Button Getting Populating Some Other Cell in UITableViewCell using Objective C? - ios

I have created UITableview Programmatically and Populated array values dynamically. Here My Problem is, I created a UIButton Programmatically for zeroth row, It created well but When I am Scrolling the tableview button is Populating some other cells also. I don't Know how to solve that issue in my tableview. I want a UIButton on Only Zeroth index of the cell. I have tried the below code..
- (IBAction)MoreBttn:(id)sender {
NSUserDefaults *userDefaults1 = [NSUserDefaults standardUserDefaults];
[userDefaults1 setObject:amenties forKey:#"FACILITIES"];
CGRect screenRect = [[UIScreen mainScreen] bounds];
amentiestableview=[[UITableView alloc]initWithFrame:screenRect style:UITableViewStylePlain];
amentiestableview.delegate=self;
amentiestableview.dataSource=self;
UIEdgeInsets insets = UIEdgeInsetsMake(20,10,20,10);
CGRect tableframe=amentiestableview.frame;
amentiestableview.frame=UIEdgeInsetsInsetRect(tableframe,insets);
[[UIApplication sharedApplication].keyWindow addSubview:amentiestableview];
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [amenties count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *simpleTableIdentifier = #"facilities";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
if(indexPath.row == 0) {
UIButton *b = [UIButton buttonWithType:UIButtonTypeCustom];
float X_Co = self.tableView.frame.size.width - 60;
[b setFrame:CGRectMake(X_Co, 0.0, 60, 45)];
[b setTitle:#"button" forState:UIControlStateNormal];
[b addTarget:self
action:#selector(hidetableview:)
forControlEvents:UIControlEventTouchUpInside];
[b setImage:[UIImage imageNamed:#"clearpink.png"] forState:UIControlStateNormal];
[cell addSubview:b];
}
else{
}
cell.textLabel.text=[amenties objectAtIndex:indexPath.row];
return cell;
}
-(void)hidetableview:(UIButton*)sender
{
amentiestableview.hidden=YES;
}

The cell is being re-used, so the button appear on other cells. Try to update cellForRow method as follows:
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
UIButton *b = [UIButton buttonWithType:UIButtonTypeCustom];
float X_Co = self.tableView.frame.size.width - 60;
[b setFrame:CGRectMake(X_Co, 0.0, 60, 45)];
[b setTitle:#"button" forState:UIControlStateNormal];
[b addTarget:self
action:#selector(hidetableview:)
forControlEvents:UIControlEventTouchUpInside];
[b setImage:[UIImage imageNamed:#"clearpink.png"] forState:UIControlStateNormal];
[cell addSubview:b];
}
if(indexPath.row == 0) {
b.hidden = false
}
else{
b.hidden = true
}

We are recycling the cells by using the method dequeueReusableCellWithIdentifier. And you should recycle cells because the allocation of views need a lot of resources
Please try the below code
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier];
}
if(indexPath.row == 0) {
UIButton *b = [UIButton buttonWithType:UIButtonTypeCustom];
float X_Co = self.tableView.frame.size.width - 60;
[b setFrame:CGRectMake(X_Co, 0.0, 60, 45)];
[b setTitle:#"button" forState:UIControlStateNormal];
[b addTarget:self
action:#selector(hidetableview:)
forControlEvents:UIControlEventTouchUpInside];
[b setImage:[UIImage imageNamed:#"clearpink.png"] forState:UIControlStateNormal];
b.tag = 1010
[cell addSubview:b];
}
else{
cell.contentView.viewWithTag(1010).removeFromSuperview()
}

Related

changing UIButton image background in Table view cell for particular row base on som condition

