Adding badge icon to iOS 10 on Xcode 8.3 - ios

Here is my AppDelegate (made from a developer in Xcode 8.3, iOS10), it is working perfectly to send notifications, but I would like to add a badge to my iPhone dashboard.
I tried to add application.applicationBadgeNumber = XX but the XX never updates, it stays on XX no matter if there are 5 new notifications or none (which should delete the badge at this point).
How can I make badge icon flows correctly to show if there is a new notification or not in the app?
import UIKit
import Firebase
import IQKeyboardManagerSwift
import UserNotifications
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
// UINavigationBar.appearance().barTintColor = UIColor.black
UINavigationBar.appearance().tintColor = UIColor(red:0.00, green:0.81, blue:1.00, alpha:1.0)
UINavigationBar.appearance().titleTextAttributes = [NSForegroundColorAttributeName:UIColor(red:0.00, green:0.81, blue:1.00, alpha:1.0)]//[NSForegroundColorAttributeName:UIColor.white]
/*
let navBackgroundImage:UIImage! = UIImage(named: "background.png")
UINavigationBar.appearance().setBackgroundImage(navBackgroundImage, for: .default)
UINavigationBar.appearance().tintColor = UIColor.black
*/
UITabBar.appearance().tintColor = UIColor(red:0.00, green:0.81, blue:1.00, alpha:1.0)
UITabBar.appearance().barTintColor = UIColor(red:0.98, green:0.98, blue:0.98, alpha:1.0)
FIRApp.configure()
IQKeyboardManager.sharedManager().enable = true
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
NotificationCenter.default.addObserver(self,
selector: #selector(self.tokenRefreshNotification),
name: .firInstanceIDTokenRefresh,
object: nil)
let storyboard = self.grabStoryboard()
// display storyboard
self.window!.rootViewController! = storyboard.instantiateInitialViewController()!
self.window!.makeKeyAndVisible()
return true
}
func grabStoryboard() -> UIStoryboard {
// determine screen size
let screenHeight = UIScreen.main.bounds.size.height
print ("screen : \(screenHeight)")
var storyboard: UIStoryboard?
switch screenHeight {
// iPhone 4s
case 480:
print("ici iphone4")
storyboard = UIStoryboard(name: "iphone4", bundle: nil)
// iPhone 5s
default:
// it's an iPad
print("ici default")
storyboard = UIStoryboard(name: "Main", bundle: nil)
}
return storyboard!
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
FIRMessaging.messaging().disconnect()
print("Disconnected from FCM.")
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
connectToFcm()
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
// FIRInstanceID.instanceID().setAPNSToken(deviceToken, type: .un)
// FIRInstanceID.instanceID().setAPNSToken(deviceToken, type: .unknown)
let chars = (deviceToken as NSData).bytes.bindMemory(to: CChar.self, capacity: deviceToken.count)
var token = ""
for i in 0..<deviceToken.count {
token += String(format: "%02.2hhx", arguments: [chars[i]])
}
FIRInstanceID.instanceID().setAPNSToken(deviceToken, type: FIRInstanceIDAPNSTokenType.unknown)
print("Device Token = ", token)
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Did Fail to Register for Remote Notifications")
print("\(error), \(error.localizedDescription)")
}
func tokenRefreshNotification(_ notification: Notification) {
if let refreshedToken = FIRInstanceID.instanceID().token() {
// constantsApp.user.deviceToken = refreshedToken
print("InstanceID token: \(refreshedToken)")
}
// Connect to FCM since connection may have failed when attempted before having a token.
connectToFcm()
}
func connectToFcm() {
FIRMessaging.messaging().connect { (error) in
if (error != nil) {
print("Unable to connect with FCM. \(error ?? "" as! Error)")
} else {
print("Connected to FCM.")
}
}
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
// [START receive_message]
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
// Print full message.
print(userInfo)
completionHandler(UIBackgroundFetchResult.newData)
}
// [END receive_message]
}
#available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// Print message ID.
print("Message ID: \(userInfo["gcm.message_id"]!)")
