How to load a huge bitmap in flutter? For example I have an image 3000x3000px that I need to display in Image widget with size 100x100px. In android SDK I can use BitmapOption.inSampleSize to load downscaled image. Is there have an analogue in Flutter SDK?
as an option you can use ResizeImage widget:
import 'package:flutter/material.dart';
void main() {
runApp(MaterialApp(home: Home()));
}
class Home extends StatefulWidget {
#override
_HomeState createState() => _HomeState();
}
class _HomeState extends State<Home> {
ResizeImage img;
#override
void initState() {
super.initState();
img = ResizeImage(NetworkImage('https://picsum.photos/3000/3000'), width: 100, height: 100);
}
#override
Widget build(BuildContext context) {
return Scaffold(body: Center(child: Image(image: img)));
}
}
if you add this code to initState
img.resolve(ImageConfiguration()).addListener(ImageStreamListener((info, bool _)async {
var data = await info.image.toByteData();
print('==== ${img.width} ${img.height} ${data.buffer.asUint32List().length}');
}));
you will see in log something line this
==== 100 100 10000
Related
Is there any way to detect when a widget changes position? Such as when the keyboard pops up and the content is shifted up? I would like to detect this without relying on focus events or trying to detect the keyboard state.
Here's an example app:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Center(
child: MyTextField()
)
)
);
}
}
class MyTextField extends StatelessWidget {
#override
Widget build(BuildContext context) {
return TextField();
}
}
How can you detect when MyTextField is moved up when it is focused?
You can use WidgetsBindingObserver to detect when the metrics change, here you have a sample but you will have to use GlobalKey to check the new position of your Widget :
class _MyHomePageState extends State<MyHomePage> with WidgetsBindingObserver {
GlobalKey _key = GlobalKey();
#override
void initState() {
WidgetsBinding.instance.addObserver(this);
super.initState();
}
#override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
super.dispose();
}
#override
void didChangeMetrics() {
final RenderBox renderBox = _key.currentContext.findRenderObject();
final position = renderBox.localToGlobal(Offset.zero);
print("position : ${position.dx},${position.dy}");
}
#override
Widget build(BuildContext context) {
return Scaffold(
body: Center(
child: MyTextField(
key: _key,
),
),
);
}
}
class MyTextField extends StatelessWidget {
const MyTextField({Key key}) : super(key: key);
#override
Widget build(BuildContext context) {
return TextField();
}
}
If you just want to find out if the keyboard is visible, you can use this:
import 'dart:ui';
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> with WidgetsBindingObserver {
#override
void initState() {
super.initState();
WidgetsBinding.instance.addObserver(this);
}
#override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
super.dispose();
}
#override
void didChangeMetrics() {
print('Is the keyboard visible? ${window.viewInsets.bottom != 0 ? 'yes' : 'no'}');
}
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body: Center(
child: TextField(),
),
),
);
}
}
Explaination: By getting the bottom position of the rectangle in which your app is drawn, you can deduce whether a system component has reduced the space of your app, hence if the keyboard is visible.
This answers only this part of your question:
Such as when the keyboard pops up and the content is shifted up?
But at least the size of the rectangle in which your app is drawn is always the current one and not an old size. This is the problem with #diegoveloper's answer, you always get the old position of the TextField.
i'm using flutter flame library and got this error
The argument type 'Future<Image>' can't be assigned to the parameter
type 'Widget'.
my code is:
import 'package:flutter/material.dart';
import 'package:flame/flame.dart';
class TileMap extends StatefulWidget {
#override
_TileMapState createState() => _TileMapState();
}
class _TileMapState extends State<TileMap> {
#override
Widget build(BuildContext context) {
return Container(
child: Flame.images.load('grass_05.png'),
);
}
}
how to fix it?
and what's the problem?
thank's to all
class _TileMapState extends State<TileMap> {
#override
void initState() {
super.initState();
_loadImage()
}
void _loadImage() async {
var img = await Flame.images.load('grass_05.png');
setState(() => _image = img);
}
Image _image;
#override
Widget build(BuildContext context) {
return Container(
child: _image,
);
}
}
Logging into our Flutter app opens to dashboard that has a Scaffold with a Drawer full of menu items.
I'd like to perform some A/B testing with having the Drawer open on page load or at least animating the Drawer being opened immediately on load.