I have a custom table view in my app which has button in each row.
I want to change button background image when flag of that cell is i'1'(check if statement in code.).
it is successfully executing if statements.
Just the button's background image is not changing.
Here is my code
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell=[tableView dequeueReusableCellWithIdentifier:#"cell"];
cell= [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"]autorelease];
if(tableView == tablePatchFilter)
{
cell.textLabel.text=[filterPatchName objectAtIndex:indexPath.row];
}
else
{
cell.accessoryType=UITableViewCellAccessoryDisclosureIndicator;
cell.textLabel.text=[displayItems objectAtIndex:indexPath.row];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
UILabel *typeLabel = [[[UILabel alloc]init]autorelease];
typeLabel.backgroundColor = [UIColor clearColor];
typeLabel.text = [displayItemsType objectAtIndex:indexPath.row];
typeLabel.textAlignment = NSTextAlignmentLeft;
typeLabel.font=[UIFont fontWithName:MyFont size:17.f];
typeLabel.frame = CGRectMake(300,2.0f,250,50);
[cell addSubview:typeLabel];
UILabel *typeLabel1 = [[[UILabel alloc]init]autorelease];
typeLabel1.backgroundColor = [UIColor clearColor];
typeLabel1.text = [displayItemPatch objectAtIndex:indexPath.row];
typeLabel1.textAlignment = NSTextAlignmentLeft;
typeLabel1.font=[UIFont fontWithName:MyFont size:17.f];
typeLabel1.frame = CGRectMake(550,2.0f,250,50);
[cell addSubview:typeLabel1];
UILabel *typeLabel2 = [[[UILabel alloc]init]autorelease];
typeLabel2.backgroundColor = [UIColor clearColor];
typeLabel2.font=[UIFont fontWithName:MyFont size:17.f];
typeLabel2.text = [displayItemclass objectAtIndex:indexPath.row];
typeLabel2.textAlignment = NSTextAlignmentLeft;
typeLabel2.frame = CGRectMake(730,2.0f,250,50);
[cell addSubview:typeLabel2];
int selectedSegment = mainSegment.selectedSegmentIndex;
if(selectedSegment == 0)
{
for(int i = 0;i<[displayFlag count];i++)
{ UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
btn.tag=indexPath.row;
[btn addTarget:self
action:#selector(takeSignature:)
forControlEvents:UIControlEventTouchUpInside];
[cell addSubview:btn];
NSMutableString *pathhh= [NSMutableString stringWithFormat:#"%#",[displayFlag objectAtIndex:i]];
NSLog(#"XXXXXXXXXXXXXXXXXXXXXXXXXX%#",pathhh);
if([pathhh isEqualToString:#"1"])
{
NSLog(#"in IFFFFFFF%#",pathhh);
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"signature.png"]
forState:UIControlStateNormal];
}
else
{
NSLog(#"in ELSSSSSSSSSS %#",pathhh);
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"add.png"]
forState:UIControlStateNormal];
}
}
/*
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"signature.png"]
forState:UIControlStateNormal];
[btn addTarget:self
action:#selector(takeSignature:)
forControlEvents:UIControlEventTouchUpInside];
[cell addSubview:btn];
*/
}
}
cell.textLabel.font=[UIFont fontWithName:MyFont size:17.f];
return cell;
}
In your implementation every time you are creating new cell, after getting cell from "dequeueReusableCellWithIdentifier" you have to check for cell if it nil than only create new cell using "alloc-init".
The better implementation of the particular senireo is to take a custom UITableViewCell.
The following stategie you should follow.
In the custom cell create the outlet for label 1, 2 and 3, than set the test in cellForRowatIndexPath.
Create a property of NSMutableArray in the custom cell class.
After getting the cell from "dequeueReusableCellWithIdentifier" check if cell is nil than only create the buttons and add all the buttons in the NSMutableArray created in step 2.
take the buttons from the NSMutableArray and that apply the condition for setting the images.
Please see the below code:
- (UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
if(tableView == tablePatchFilter)
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell"];
if (!cell) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"];
}
cell.textLabel.text=[filterPatchName objectAtIndex:indexPath.row];
return cell;
} else {
CustomTableViewCell *cell = (CustomTableViewCell*)[tableView dequeueReusableCellWithIdentifier:#"cell"];
if (!cell) {
cell = [[CustomTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"];
int selectedSegment = mainSegment.selectedSegmentIndex;
if(selectedSegment == 0) {
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
btn.tag=indexPath.row;
[btn addTarget:self action:#selector(takeSignature:) forControlEvents:UIControlEventTouchUpInside];
[cell.buttonArray addObject:btn];
}
}
cell.accessoryType=UITableViewCellAccessoryDisclosureIndicator;
cell.textLabel.text=[displayItems objectAtIndex:indexPath.row];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
cell.label1.text = [displayItemsType objectAtIndex:indexPath.row];
cell.label2.text = [displayItemPatch objectAtIndex:indexPath.row];
cell.label3.text = [displayItemclass objectAtIndex:indexPath.row];
for (UIButton *btn in cell.buttonArray) {
NSMutableString *pathhh= [NSMutableString stringWithFormat:#"%#",[displayFlag objectAtIndex:i]];
if([pathhh isEqualToString:#"1"]) {
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"signature.png"] forState:UIControlStateNormal];
} else {
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"add.png"] forState:UIControlStateNormal];
}
}
return cell;
}
}