// Print full message.
print("%#", userInfo)
}
#available(iOS 10, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
print("Userinfo \(response.notification.request.content.userInfo)")
// print("Userinfo \(response.notification.request.content.userInfo)")
}
}
extension AppDelegate : FIRMessagingDelegate {
// Receive data message on iOS 10 devices.
func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage) {
print("%#", remoteMessage.appData)
}
}

For iOS 10:
You need to implement UserNotifications into your AppDelegate.
import UserNotifications
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) { (granted, error) in
if error != nil {
//
}
}
return true
}
Then you can do:
let content = UNMutableNotificationContent()
content.badge = 10 // your badge count
For older iOS:
let badgeCount: Int = 123
let application = UIApplication.sharedApplication()
if #available(iOS 7.0, *) {
application.applicationIconBadgeNumber = badgeCount
}
if #available(iOS 8.0, *) {
application.registerUserNotificationSettings(UIUserNotificationSettings(forTypes: [.Badge], categories: nil))
application.applicationIconBadgeNumber = badgeCount
}
if #available(iOS 9.0, *) {
application.registerUserNotificationSettings(UIUserNotificationSettings(forTypes: [.Badge], categories: nil))
application.applicationIconBadgeNumber = badgeCount
}

Related

GCM Notification not register for token and not receiving notifications

This is my appdelegate where is my notification implementations goes on. Sometimes I register with token and token is received. But not receiving notifications. But some time there is no registration with token at all. This is my code below.
import UIKit
import UserNotifications
import RxSwift
//import Firebase
//import Messages
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
let gcmMessageIDKey = "gcm.message.shopflow.key"
var window: UIWindow?
let userdefaults = Foundation.UserDefaults.standard
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
// FirebaseApp.configure()
// [START set_messaging_delegate]
// Messaging.messaging().delegate = self
// [END set_messaging_delegate]
UNUserNotificationCenter.current().delegate = self
registerForPushNotifications()
checkReachability()
checkRegisterdUser()
// Check whether the app has opened from a notification or a normal launch
//crashing code
// let remoteNotif = launchOptions?[UIApplicationLaunchOptionsKey.remoteNotification] as? NSDictionary
// if remoteNotif != nil {
// let notifName = remoteNotif?["aps"] as! String
// print("Notification: \(notifName )")
// }else{
// print("Not remote")
// }
return true
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
checkReachability()
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
checkReachability()
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
checkReachability()
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
// check connectivity
func checkReachability(){
if ReachabilityHelper.shared.checkNetworkReachability(){
}else{
showNetworkAlert()
}
}
// show network alert
func showNetworkAlert(){
let alertController = UIAlertController(title: "Connection Error", message:"An active internet connection is needed to use this app.Please make sure you are connected and try again.", preferredStyle: .alert)
let okAction = UIAlertAction(title: NSLocalizedString("Retry", comment: ""), style: UIAlertActionStyle.default) {
UIAlertAction in
if ReachabilityHelper.shared.checkNetworkReachability(){
//print("Connected")
}else{
// print("Not connected")
self.showNetworkAlert()
}
}
alertController.addAction(okAction)
window!.rootViewController?.present(alertController, animated: true, completion: nil)
}
func checkRegisterdUser(){
// let storyBoard = UIStoryboard(name: storyboardIdentifier., bundle: <#T##Bundle?#>)
if UserDefaults.standard.bool(forKey: Key.loginStatus){
let vc = UIStoryboard(name: storyboardIdentifier.home.rawValue, bundle: nil).instantiateViewController(withIdentifier: viewControllerIdentifiers.tabBar.rawValue) as! UITabBarController
Constants.AppObjects.appDelegate.window?.rootViewController = vc
// self.present(vc, animated: true, completion: nil)
}
}
func registerForPushNotifications() {
// if #available(iOS 10.0, *) {
// // For iOS 10 display notification (sent via APNS)
