I am a a beginner at Xamarin and have a problem. I must change from spinner progress bar to usual progress bar, like this
I have this storyboard in MainPage.xaml
<Storyboard x:Name="SpinnerStoryboard">
<DoubleAnimation FillBehavior="HoldEnd"
RepeatBehavior="Forever"
Storyboard.TargetName="SpinnerTransform"
Storyboard.TargetProperty="Angle"
From="0"
To="360"
Duration="00:00:00.5" />
</Storyboard>
Also in MainPage.xaml.cs:
private void RefreshableScrollableContentPresenter_OnPullProgressChanged(object sender, RefreshProgressEventArgs e)
{
if (e.IsRefreshable)
{
if (e.PullProgress == 1)
{
// Progress = 1.0 means that the refresh has been triggered.
if (SpinnerStoryboard.GetCurrentState() == ClockState.Stopped)
SpinnerStoryboard.Begin();
}
else if (SpinnerStoryboard.GetCurrentState() != ClockState.Stopped)
SpinnerStoryboard.Stop();
else
{
// Turn the indicator by an amount proportional to the pull progress.
SpinnerTransform.Angle = e.PullProgress * 360;
}
}
}
and
private void RefreshableScrollableContentPresenter_OnRefreshRequested(object sender, RefreshRequestedEventArgs e)
{
var presenter = sender as RefreshableScrollableContentPresenter;
if (presenter != null)
{
using (var deferral = presenter.AutoRefresh ? e.GetDeferral() : null)
{
mainPageViewModel.ProductsViewModel.GetProductsCommand.Execute();
if (SpinnerStoryboard.GetCurrentState() != ClockState.Stopped)
SpinnerStoryboard.Stop();
}
}
}
Related
Xamarin iOS is testing me lately. I have a form which has as Entry value for searching. This entry control has a text changed event. All works great , event executes and values passed as expected however the results dont appear on screen.
If i rotate the device, in this case and ipad, the results show. Everything in Android works as expected. Frustrating
CancellationTokenSource _cts;
private void Search_TextChanged(object sender, TextChangedEventArgs e)
{
try
{
_cts?.Cancel(); // cancel previous search
}
catch { } // in case previous search completed
ShowResults((Entry)sender);
}
private async void ShowResults(Entry entry)
{
using (_cts = new CancellationTokenSource())
{
try
{
await Task.Delay(TimeSpan.FromSeconds(1), _cts.Token); // buffer
using (UserDialogs.Instance.Loading("Loading. . ."))
{
ObservableCollection<TMDB_Movie> itemSourceCollection = new ObservableCollection<TMDB_Movie>();
MovieSearchVM context = (MovieSearchVM)BindingContext;
try
{
if (!IsPublicCollection)
{
var results = PrivateCollection.Where(x => x.Title.Contains(entry.Text));
foreach (TMDB_Movie movie in results)
{
movie.PublicCollection = true;
movie.Type = "Digital";
itemSourceCollection.Add(movie);
}
}
else
{
if (PhysicalDevice.HasInternetConnection())
{
TMDB_Request request = new TMDB_Request();
TMDB_Movies movies = await request.ByMovieName(entry.Text, CustomSettings.GetSettings().Language);
int i = 0;
foreach (var movie in movies.Results)
{
if (i < 10)
{
FanartTv tv = new FanartTv();
movie.Movieposter = await tv.GetSingleMoviePoster(movie.Id);
if (movie.Release_date != null)
{
char[] Separator = new char[] { '-' };
string[] year = movie.Release_date.Split(Separator, StringSplitOptions.None);
movie.Release_year = year[0];
}
movie.PublicCollection = true;
itemSourceCollection.Add(movie);
i++;
}
else
{
break;
}
}
}
}
context.MovieCollection = itemSourceCollection;
}
catch { }
}
}
catch { }
}
}
View Model
private ObservableCollection<TMDB_Movie> _MovieCollection = new ObservableCollection<TMDB_Movie>();
public ObservableCollection<TMDB_Movie> MovieCollection
{
get { return _MovieCollection; }
set
{
_MovieCollection = value;
RaisePropertyChanged("MovieCollection");
}
}
XAML
<Grid Style="{StaticResource StyleBaseGrid}" Grid.Row="2" HorizontalOptions="FillAndExpand" >
<SfListView:SfListView x:Name="GridMovieCollection"
ItemsSource="{Binding MovieCollection}"
ItemTemplate="{StaticResource StandardPosterTemplate}"
Margin="-5,0,0,0"
ItemSize="125"
ItemSpacing="0,0,0,0"
AutoFitMode="None"
SelectionBackgroundColor="Transparent"
ItemHolding="GridMovieCollection_ItemHolding"
ItemTapped="GridMovieCollection_ItemTapped" >
</SfListView:SfListView>
</Grid>
I have no clue why rotation solves this but i guess it updates the controls width and height properties and refreshes the screen.
