We are using T4ToolBox / TextTemplating.15.0 for generating part of the code based on models. Unfortunately it is slow and unstable on local workstations more and more as the project grow.
I am trying to move this process to TFS server and the target is the following process:
after checkin on TFS in specified folder (where the models are) the
custom tool should run on specified .tt files
a shelveset should be created from generated files
and finally email sent about result
My biggest problems is the following: how to genereate code, exclude these files from checkin (because additional code review is necessary as it may broke the main build) and create shelveset.
Any help is really appreciated, thank you in advance!
If you mean perform text transformation as part of a build process, you can refer to Generate files with the TextTransform utility and Code generation in a build process for details.
To exclude these files from checkin you can create a .tfignore file for TFVC or .gitignore file for Git.
To create the shelveset, you can use the Shelvesets Command
Related
We currently use TFS 2010 for controlling some of our .NET projects.
I'd like to know whether it's possible to provide some kind of versioning within TFS for a specific folder on a network share for example.
The idea being is to control release packages (zips) for every release we do. As this bit is done by some other person (not technical and he doesn't use Visual Studio or any tech tool), it'd be great to streamline the process of versioning the zip files for every release.
Technically speaking:
We've setup this folder \servername\releasezips and every time I drop a file named release.zip, it would automatically commit (push) this file to the TFS server (no comments needed) and furthermore, once the file contents change (meaning that someone dropped another version of the file in there), the system would again push the file to TFS, but with a following version.
Is this possible somehow? I've seen somewhere that I could programatically have some extra control over TFS, using REST API.
Thanks in advance!
Thanks for your tips, Daniel and PatrickLu-MSFT.
As I said, I did want something straighforward, some kind of control similar to what box.com provides, where you associate a local folder on your machine with the cloud. So, once you drop files in the local folder, the small box client synchronizes it along with the cloud. If access the box.com, I can see the different versions of that specific file.
So what I did was, I've created a small .NET app to monitor the folder and any new files dropped in there would get checked in to our TFS server, by using the tf command line (of course ignoring work items or comments).
So, progamatically within the .NET app, it builds up the tf required commands for processing and versioning the recently dropped files and therefore, executes them.
By the way, I could have used the Team Foundation API in order to do the same job, but it would demand way more effort.
Cheers
According to your description, you want to commit/check in files during the build/release pipeline.
It's not a recommend way to check-in generated build files and modify source code during a build pipeline. If you really want to do this, you could edit the build workspace files and use tf commands in custom activity and call the powershell eq:
cd $env:BUILD_SOURCESDIRECTORY
$TFFile = Get-Item "C:\Program Files (x86)\Microsoft Visual Studio 1x.0\Common7\IDE\TF.exe"
$tfOutput = [string]( & $TFFile.FullName checkin /noprompt /override:"***NO_CI*** New version is $newVersion." /comment:"***NO_CI*** New version is $newVersion." 2>&1)
Another way is installing TFS Power Tool and use the Windows PowerShell Cmdlets to check in the files. Refer to this link for more details: PowerShell and TFS: The Basics and Beyond
For version the dropped files, you could take a look this similar question: TFS Build Copy to Versioned Folder
Basically, you have to customize build definition with custom activity and based on build.buildnumber variable to generate/create .zip file.
I am relatively new to tfs. I am creating msbuild logfiles during a build, but they are not getting moved to the drop location.
I am attempting to move a teambuild from 2010 to 2013. Due to versioned namespaces, I recreated the workflow template from a fresh default from the tfs server. The build is successful and the binaries are placed in the drop location via custom activity.
MSBuild is used four times on the workflow. Each has a unique LogFile name and use the same LogFileDropLocation. I get the binaries without the logfiles in the drop location. Using a diagnostic build, I do see that LogFileDropLocation has the correct drop location. However, my log files remain on the agent and do not get moved to the drop.
In the 2010 build, I get binaries and four logfiles in the drop location.
My question is, should Microsoft.Teamfoundation.Build.Workflow.Activities.MSBuild handle the copy/move of the log files, as I suspect, or later in the workflow? MSDN and the several books I have don't actually discuss how msbuild handles the logging. I am hoping someone knows specifically how MSBuild handles the logfile.
You need to put the XML files in your project and mark them as Content. They will be copied to the bin folder as output.
Example: Create a new project in visual studio. Them create an empty .xml file in the root of the project under source control. Right click and mark it as Content. Build the project.
You should see the bin folder has been created and the .xml file has been copied to that location.
This output is considered "compiled" or "generated" even though it is a copy. You may want to do some build processing to add parameters later.
When calling the MSBuild utility you can add parameters and have MSBuild handle the log file the way you want. I don't know the TFS workflow you've described so see how you could add that there.
