First of all, there are many questions on StackOverflow, but none that fully answer this question.
The problem is mainly, but most likely not limited to, Thai and Arabic diacritics when rendered with a custom Latin-only font, using the text property of a UILabel. Which is also intrinsically sized in an auto-layout. I've already done everything Apple suggests, playing with the settings mentioned in their documentation, WWDC videos, as well as questions on StackOverflow (e.g. clipsToBounds = NO, etc.). Keep in mind, only my custom font setup clips in my scenario, not the iOS system font (.SF-UIDisplay), and not even the iOS system provided Helvetica or Helvetic Neue. The custom font has been checked and rechecked, and at this point the conclusion, iOS is the anomaly across all platforms, even macOS. To be even clearer, the same clipping behavior as the custom font can be seen with SF Pro, a font provided by Apple themselves here: https://developer.apple.com/fonts/
This question is about the most proper, least intrusive, and most complete way to do what is necessary to not clip diacritics. Meaning, how would you do this, ideally, from scratch.
All of my font research and test runs have led all those involved in this problem to believe that Apple has implemented special treatment specifically for their system fonts in UILabel, to avoid diacritic clipping. So making that an assumption, I'm also assuming the font is ok, and I'm looking for solutions that do not involve editing the font.
In my tries to use the font, the first thing to go wrong was vertical clipping of the ascender diacritics of Thai glyphs:
นื้ทั้มูHello
This means the glyphs of the font Thonburi when they cascade from the custom Latin-only font. The fix from this point, was to use a custom font only for Thai without any Latin characters, so it could be defined as the primary font, and cascade to the previously mentioned Latin-only custom font. After all this, the custom Thai font still has horizontal clipping issues on diacritics that come at the end of the text:
Worldฟล์
So now I am at a loss for anything further that font management puppetry can do (though still open to suggestions), and I am moving on to more code-centric fixes. I've seen quite a few questions and answers mentioning subclassing UILabel, but I'd like to know what this would look like that could accomplish what I've described.
I'd also like to know if just opting out of UILabel would be an option for anyone. Meaning would writing something from the ground up with TextKit be worth it to avoid all these bugs that seem to only plague iOS, and specifically UILabel.
At first I thought this was a problem with the framework but it's not, it's just a strict enforcement of a font's metrics. And in probably everything but web/app development, fonts are not rendered so strictly, which is why this problem rarely comes up. Fonts have a number of metrics that tell the program rendering it onto the screen how to render it, most importantly how to handle padding. And UILabel (and UITextField, and likely others) applies these metrics strictly. And the problem for us is that some fonts are very decorative and are often too thick or oblique to fit perfectly into the square canvas that each character must fit into (this is especially the case with accents, like umlauts). This isn't a problem outside of web/app development because when a character doesn't fit into its canvas, like a very thick, wide, and oblique W, the program just shows it anyway, and that's why a low-hanging g might spill into the line below it. But if that g was rendered in a single-line UILabel, because of how strict the font-metric enforcement is in iOS, that low-handing g is clipped.
Subclassing UILabel (in the case of UILabel) and overriding its intrinsicContentSize to add some extra padding is not a good idea, on further research. For one, it's kind of hacky, but more importantly, it produces constraint warnings in the debugger. The true fix, and the only acceptable fix AFAIK, is to edit the font's metrics.
Download a program like Glyphs (https://glyphsapp.com/), open the font, open the Font's Info, and in the Masters tab, give the font the proper ascender and descender values. To best understand how these values work, open the San Francisco font in the program and see how Apple did it (it's the font they made specifically for macOS and iOS development). As a side note, if you use this app, when you're editing the font's info, go into the Features tab as well, delete all of the features (using the minus icon in the lower left) and hit Update to let the program manage the font's features for you.