Any ideas how i can force refresh the screen or if there is anything wrong with my code?
Android look
i have created an android app via xamarin.android. i have a multispinnersearch in a fragment and when opened normally, all the items inside it are preselected. but i had a problem. if the user touches the screen outside the spinner, the latter closes and all the items get into my list. i don't want that. unless he clicks "ok" in the spinner, no items should be taken to my list. so i tried to handle the touch event to prevent the selection of items on screen touch but it didn't work. here are the codes i tried:
public override bool DispatchTouchEvent(MotionEvent ev)
{
if (ev.Action == MotionEventActions.Down)
{
View v = CurrentFocus;
if (v is MultiSpinnerSearch)
{
Rect outRect = new Rect();
v.GetGlobalVisibleRect(outRect);
if (!outRect.Contains((int)ev.RawX, (int) ev.RawY))
{
Toast.MakeText(this, "shgsg", ToastLength.Long).Show();
}
}
}
return base.DispatchTouchEvent(ev);
}
i tried this in my main activity but i didn't work. then i tried this in my fragment on the ontouch listener interface:
if (e.Action == MotionEventActions.Down)
{
if (labors_dropdown.IsFocused == true)
{
Android.Graphics.Rect rect = new Rect();
labors_dropdown.GetGlobalVisibleRect(rect);
if (!rect.Contains((int)e.RawX, (int)e.RawY))
{
Toast.MakeText(this.Context, "gfgf", ToastLength.Short).Show();
}
}
}
it didn't work too, what should i do? thanks in advance.
You could try the below method:
public override bool DispatchTouchEvent(MotionEvent ev)
{
if (ev.Action == MotionEventActions.Down)
{
View v = (MultiSpinnerSearch)FindViewById<MultiSpinnerSearch>(Resource.Id.xxxxx);
if (!IsTouchPointInView(v, (int)ev.GetX(), (int)ev.GetY()))
{
Toast.MakeText(this, "shgsg", ToastLength.Long).Show();
}
}
return base.DispatchTouchEvent(ev);
}
private bool IsTouchPointInView(View targetView, int currentX, int currentY)
{
if (targetView == null)
{
return false;
}
int[] localtion = new int[2];
targetView.GetLocationOnScreen(localtion);
int left = localtion[0];
int top = localtion[1];
int right = left + targetView.MeasuredWidth;
int bottom = top + targetView.MeasuredHeight;
if (currentY >= top && currentY <= bottom && currentX >= left
&& currentX <= right)
{
return true;
}
return false;
}
I am trying to get CCTextFieldTTF to work in cocos sharp with Xamarin for an android application. But can't get hold of this for the life of me. Could not find any documentation on cocos sharp API either. Does anyone know how to use this class to render a text area in an android application? The reason I am asking is in a xamarin forum I saw someone saying that this does not work in the API yet. Any help would be highly appreciated. Thanks in advance.