How to display checked images while scrolling the UITableView?

UITable view is working fine. when scrolling checked image is changed to uncheck. And also i need to take the particular checked image data in SAVE button Action.Can any body help me to solve this problem in prj.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:nil];
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:nil];
cell.backgroundColor = [UIColor clearColor];
cell.selectionStyle= UITableViewCellSelectionStyleNone;
}
UIButton *btn = [[UIButton alloc]initWithFrame:CGRectMake(10,10, 20, 20)];
[btn setImage:[UIImage imageNamed:#"unchecked.png"] forState:UIControlStateNormal]; [cell addSubview:btn];
btn.tag=4;
forState:UIControlStateNormal];
[btn addTarget:self action:#selector(checkBoxClicked:) forControlEvents:UIControlEventTouchUpInside];
UILabel *lbl_name =[[UILabel alloc]initWithFrame:CGRectMake(35, 10, 100, 20)];
lbl_name.text=[NSString stringWithFormat:#"%#",[[arr1 valueForKey:#"Name"]objectAtIndex:indexPath.row]];
lbl_name.tag=5;
lbl_name.textColor=[UIColor blackColor];
[lbl_name setTextAlignment:NSTextAlignmentCenter];
lbl_name.font=[UIFont systemFontOfSize:15];
[cell addSubview:lbl_name];
return cell;
}
-(void)checkBoxClicked:(id)sender
{
UIButton *tappedButton = (UIButton*)sender;
if([tappedButton.currentImage isEqual:[UIImage imageNamed:#"unchecked.png"]])
{
[sender setImage:[UIImage imageNamed: #"checked.png"] forState:UIControlStateNormal];
} else {
[sender setImage:[UIImage imageNamed:#"unchecked.png"]forState:UIControlStateNormal];
}
}
Take one array which is Use to store IndexValue of Selected button,
#property (nonatomic,retain) NSMutableArray *arySelected;
Initialize array in ViewDidLoad,
- (void)viewDidLoad {
[super viewDidLoad];
self.arySelected = [[NSMutableArray alloc] init];
}
Change Code of TableViewCell Delegate,
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:nil];
cell.backgroundColor = [UIColor clearColor];
cell.selectionStyle= UITableViewCellSelectionStyleNone;
}
UIButton *btn = [[UIButton alloc]initWithFrame:CGRectMake(10,10, 20, 20)];
if (![arySelected containsObject:[NSString stringWithFormat:#"%ld",(long)indexPath.row]])
{
[btn setImage:[UIImage imageNamed: #"checked.png"] forState:UIControlStateSelected];
}
else
{
[btn setImage:[UIImage imageNamed:#"unchecked.png"] forState:UIControlStateNormal];
}
btn.tag=indexPath.row;
[btn addTarget:self action:#selector(checkBoxClicked:) forControlEvents:UIControlEventTouchUpInside];
[cell addSubview:btn];
UILabel *lbl_name =[[UILabel alloc]initWithFrame:CGRectMake(35, 10, 100, 20)];
lbl_name.text=[NSString stringWithFormat:#"%#",[[arr1 valueForKey:#"Name"]objectAtIndex:indexPath.row]];
lbl_name.tag=5;
lbl_name.textColor=[UIColor blackColor];
[lbl_name setTextAlignment:NSTextAlignmentCenter];
lbl_name.font=[UIFont systemFontOfSize:15];
[cell addSubview:lbl_name];
return cell;
}
// On your button Event,
-(void)checkBoxClicked:(id)sender
{
sender.selected = ! sender.selected;
if (sender.selected)
{
[arySelected addObject:[NSString stringWithFormat:#"%ld",(long)sender.tag]];
}
else
{
[arySelected removeObject:[NSString stringWithFormat:#"%ld",(long)sender.tag]];
}
[self.tableView reloadData];
}
you use the deferent state to set image like this.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:nil];
if(cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:nil];
cell.backgroundColor = [UIColor clearColor];
cell.selectionStyle= UITableViewCellSelectionStyleNone;
}
UIButton *btn = [[UIButton alloc]initWithFrame:CGRectMake(10,10, 20, 20)];
[btn setImage:[UIImage imageNamed:#"unchecked.png"] forState:UIControlStateNormal];
[sender setImage:[UIImage imageNamed: #"checked.png"] forState:UIControlStateSelected];
btn.selected=NO;
btn.tag=4;
[btn addTarget:self action:#selector(checkBoxClicked:) forControlEvents:UIControlEventTouchUpInside];
[cell addSubview:btn];
UILabel *lbl_name =[[UILabel alloc]initWithFrame:CGRectMake(35, 10, 100, 20)];
lbl_name.text=[NSString stringWithFormat:#"%#",[[arr1 valueForKey:#"Name"]objectAtIndex:indexPath.row]];
lbl_name.tag=5;
lbl_name.textColor=[UIColor blackColor];
[lbl_name setTextAlignment:NSTextAlignmentCenter];
lbl_name.font=[UIFont systemFontOfSize:15];
[cell addSubview:lbl_name];
return cell;
}
-(void)checkBoxClicked:(id)sender
{
UIButton *tappedButton = (UIButton*)sender;
if (tappedButton.isSelected) {
tappedButton.selected=NO;
}
else
{
tappedButton.selected=YES;
}
}

