how to use multiple attributes with GNU style - clang

I have a naive question about using multiple attributes with GNU style.
The specification says:
An attribute specifier is of the form attribute ((attribute-list)). An attribute list is a possibly empty comma-separated sequence of attributes.
Now, suppose I want to annotate a function using two "attribute((annotate("xxx")))"
I can do it like that:
void __attribute__((annotate("a"))) __attribute__((annotate("b"))) fff(){}
But, it seems that I cannot do it like that:
void __attribute__(annotate("a"), annotate("b")) fff(){}
I was wondering how can I do it like the second form since it is more concise.
Thanks in advance!

You're almost there - just add another pair of brackets:
void __attribute__((annotate("a"), annotate("b"))) fff(){}
// ^ ^

Related

Is there a modifiable Iterable type?

I need a modifiable collection like a List or a Set to be passed as a parameter. Using Iterable doesn't guarantee this argument to have methods like add or remove.
Example method:
void foo(Iterable bar) {
bar.add(); // The method 'add' isn't defined for the type 'Iterable'.
}
Is there a class / interface for (modifiable) collections which guarantees those methods? If not, why?
There is not a modifiable type. Very early (before Dart 1) we had some other types in our hierarchy, but we decided to avoid including them because things were getting a bit too complex.
I still wish we'd shipped a List interface without the mutation members. 🤷

Why does dart not allow method overloading?

I tried to use method overloading in some dart code and quickly learned that overloading is not offered in dart.
My questions are: why is it not offered, and what is the recommended alternative? Is there a standard naming convention since methods that do the same thing but with different inputs must have different names?
Is it standard to use named parameters and then check that the caller has supplied enough information to complete the calculation?
Say I have a method that returns how much money someone makes in a year, called yearlyIncome.
In Java, I would create a method like this
double yearlyIncome(double hourlyRate, double hoursWorkedPerYear)
And maybe another method like this
double yearlyIncome(double monthlyRate, int monthsWorkedPerYear)
and so on. They're all used to calculate the same thing, but with different inputs. What's the best, standardized way to do this in dart?
Thanks so much in advance.
Function overloading is not supported in Dart at all.
Function overloading requires static types. Dart at its core is a dynamically typed language.
You can either use different names for the methods or optional named or unnamed parameters
// optional unnamed
void foo(int a, [String b]);
foo(5);
foo(5, 'bar');
// optional named
void foo(int a, {String b});
foo(5);
foo(5, b :'bar');
Optional parameters can also have default values. Optional named and unnamed parameters can not be used together (only one or the other for a single function)
In the case of a constructor you can use named constructors as an alternative
Dart did not support overloading originally because it was a much more dynamic language where the declared types did not have any semantic effect. That made it impossible to use static type based overload resolution.
Dart has since changed to be more statically type, and there is nothing fundamentally preventing Dart from adding overloading today, except that it would be a huge work and a huge change to the language. Or so I'd assume, because there isn't any obvious design that isn't either highly complicated or hugely breaking.
What you do instead in Dart is to use optional parameters. A method like:
String toString([int radix]);
effectively have two signatures: String Function() and String Function(int). It can act at both signatures.
There are definite limits to how far you can go with just optional parameters, because they still need to have exactly one type each, but that is the alternative that Dart currently provides. (Or use different names, but that's not overloading, you can do that in languages with overloading too).
Optional parameters is also one of the complications if we wanted to add overloading to the Dart language - would existing functions with optional parameters would count as multiple overloadings? If you declare a class like:
abstract class WithOverloading {
String toString();
String toString(int radix);
}
is that then the same signature as:
abstract class WithoutOverloading {
String toString([int radix]);
}
Probably not because you can tear off the latter and get one function with an optional parameter, and you might not be able to tear off both functions from the former and combine them into one function. Or maybe you can, that's why it's not a trivial design question how to include overloading into the existing Dart language.

What does the "as" keyword do in Dart language?

I'm confused as to the uses of "as" keyword.
Is it a cast operator or alias operator?
I encountered the following code on the internet which looked like a cast operator:
var list = json['images'] as List;
What does this mean?
as means different things in different contexts.
It's primarily used as a type cast operator. From the Dart Language Tour:
as: Typecast (also used to specify library prefixes)
It links to an explanation of how as is also used to add a prefix to an imported library to avoid name collisions. (as was reused to do different things to avoid needing extra keywords.)
just to add the as keyword is now flagged by the linter and they prefer you to use a check like is
if (pm is Person)
pm.firstName = 'Seth';
you can read more here https://github.com/dart-lang/linter/issues/145
As the language tour says:
Use the as operator to cast an object to a particular type if and only if you are sure that the object is of that type.
Following with your example:
var list = json['images'] as List;
You would use as here to cast or convert json['images'] into a <List> object.
From another SO post (talking about explicit cast vs. as):
as ... is more like an assertion, if the values type doesn't match as causes a runtime exception.
You can also use it when importing packages. A common example is the dart:convert as JSON which then can be reached final foo = JSON.jsonDecode(baz)
It's casting, your code is similar as:
List list = json['images'];

Type name as identifier in F#

I just started to study F# and accidentally wrote this binding
let List = 1
Now when I try to obtain List methods such as 'filter' I get this error
error FS0039: The field, constructor or member 'filter' is not defined.
Of course using method with full type name like Microsoft.FSharp.Collections.List.filter is still working.
I'm wondering why it is possible to use type name as identifier in F# and how I can set back name List to type List from Microsoft.FSharp.Collections.
When I tried to reassign like this
type List = Microsoft.FSharp.Collections.List<'T>
I get
Error FS0039: The type parameter 'T is not defined.
Thank you!
In F# you can redefine almost everything and shadow existing definitions. This applies to both types (well actually types have a different behavior regarding shadowing, they shadow their values as you open the namespaces) and values but not interchangeably since values and type (and also modules) can somehow coexist at the same time in the scope. The compiler will do his best to find out which one is.
You are not forced to, but it's a common good practice in F# not to use let bindings in uppercase.
Regarding your second question, you are using a type parameter in the right side which doesn't exist in the left side of the assignment, it should be:
type List<'T> = Microsoft.FSharp.Collections.List<'T>
But notice that filter doesn't belong to the type. It's rather defined in the List module.
You should just rename your let binding from List to something sensible - as Gustavo mentioned, your definition is shadowing the core List module from F# and there is no way to use List to refer both to your integer and to the module. Shadowing core functions will make your code pretty confusing. It's also a good idea to use camelCase for let bindings, but that's a matter of taste.
If you insist on shadowing List, then you won't be able to call List.filter using List.filter. If you wanted something shorter, you could define module alias:
module FsList = Microsoft.FSharp.Collections.List
Note that your attempt to do something similar with List<'T> does not do the same thing, because functions such as filter are in a module named List rather than being static members of the type. With this, you can call filter using FsList.filter.

How do you define custom objects in-line in actionscript?

I'd like to define a psuedo strongly typed object but still be able to define it inline.
current solution:
callMethod({param1:paramvalue,param2:paramvalue2});
I'd like to use similar inline syntax but the parameter 'object' to only contain a specific list of parameters. IE: only allow param1 & param2 but not param3.
I'd be happy with something like this:
callMethod(mytype(param1:paramvalue,param2:paramvalue2);
This is what you want:
callMethod( new MyType(paramvalue, paramvalue2) );

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