I have this working in android
Here is the sample code:
Create a node to track the textfield
CCTextField trackNode;
protected CCTextField TrackNode
{
get { return trackNode; }
set
{
if (value == null)
{
if (trackNode != null)
{
DetachListeners();
trackNode = value;
return;
}
}
if (trackNode != value)
{
DetachListeners();
}
trackNode = value;
AttachListeners();
}
}
//create the actual input textfield
var textField = new CCTextField(string.Empty, "Somefont", 25, CCLabelFormat.SystemFont);
textField.IsColorModifiedByOpacity = false;
textField.Color = new CCColor3B(Theme.TextWhite);
textField.BeginEditing += OnBeginEditing;
textField.EndEditing += OnEndEditing;
textField.Position = new CCPoint (0, 0);
textField.Dimensions = new CCSize(VisibleBoundsWorldspace.Size.Width - (160 * sx), vPadding);
textField.PlaceHolderTextColor = Theme.TextYellow;
textField.PlaceHolderText = Constants.TextHighScoreEnterNamePlaceholder;
textField.AutoEdit = true;
textField.HorizontalAlignment = CCTextAlignment.Center;
textField.VerticalAlignment = CCVerticalTextAlignment.Center;
TrackNode = textField;
TrackNode.Position = pos;
AddChild(textField);
// Register Touch Event
var touchListener = new CCEventListenerTouchOneByOne();
touchListener.OnTouchBegan = OnTouchBegan;
touchListener.OnTouchEnded = OnTouchEnded;
AddEventListener(touchListener);
// The events
bool OnTouchBegan(CCTouch pTouch, CCEvent touchEvent)
{
beginPosition = pTouch.Location;
return true;
}
void OnTouchEnded(CCTouch pTouch, CCEvent touchEvent)
{
if (trackNode == null)
{
return;
}
var endPos = pTouch.Location;
if (trackNode.BoundingBox.ContainsPoint(beginPosition) && trackNode.BoundingBox.ContainsPoint(endPos))
{
OnClickTrackNode(true);
}
else
{
OnClickTrackNode(false);
}
}
public void OnClickTrackNode(bool bClicked)
{
if (bClicked && TrackNode != null)
{
if (!isKeyboardShown)
{
isKeyboardShown = true;
TrackNode.Edit();
}
}
else
{
if (TrackNode != null)
{
TrackNode.EndEdit();
}
}
}
private void OnEndEditing(object sender, ref string text, ref bool canceled)
{
//((CCNode)sender).RunAction(scrollDown);
Console.WriteLine("OnEndEditing text {0}", text);
}
private void OnBeginEditing(object sender, ref string text, ref bool canceled)
{
//((CCNode)sender).RunAction(scrollUp);
Console.WriteLine("OnBeginEditing text {0}", text);
}
void AttachListeners()
{
// Attach our listeners.
var imeImplementation = trackNode.TextFieldIMEImplementation;
imeImplementation.KeyboardDidHide += OnKeyboardDidHide;
imeImplementation.KeyboardDidShow += OnKeyboardDidShow;
imeImplementation.KeyboardWillHide += OnKeyboardWillHide;
imeImplementation.KeyboardWillShow += OnKeyboardWillShow;
imeImplementation.InsertText += InsertText;
}
void DetachListeners()
{
if (TrackNode != null)
{
// Remember to remove our event listeners.
var imeImplementation = TrackNode.TextFieldIMEImplementation;
imeImplementation.KeyboardDidHide -= OnKeyboardDidHide;
imeImplementation.KeyboardDidShow -= OnKeyboardDidShow;
imeImplementation.KeyboardWillHide -= OnKeyboardWillHide;
imeImplementation.KeyboardWillShow -= OnKeyboardWillShow;
imeImplementation.InsertText -= InsertText;
}
}
This is all taken from the link below but needed a bit of additional work to get it working on each platform.
https://github.com/mono/cocos-sharp-samples/tree/master/TextField
I used the monotouch.dialog to develop one PrivateMsg talk screen. But when I reload the cell , the cell flicker, how to avoid it ?
