actions of the buttons of the cells - ios

i am working with the tableview in which i added 2 buttons on one cell. Below is the code which i used
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell.contentView addSubview:tickbtn];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[cell.contentView addSubview:crossbtn];
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}
on the tickbtn and crossbtn i am applying following actions :-
-(IBAction)addshed:(UIControl *)sender
{
NSIndexPath *indexPath = [NSIndexPath indexPathForRow:sender.tag-200 inSection:0];
UITableViewCell *cell = (UITableViewCell*)[list_table cellForRowAtIndexPath:indexPath];
UIButton *check1 = (UIButton*)[cell.contentView viewWithTag:indexPath.row+200];
UIButton *check2 = (UIButton*)[cell.contentView viewWithTag:indexPath.row+400];
UIImageView *btnimg1 = [[UIImageView alloc] initWithImage:check1.currentBackgroundImage];
//UIImageView *btnimg2 = [[UIImageView alloc] initWithImage:check2.currentBackgroundImage];
NSLog(#"SHED LIST subviews: %#", btnimg1.image);
// Shed_data *sheddata = [[Shed_data alloc] init];
if (btnimg1.image == [UIImage imageNamed:#"ok_gray.png"]) {
//btnimg.image = [UIImage imageNamed:#"ok_gray.png"];
[check1 setBackgroundImage:[UIImage imageNamed:#"ok_green.png"]forState:UIControlStateNormal];
[check2 setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[self addsheddata:sender];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
}
else if (btnimg1.image == [UIImage imageNamed:#"ok_green.png"])
{
[check2 setBackgroundImage:[UIImage imageNamed:#"delete-red.png"]forState:UIControlStateNormal];
[check1 setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[self removesheddata:sender];
}
}
-(IBAction)removeshed:(UIControl*)sender
{
//.…………………….. My functionality
}
but in both these cases i am getting the tag value of last cell only whenever i am pressing the buttons of the cell.
Please locate my error and help me out to solve it. Your help will be much appreciable.

Try this one as working fine for me. I Just tested with my Xcode 5.
Modification :
1. I Create an NSMutableArray with the name of _objects (_objects = [[NSMutableArray alloc]initWithObjects:#"one",#"two",#"thre", nil];). and give it to my UITableView.
2.Give the tickBtn and crossBtn an different color so easily visible.
3.change the button pressed function to UIControl to UIButton like -(IBAction)addshed:(UIButton *)sender and when button pressed i catch the tag value and print it out on the console.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"Cell" forIndexPath:indexPath];
cell.textLabel.text = [_objects objectAtIndex:indexPath.row];
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn setBackgroundColor:[UIColor blackColor]];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell.contentView addSubview:tickbtn];
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[crossbtn setBackgroundColor:[UIColor greenColor]];
[cell.contentView addSubview:crossbtn];
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}
-(IBAction)addshed:(UIButton *)sender {
NSLog(#"add shed %d",sender.tag);
}
-(IBAction)removeshed:(UIButton *)sender {
NSLog(#"remove %d",sender.tag);
}
NEW QUESTION UPDATE
Did you try with 10 or more cells and try with some continuous scroll?
And the result is
As the Another Answer says
[cell addSubview:crossbtn];// -------- Change here ---------
Let me clear this as i know about it.
The contentView is a subview of UITableViewCell. please review this reference and here you can see there are actually 3 subviews in a UITableViewCell.

