use trigonometric functions in Dart, import the dart:math library. For example:
import 'dart:math';
main() {
print(sin(pi));
}
If you want, you can import with a prefix to avoid namespace collisions:
import 'dart:math' as Math;
main() {
print(Math.sin(Math.pi));
}

What is the difference between "show" and "as" in an import statement?

What is the difference between show and as in an import statement?
For example, what's the difference between
import 'dart:convert' show JSON;
and
import 'package:google_maps/google_maps.dart' as GoogleMap;
When do I use show and when should I use as?
If I switch to show GoogleMap all references to GoogleMap (e.g. GoogleMap.LatLng) objects are reported as undefined.
as and show are two different concepts.
With as you are giving the imported library a name. It's usually done to prevent a library from polluting your namespace if it has a lot of global functions. If you use as you can access all functions and classes of said library by accessing them the way you did in your example: GoogleMap.LatLng.
With show (and hide) you can pick specific classes you want to be visible in your application. For your example it would be:
import 'package:google_maps/google_maps.dart' show LatLng;
With this you would be able to access LatLng but nothing else from that library. The opposite of this is:
import 'package:google_maps/google_maps.dart' hide LatLng;
With this you would be able to access everything from that library except for LatLng.
If you want to use multiple classes with the same name you'd need to use as. You also can combine both approaches:
import 'package:google_maps/google_maps.dart' as GoogleMap show LatLng;
show case:
import 'dart:async' show Stream;
This way you only import Stream class from dart:async, so if you try to use another class from dart:async other than Stream it will throw an error.
void main() {
List data = [1, 2, 3];
Stream stream = new Stream.fromIterable(data); // doable
StreamController controller = new StreamController(); // not doable
// because you only show Stream
}
as case:
import 'dart:async' as async;
This way you import all class from dart:async and namespaced it with async keyword.
void main() {
async.StreamController controller = new async.StreamController(); // doable
List data = [1, 2, 3];
Stream stream = new Stream.fromIterable(data); // not doable
// because you namespaced it with 'async'
}
as is usually used when there are conflicting classes in your imported library, for example if you have a library 'my_library.dart' that contains a class named Stream and you also want to use Stream class from dart:async and then:
import 'dart:async';
import 'my_library.dart';
void main() {
Stream stream = new Stream.fromIterable([1, 2]);
}
This way, we don't know whether this Stream class is from async library or your own library. We have to use as :
import 'dart:async';
import 'my_library.dart' as myLib;
void main() {
Stream stream = new Stream.fromIterable([1, 2]); // from async
myLib.Stream myCustomStream = new myLib.Stream(); // from your library
}
For show, I guess this is used when we know we only need a specific class. Also can be used when there are conflicting classes in your imported library. Let's say in your own library you have a class named CustomStream and Stream and you also want to use dart:async, but in this case you only need CustomStream from your own library.
import 'dart:async';
import 'my_library.dart';
void main() {
Stream stream = new Stream.fromIterable([1, 2]); // not doable
// we don't know whether Stream
// is from async lib ir your own
CustomStream customStream = new CustomStream();// doable
}
Some workaround:
import 'dart:async';
import 'my_library.dart' show CustomStream;
void main() {
Stream stream = new Stream.fromIterable([1, 2]); // doable, since we only import Stream
// async lib
CustomStream customStream = new CustomStream();// doable
}
as and show keywords used with library import statement. These two keywords are optional with import keyword, But using these keywords you can provide convenience and additional information about your library importing.
show
show give restrictions to access only specific class of that library.
import 'dart:convert' show JSON;
Above dart:convert library contains more than 5 types of converters. (ascii,Base64,Latin1,Utf8 & json are some of them).
But with using show keyword you will give your application source file to access only that JSON converter class only.
warning !! :- if you try to access any other converters like ascii, Base64 or Latin1, you will get an exception.
Because using show keyword you give an restriction for only access Json class in that library api.
So if your source file want to access all the class in that library, you cannot define show keyword for that library importing.
as
Provide additional namespace for library members.
This as keyword is mostly used when a library that contains lot of global functions.
You will access static members of a library by Using the class name and . (dot operator).
eg:- ClassName.staticFun()
And also you will access instance methods and variables by using object name and . (dot operator) eg:- obj.instanceFunc()
And also library source file can have global functions. and we will access them by their name without any parental membership. eg:- func()
So when we access global functions of a different library inside our source file, we didnt have a way to seperatly identified that global function as seperate function of a different library.
But using as keyword, we can add namespace before accessing global functions of that library.
See below example to understanding real benefit of as keyword. 👇
import 'package:http/http.dart' as http;
http library contains lot of global functions. Below shows list of global functions in http library.
Accessing above http library global functions without http namespace.( import 'package:http/http.dart'; )
eg:-
1. get("url")
2. post("url")
Accessing above http library global functions with http namespace. ( import 'package:http/http.dart'as http; )
eg:-
1. http.get("url")
2. http.post("url")
So using as keyword , makes it easy to identify global functions of a different library separated from our source files' global functions.
I prefer the dart document, it's described in Libraries and visibility section.
import as: Specifying a library prefix, for example when import two libraries which has the same function name, then we can give them a prefix to specify the library.
import show: This is used to import part of the library, show only import one name of the library.
import hide: This is another one which is the opposite of the show, hide import all names except the name specified in the hide.

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