UItableView Cell Resuablity Data getting interchaged while scrolling

Hi All,
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(10, 5, 200, 30)];
textField.tag = 123;
textField.placeholder = #"Enter Text";
textField.autocorrectionType = UITextAutocorrectionTypeNo;
textField.delegate = self;
[cell.contentView addSubview:textField];
}
UITextField *textField = (UITextField *) [cell.contentView viewWithTag:123];
if (indexPath.row == 0) {
[textField setPlaceholder:#"Employee ID"];
}
else if (indexPath.row == 1)
{
[textField setPlaceholder:#"Employee Name"];
}
else if (indexPath.row == 2)
{
[textField setPlaceholder:#"Employee Phone"];
}
if (indexPath.row == 3)
{
[textField setPlaceholder:#"Employee Email"];
UIButton *saveButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[saveButton setFrame:CGRectMake(200, 0, 100, 40)];
[saveButton setTitle:#"Save Emp" forState:UIControlStateNormal];
[saveButton addTarget:self action:#selector(saveEmployeeToCoreData:) forControlEvents:UIControlEventTouchUpInside];
[saveButton setTag:indexPath.section];
[cell addSubview:saveButton];
}
return cell;
}
Hi Everyone,
I am using this piece of code for getting the above output
But when i am scrolling the tableview the output i am getting is
And if i enter any text in the section and scrolling the text, then the text is changing in the cells.
You are adding a subview to the cell in one of the cases:
[cell addSubview:saveButton];
This subview does NOT get removed when you dequeue an old cell. You have to explicitly remove the subview for those cases. This will cause unexpected behaviour.
I really recommend to subclass UITableViewCell and add the components to that subclass. by doing so, you can hide its saveButton-property for the cases where you do not want a saveButton.
Initialize your UITextField and UIButton with tag in
if (cell == nil)
{
//Initialize your `UITextField` and `UIButton`
// also set tag
}
And set frame of UITextField and UIButton at out of if statement. (you can get UITextField and UIButton by its tag)
sure its working for you.
I too had the same problem,try this,
UITableViewCell *cell;
if (cell == nil) {
cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
//initialize the tableviewcell outside,
You need to use the custom UITableViewCell & in that class file, you need to get this tied up in the cell Class file . More importantly, need to maintain the datasource for it .
Don't use the tag as 0. I mean, set something similar for every views
txtView.tag = 25+indexPath.section;
Change this "textField.tag = 123" to "text.tag = indexPath.row" in all places. It will work properly.
In - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(10, 5, 200, 30)];
textField.tag = 123;
textField.placeholder = #"Enter Text";
textField.autocorrectionType = UITextAutocorrectionTypeNo;
textField.delegate = self;
[cell.contentView addSubview:textField];
} else {
//here the cell is reused, so remove the button here
[[cell.contentView viewWithTag:124] removeFromSuperview];
}
UITextField *textField = (UITextField *) [cell.contentView viewWithTag:123];
