Last year I got pretty excited with Android things and bought an Intel Edison to try it on. I recently found some time to work on it and realized it is no longer a supported hardware and I am not able to do any thing with it. :(
Any help would be appreciated!
Intel has stopped support, but there is still community activity: there is a Yocto image builder that currently builds Yocto Warrior and Debian Buster with kernel v5.4 here: https://edison-fw.github.io/meta-intel-edison/
Related
Recently I am moving to MacBook with Apple M1 chip, my previous Kafka docker image is obsidiandynamics/kafka, but offically it doesn't support arm64 so far.
My question is,
(1) is it possible to let obsidiandynamics/kafka support arm64?
(2) are there any alternative Kafka images to support arm64? Ideally it is compatible to obsidiandynamics/kafka.
Thanks your help.
It doesn't look like obsidiandynamics/kafka has been maintained for years, so it seems unlikely that they'll be adding an arm64 version of the image.
I've recently used the wurstmeister/kafka image in a sample project and it ran as expected on a new MacBook with the M1 chip, so that could be a good alternative.
I am trying to make this to work but after building the command line app, I kept getting error when running https://developer.apple.com/documentation/realitykit/creating_a_photogrammetry_command-line_app
I am using MacBook-Air 2017 and Xcode 13.0 beta 4,
Example error:
2021-08-09 15:23:20.035254+0530 HelloPhotogrammetry[6390:70439] Metal API Validation Enabled
2021-08-09 15:23:23.280756+0530 HelloPhotogrammetry[6390:70439] [HelloPhotogrammetry] Error creating session: cantCreateSession("A GPU that is not in low power mode is required. https://developer.apple.com/documentation/metal/mtldevice/1433409-lowpower")
Program ended with exit code: 1
I am new to reality kit
Unfortunately only the newer Macs are compatible with the photogrammetry SDK.
It sounds like your Mac won't be as it's an Air from 2017. All M1 Macs are compatible and some of the more recent Intel Macs with boosted graphics.
You can see the minimal requierments at:
https://developer.apple.com/videos/play/wwdc2021/10076/ - 2:35
To sum it up, you need one of the following:
M1 Apple silicon computer
Intel x86_64 with 4GB AMD Graphics and 16GB Ram.
Either on of the two will work.
According to Apple documentation, Photogrammetry API supported only mac with following features.
All Apple Silicon Macs
Intel Mac's with 4GB AMD and 16GB RAM
So please make sure your mac is supported above conditions to run Photogrammetry API.
This question already has answers here:
How can I develop for iPhone using a Windows development machine?
(42 answers)
Closed 8 years ago.
Hi I've recently become interested in developing applications for iOS. I've taken classes in Objective-C before, and we've always used Xcode to build and run our programs. I am a Windows user at home, and I'm not interested in buying a Macintosh. Is there any way to install Xcode on a Windows 8 PC? Any help is appreciated, thanks. :D
You can not install xcode on windows 8 because it requires MAC OS, and Windows and MAC are two different operating system.
To install xcode you have to make VM workstation on your machine and make MAC OS on that or you have to purchase a MAC Machine.
You can also have dual boot on your machine, Keep in mind that dual boot or MAC OS on VM Workstation did not support sound, wifi and some other resources.
As far as I know you cannot install Xcode on a Windows PC - just like you cannot install Visual Studio and develop for Windows on a Mac.
The only way I can think of, is if you install MacOS in a Virtual Machine (e.g. http://www.macbreaker.com/2012/07/mountain-lion-virtualbox.html)
Is there any QNX SDK available for MAC? I had found one for Windows and for Linux.. But Can't find one for MAC... Would be so helpful if anyone help me in this.
Thanks in advance.
I was going to say "no, I've never seen a Mac package for QNX", but a simple Google search reveals that if you are trying to target BlackBerry, they have something.
See this link.
If you're not targeting BlackBerry, then you should probably give their QNX-hosted development VM a try. This should work pretty well on any modern host machine.
For those targeting the QNX Neutrino RTOS:
I just found a very nice gem inside the Momentics IDE for Blackberry installed on a Mac. Simply go to File->Preferences and in the side-bar select QNX->Profiles and check the box QNX Developer.
You now have access to the QNX project wizards and can target the Neutrino RTOS. I'm developing everything on my Mac with Momentics and a QNX Neutrino target running on a VMWare virtual machine (supplied by QNX). I can connect to the VM target with qconn and going through the first steps tutorial was a breeze.
My current setup:
Yosemite 10.10.5
Momentics IDE for Blackberry IDE 2.1.2
VMware Fusion 8
QNX-supplied VMware image of Neutrino RTOS 6.5.0 SP1 runtime
I want to play around with developing apps for OSX and iOS, just to see what i can learn. The problem is that i don't have a Mac or money to buy one. I was wondering if it is possible to try OSX on virtualBox and run xcode to develop and even, maybe, publish the apps.
Yes, it is, but it's illegal. Why not just grab a Linux distro, build the open toolchain and develop for Cydia?