The last hurdle is clipping at the leading edge (not the top and bottom) which the ascender and descender metrics don't address. You can use the Glyphs program to edit the canvas size of individual characters to make sure they all fit but that changes the complexion of the font because it changes the character spacing too noticeably. For this problem, I think the best solution is to simply use attributed strings for your labels and text fields. And that's because attributed strings let you safely edit padding without hacking into intrinsic sizes. An example:
someLabel.attributedText = NSAttributedString(string: "Done", attributes: [NSAttributedString.Key.font: UIFont.blackItalic(size: 26), NSAttributedString.Key.foregroundColor: UIColor.black, NSAttributedString.Key.paragraphStyle: NSMutableParagraphStyle.kItalicCenter])
For convenience, I extended NSMutableParagraphStyle since I use this font all over:
extension NSMutableParagraphStyle {
static var kItalicCenter: NSMutableParagraphStyle {
let s = NSMutableParagraphStyle()
s.alignment = .center
s.firstLineHeadIndent = 2
s.headIndent = 2
return s
}
}
This label will push the font forward a couple of points to prevent clipping.
I was trying to solve similar problem with diacritics in Arabic and found workaround:
I have a UITableViewCell with UILabel with arabic text, it's diacritics were cut sometimes
I overrided - (void)drawRect:(CGRect)frame to directly draw NSAttributedString on UITableViewCell
Also I decreased alpha self.arabicLabel.alpha = 0.1; to draw manually on top of label position, I still keep it to calculate cell's height
- (void)drawRect:(CGRect)frame {
[super drawRect:frame];
if (self.viewModel == nil) return;
NSAttributedString *string = [self.viewModel arabicStringWithTajweed];
CGRect originalRect = [self convertRect:self.arabicLabel.frame fromView:self.arabicLabel];
[string drawInRect:originalRect];
}
The core problem on iOS is font substitution. You are specifying a latin font, the font does not contain glyphs for the characters that will be rendered, the system uses a different font to draw the glyphs, but it is still measuring based on the original font.
Option 1, the most robust option, is to manually choose fonts that include glyphs for the characters you will render. When the font assigned to UILabel, or the attributed string it is rendering, contains all the glyphs that will be rendered, and that font has good metrics as most system fonts do, then nothing will be clipped.
Option 2, manually measure the string using glyph bounds. Make a subclass of UILabel and override textRectForBounds and possibly drawText. Measure the string with .usesDeviceMetrics. This is slower that measuring by font metrics and produces different results. For example, the strings "a" and "A" will measure differently.
Option 3, use baseline offset and line height multiple to make room for the diacritics that are being clipped. Choose or compute constant values for each font for each language, and apply those to the attributed string of the UILabel. This can compensate for the different in font metrics between the font you chose and the font that is actually rendering glyphs. We had localized strings with the worst case clipped characters for each language, and used those to compute the offset and height. Different fonts have different worst case clipping characters.
Related
I have a font where unfortunately the numbers and letters are different heights. I need to display a reference code which is a mix of letters and numbers and the uneven heights of the characters looks jarring. Is it possible with core text (or another technology on iOS) to render certain characters with a slightly stretched height so that it looks even numbers and letters are displayed together.
E.g i have the string '23Rt59RQ' I need the 2,3,5,9 to be rendered with a larger height.
AFAICT, there's nothing in the CGContext API (which is what you'd want to use for laying out sets of glyphs) which would directly, easily facilitate this.
If it's really very important to use the font you are using, you could make separate calls to CGContextShowGlyphsAtPositions for alphabetic and numeral characters, calling CGContextSetFontSize each time so that the end result ends up matching, but this is a lot of overhead for just drawing text, and will probably result in undesirable performance.
My real advice would be to pick a better font so that this isn't even an issue :)
In the end of used regex to identify the character groups and then created an attributed string varying the font size in the font given in the NSFontAttributeName attribute according to which characters were to be displayed.
Kinda hacky but it had the desired effect.
In an iOS app I need to use a specific font but each character needs to be taller, thinner, and the spacing closed up to fit correctly. Is it possible to stretch/squish a font programmatically?
When you're adding text to a PDF file there are multiple ways to influence how the text is going to appear. The most generic way (and the way that might actually be sufficient for you) is to scale the text matrix:
void CGContextSetTextMatrix ( CGContextRef c, CGAffineTransform t );
As mentioned in the comment by #mkl, you can provide a matrix that will scale up in the Y direction while scaling down in the X direction. The effect will be that the letters are stretched out vertically and squished horizontally.