// UNUserNotificationCenter.current().delegate = self
//
// let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
// UNUserNotificationCenter.current().requestAuthorization(
// options: authOptions,
// completionHandler: {_, _ in })
// } else {
// let settings: UIUserNotificationSettings =
// UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
// UIApplication.shared.registerUserNotificationSettings(settings)
// }
//
// UIApplication.shared.registerForRemoteNotifications()
UNUserNotificationCenter.current().requestAuthorization(options: [.alert, .sound, .badge]) {
(granted, error) in
print("Permission granted: \(granted)")
guard granted else { return }
self.getNotificationSettings()
}
}
func getNotificationSettings() {
UNUserNotificationCenter.current().getNotificationSettings { (settings) in
print("Notification settings: \(settings)")
guard settings.authorizationStatus == .authorized else { return }
DispatchQueue.main.async(execute: {
UIApplication.shared.registerForRemoteNotifications()
})
}
}
// private func application(_ application: UIApplication, didRegister notificationSettings: UNNotificationSettings) {
//// if notificationSettings. != UIUserNotificationType() {
// application.registerForRemoteNotifications()
//// }
// }
// This function is added here only for debugging purposes, and can be removed if swizzling is enabled.
// If swizzling is disabled then this function must be implemented so that the APNs token can be paired to
// the FCM registration token.
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: NSError) {
userdefaults.set("NA", forKey: "DEVICE_TOKEN")
userdefaults.synchronize()
print("Registration failed!")
}
func application(_ application: UIApplication,
didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
// With swizzling disabled you must set the APNs token here.
// Messaging.messaging().apnsToken = deviceToken
let tokenParts = deviceToken.map { data -> String in
return String(format: "%02.2hhx", data)
}
let token = tokenParts.joined()
print("Device Token: \(token)")
userdefaults.set(token, forKey:"DEVICE_TOKEN")
userdefaults.synchronize()
_ = HomeViewModel().deviceToken().subscribe(onNext:{ message in
if message == response.success.rawValue{
//print("Signup done")
print("new Device Token device registation")
}else if message != ""{
print("shopErrors:fail Device Token device registation")
//print(alertMessage)
}
}).disposed(by: DisposeBag())
}
// func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
//
// if let remoteNotification = launchOptions?[UIApplicationLaunchOptionsKey.remoteNotification] as! [NSObject : AnyObject]? {
//
// }
// }
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler(UIBackgroundFetchResult.newData)
}
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
// Let FCM know about the message for analytics etc.
// Messaging.messaging().appDidReceiveMessage(userInfo)
// handle your message
}
}
#available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
// Change this to your preferred presentation option
completionHandler([.alert, .sound, .badge])
}
func userNotificationCenter(_ center: UNUserNotificationCenter,
didReceive response: UNNotificationResponse,
withCompletionHandler completionHandler: #escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler()
}
func registerForPushNitfication(){
registerForPushNotifications()
}
}
//extension AppDelegate: MessagingDelegate{
// func messaging(_ messaging: Messaging, didReceiveRegistrationToken fcmToken: String) {
// let dataDic: [String: String] = ["token": fcmToken]
// NotificationCenter.default.post(name: Notification.Name("FCMToken"), object: nil, userInfo: dataDic)
//
// userdefaults.set(dataDic["token"], forKey:"DEVICE_TOKEN")
// userdefaults.synchronize()
//
// _ = HomeViewModel().deviceToken().subscribe(onNext:{ message in
//
// if message == response.success.rawValue{
// //print("Signup done")
// print("shopErrors:new Device Token device registation")
// }else if message != ""{
// print("shopErrors:fail Device Token device registation")
// //print(alertMessage)
// }
//
// }).disposed(by: DisposeBag())
// }
//
//}
I register for APNs and enable push notifications and also background notification fetch capability. But I couldn't resolve this. Anyone can find an answer?

