ld: framework not found IDZSwiftCommonCrypto - ios

I have installed the pod libcommoncrypto, the path is
<project>/Pods/IDZSwiftCommonCrypto/IDZSwiftCommonCrypto/*.swift files
I fail to understand why Xcode is not able to find a framework installed by the pod.
Edit (Podfile)
source 'https://github.com/CocoaPods/Specs.git'
project 'myproject.xcodeproj'
target 'myproject' do
use_frameworks!
pod 'Toaster'
pod 'libCommonCrypto'
end
Edit : CommonCrypto not found

You apparently have IDZCSwiftCommonCrypto and Toaster as explicit entries in your "Linked Frameworks and Libraries", not as part of you cocoapods. Remove those two and try again, these should be added to your app only via Pods_SwiftCommons.framework that cocoapods creates for you.
Also: pod 'libCommonCrypto' does not create any files named IDZSwiftCommonCrypto at all, instead I find Pods/libCommonCrypto/CommonCrypto.{h,swift}, as I would expect. IDZSwiftCommonCrypto is another pod, unrelated to libCommonCrypto, if you still have those files I'd recommend cleaning your your Pods directory and running pod update again.

Related

Cocoapods "Framework not found Pods_<my_project_name>"

I am trying to set up Cocoapods with my project for the first time, to use one framework that only comes as a pod. I already have an xcworkspace file, so I specified that in the Podfile. When I run pod install, it adds a reference to a framework Pods_<my_project_name>, but Xcode can't find that framework at build time. I can't find it on disk either. I see the framework for my one included pod framework in the Pods directory, but no Pods_<my_project>.framework.
If I delete the reference to the errant framework I can build, but it comes back if I run pod install again.
My issue is very similar to this reported issue, but I am definitely opening and building via my xcworkspace file.
When I first ran pod install it warned about some things, like including a reference to their xcconfig file in mine and setting $(inherited) in some settings I had values for - I fixed all those, and pod install no longer produces any warnings.
What is this framework supposed to be / do? Where is it supposed to live?
EDIT: Here's the Podfile:
platform :ios, '12.0'
workspace 'iOS'
target "MyProject" do
use_frameworks!
pod 'AdaptiveCards', '1.2.7'
end

Cocoapods project settings issues

I seem to have a issue with my project settings, in Xcode 8. The issue is as follows:
When adding a new Pod - lets say, Pod Firebase - the install works, and adds the necessary files to my project. I can then, do #Import Firebase
All is fine, up to this point. However, as soon as I make a reference to the Firebase API example: [FirApp configure]; - all is still fine - autocomplete on Xcode works as expected and no issues. However, when building I then get a compile time issue which states:
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_FIRAppIndexing", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
The only way I am able to solve this - is by manually adding the _FIRAppIndexing.framework in my projects, Build settings, under Link Libraries with Libraries
To do that, I just drag and drop the frame work from the project navigator to the correct section under link libraries.
This works sometimes; as with other parts of the Firebase SDK, I get runtime crashes.
So, to try get to the root cause, I created a brand new test project, installed the Pods using Pod install - I however did not have to add the framework manually to Libraries - its actually not even listed there.
Everything in the test project worked just fine, at compile and run time.
Which leads me to believe its something in my project settings that's causing this.
Things I have tried
Removed cocoapods completely with pod deintegrate and removed all
other traces of it. Then did a clean build. Then Pod install
Added -objc to linker flag
Podfile
# Uncomment the next line to define a global platform for your project
# platform :ios, '9.0'
target 'MyApp' do
# Uncomment the next line if you're using Swift or would like to use dynamic frameworks
use_frameworks!
# Pods for MyApp
pod 'Crashlytics'
pod 'AsyncDisplayKit', '>= 2.0'
pod 'Firebase'
pod 'Firebase/Messaging'
pod 'FBSDKCoreKit'
pod "HockeySDK", :subspecs => ['AllFeaturesLib']
pod 'Fabric'
pod 'FirebaseAppIndexing'
pod 'AFNetworking', '~> 3.0'
pod '1PasswordExtension', '~> 1.8.4'
target 'MyAppTests' do
inherit! :search_paths
# Pods for testing
end
end
GitHub example project
https://github.com/TanderZA/MyApp
I duplicated my current project - and removed all files. Problem still exists. You will see the project won't compile due to linker errors, with references to the Firebase AP.
By manually adding the frameworks to Link Libraries with Libraries, you will see that it should compile. But that is not how it should work. The current project has an issue with infoPlist.strings that I did not solve. But the project is in the state to demonstrate the issue.
I have checked the project, it seems you have messed up with schemes.
Create a new scheme properly then install the pods again and as the project is in Obj-C you don't need to enable frameworks in the podfile.
So comment like # use_frameworks!
Also update the pods using pod update
Then select the new scheme and build the project in it.
Let me know if you are not able to do it.
It is a xcode bug by the way
But try this :
Upgrade to latest version of xcode and Pods
Remove all architectures in your project
Clean your project
Add arcitectures from start.
This should resolve the issue.
Have you tried to use frameworks?
# platform :ios, '10.0'
use_frameworks!
target 'MyApp' do
I am not sure though but I think what you need is pod 'Firebase/Core'. not pod 'Firebase'.
This link have the list of the Firebase framework that can be used.
And, in the video on the top of the page it says something about there is no single pod that can be installed and you need to set each one of them on the podfile depending on the features you want.
My guess they mislead us in some places where they had pod 'Firebase'. I dont think that they meant that it should do the work.
som try the following:
# Pods for MyApp
pod 'Firebase/Core'
pod 'Firebase/Messaging'
.
.
I know that you said that you had it work on another new project.