You need to add your button to cell subview not cell's contentview subview. So use this code....
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
}
cell.backgroundView =[[UIImageView alloc] initWithImage:[ [UIImage imageNamed:#"list-bg.png"] stretchableImageWithLeftCapWidth:0.0 topCapHeight:5.0] ];
tickbtn = [UIButton buttonWithType:UIButtonTypeCustom];
tickbtn.tag = 200+indexPath.row;
[tickbtn setBackgroundImage:[UIImage imageNamed:#"ok_gray.png"]forState:UIControlStateNormal];
[tickbtn addTarget:self action:#selector(addshed:) forControlEvents:UIControlEventTouchUpInside];
tickbtn.frame = CGRectMake(220, 10, 30, 30);
[cell addSubview:tickbtn];// -------- Change here ---------
NSLog(#"tickbtn tag %ld",(long)tickbtn.tag);
crossbtn = [UIButton buttonWithType:UIButtonTypeCustom];
crossbtn.tag = 400+indexPath.row;
[crossbtn setBackgroundImage:[UIImage imageNamed:#"delete-gray.png"]forState:UIControlStateNormal];
[crossbtn addTarget:self action:#selector(removeshed:) forControlEvents:UIControlEventTouchUpInside];
crossbtn.frame = CGRectMake(250, 10, 30, 30);
[cell addSubview:crossbtn];// -------- Change here ---------
NSLog(#"tickbtn tag %ld",(long)crossbtn.tag);
return cell;
}

Your code seems fine for cellForRowAtIndexpath:. Error might be in getting the tag value at button click. Try to change with this code:-
-(IBAction)addshed:(UIControl *)sender
{
//.…………………….. My functionality
int selectedRow1 = ((UIControl *)sender).tag;
NSLog(#"No. %d", selectedRow1);
}

I have seen issue. It may be lead to this type of error.
Why do you add subviews again and again to your cell's content view.?
That is, for every cellForRowAtIndexpath: call, button will be add to cell. In case dequeueReusableCellWithIdentifier:, your last cell may reuse to any other cell while scroll. It will lead to your error. that is your cell will contain two button.(tag with last cell and tag with your current cell).
In this line [cell.contentView addSubview:tickbtn];, you have to do some change according to add once and also for crossbtn.
Updation: I have seen your updated question. My suggestion, better use custom cell. Use this link to how to create custom cell.. Lot of confusion in your code. ex. in this line UITableViewCell *cell = (UITableViewCell*)[list_table cellForRowAtIndexPath:indexPath];, It will give unexpected. Don't call delegate method like this.

Related

changing UIButton image background in Table view cell for particular row base on som condition