Normally I would expect you don't have to touch the spacing in that case, as spacing will be "squished" together just as the other characters.
Just in case that isn't sufficient, PDF actually does provide a way to change the spacing between characters too:
void CGContextSetCharacterSpacing ( CGContextRef context, CGFloat spacing );
While Apple's description talks about "additional space" to add between characters, the PDF specification and I suspect Apple's implementation as a result allows the spacing value to be both positive and negative. A negative value would have the effect of moving the characters closer together.
Seems like the best option would be to create your own custom font.
You are able to change the kerning of your font (the space between the letters) and the thickness/thinness of the font, however you probably aren't able to edit the height of the font, unless you edit the bounding box the font is inside of to scale the letters differently.
You might also want to consider using a different font...or if you're REALLY hardcore you can edit the font yourself using photoshop/illustrator.
Is it possible to force a UIFont to be monospaced?
Specifically I'm using a font which does not contain monospaced numbers (tabular numerals). Creating a modified font object which is monospaced and adding that font to the numeric segments of attributed strings would work great.
Another solution may be to add custom attributes to an attributed string and modify what is handling the layout of the text to use a fixed size for glyphs in particular ranges.
Things that Haven't Worked:
There are a number of questions that propose solving similar problems by overriding -drawRect: or -drawTextInRect: on a UILabel (see: Is it possible to alter the letter-spacing/kerning of a font with Cocoa Touch?). This seems like an insane solution and would be prohibitively complex if a string mixes monospaced and not-monospaced fonts.
There are also number of questions which suggest, specifically in regards to numerals, creating a font with a font descriptor with certain font features enabled. (see Displaying proportionally spaced numbers (instead of monospace / tabular) on iOS). This seems only to work in fonts which include these features. The font I'm using does not include these features and they have no effect. The font features can be checked by using something like NSLog(#"%#", CTFontCopyFeatures ( ( __bridge CTFontRef ) myFont ));
I am using buttons to display product names in a matrix using TGridLayout.
The problem is that commonly Items contains 3 or 4 words and in my language (Portuguese) some words tend to be long.
I would like that somehow I could calculate the size of the font, decreasing it, in order to make all the text show up automatically (of course there is also a decrease limit, anything below 9 or 8 point for the font turn to be difficult to read).
The wordwrap property is turned on to have many lines, and use the most possible space for the text.
I don't know if you're programming for an Android/iOS app, but you can't change the fontsize of a button. I've had the same problem, my solution was to make an abbreviation of the words. And then i put labels above it to explain the abbreviations.
Of course you can adjust the font size of a button:
TButton.TextSettings.Font.Size
I am using a custom .ttf font called Classic Robot in my iOS app. I am trying to add Japanese translation and this font appears to not support Japanese characters. This is not a problem initially because it appears iOS automatically changes the font to the system default font which can support Japanese.
My issue is that these two fonts have different vertical alignment when rendered by iOS as in the below pictures. As you can see, the Japanese font is aligned near the top of the white box (which is the frame) whereas the English font sits somewhere near the middle. This makes it difficult for me to layout text properly. Does anyone know why this might be the case?
I believe it might have to do with the ascender and descender properties on the iOS font I cannot be certain.
Your question is: "Does anyone know why this might be the case?"
The answer is that the ascender property of the Japanese font is smaller than the Classic Robot one. This can be fixed by generating a custom Japanese font that has an ascender property large enough to make it match the spacing you get from the other font. This can be done by downloading the Apple Font Tool Suite and following the instructions posted in this answer.
Also for buttons you can solve the issue by increasing the insets:
myButton.contentEdgeInsets = UIEdgeInsetsMake(15.0, 0.0, 0.0, 0.0);
You can specify a different value for each of the four insets (top, left, bottom, right). A positive value shrinks, or insets, that edge—moving it closer to the center of the button. A negative value expands, or outsets, that edge. This works for the button image and button title.