ld: framework not found after pod install

I added Firebase libraries to my project, and then I got this error. When I compile it, Xcode can't find some directories. However, they are in the Pods directory.
Here is the error log:
ld: warning: directory not found for option '-F/Users/Erumaru/Library/Developer/Xcode/DerivedData/ToDoTogether-gkzytezmbbgkikgoxjpptxgrixil/Build/Products/Debug-iphonesimulator/GTMSessionFetcher'
ld: warning: directory not found for option '-F/Users/Erumaru/Library/Developer/Xcode/DerivedData/ToDoTogether-gkzytezmbbgkikgoxjpptxgrixil/Build/Products/Debug-iphonesimulator/GoogleToolboxForMac'
ld: framework not found GTMSessionFetcher
clang: error: linker command failed with exit code 1 (use -v to see invocation)
Here is my Podfile:
# Uncomment the next line to define a global platform for your project
# platform :ios, '9.0'
target 'ToDoTogether' do
# Comment the next line if you're not using Swift and don't want to use dynamic frameworks
use_frameworks!
platform :ios, '10.0'
pod 'Firebase'
pod 'Firebase/AdMob'
pod 'Firebase/Auth'
pod 'Firebase/Crash'
pod 'Firebase/Database'
pod 'Firebase/Analytics'
pod 'Firebase/Messaging'
pod 'Firebase/RemoteConfig'
pod 'Firebase/Storage'
# Pods for ToDoTogether
end
Make sure you are opening the workspace file and not the project file. I was receiving the same error and realized I was using the project not the workspace.
I was facing same issue and I tried multiple things but still it was not working. I tried below.
Using XCworkspace file
Cleaned the project, restarted XCode, Mac
Turned bitcode to No
Deleted the search path for Framework, Library
Finally the thing that worked is, deleting pod file and re-creating pod file. It worked as magic!
P.S.: This is very generic error and so same solution may not work for all.
Go To Project Target > Build Settings:
Look for Search Paths > Framework Search Paths, delete all paths which you have been warned; then in Library Search Paths, delete all paths which you have been warned.
For me i had to change/edit the schema and choose the new one.
I had renamed my debug schema to debug(development) and that was causing my problem.
Fix:
Product > Edit Schema > Change Build Configuration
What I did was create alternate Configurations and renamed my current one.
In my case I just had to go to Edit Scheme > Run and Reselect "None" as Executable.