I have a custom table view in my app which has button in each row.
I want to change button background image when flag of that cell is i'1'(check if statement in code.).
it is successfully executing if statements.
Just the button's background image is not changing.
Here is my code
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
UITableViewCell *cell=[tableView dequeueReusableCellWithIdentifier:#"cell"];
cell= [[[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"]autorelease];
if(tableView == tablePatchFilter)
{
cell.textLabel.text=[filterPatchName objectAtIndex:indexPath.row];
}
else
{
cell.accessoryType=UITableViewCellAccessoryDisclosureIndicator;
cell.textLabel.text=[displayItems objectAtIndex:indexPath.row];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
UILabel *typeLabel = [[[UILabel alloc]init]autorelease];
typeLabel.backgroundColor = [UIColor clearColor];
typeLabel.text = [displayItemsType objectAtIndex:indexPath.row];
typeLabel.textAlignment = NSTextAlignmentLeft;
typeLabel.font=[UIFont fontWithName:MyFont size:17.f];
typeLabel.frame = CGRectMake(300,2.0f,250,50);
[cell addSubview:typeLabel];
UILabel *typeLabel1 = [[[UILabel alloc]init]autorelease];
typeLabel1.backgroundColor = [UIColor clearColor];
typeLabel1.text = [displayItemPatch objectAtIndex:indexPath.row];
typeLabel1.textAlignment = NSTextAlignmentLeft;
typeLabel1.font=[UIFont fontWithName:MyFont size:17.f];
typeLabel1.frame = CGRectMake(550,2.0f,250,50);
[cell addSubview:typeLabel1];
UILabel *typeLabel2 = [[[UILabel alloc]init]autorelease];
typeLabel2.backgroundColor = [UIColor clearColor];
typeLabel2.font=[UIFont fontWithName:MyFont size:17.f];
typeLabel2.text = [displayItemclass objectAtIndex:indexPath.row];
typeLabel2.textAlignment = NSTextAlignmentLeft;
typeLabel2.frame = CGRectMake(730,2.0f,250,50);
[cell addSubview:typeLabel2];
int selectedSegment = mainSegment.selectedSegmentIndex;
if(selectedSegment == 0)
{
for(int i = 0;i<[displayFlag count];i++)
{ UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
btn.tag=indexPath.row;
[btn addTarget:self
action:#selector(takeSignature:)
forControlEvents:UIControlEventTouchUpInside];
[cell addSubview:btn];
NSMutableString *pathhh= [NSMutableString stringWithFormat:#"%#",[displayFlag objectAtIndex:i]];
NSLog(#"XXXXXXXXXXXXXXXXXXXXXXXXXX%#",pathhh);
if([pathhh isEqualToString:#"1"])
{
NSLog(#"in IFFFFFFF%#",pathhh);
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"signature.png"]
forState:UIControlStateNormal];
}
else
{
NSLog(#"in ELSSSSSSSSSS %#",pathhh);
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"add.png"]
forState:UIControlStateNormal];
}
}
/*
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"signature.png"]
forState:UIControlStateNormal];
[btn addTarget:self
action:#selector(takeSignature:)
forControlEvents:UIControlEventTouchUpInside];
[cell addSubview:btn];
*/
}
}
cell.textLabel.font=[UIFont fontWithName:MyFont size:17.f];
return cell;
}
In your implementation every time you are creating new cell, after getting cell from "dequeueReusableCellWithIdentifier" you have to check for cell if it nil than only create new cell using "alloc-init".
The better implementation of the particular senireo is to take a custom UITableViewCell.
The following stategie you should follow.
In the custom cell create the outlet for label 1, 2 and 3, than set the test in cellForRowatIndexPath.
Create a property of NSMutableArray in the custom cell class.
After getting the cell from "dequeueReusableCellWithIdentifier" check if cell is nil than only create the buttons and add all the buttons in the NSMutableArray created in step 2.
take the buttons from the NSMutableArray and that apply the condition for setting the images.
Please see the below code:
- (UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
if(tableView == tablePatchFilter)
{
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell"];
if (!cell) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"];
}
cell.textLabel.text=[filterPatchName objectAtIndex:indexPath.row];
return cell;
} else {
CustomTableViewCell *cell = (CustomTableViewCell*)[tableView dequeueReusableCellWithIdentifier:#"cell"];
if (!cell) {
cell = [[CustomTableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"];
int selectedSegment = mainSegment.selectedSegmentIndex;
if(selectedSegment == 0) {
UIButton *btn = [UIButton buttonWithType:UIButtonTypeCustom];
btn.tag=indexPath.row;
[btn addTarget:self action:#selector(takeSignature:) forControlEvents:UIControlEventTouchUpInside];
[cell.buttonArray addObject:btn];
}
}
cell.accessoryType=UITableViewCellAccessoryDisclosureIndicator;
cell.textLabel.text=[displayItems objectAtIndex:indexPath.row];
cell.selectionStyle = UITableViewCellSelectionStyleNone;
cell.label1.text = [displayItemsType objectAtIndex:indexPath.row];
cell.label2.text = [displayItemPatch objectAtIndex:indexPath.row];
cell.label3.text = [displayItemclass objectAtIndex:indexPath.row];
for (UIButton *btn in cell.buttonArray) {
NSMutableString *pathhh= [NSMutableString stringWithFormat:#"%#",[displayFlag objectAtIndex:i]];
if([pathhh isEqualToString:#"1"]) {
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"signature.png"] forState:UIControlStateNormal];
} else {
btn.frame = CGRectMake(850,1, 50, 50);
[btn setBackgroundImage:[UIImage imageNamed:#"add.png"] forState:UIControlStateNormal];
}
}
return cell;
}
}