I'm aware of Scaffold.of(context).openDrawer() but I'm not sure where to place this code so that it will run immediately after the build() method. I'm also not aware of any fields on either Drawer or Scaffold which would load with the Drawer open.
Thanks for your time and help.
You need to wait after the first frame is loaded.
_onLayoutDone(_) {
//your logic here
}
#override
void initState() {
WidgetsBinding.instance.addPostFrameCallback(_onLayoutDone);
super.initState();
}
I wrote a post about this, you can take a look if you want : https://medium.com/#diegoveloper/flutter-widget-size-and-position-b0a9ffed9407
Override initState.
#override
void initState() {
super.initState();
// use this
Timer.run(() => Scaffold.of(context).openDrawer());
}
Store a state variable to hide and show drawer - isDrawerBeingShown.
Based on the state variable toggle the state of drawer. It is set to false by default so it will be displayed for the first time.
void _showDrawer(BuildContext context) async it must be marked as async so that it runs after build method.
Create showDrawerUtility method to show drawer on demand when ever required.
Edit:
Use GlobalKey
GlobalKey<ScaffoldState> _scaffoldKey = new GlobalKey();
class MainScreen extends StatefulWidget {
MainScreen({Key key }) : super(key: key);
#override
State<MainScreen> createState() => new MainScreenState();
}
class MainScreenState extends State<MainScreen> {
bool isDrawerBeingShown;
#override
void initState() {
super.initState();
isDrawerBeingShown = false;
_showDrawer(context);
}
void _showDrawer(BuildContext context) async {
if(!isDrawerBeingShown) {
_scaffoldKey.currentState.openDrawer();
setState(() => isDrawerBeingShown = true);
}
}
#override
Widget build(BuildContext context) { // build method goes here}
}
follow my code
import 'package:easy_debounce/easy_debounce.dart';
import 'package:flutter/material.dart';
GlobalKey<ScaffoldState> _scaffoldKey = new GlobalKey();
class openDrawerOnLoadPage extends StatefulWidget {
openDrawerOnLoadPage({Key? key}) : super(key: key);
#override
_openDrawerOnLoadPageState createState() => _openDrawerOnLoadPageState();
}
class _openDrawerOnLoadPageState extends State<openDrawerOnLoadPage> {
late bool isDrawerBeingShown;
#override
void initState() {
super.initState();
isDrawerBeingShown = false;
_showDrawer(context);
}
void _showDrawer(BuildContext context) async {
if (!isDrawerBeingShown) {
EasyDebounce.debounce('openDrawer', Duration(milliseconds: 100),
() async {
_scaffoldKey.currentState!.openDrawer();
setState(() => isDrawerBeingShown = true);
});
}
}
#override
Widget build(BuildContext context) {
return Scaffold(
key: _scaffoldKey,
);
}
}
I am encountering a problem, where localization works fine, but the applications needs to be restarted in order for the changes to propagate.
Orientation changes
I know about OrientationBuilder, which will call its builder whenever it detects a change in the device's orientation, which in e.g. Android would be considered as a configuration change, just like device language changes.
Language changes
Is there something like LanguageBuilder? I could not find anything on my own and not on flutter.io nor on pub. I have read this tutorial and know about Locale, but I do not see a Stream for Locale.
My problem is that changing the language in iOS and Android native is really smooth. It gets handled automatically and perfectly integrates with services like Firebase Remote Config.
I really wonder if there is some method that will allow me to refresh my localization.
Question
So I am asking how I can refresh my Remote Config when the device language changes.
No there's no Builder for Locale.
Instead, there's an InheritedWidget which you can subscribe to using Localizations.of.
Since it is an InheritedWidget, all widgets that call Localizations.of will automatically refresh on locale change.
EDIT :
A example on how to live reload text using Flutter Locale system :
Let's assume you have the following class that holds translations :
class MyData {
String title;
MyData({this.title});
}
You'd then have a LocalizationsDelegate that contains such data. A dumb implementation would be the following :
class MyLocale extends LocalizationsDelegate<MyData> {
MyData data;
MyLocale(this.data);
#override
bool isSupported(Locale locale) {
return true;
}
#override
Future<MyData> load(Locale locale) async {
return data;
}
#override
bool shouldReload(MyLocale old) {
return old.data != data;
}
}
To use it simply pass it to MaterialApp.localizationsDelegates (be sure to add flutter_localizations to your pubspec.yaml) :
LocalizationsDelegate myLocale = MyLocale(MyData(title: "Foo"));
...