Push notification receiving, but not showing up in the device ios

I am working on an app in which I'm using FCM to send a push notification. I have followed the necessary steps to configure the push notification, i.e generating the certificate to adding entitlements and switch on remote notification in background mode, also uploaded the .p12 certificates with correct password in firebase console. The code I'm using for this is
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, MessagingDelegate {
let gcmMessageIDKey = "gcm.message_id"
/// This method will be called whenever FCM receives a new, default FCM token for your
/// Firebase project's Sender ID.
/// You can send this token to your application server to send notifications to this device.
func messaging(_ messaging: Messaging, didRefreshRegistrationToken fcmToken: String)
{
debugPrint("--->messaging:\(messaging)")
debugPrint("--->didRefreshRegistrationToken:\(fcmToken)")
}
#available(iOS 10.0, *)
public func messaging(_ messaging: Messaging, didReceive remoteMessage: MessagingRemoteMessage)
{
debugPrint("--->messaging:\(messaging)")
debugPrint("--->didReceive Remote Message:\(remoteMessage.appData)")
let action_url = remoteMessage.appData["action_url"]! as! String
if let remoteDiscussion = action_url.slice(from: "https://xxxxxxxx.in/d/", to: "-"){
discussion = remoteDiscussion
window?.rootViewController = UIStoryboard(name: "Main", bundle: nil).instantiateViewController(withIdentifier: "notificationDetailedItemNavigation") as! UINavigationController
}
}
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions:
[UIApplicationLaunchOptionsKey: Any]?) -> Bool {
debugPrint("###> 1 AppDelegate DidFinishLaunchingWithOptions")
self.initializeFCM(application)
if let token = InstanceID.instanceID().token(){
debugPrint("GCM TOKEN = \(String(describing: token))")
}
return true
}
func applicationDidEnterBackground(_ application: UIApplication) {
//FIRMessaging.messaging().disconnect()
debugPrint("###> 1.2 AppDelegate DidEnterBackground")
// self.doServiceTry()
}
func applicationDidBecomeActive(_ application: UIApplication) {
// connectToFcm()
application.applicationIconBadgeNumber = 0
debugPrint("###> 1.3 AppDelegate DidBecomeActive")
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error)
{
debugPrint("didFailToRegisterForRemoteNotificationsWithError: \(error)")
}
func application(received remoteMessage: MessagingRemoteMessage)
{
debugPrint("remoteMessage:\(remoteMessage.appData)")
}
func initializeFCM(_ application: UIApplication)
{
print("initializeFCM")
//-------------------------------------------------------------------------//
if #available(iOS 10.0, *) // enable new way for notifications on iOS 10
{
let center = UNUserNotificationCenter.current()
center.delegate = self
center.requestAuthorization(options: [.badge, .alert , .sound]) { (accepted, error) in
if !accepted
{
print("Notification access denied.")
}
else
{
print("Notification access accepted.")
DispatchQueue.main.async {
UIApplication.shared.registerForRemoteNotifications()
Messaging.messaging().subscribe(toTopic: "/topics/Men")
}
}
}
}
else
{
let type: UIUserNotificationType = [UIUserNotificationType.badge, UIUserNotificationType.alert, UIUserNotificationType.sound];
let setting = UIUserNotificationSettings(types: type, categories: nil);
UIApplication.shared.registerUserNotificationSettings(setting);
UIApplication.shared.registerForRemoteNotifications();
}
FirebaseApp.configure()
Messaging.messaging().delegate = self
Messaging.messaging().shouldEstablishDirectChannel = true
NotificationCenter.default.addObserver(self, selector: #selector(self.tokenRefreshNotificaiton), name: NSNotification.Name.InstanceIDTokenRefresh, object: nil)
}
func tokenRefreshNotificaiton(_ notification: Foundation.Notification)
{
if let refreshedToken = InstanceID.instanceID().token()
{
debugPrint("InstanceID token: \(refreshedToken)")
}
// connectToFcm()
}
// func application(_ application: UIApplication, didRegister notificationSettings: UIUserNotificationSettings)
// {
// debugPrint("didRegister notificationSettings")
// if (notificationSettings.types == .alert || notificationSettings.types == .badge || notificationSettings.types == .sound)
// {