if (indexPath.row == 0) {
[textField setPlaceholder:#"Employee ID"];
}
else if (indexPath.row == 1)
{
[textField setPlaceholder:#"Employee Name"];
}
else if (indexPath.row == 2)
{
[textField setPlaceholder:#"Employee Phone"];
}
if (indexPath.row == 3)
{
[textField setPlaceholder:#"Employee Email"];
UIButton *saveButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[saveButton setFrame:CGRectMake(200, 0, 100, 40)];
[saveButton setTag:124];
[saveButton setTitle:#"Save Emp" forState:UIControlStateNormal];
[saveButton addTarget:self action:#selector(saveEmployeeToCoreData:) forControlEvents:UIControlEventTouchUpInside];
//[saveButton setTag:indexPath.section];
[cell.contentView addSubview:saveButton];
}
return cell;
}
As per your screen shot there are three visible cell. so when ever you load 4th cell ios will give you reference of 1st cell. here you have already set button for employee email. so that it will visible and again you also set employee id and phone.
So when you reuse the cell your logic should like you need to reset the cell to the default case in this example you can remove that button or hide it and then as per the cell info you should set the cell properties.
I hope you understand the problem.
if (indexPath.row == 3)
{
[textField setPlaceholder:#"Employee Email"];
UIButton *saveButton = [cell.contentView viewWithTag:124];
if(saveButton == nil)
saveButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[saveButton setFrame:CGRectMake(200, 0, 100, 40)];
[saveButton setTag:124];
[saveButton setTitle:#"Save Emp" forState:UIControlStateNormal];
[saveButton addTarget:self action:#selector(saveEmployeeToCoreData:) forControlEvents:UIControlEventTouchUpInside];
//[saveButton setTag:indexPath.section];
[cell.contentView addSubview:saveButton];
}
Try this code it reuse cells in table view
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
UITextField *textField = [[UITextField alloc] initWithFrame:CGRectMake(10, 5, 200, 30)];
textField.tag = 123;
textField.placeholder = #"Enter Text";
textField.autocorrectionType = UITextAutocorrectionTypeNo;
textField.delegate = self;
[cell.contentView addSubview:textField];
UIButton *saveButton = [UIButton buttonWithType:UIButtonTypeRoundedRect];
[saveButton setFrame:CGRectMake(200, 0, 100, 40)];
[saveButton setTitle:#"Save Emp" forState:UIControlStateNormal];
[saveButton addTarget:self action:#selector(saveEmployeeToCoreData:) forControlEvents:UIControlEventTouchUpInside];
[saveButton setTag:124];
[cell.contentView addSubview:saveButton];
}
UITextField *textField = (UITextField *) [cell.contentView viewWithTag:123];
UIButton *saveButton =(UIButton*)[cell.contentView viewWithTag:124];
saveButton.hidden=YES;
if (indexPath.row == 0) {
[textField setPlaceholder:#"Employee ID"];
}
else if (indexPath.row == 1)
{
[textField setPlaceholder:#"Employee Name"];
}
else if (indexPath.row == 2)
{
[textField setPlaceholder:#"Employee Phone"];
}
if (indexPath.row == 3)
{
[textField setPlaceholder:#"Employee Email"];
saveButton.hidden=NO;
}
return cell;
}