MaterialApp(
localizationsDelegates: [
myLocale,
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
],
);
You can then freely live reload your translations by replacing myLocale with a new MyLocale instance.
Here's a full example of a click counter app. But where the current count is instead stored inside Locale (because why not ?)
import 'dart:async';
import 'package:flutter/material.dart';
import 'package:flutter_localizations/flutter_localizations.dart';
class MyCount {
String count;
MyCount({this.count});
}
class MyCountLocale extends LocalizationsDelegate<MyCount> {
MyCount data;
MyCountLocale(this.data);
#override
bool isSupported(Locale locale) {
return true;
}
#override
Future<MyCount> load(Locale locale) async {
return data;
}
#override
bool shouldReload(MyCountLocale old) {
return old.data != data;
}
}
Future<void> main() async {
runApp(MyApp());
}
class MyApp extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyApp> {
ValueNotifier<int> count = ValueNotifier<int>(0);
LocalizationsDelegate myLocale;
#override
void initState() {
count.addListener(() {
setState(() {
myLocale = MyCountLocale(MyCount(count: count.value.toString()));
});
});
myLocale = MyCountLocale(MyCount(count: count.value.toString()));
super.initState();
}
#override
Widget build(BuildContext context) {
return MaterialApp(
localizationsDelegates: [
myLocale,
GlobalMaterialLocalizations.delegate,
GlobalWidgetsLocalizations.delegate,
],
home: MyHomePage(count: count),
);
}
}
class MyHomePage extends StatefulWidget {
final ValueNotifier<int> count;
MyHomePage({this.count});
#override
_MyHomePageState createState() => new _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
#override
Widget build(BuildContext context) {
return Scaffold(
primary: true,
appBar: AppBar(),
body: Column(
children: <Widget>[
FloatingActionButton(
onPressed: () => widget.count.value++,
child: Icon(Icons.plus_one),
),
ListTile(
title: Text(Localizations.of<MyCount>(context, MyCount).count),
),
],
),
);
}
}
Device language changes can be detected using a WidgetsBindingObserver.
It is the simplest to use it with a StatefulWidget in your State (with WidgetsBindingObserver):
class _MyWidgetState extends State<MyWidget> with WidgetsBindingObserver {
#override
void didChangeLocales(List<Locale> locale) {
// The device language was changed when this is called.
}
#override
void initState() {
super.initState();
WidgetsBinding.instance.addObserver(this);
}
#override
void dispose() {
WidgetsBinding.instance.removeObserver(this);
super.dispose();
}
...
}
This means that you can now reload your RemoteConfig in didChangeLocales:
#override
void didChangeLocales(List<Locale> locale) {
_updateRemoteConfig();
}
Future<void> _updateRemoteConfig() async {
final remoteConfig = await RemoteConfig.instance;
await remoteConfig.activateFetched(); // This will apply the new locale.
}
I have been trying to get the size of the whole context view in Flutter. But every time I try I'm getting the above mentioned error.
Here's my code:
import 'package:flutter/material.dart';
void main => runApp(new MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
return new MaterialApp(
home: new Scaffold(),
);
}
}
Note: I also tried with a StatefulWidget.
Please, help me find what I'm doing wrong here.
You need a MaterialApp or a WidgetsApp around your widget. They provide the MediaQuery. When you call .of(context) flutter will always look up the widget tree to find the widget.
You usually have this in your main.dart:
void main() => runApp(App());
class App extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Title',
theme: kThemeData,
home: HomePage(),
);
}
}
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
return Container(
child: ...,
);
}
}
What works for us is using WidgetsBinding.instance.window instead of MediaQuery - also when setting the theme of the MaterialApp:
_pixelRatio = WidgetsBinding.instance.window.devicePixelRatio;
_screenWidth = WidgetsBinding.instance.window.physicalSize.width;
_screenHeight = WidgetsBinding.instance.window.physicalSize.height;
_statusBarHeight = WidgetsBinding.instance.window.padding.top;
_bottomBarHeight = WidgetsBinding.instance.window.padding.bottom;
_textScaleFactor = WidgetsBinding.instance.window.textScaleFactor;
You can access MediaQuery when you are inside MaterialApp. The place where you are accessing the media query is not correct.