You command can look something like this:
MSBuild.exe /target:Build Solution.sln /filelogger /fileloggerparameters:LogFile=C:\path\to\file\build.log;Verbosity=normal
Loggers are explained here (under Switches for Loggers): https://msdn.microsoft.com/en-us/library/ms164311.aspx
Verbosity is explained here: https://msdn.microsoft.com/en-us/library/microsoft.build.framework.loggerverbosity.aspx
In our project we are building project with TFS build definition feature.In TFS build definition there is one option like "workspace" where we mention all require folders which contains file which used to build project successfully. We have separate folders as per requirements which contain different units. this units are in large numbers hence when we build project and mention any folder in workspace then it extract all files in that particular folder. actually we require only few of them for project build because we used different files per project but that files under same roof.
could any one help us that how we build our project with only require files in workspace rather than whole folder?
Status =Active Source control folder =$/Artiion/ADO/LibForms/Loginf.pas: Build agent Folder=$(SourceDir)\LibForms\Loginf.pas
above example works fine
There is no reasonable way to do this. When you tell TFS Build what source folders to use, that is what you are telling it: get these folders. In theory I suppose you could modify or write your own process template and provide custom fields in which you could provide data to the build process about what files you need for that build, and then create some custom action to call out that would then replace the standard TFS Get function in the process template. But what would be the purpose? If you have certain files that are to be included in the solution build, then simply have separate solutions or projects which would include the appropriate files. Then build the specific solution based on which subcomponents you need, and then only those files will be built and copied to the drop location. Sure, they would still have been retrieved in the build agent's workspace, but they would not have been used in the actual build or placed in the drop location. If that's not good enough, and you need to actually Get different groups of files per build, then you should rearrange your files so that the necessary files are in the appropriate subfolders.
We are using TFS for maintain file versions of our database.
We do not have any .NET application in our Source Control; only HTML and supported CSS files only.
Is it possible through TFS Build Automation process to create Zip package and Deploy the package to drop location?
Note: We Do not have any .NET project or solutions only need to deploy folder(with HTML and supported files) in zip format.
I somewhere read that TFS build definition compulsorily needs .SLN files to have build project.
We don't want to build anything or test anything
Just want to create zip and deploy same to drop location.
I have tried some tweaking of Build Definition.
But in New Build definition in process tab it asks me for Items to build, where my selection is restricted to .NET supported files only.
You will need to create a custom MSBuild project file (.proj) to perform the work that you need. You can test this file locally in the command line and then when it is ready, you can point the Build process at it.
This is a good starting point for you http://www.developerfusion.com/article/84411/customising-your-build-process-with-msbuild/
The MSBuild Community Tasks (https://github.com/loresoft/msbuildtasks) contains a Zip task which should make the job a lot easier.
Judging by your description, you are using 2010 or later. What I would do is to create a custom build template that does all of what you are looking for. If you start with default template obviously you would want to remove all of the compile and test activities and replace it with the zip and copy it to the binaries directory (From there it will be moved to the drop). You could do 1 of two things for the solution file requirement, create a fake solution file in the workspace and use that knowing it won't be compiled. Or you could, in the template, remove the Argument BuildSettings which is the object that contains the solution file and configurations.
we have setup TFS Build for our project, but on every build the system copies the whole repository and then compiles our solution. How can we make sure TFS Build only downloads the files needed for the solution without having to cloak each un-needed directory manually ? Now it downloads over 2GIGs of data just to compile a project that is less then 100mb in size (source files). The other data are test databases and files that are not needed for the automatic build.
EDIT:
some further investigation let me to some keywords for searching. These posts are helping out:
Team Build - Get Workspace - get latest from specific paths, NOT everything
TFS Build and workspace
still investigating though. Any comments are welcome.
EDIT:
An option is to replace CreateWorkspace in the Build process definition with my own extended activity. I'm hoping to find out that somebody already did.. basically you would use the VersionControlServer object to download the necessary files instead of the whole workspace.
EDIT
There is currently no real good answer / solution to this. I gave some options and the people that responded gave some alternatives, but you can't easily change the TFS Build process to just download the data that is part of the solution instead of the whole repository. So be aware when you are building your repository.
You want to set the Build Definition mapping to only include the source you wish to compile. This means that you don't have to cloak any thing.
Edit Build Configuration
Click on Source Settings (VS 2012), Workspace (VS 2010)
An example specific mapping would look like this:
StatusSource Control Folder Build Agent Folder
Active$/Path/To/The/SolutionOrProjectFolder $(SourceDir)\
This will make the workspace for this build be limited to the solution that you wish to build. Therefore only AssemblyInfo files under that will be visible to your build activity.
If you cannot do this due to how your source control is setup, then I would suggest restructuring your folders within your Source Control.
If you have more than one Build Agent, you should limit the number of agents that the build definition can run against. That will stop multiple copies of the same source been downloaded on to the build machine(s).
The next part you have already answered in you question, by changing the "Clean Workspace" option in your Build Definition to None the build agent will only download the changesets between the current and last build.