// application.registerForRemoteNotifications()
// }
// }
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
if application.applicationState == .active {
if let aps = userInfo["data"] as? NSDictionary {
if let action_url = aps["action_url"] as? String {
// let alert = UIAlertController(title: "Notification", message: alertMessage, preferredStyle: UIAlertControllerStyle.alert)
// let action = UIAlertAction(title: "Ok", style: .default, handler: nil)
// alert.addAction(action)
// self.window?.rootViewController?.present(alert, animated: true, completion: nil)
print(action_url)
}
}
}
completionHandler(.newData)
}
func application(application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData)
{
debugPrint("didRegisterForRemoteNotificationsWithDeviceToken: NSDATA")
let token = String(format: "%#", deviceToken as CVarArg)
debugPrint("*** deviceToken: \(token)")
Messaging.messaging().apnsToken = deviceToken as Data
debugPrint("Firebase Token:",InstanceID.instanceID().token() as Any)
Messaging.messaging().subscribe(toTopic: "/topics/Men")
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data)
{
debugPrint("didRegisterForRemoteNotificationsWithDeviceToken: DATA")
let token = String(format: "%#", deviceToken as CVarArg)
debugPrint("*** deviceToken: \(token)")
// #if RELEASE_VERSION
// FIRInstanceID.instanceID().setAPNSToken(deviceToken as Data, type:FIRInstanceIDAPNSTokenType.prod)
// #else
// InstanceID.instanceID().setAPNSToken(deviceToken as Data, type:InstanceIDAPNSTokenType.sandbox)
// #endif
Messaging.messaging().apnsToken = deviceToken
debugPrint("Firebase Token:",InstanceID.instanceID().token() as Any)
}
//-------------------------------------------------------------------------//
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data notification
// Print message ID.
Messaging.messaging().appDidReceiveMessage(userInfo)
if let messageID = userInfo["gcm.message_id"] {
debugPrint("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
}
func application(_ application: UIApplication, shouldSaveApplicationState coder: NSCoder) -> Bool {
return true
}
func application(_ application: UIApplication, shouldRestoreApplicationState coder: NSCoder) -> Bool {
return true
}
//------------------------------------------------------------------
}
// [START ios_10_message_handling]
#available(iOS 10, *)
extension AppDelegate {
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// With swizzling disabled you must let Messaging know about the message, for Analytics
// Messaging.messaging().appDidReceiveMessage(userInfo)
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
// Change this to your preferred presentation option
completionHandler([.alert, .badge, .sound])
}
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler()
}
}
On did receive method I've implemented printing the received message and instantiating a viewController which is working fine and whenever I'm sending a notification from postman if the app is running, it is opening up the targeted view controller, but notification is not coming.
I've checked many solutions in StackOverflow but can't figure out the problem. I'm stuck here for like 2 weeks, can anyone please help.
For iOS10 and Above
Use UNUserNotificationCenterDelegate
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
completionHandler([.alert, .badge, .sound])
let userInfo:NSDictionary = notification.request.content.userInfo as NSDictionary
print(userInfo)
let dict:NSDictionary = userInfo["aps"] as! NSDictionary
let data:NSDictionary = dict["alert"] as! NSDictionary
RNNotificationView.show(withImage: UIImage(named: "image_Logo_Small"),
title: data["title"] as? String,
message: data["message"] as? String,
duration: 2,
onTap: {
print("Did tap notification")
})
}
This is code shows both native and RNNotifcation usage, i have kept in one code so you can use when it is needed(ios9/ios10).
You will need to change the aspect that needs to be displayed according to your payload.
For below iOS10
The default Push Notification will not be shown when your App is in the foreground.
Push Notification gets displayed when your App is closed or is in Background. For Push to be shown when an app is in the background, you must select "Remote Notification" in "Background Mode".