Please refer below code:
import 'package:flutter/material.dart';
class CommonThings {
static Size size;
}
void main() => runApp(new MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
#override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'MediaQuery Demo',
theme: new ThemeData(
primarySwatch: Colors.red,
),
home: new MyHomePage(),
);
}
}
class MyHomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
CommonThings.size = MediaQuery.of(context).size;
print('Width of the screen: ${CommonThings.size.width}');
return new Container();
}
}
I've purposely created a class CommonThings which has static Size so that you can use it throughout the app.
I fixed it by using the following method. First I created a new class named MyWidget and returned it in MyApp within a MaterialApp's home:. Refer code below:
import 'package:flutter/material.dart';
void main => runApp(new MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return new MaterialApp(
home: new MyWidget(),
);
}
}
class MyWidget extends StatelessWidget {
#override
Widget build(BuildContext context) {
final size = MediaQuery.of(context).size;
return new MaterialApp(
home: new Scaffold(),
);
}
}
Also, declaring size as final doesn't matter. Orientation/Rotation is handled.
Solved by re-run the app(click on stop button in android studio then run again)
There is better way. Above solutions would require you to have only one screen widget or inherit all screens from parent class. But there is solution, place the media query initialization into onGenerateRoute callback function
main.dart
import 'package:flutter/material.dart';
class MyApp extends StatefulWidget {
#override
State<StatefulWidget> createState() => new MyAppState();
}
class MyAppState extends State<MyApp> {
#override
Widget build(BuildContext context) {
return MaterialApp(
title: 'My Awesome App',
routes: NavigationUtils.routeList(),
onGenerateRoute: (routeSettings) =>
NavigationUtils.onGenerateRoute(routeSettings),
);
}
}
NavigationUtils.dart
import 'package:flutter/material.dart';
class NavigationUtils {
static onGenerateRoute(RouteSettings routeSettings) {
return new MaterialPageRoute(
builder: (context) {
WidgetUtils.me.init(context);
return StorageUtils.me.isLogged() ? HomeScreen() : ForkScreen();
},
settings: routeSettings,
);
}
}
WidgetUtils.dart
import 'package:flutter/material.dart';
class WidgetUtils {
MediaQueryData _mediaQueryData;
double _screenWidth;
double _screenHeight;
double _blockSizeHorizontal;
double _blockSizeVertical;
init(BuildContext context) {
_mediaQueryData = MediaQuery.of(context);
screenWidth = _mediaQueryData.size.width;
screenHeight = _mediaQueryData.size.height;
blockSizeHorizontal = screenWidth / 100;
blockSizeVertical = screenHeight / 100;
}
}
Warning: It is not copy & paste code, there are some singletons etc. but you should get the point ;)
Had the same error in
import 'screens/tasks_screen.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return TasksScreen();
}
}
I solved it by:-
import 'package:flutter/material.dart';
import 'screens/tasks_screen.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: TasksScreen(),
);
}
}
Wrap your code in a Material App widget. I also had the same issue as I forgot to use it and directly returned the scaffold.
In other words, your MediaQuery.of(context) should be inside the Material Widget.
Material app -> scaffold -> MediaQuery.of(context)
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
debugShowCheckedModeBanner: false,
home: MyAppOne(),
);
}
}
class MyAppOne extends StatefulWidget {
#override
_MyAppState createState() => _MyAppState();
}
class _MyAppState extends State<MyAppOne>{
#override
Widget build(BuildContext context){
return Scaffold(
);
}
}
import 'package:flutter/material.dart';
void main() => runApp(App());
class App extends StatelessWidget {
#override
Widget build(BuildContext context) {
return MaterialApp(
home: Scaffold(
body:HomePage(),
),
);
}
}
class HomePage extends StatelessWidget {
#override
Widget build(BuildContext context) {
var size = MediaQuery.of(context).size.height;
return Container(
height:size/2,
color:Colors.lightBlueAccent,
);
}
}
YOU SHOULD TRY THIS I HAVE DONE IT.
I was trying to change the package then this error arise,
so make sure you complete each of the following steps
https://stackoverflow.com/a/51550358/4993045
Add MaterialApp ...
void main() {
runApp(MaterialApp(
home: HomePage(),
));
}