Notification icon missing on Apple Watch in iOS 11 - ios

Notifications coming from our app in iOS 11 are missing the app's icon when they appear on the Apple Watch.
We have the iPhone Notification iOS 7-11 icons in our AppIcon asset, as well as iPad Notifications iOS 7-11, and all of the pertinent spotlight, settings, and app icons for various devices for iOS 7-11.
Any ideas as to what we might be missing? This was working fine in iOS 10 and it stopped working in iOS 11.

As #Skyborg pointed out, this appears to be a watchOS bug and is fixed in watchOS 4.1.

Go to AppIcon asset, on the right side, you'll probably see:
Change it, say, to watchOS 2.0 and Later. And you will see that asset is now extended with icons for Apple Watch:

Upload with Application loader in the latest 8 Version of Xcode did the Trick for me. Apple Watch Icons are now on the watch again.

It should be fixed in iOS 11.1 according to apple
Other improvements and fixes
Fixes an issue where app icons were not appearing in notifications on
Apple Watch
iOS11.1 changelog: https://support.apple.com/en-gb/HT208067

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Should we run iPhone application in xcode 5 with ios simulator 7?

I have generated a build in Xcode 4.6 and tested it in iPhone 5 device with iOS 7.4 and its working fine and I was not getting any issues such as status bar missing, UIButton background missing etc. But if I run the same code in Xcode 5 with iOS simulator7 then I was getting issues such as status bar missed, background of UIButton missed and I couldn't able to change the table view back ground color. So finally should I run my code in Xcode 5 with iOS simulator 7 and fix all the issues? OR can I directly push this app in to App Store with out checking it in Xcode 5. Please help me. Thanks in advance.
In Xcode 4.6 the base SDK is for iOS6. So if you build an application on Xcode 4.6 it will run iOS 7 but it will not be able to use the API's provided by Apple for iOS7. It will a iOS6 app running on iOS7 like many other apps do.
In Xcode 5.0 the base SDK is for iOS7. This means that you can use the latest APIs provided for iOS7. You are getting these errors when building in Xcode 5.0 because those APIs might not be supported in the new iOS7 SDK.
What I mean to say is that if you want your app to be a native iOS7 app then you need to build it on Xcode 5. Building on Xcode 5 will allow your app to feel like an iOS7 app. Though you will face a lot of errors as a lot of iOS6 APIs have been deprecated in iOS7.
If you want to support both iOS6 and iOS7 I suggest you build it on Xcode 5. Again you will have to keep in mind that some iOS7 API's are not available for iOS6 therefore you will have to keep a check on that.
To get a better idea I suppose you should have a look at this document.
iOS7 transition guide
Thank You.
You should definitely build and test in Xcode 5, why run the risk of shipping a bad product? For me you must properly test this in Xcode 5, on all deployment intended devices and the simulator.
Follow the iOS 7 UI Transition Guide to fix all the issues you have in XCode 5 and then submit the app to the store.

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