IOS Run custom shell script 'embed pods framework' file not found error

I am getting an error when building my app after i removed reference to a framework i added incorrectly. i am new to ios and cocoapods
/Users/MyMac/Library/Developer/Xcode/DerivedData/MyApp-ewxrexwuczochyctnqvlyusrtvvy/Build/Intermediates/MyApp.build/Debug-iphonesimulator/MyApp.build/Script-5874133373474758EEC76CFD.sh: line 2: /Users/MyMac/Documents/MyApp/Pods/Target Support Files/Pods-MyApp/Pods-MyApp-frameworks.sh: No such file or directory
I am aware that the file and directory don't exist and that is the way it should be but where is it finding the reference to this file so i can remove it and be rid of the error.
I have checked the following:
Linked Frameworks andLibraries under the general tab of my project
The frameworks group in the project
framework search paths under build settings tab
i have also run pod update after removing it from the pod file
How can i fix this?
Edit
back story
I was trying to add the framework https://github.com/Alliants/ALAccordion . in the instruction it said to use
# Podfile
target 'My Target' do
use_frameworks!
pod "ALAccordion"
end
so i added MyApp where my Target is and it created a framework named Pods-MyApp which i cant remove completely.
hope this helps
Cocoapods wrote a tool to completely deintegrate all of this stuff from your project so it goes back to running standalone. It sounds like you had an issue adding the correct target, so use this:
https://github.com/CocoaPods/cocoapods-deintegrate
Then try again so you can at least start from good ground. Hope this helps!
It happened with a prerelease version of Cocoapods 1.2.0.beta.1, by reverting to stable version and running pod install, then clean build, it worked.
why
use_frameworks!
after
target ... do
here is example
platform :ios, '8.0'
use_frameworks!
inhibit_all_warnings!
target 'XXX' do
pod 'RealmSwift'
end
target 'XXXTests' do
pod 'RealmSwift'
end