actions of the buttons of the cells

i am working with the tableview in which i added 2 buttons on one cell. Below is the code which i used
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell.contentView addSubview:tickbtn];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[cell.contentView addSubview:crossbtn];
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}
on the tickbtn and crossbtn i am applying following actions :-
-(IBAction)addshed:(UIControl *)sender
{
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:sender.tag-200 inSection:0];
UITableViewCell *cell = (UITableViewCell*)[list_table cellForRowAtIndexPath:indexPath];
UIButton *check1 = (UIButton*)[cell.contentView viewWithTag:indexPath.row+200];
UIButton *check2 = (UIButton*)[cell.contentView viewWithTag:indexPath.row+400];
UIImageView *btnimg1 = [[UIImageView alloc] initWithImage:check1.currentBackgroundImage];
//UIImageView *btnimg2 = [[UIImageView alloc] initWithImage:check2.currentBackgroundImage];
NSLog(#"SHED LIST subviews: %#", btnimg1.image);
// Shed_data *sheddata = [[Shed_data alloc] init];
if (btnimg1.image == [UIImage imageNamed:#"ok_gray.png"]) {
//btnimg.image = [UIImage imageNamed:#"ok_gray.png"];
[check1 setBackgroundImage:[UIImage imageNamed:#"ok_green.png"]forState:UIControlStateNormal];
[check2 setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[self addsheddata:sender];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
}
else if (btnimg1.image == [UIImage imageNamed:#"ok_green.png"])
{
[check2 setBackgroundImage:[UIImage imageNamed:#"delete-red.png"]forState:UIControlStateNormal];
[check1 setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[self removesheddata:sender];
}
}
-(IBAction)removeshed:(UIControl*)sender
{
//.…………………….. My functionality
}
but in both these cases i am getting the tag value of last cell only whenever i am pressing the buttons of the cell.
Please locate my error and help me out to solve it. Your help will be much appreciable.
Try this one as working fine for me. I Just tested with my Xcode 5.
Modification :
1. I Create an NSMutableArray with the name of _objects (_objects = [[NSMutableArray alloc]initWithObjects:#"one",#"two",#"thre", nil];). and give it to my UITableView.
2.Give the tickBtn and crossBtn an different color so easily visible.
3.change the button pressed function to UIControl to UIButton like -(IBAction)addshed:(UIButton *)sender and when button pressed i catch the tag value and print it out on the console.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
cell.textLabel.text = [_objects objectAtIndex:indexPath.row];
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn setBackgroundColor:[UIColor blackColor]];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell.contentView addSubview:tickbtn];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[crossbtn setBackgroundColor:[UIColor greenColor]];
[cell.contentView addSubview:crossbtn];
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}
-(IBAction)addshed:(UIButton *)sender {
NSLog(#"add shed %d",sender.tag);
}
-(IBAction)removeshed:(UIButton *)sender {
NSLog(#"remove %d",sender.tag);
}
NEW QUESTION UPDATE
Did you try with 10 or more cells and try with some continuous scroll?
And the result is
As the Another Answer says
[cell addSubview:crossbtn];// -------- Change here ---------
Let me clear this as i know about it.
The contentView is a subview of UITableViewCell. please review this reference and here you can see there are actually 3 subviews in a UITableViewCell.
You need to add your button to cell subview not cell's contentview subview. So use this code....
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell addSubview:tickbtn];// -------- Change here ---------
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[cell addSubview:crossbtn];// -------- Change here ---------
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}
Your code seems fine for cellForRowAtIndexpath:. Error might be in getting the tag value at button click. Try to change with this code:-
-(IBAction)addshed:(UIControl *)sender
{
//.…………………….. My functionality
int selectedRow1 = ((UIControl *)sender).tag;
NSLog(#"No. %d", selectedRow1);
}
I have seen issue. It may be lead to this type of error.
Why do you add subviews again and again to your cell's content view.?
That is, for every cellForRowAtIndexpath: call, button will be add to cell. In case dequeueReusableCellWithIdentifier:, your last cell may reuse to any other cell while scroll. It will lead to your error. that is your cell will contain two button.(tag with last cell and tag with your current cell).
In this line [cell.contentView addSubview:tickbtn];, you have to do some change according to add once and also for crossbtn.
Updation: I have seen your updated question. My suggestion, better use custom cell. Use this link to how to create custom cell.. Lot of confusion in your code. ex. in this line UITableViewCell *cell = (UITableViewCell*)[list_table cellForRowAtIndexPath:indexPath];, It will give unexpected. Don't call delegate method like this.

