First I start the emulator.
Then I load dragon warrior ROM.
Then I try to access the lua script menu.
However fceux will not let me access the main menus anymore. I can only control the emulator.
What is the right way to run a Lua script in version 2.2.3?
The documentation below is obviously lacking. No window pops up. See the **** there is no run Lua script option.
The fceux docs say this:
To run a Lua script, choose "Run Lua Script" from where In the dialog that pops up, click "Browse" and find the file you wish to run. This will insert the path of this file into the dialog. You can then click on "Run" to run the script or "Cancel" to return to FCEUX without running the script.
To end a Lua script, choose "Stop Lua Script" from where.
You're reading documentation for the windows version and trying to apply it to the portable version. They aren't the same. Learn to use wine or virtualization and use the windows version.
If you insist in using the portable version, you can use --loadlua myfile.lua, assuming your fceux has been built with lua support (and who can say how it was built on linux or osx?)
Related
I have an application packaged and signed as an MSIX, it installs and runs from the start menu. I'd like to be able to run the application from the command line too, for automated testing, but I can't see a way to do it. From powershell the docs suggest Invoke-CommandInsideDesktopPackage, but that requires developer mode which I'd rather not enable on test machines, and also is not the same as just running the app. What I'd love is a simple command line command that starts the app in the same way that the start menu does it.
By design, the binaries from an installation folder of an MSIX folder are not directly accessible through their direct path.
The correct way to run an app from the command line from an MSIX package is with the use of an execution alias. The following article contains more details about how an execution alias works and how you can define it in your package, no matter the tool you use to build the MSIX package.
- App Execution Alias
Also, here is a related question on SO.
I have been running simple programs with python3.4 without trouble, directly typing the program name (without the .py extension) from a command shell, in the directory where the python scripts are located. The expected output would then appear in the shell, and upon termination of the program the next prompt appears, as expected. I recently upgraded to 3.6.4 to develop more complex applications using NumPy and pandas. since the upgrade however, running the same programs still work (e.g., I can see the tk windows appear and behave as before), but the next prompt immediately appear in the command window while the program is still running, and the expected output from simple print statements is redirected somewhere (where?). On another hand, running the program by typing 'python program_name.py' rather than just 'program_name' works as before, with the output appearing in the command window as expected. what configuration settings could have been present with 3.4.0 and missing with 3.6.4 that would explain those discrepancies? Thank you.
Anyone knows how to open the Erlang shell from windows command line?
In official tutorial recommended to write "werl" to the command prompt but this command doesn't work.
P.S. I have installed erlang to my PC.
You have 2 simple ways to start an erlang shell on windows.
1) you can open a terminal directly into the folder that contains werl.exe you want. Use Shift + right click and choose "open terminal here". Then type "werl.exe"
2) you can go into that folder using "cd path", then type "werl.exe"
Also if you use werl.exe, a new window will open. If you want to stay with your windows terminal you should use erl.exe
werl uses the wxwidget library. Everything is installed automatically if you use the windows binary file.
If you have installed from source, then wxwidget must be installed separately.
It is possible to start the erlang shell in a dos window: start a command window with cmd, and start the erlang shell from this window using erl.
I guess that you already checked that werl exe is in the search path.
How do you execute a lua file in sublime text 3? I tried opening the console and typing build <filename>.lua. I also looked through the menu's for a build and run. Supposedly saving a file or hitting F7 is supposed to execute lua scripts, but that did not work either. I expected 'helo world' to print in the console upon save and all it said was the file was written.
contents of helo.lua:
print('helo world');
You can manually create a build configuration for Lua. However, I suggest that it is simpler to install a Lua package that includes one.
Install Package Control
Open the Command Palette (Ctrl-Shift-P on Windows or COMMAND + SHIFT + P on Mac)
Type something like "packins" to get the "Package Control: Install Package" item.
After a momentary pause a list of available packages will appear. Type "Lua" to filter to Lua packages.
My personal favorite is "Lua Dev". Select this package and Package Control will download and install the package for you.
From now on, if your have your syntax set to Lua for a file (Ctrl-Shift-P, "Set Syntax: Lua", or click in the bottom right corner of the window and choose Lua) then pressing F7 (aka Tools->Build) will evaluate the file using the Lua interpreter.
You may also need to install "Fix Mac Path". At the time of this writing this package was not found by Package Control. Alternatively, install "Fix Mac Path" by running the following command in terminal:
git clone https://github.com/int3h/SublimeFixMacPath.git ~/Library/Application\ Support/Sublime\ Text\ 3/Packages/FixMacPath
Go to Tools > Build System > New Build System.
Paste this code
{
"cmd": ["lua", "$file"],
"file_regex": "^lua: (...*?):([0-9]*):?([0-9]*)",
"selector": "source.lua"
}
Save it as lua.sublime-build
To run a lua program press ctrl+B.
PS: Ensure that lua executable is in you $PATH
I am starting out Erlang in Win 7 64 bit box and I was able to use Erlang IDE just fine and since I am used to Eclipse I wanted to use Erlide with Eclipse. I am following running project document on erlide I was able to follow along. (Except step 41, Where it is talking about adding something to 'Main tab' and in my case it shows as 'Erlang', but options they are same) When I run the 'new configuration' on the HelloWorld example it runs and stuck at 57%.
I did install Erlang on my PC and installed it in a directory without space and it does shows up on my installed runtime in Eclipse.
When I run I do not see 'Eclipse IDE' like I saw when I was running Scala IDE in eclipse.
I did enter a dummy cookie name just in case if that is the problem
I tried running 'erl -name foo' to make sure node is able to run and it did.
Is there anything I need to check?
Thanks
Try first this:
* delete the configuration you created
* open a file in your project, right-click in it and choose Run as -> Erlang application
This will create a configuration that should work. You should see a console opening, where you can interact with the Erlang node.
If that is not happening, please go to window->preferences->erlang->report problem and create a report. Attach it to an issue at https://github.com/erlide/erlide/issues or send it to erlide_bugs#lists.sourceforge.net
I have the same problem on Win 7 - 64bit.
Problem: After some very first times build and run successfully, then eclipse couldnt run anymore. Restart Eclipse won't help.
Solution: Restarting the computer, and plz remember to Build Project before running it.