add new pm msg accross 2 step: 1. append a element cell: State.Insert(msg is sending)=> 2. reload the element cell status: State.Updated(msg send sucessced)
Pls find the attachment:screen recording file and the source code:
void HandleOnPMChanged(object sender, PMChangedEventArgs e)
{
if (e.PMSID != this.mPMSession.PMSID)
return;
this.BeginInvokeOnMainThread(() =>
{
if (e. State == State.Insert) //step1
{
element = this.GetNewPMElement(itemData);
pmSection.Add(element);
this.ScrollToBottomRow();
} else if (e.State == State.Update && e.PM != null) //step2
{
var element = FindElement(e.PM.Guid.GetHashCode());
if (element != null)
{
var indexPaths = new NSIndexPath [] { element.IndexPath };
this.TableView.ReloadRows(indexPaths, UITableViewRowAnimation.None); //this line will flicker
//remark: this.ScrollToBottomRow();
}
}
else if (e. State == State.Insert)
{
element = this.GetNewPMElement(itemData);
pmSection.Add(element);
this.ScrollToBottomRow(); //step1
}
});
}
public void ScrollToBottomRow()
{
try
{
if (pmSection.Count < 1)
return;
NSIndexPath ndxPath = pmSection[pmSection.Count - 1].IndexPath;
if (ndxPath != null)
this.TableView.ScrollToRow(ndxPath, UITableViewScrollPosition.Bottom, false); //Bottom, false);
}
catch (Exception ex)
{
Util.ReportMsg("PMDVC ScrollToBottomRow Exception:", ex.Message);
}
}
issue has been fixed.
EstimatedHeight return bigger than actual value.
I have a 3 GSM phones and a 3 verizon (CDMA) phones. I have a BB application in which the location listener is set to a 5 minute interval.
For 2 of the verizon phones the application's location update method gets called frequently. For the rest, the location listener gets called at a regular 5 minute interval.
What could be causing this difference in behavior?
public synchronized void locationUpdated(LocationProvider locationProvider, Location location) {
if (enabled) {
if (blackberryProvider != null) {
try {
constructCriteria(GPSInfo.GPS_MODE_CELLSITE);
gpsUpdate();
} catch (LocationException e) {
log stuff//
}
}
}
}
private void gpsUpdate() throws LocationException, InterruptedException {
try {
String gpsMode = null;
if (bbCriteria.getMode() == GPSInfo.GPS_MODE_CELLSITE) {
gpsMode = "cellsiteMode";
}
if (gpsMode == "cellsiteMode" && gpsMode.length() > 0 && bbProvider != null) {
// variable declaration
try {
bbLocation = (BlackBerryLocation) bbProvider.getLocation(10);
} catch (LocationException e) {
bbLocation = null;
}
if (bbLocation != null) {
// do stuff
// store location in the database
}
}
}
}
}
}
private void constructCriteria(final int mode) {
blackberryCriteria = null;
blackberryProvider = null;
blackberryCriteria = new BlackBerryCriteria();
blackberryCriteria.setSatelliteInfoRequired(true, false);
if (mode == GPSInfo.GPS_MODE_CELLSITE) {
setCriteraForCellSite();
}
try {
blackberryProvider = (BlackBerryLocationProvider) LocationProvider.getInstance(blackberryCriteria);
if (iLocationListner == null) {
iLocationListner = new ILocationListner();
blackberryProvider.setLocationListener(iLocationListner, locationInterval == 0 ? 300 : locationInterval, -1, -1);
} else {
blackberryProvider.setLocationListener(iLocationListner, locationInterval == 0 ? 300 : locationInterval, -1, -1);
}
} catch (LocationException lex) {
Logger.log("LocationEventSource constructor", lex);
return;
}
}
You are setting your criteria to update every 300 seconds if locationInterval == 0 or at the default rate (once per second) otherwise. Is this really what you want? Where is locationInterval initialized? How does its value change as the program runs?