How to enable/disable in each row of UITableview iOS

I need to disable/enable uibutton in each row of UItableview, I compare 2 NSMutablearray to enable/disable it.I tried below code but it always enable button in first row. Where's mistake in my code?
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
NSString *simpleTableIdentifier = [NSString stringWithFormat:#"%d,%d",indexPath.section,indexPath.row];
UITableViewCell *cell= [_tableView dequeueReusableCellWithIdentifier:simpleTableIdentifier];
UIButton *pausebtn= [UIButton buttonWithType:UIButtonTypeCustom];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier] autorelease];
[pausebtn setFrame:CGRectMake(285, 10, 30,30)];
[pausebtn setTag:4000];
[pausebtn setImage:[UIImage imageNamed:#"Pause.png"] forState:UIControlStateNormal];
[pausebtn addTarget:self action:#selector(pausebtnClicked:event:) forControlEvents:UIControlEventTouchDown];
[cell.contentView addSubview:pausebtn];
}
pausebtn = (UIButton*)[cell.contentView viewWithTag:4000];
[pausebtn addTarget:self action:#selector(pausebtnClicked:event:) forControlEvents:UIControlEventTouchDown];
[pausebtn setImage:[UIImage imageNamed:#"Pause.png"] forState:UIControlStateNormal];
//check 2 arrays
if ([[Array1 objectAtIndex:indexPath.row] integerValue] != [[Array2 objectAtIndex:indexPath.row] integerValue])
{
pausebtn.enabled = YES;
}
else{
pausebtn.enabled = NO;
}
return cell;
}
Thanks for your help.
Declare your UIButton before checking if cell is nil and creating it.
Create UIButton only if cell is nill
If cell already exists, get it by tag.
UIButton *pausebtn;
if (cell == nil) {
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:simpleTableIdentifier] autorelease];
pausebtn= [UIButton buttonWithType:UIButtonTypeCustom];
.....
}
pausebtn = (UIButton*)[cell.contentView viewWithTag:4000];
.....

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