Replacing button images shows weird issue

I have two images I used for showing on/off. Everything was working perfectly. When my designer asked to replace the images, I replaced the images and replaced the name of the images in the class. Suddenly the switching isn't happening any more. I used [button setImage:image forState:UIControlStateNormal]; With condition. My condition is working perfectly. But image never changes. Replacing these images with the old images worked perfectly for the same code.
Now, I again replaced it back it to the new images and added setBackgroundColor for Button. Strangely the images are getting replaced. If I take away the backgroundColor method it doesn't work. Does anyone knows why this happens?? I think the image is getting set as background image as well. But I haven't used a single code anywhere to set the background image.
Update
This is the place I set the images. Where in viewDidLoad
selectedImage = [UIImage imageNamed:kcheckSelected];
notSelectedImage = [UIImage imageNamed:kcheckUnselect];
-(UITableViewCell*)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *identifier = #"cellIdentifier";
UITableViewCell *cell = [tableview dequeueReusableCellWithIdentifier:identifier];
if (cell == nil)
{
cell = [[UITableViewCell alloc]initWithStyle:UITableViewCellStyleDefault reuseIdentifier:identifier];
UIView *view = [[UIView alloc]initWithFrame:CGRectMake(15, 0, tableview.frame.size.width - 15, 1)];
view.backgroundColor = [UIColor lightGrayColor];
[cell.contentView addSubview:view];
}
NSString *sltd= [selectionArray objectAtIndex:indexPath.row];
UIImage *image = nil;
UIButton *button = [[UIButton alloc] initWithFrame:CGRectMake(tableview.frame.size.width - 60, 5, 60, 50)];
if ([sltd isEqualToString:#"yes"])
{
image = selectedImage;
}
else
{
image = notSelectedImage;
}
[button setBackgroundColor:[UIColor whiteColor]];
button.tag = indexPath.row;
[button addTarget:self action:#selector(selectButton:) forControlEvents:UIControlEventTouchUpInside];
[button setImage:image forState:UIControlStateNormal];
[cell.contentView addSubview:button];
[cell.contentView bringSubviewToFront:button];
User *userObj = [userArray objectAtIndex:indexPath.row];
cell.textLabel.text = userObj.name;
cell.textLabel.font = [UIFont fontWithName:#"Montserrat-Regular" size:17];
if ([userObj.installOnIpad boolValue] == YES)
{
cell.imageView.image = [UIImage imageNamed:#"ipad-icon-active"];
}
else
{
cell.imageView.image = [UIImage imageNamed:#"ipad-icon-disabled"];
}
[cell setSelectionStyle:UITableViewCellSelectionStyleNone];
return cell;
}