'No such module' when I use CocoaPods

So here's my procedure. I create a new Podfile in the project directory, then I added the following
platform :ios, '9.0'
use_frameworks!
target 'CPod' do
pod 'AFNetworking', '~> 2.5'
pod 'ORStackView', '~> 2.0'
pod 'SwiftyJSON', '~> 2.1'
end
I fire off pod install, and everything goes well, open up the xcworkspace. I then go over to ViewController.swift and if I try to import a pod I get No such module 'SwiftyJSON', if I were to do import SwiftyJSON. Any ideas?
EDIT: SwiftyJSON is a Swift based module, not Obj-C
Try adding the Pods framework to your build scheme and building the framework. After you've built it, build/run your project.
Steps:
Scheme menu > Manage Schemes > check Pods > Close
Select Pods from the scheme menu.
Build Pods.
Select your project from the same menu, then build/run it.
You must reopen project .xcworkspace file(not .xcodeproj) after install your podfile.
Clone the repo with CocoaPods
Open YourWorkspace/YourApplication.xcworkspace
Select the app u want to run Add SwiftyJSON.framework in embedded
binaries for that project Hit Run
Happy Coding :)
You may also try re-installing pods using:
pod deintegrate
and then
pod install
This fixed this issue for me
Press Command+Option+Shift+K and then Run your app, you will see a magic.
Or from the menu -> Product, press Option on your keyboard and you'll see Clean Build Folder.
It's looking funny that how could Xcode do those things with us but same thing happened to me when I used a Swift library using Pod and after too much struggle I ended up with Clean Build Folder.
Not sure if this would still be helpful for others. But, in my case, it ended up being a silly mistake of not referencing dependencies from the .podspec file.
We have an application with multiple internal libraries, and those libraries also have dependencies on each other - which we accounted for the in the Podfiles... but NOT in the podspecs.
So, even though our Podfiles had:
Application / Podfile
# Development Pods
pod 'ConsumingLibrary ', :path => '../ios-consuming-lib'
pod 'DependentLibrary1', :path => '../ios-library-one'
pod 'CommonCoreLibrary', :path => '../ios-common-core-lib'
ConsumingLibrary / Podfile
# Development Pods
pod 'DependentLibrary1', :path => '../ios-library-one'
pod 'CommonCoreLibrary', :path => '../ios-common-core-lib'
Needed to also call it out in the .podspec's:
ConsumingLibrary / ConsumingLibrary.podspec
# TODO
# Add here any resources to be exported.
s.dependency 'DependentLibrary1', '~> 0.1.0-RC'
DependentLibrary1 / DependentLibrary1.podspec
# TODO
# Add here any resources to be exported.
s.dependency 'CommonCoreLibrary', '~> 0.1.0-RC'
I think I wasted about 2 hours trying to figure out why I could build ConsumingLibrary & run tests, but as soon as I built the app, that consumed all three libraries - I kept getting:
No such module 'DependentLibrary1'
In my case it was because I opened xcodeproj instead of the correct xcworkspace.
Had this issue, too. I noticed the folder in Pods/broken_framework_name for framework which produced an error was empty even after pod install or pod update. So, for me those steps helped:
close XCode completely
remove DerivedData
remove Podfile.lock. Before doing it, make sure your pods are set to specific versions and it will not cause unwanted code updates
run pod deintegrate
remove .xcworkspace file
probably optional step: I had general line use_frameworks! written before all targets, but included it also in target in which I had an error
run pod install
After all steps I noticed missing framework files finally appeared back and build was working again.
Try using pod update after pod install command which will solve problem of No such module.
I just tried and it working fine.
Thanks,
Ratneshwar
Those who working with multiple targets , please don't forget to add this line in pods
def shared_pods
pod 'SSKeychain', '~> 0.1.4'
pod 'INAppStoreWindow', :head
pod 'AFNetworking', '1.1.0'
pod 'Reachability', '~> 3.1.0'
pod 'KSADNTwitterFormatter', '~> 0.1.0'
pod 'MASShortcut', '~> 1.1'
pod 'MagicalRecord', '2.1'
pod 'MASPreferences', '~> 1.0'
end
target 'Target_Name' do
shared_pods
end
target 'Target_Name_Two' do
shared_pods
end
Sometimes happens when you have an obj-c pod within a swift project (even when you use the use_frameworks! in the .podfile).
If you're sure the pod is installed and you are still getting No such module, try this:
Go to Pods project in Xcode
Pods
Right click on the affected pod
Show in finder
There should be a package file with .framework suffix. Create a folder Modules in it. In this folder create a file called module.modulemap with code:
framework module MODULE_NAME_HERE {
umbrella header "MODULE_NAME_HERE.h"
export *
module * { export * }
link framework LINKED_FRAMEWORKS_AND_LIBRARIES_THE_POD_NEEDS_HERE
link framework "AdSupport"
link "c++"
link "z"
}
Rebuild and you should be ok.
As #jakub-truhlář wrote, the root issue is the missing module.modulemap file due to some concurrency issue mixing Swift and Objective-C libraries, but instead of creating those files manually, would be better to try multiple times cleaning the Derived Data and build your project. When the project is successfully built then commit module.modulemap files to your repository to avoid to lose those files for example changing the current branch.
I faced the same problem in a swift framework I developed. The framework had a dependency of git project and the framework itself added as a pod to my main project. So, ideally the dependency has been specified in podspec file and Podfile as well.
I didn't faced the problem when accessing through the my main project but when I open the framework standalone it was throwing "No such module" error.
The root cause is, the base configurations is set with the path which points towards my main project instead of the framework itself because I ran podinstall first in my main project and then in the framework project.
Eg: in the project file it was like
0091AB0C861D71C94ADD7240 /* Pods-myframework.release.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-myframework.release.xcconfig"; path = "../../Apps/MyMainProject/Pods/Target Support Files/Pods-myframework/Pods-myframework.release.xcconfig"; sourceTree = ""; };
After doing the below mentioned fix,
4444F5B1B35F066E57F96782 /* Pods-myframework.release.xcconfig */ = {isa = PBXFileReference; includeInIndex = 1; lastKnownFileType = text.xcconfig; name = "Pods-myframework.release.xcconfig"; path = "Pods/Target Support Files/Pods-myframework/Pods-myframework.release.xcconfig"; sourceTree = ""; };