iOS - Custom AccessoryView not showing in UITableViewCell

I have tried to show a custom view with an accept button and decline button (as subviews) in a table view cell. I have the following code implemented:
tableView: cellForRowAtIndexPath: method
...
if ([status isEqualToString:#"pending"] || [status isEqualToString:#"declined"]){
cell.accessoryView = [self setAccessoryViewForCell:cell];
} else {
cell.accessoryType = UITableViewCellAccessoryNone;
}
...
- (UIView *)setAccessoryViewForCell:(UITableViewCell *)cell
{
UIView *view = [[UIView alloc] initWithFrame:CGRectMake(192, 0, 128, 44)];
UIButton *acceptButton = [[UIButton alloc] initWithFrame:CGRectMake(2, 5, 60, 34)];
UIButton *declineButton = [[UIButton alloc] initWithFrame:CGRectMake(66, 5, 60, 34)];
[acceptButton setTitle:#"A" forState:UIControlStateNormal];
[declineButton setTitle:#"D" forState:UIControlStateNormal];
[acceptButton addTarget:self action:#selector(acceptButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
[declineButton addTarget:self action:#selector(declineButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
[view addSubview:acceptButton];
[view addSubview:declineButton];
return view;
}
I have tried to debug it, but the methods are called appropriately.
Finally, the problem was not in the cellForRowAtIndexPath: method, but in the setAccessoryViewForCell: method. When creating a view for containing two buttons as subviews I really should not have used literal values for the frames. Instead of setting a view for accessoryView property, I rewrote the whole cellForRowAtIndexPath: method and added a subview to the cell's contentView.
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *identifier = #"notificationsCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:identifier];
if (!cell){
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleSubtitle reuseIdentifier:identifier];
}
PFObject *user = [self.objects objectAtIndex:indexPath.row];
NSString *firstName = [user objectForKey:#"firstName"];
NSString *lastName = [user objectForKey:#"lastName"];
cell.textLabel.text = [NSString stringWithFormat:#"%# %#", firstName, lastName];
UIView *view = [UIView new];
view.frame = CGRectMake(230, 2, 80, 40);
view.backgroundColor = [UIColor whiteColor];
UIButton *acceptButton = [UIButton buttonwithType:UIButtonTypeCustom];
UIButton *declineButton = [UIButton buttonWithType:UIButtonTypeCustom];
[acceptButton setTitle:#"" forState:UIControlStateNormal];
[declineButton setTitle:#"" forState:UIControlStateNormal];
[acceptButton setImage:[UIImage imageNamed:#"Ok.png"] forState:UIControlStateNormal];
[declineButton setImage:[UIImage imageNamed:#"Close.png"] forState:UIControlStateNormal];
[acceptButton addTarget:self action:#selector(acceptButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
[declineButton addTarget:self action:#selector(declineButtonTapped:) forControlEvents:UIControlEventTouchUpInside];
acceptButton.frame = CGRectMake(CGRectGetMinX(view.bounds), CGRectGetMinY(view.bounds), CGRectGetWidth(view.bounds)/2, CGRectGetHeight(view.bounds));
declineButton.frame = CGRectMake(CGRectGetMidX(view.bounds), CGRectGetMinY(view.bounds), CGRectGetWidth(view.bounds)/2, CGRectGetHeight(view.bounds));
[view addSubview:acceptButton];
[view addSubview:declineButton];
[cell.contentView addSubview:view];
return cell;
}
The main difference was that when setting the frames for each button, I used literal values (not a good practice) and now I used the CGRect functions CGRectGetMinX(CGRect rect), CGRectGetMinY(CGRect rect), CGRectGetWidth(CGRect rect), CGRectGetMidX(CGRect rect) and CGRectGetHeight(CGRect rect) to get more accurate values for setting each button's frame. This was a misunderstanding of how a UIView's frames work, I recommend always to use these functions to get the origin and size of subviews and not to use literal values.
The problem appeared to be you are not returning the UIView from setAccessoryViewForCell method.
return view;
Please return the view from the mentioned method, it might solve your problem.

Table cell reusebiliy issue in ios

I have added 2 button in a row of table view, for all the rows, and these button clicked as it first time appear in table view , when I scroll the table list the button tapping disable,
here is my code
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *CellIdentifier = #"ImageOnRightCell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
cell.selectionStyle = UITableViewCellSelectionStyleGray;
cell.userInteractionEnabled = NO;
UIButton *finalPriceBtn=[UIButton buttonWithType:UIButtonTypeCustom];
UIButton *finalPriceBtn1=[UIButton buttonWithType:UIButtonTypeCustom];
if (cell == nil)
{
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier];
int i=indexPath.row;
finalPriceBtn.backgroundColor=[UIColor redColor];
finalPriceBtn.tag=MAINLABEL_TAG;
finalPriceBtn.frame = CGRectMake(200, 0.0, 100, 50);
[finalPriceBtn addTarget:self action:#selector(goBtnClk:) forControlEvents:UIControlEventTouchUpInside];
finalPriceBtn.titleLabel.font=[UIFont systemFontOfSize:12];
finalPriceBtn.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleHeight;
[finalPriceBtn setImage:[UIImage imageNamed:#"man.jpg"] forState:UIControlStateNormal ];
[cell.contentView addSubview:finalPriceBtn];
finalPriceBtn1.backgroundColor=[UIColor redColor];
finalPriceBtn1.tag=SECONDLABEL_TAG;
finalPriceBtn1.frame = CGRectMake(50.0, 0.0, 80.0, 45.0);
[finalPriceBtn1 addTarget:self action:#selector(goBtnClk:) forControlEvents:UIControlEventTouchUpInside];
finalPriceBtn1.titleLabel.font=[UIFont systemFontOfSize:12];
finalPriceBtn1.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin | UIViewAutoresizingFlexibleHeight;
[finalPriceBtn1 setImage:[UIImage imageNamed:#"bulk-female.jpg"] forState:UIControlStateNormal ];
[cell.contentView addSubview:finalPriceBtn1];
}
else
{
finalPriceBtn = (UIButton *)[cell.contentView viewWithTag:MAINLABEL_TAG];
finalPriceBtn1 = (UIButton *)[cell.contentView viewWithTag:SECONDLABEL_TAG];
}
return cell;
}
It is happening because, each time you are scrolling the tableview, your cells are reused and in that case cell is not nil and the code above the code before the cell==nil, makes the userInteractionEnabled to NO. That's why, your button is not clickable.
First time those buttons are clickable because they were not allocated, I mean the cell was not allocated and setting any attribute to non-allocated entity makes no effect. Hope you got the point.

Checkbox in a table

I want to add a tick box (or if checkbox is a better name) in a table to every table row.
A small simple box to mark if a row is read or not. Just to remember.
And of course to be saved when I close the app.
And also to still be unchanged if the app is updated.
Is there an easy way to do that?
Is there any samples around?
In the following code I am using a code for making a todo list, here I am using two NSMutableArray itsToDoTitle and itsToDoChecked to populate the table rows..I hope this will help you..
You can have the the itsToDoTitle and the itsToDoChecked Array in NSUserDefaults or you can write in some properties file so that you will have the same list again..
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
NSString *CellIdentifier = #"ToDoList";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier];
if (cell == nil)
{
cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:CellIdentifier] autorelease];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
}
cell.textLabel.text = [itsToDoTitle objectAtIndex:indexPath.row];
cell.textLabel.font = [UIFont systemFontOfSize:14.0];
cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator;
cell.selectionStyle = UITableViewCellSelectionStyleBlue;
BOOL checked = [[itsToDoChecked objectAtIndex:indexPath.row] boolValue];
UIImage *image = (checked) ? [UIImage imageNamed:#"checked.png"] : [UIImage imageNamed:#"unchecked.png"];
UIButton *button = [UIButton buttonWithType:UIButtonTypeCustom];
CGRect frame = CGRectMake(0.0, 0.0, image.size.width, image.size.height);
button.frame = frame; // match the button's size with the image size
button.tag = indexPath.row;
[button setBackgroundImage:image forState:UIControlStateNormal];
// set the button's target to this table view controller so we can interpret touch events and map that to a NSIndexSet
[button addTarget:self action:#selector(checkButtonTapped:event:) forControlEvents:UIControlEventTouchUpInside];
cell.accessoryView = button;
return cell;
}
- (void)tableView:(UITableView *)tableView accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath
{
BOOL checked = [[itsToDoChecked objectAtIndex:indexPath.row] boolValue];
[itsToDoChecked removeObjectAtIndex:indexPath.row];
[itsToDoChecked insertObject:(checked) ? #"FALSE":#"TRUE" atIndex:indexPath.row];
UITableViewCell *cell = [tableView cellForRowAtIndexPath:indexPath];
UIButton *button = (UIButton *)cell.accessoryView;
UIImage *newImage = (checked) ? [UIImage imageNamed:#"unchecked.png"] : [UIImage imageNamed:#"checked.png"];
[button setBackgroundImage:newImage forState:UIControlStateNormal];
UIBarButtonItem *backButton = [[UIBarButtonItem alloc] initWithTitle:#"Save"
style:UIBarButtonItemStylePlain target:self action:#selector(saveChecklist:)];
self.navigationItem.rightBarButtonItem = backButton;
[backButton release];
}

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