To fix the error,
Project file -> Configurations -> Set all the configurations set to
none.
Remove Pods folder and Podfile.lock.
Run 'pod install' first in the framework project direcory and then do pod install in main project directory.
I get some warning when pod install: '... target overrides the FRAMEWORK_SEARCH_PATHS build setting defined in ...'.
Fix it and enjoy.
Reference: target overrides the FRAMEWORK_SEARCH_PATHS build settings.
Another way this issue can manifest: if you have multiple targets with different platforms (e.g. iOS and watchOS) you need to make sure your podfile specifies the correct platform for each target. Otherwise Cocoapods might be building the right pod but for wrong platform, leading to the "no such module" error.
You can fix it just by specifying the correct platforms e.g.
# global platform
platform :ios, '11.0'
target 'My Framework' do
use_frameworks!
pod 'RxSwift', '~> 5.1'
end
target 'My Framework (watchOS)' do
# override global platform for this target
platform :watchos, '4.0'
use_frameworks!
pod 'RxSwift', '~> 5.1'
end
i fixed it by check "Find Implicit Dependencies" to true.
Go to Edit Scheme -> Build Tab -> set Find Implicit Dependencies = true.
and rebuild.
Adding link "c++" in the framework module.modulemap file worked for me
I had this problem when I opened XCode and then selected the workspace of my project via file->open recent.
I found that I had two .xcworkspace files on my filesystem for the same workspace/project.
Opening XCode by double clicking on the correct .xcworkspace file did the trick.
The correct one is the one that works.
I later deleted the wrong one.
I just updated particular dependencies in terminal
Go to project folder then run below command
pod update your pod name
For me I need to do
pod update ReachabilitySwift
Had this issue while adding CocoaPods into an old project, which already had manually included libs from before. It happened because Xcode was not resolving to the Framework Search Path generated by CocoaPods because of values previously set in target's settings.
Solution that helped me:
copy the old path
hit delete to completely clear the Framework Search Path settings in the target's column - the path, generated by CocoaPods would appear there
add the old search path back under the generated one (only needed if you still have some manually added frameworks to work with)
Clean project, wipe Derived Data, build.
The result would look like this (1st line added by Xcode, 2nd added by CocoaPods, and 3rd is manual):
In case of multiple targets.
For eg. Target1, Target2
use_frameworks!
target 'Target1' do
pod 'Fabric'
pod 'Crashlytics'
target 'Target2' do
end
end
Then run pod install.
I tried all of these suggestions but nothing worked for me. Instead what'd worked for me was deintegrating pods. Afterwards deleting the pods folder from xcode hierarchy and doing pod install. Suddenly it worked. Don't ask me why because anyways most of these suggestions are hit or miss anyways but I'll be happy if it works for someone else too :)
Make sure to import correct framework name that is defined in .podspec of the pod.
I usually remove Pods folder and .xcworkspace file, then I run pod installagain and it helps in almost 100% cases.
My setup
macOS 10.14 Mojave
Xcode 10.3
cocoapods 1.7.5
None of the answers work for me, although some gave partial clues. In my case, the root cause was that I customized my build product paths after running pod install.
If you run cocoapods right after creating an Xcode project, then it usually works if you open the generated Xcode .xcworkspace instead of the .xcodeproj.
Funny things happen if you start tweaking your build product paths after generating the workspace. Because the generated Pods project and its target all refer to your old Xcode project settings.
In my case, my trouble came from:
I prefer all my build products sitting under the project folder $(SRCROOT)/build/$(CONFIGURATION)/$(EFFECTIVE_PLATORM_NAME). So I went ahead and changed my Pre-configuration Build Products Path to it .... AFTER doing pod install.
Now, the generated Pods project, including all its Framework target, still points to the old location, so both the header import and linking of your own project will fail (you'd see Command PhaseScriptExecution failed with a nonzero exit code when No such module is fixed).
The fix:
Delete all Pods stuff including the workspace.
Regenerate Pods project and workspace with pod install. However, cocoapods hardcodes the build product path to ${SRCROOT}/../build and Pre-configuration Build Products to $(BUILD_DIR)/$(CONFIGURATION)$(EFFECTIVE_PLATFORM_NAME) in my case, which usually points to a temporary ~/Library/Developer subfolder . Still not quite right. Then ....
Make sure the Framework Search Path and Header Search Path of my own project cover the above paths.
Tweak Pods project setting and all dependency Framework's Pre-configuration Build Products Path to use my preferred paths.
The moral lesson: Always regenerate Pods and verify the key result paths whenever you touch paths in Xcode project settings.
UPDATE
With Xcode 11, Apple finally removed the confusing "Pre-configuration Build Products Path". To customize the build product paths, use Locations in Xcode preferences with global relative paths pre-baked.
If you see this warning:
[!] The `Joint [Debug]` target overrides the `FRAMEWORK_SEARCH_PATHS` build setting defined in `Pods/Target Support Files/Pods-Joint/Pods-Joint.debug.xcconfig'. This can lead to problems with the CocoaPods installation
- Use the `$(inherited)` flag, or
- Remove the build settings from the target.
[!] The `Joint [Release]` target overrides the `FRAMEWORK_SEARCH_PATHS` build setting defined in `Pods/Target Support Files/Pods-Joint/Pods-Joint.release.xcconfig'. This can lead to problems with the CocoaPods installation
- Use the `$(inherited)` flag, or
- Remove the build settings from the target.
follow the instructions to avoid Module not found issue.
For me, removing the following from my podFile fixed it:
installer.pods_project.build_configurations.each do |config|
config.build_settings["EXCLUDED_ARCHS[sdk=iphonesimulator*]"] = "arm64"
end
clean project
close xcode
open xcode
enjoy
For using Swift in Objective-C, you should import a header file that Xcode generates automatically in compile time (NameOfModule+Swift.h). In this case, you should try import SwifityJSON in you header file like this:
#import "SwiftyJSON-Swift.h"

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