Now to resolve your concern,
You can create a view identical to push notification,
Display
content of notification in it.
Animate your view same like push
notification, you can also keep action when notification tapped.
If you are looking for Third Party Library then I will recommend: https://github.com/souzainf3/RNNotificationView

iOS Firebase messaging not receiving

I've been breaking my head on this today and yesterday, for some reason my iOS application is not receiving any firebase notifications. For as far as I know I have done everything as it should be.
I have checked the certifications in my Apple developer account and everything is set up correctly (see screenshots).
I am testing on a physical device
Firebase is set up properly and the logs show it connected to firebase correctly
I have enabled push notifications, background fetch and remote notifications in the capabilities tab of the project
I have added my APN key from my Apple console to Firebase
When sending a notification through the Firebase console to a topic or to all iOS apps nothing happens. I have the same app running on android smoothly which is receiving all notifications when targeted.
AppDelegate.swift
//
// AppDelegate.swift
// CoyoteBreda
//
// Created by Milan van Dijck on 28/02/2017.
// Copyright © 2017 Miscoria web development. All rights reserved.
//
import UIKit
import GoogleMaps
import Firebase
import FirebaseMessaging
import UserNotifications
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
GMSServices.provideAPIKey("AIzaSyB2JNmY2D6q7lYKmJmyeeDXdk-ILEM4q1Q")
UIApplication.shared.setMinimumBackgroundFetchInterval(UIApplicationBackgroundFetchIntervalMinimum)
//Initialize firebase
//FIRApp.configure()
do {
Network.reachability = try Reachability(hostname: "www.google.com")
do {
try Network.reachability?.start()
} catch let error as Network.Error {
print(error)
} catch {
print(error)
}
} catch {
print(error)
}
// Add observer for InstanceID token refresh callback.
NotificationCenter.default.addObserver(self, selector: #selector(self.tokenRefreshNotification),
name: NSNotification.Name.firInstanceIDTokenRefresh, object: nil)
return true
}
func application(_ application: UIApplication, willFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey : Any]? = nil) -> Bool {
// -----------------------
// FIREBASE MESSAGING
// -----------------------
FIRApp.configure()
application.registerForRemoteNotifications()
requestNotificationAuthorization(application: application)
if let userInfo = launchOptions?[UIApplicationLaunchOptionsKey.remoteNotification] {
NSLog("[RemoteNotification] applicationState: \(applicationStateString) didFinishLaunchingWithOptions for iOS9: \(userInfo)")
//TODO: Handle background notification
}
application.registerForRemoteNotifications()
return true;
}
func tokenRefreshNotification(notification: NSNotification)
{
if let refreshedToken = FIRInstanceID.instanceID().token()
{
print("InstanceID token: \(refreshedToken)")
}
// Connect to FCM since connection may have failed when attempted before having a token.
connectToFcm()
}
func application(application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: NSData)
{
FIRInstanceID.instanceID().setAPNSToken(deviceToken as Data, type: FIRInstanceIDAPNSTokenType.sandbox)
FIRInstanceID.instanceID().setAPNSToken(deviceToken as Data, type: FIRInstanceIDAPNSTokenType.prod)
}
func connectToFcm()
{
FIRMessaging.messaging().connect { (error) in
if (error != nil)
{
print("[Unable to connect with FCM. \(String(describing: error))]")
}
else
{
print("[Connected to FCM.]")
}
}
}
var applicationStateString: String {
if UIApplication.shared.applicationState == .active {
return "active"
} else if UIApplication.shared.applicationState == .background {
return "background"
}else {
return "inactive"
}
}
func requestNotificationAuthorization(application: UIApplication) {
if #available(iOS 10.0, *) {
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(options: authOptions, completionHandler: {_, _ in })
} else {
let settings: UIUserNotificationSettings = UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
print("[REGISTERING FOR TOPICS]")
FIRMessaging.messaging().subscribe(toTopic: "/topics/activiteit")
FIRMessaging.messaging().subscribe(toTopic: "/topics/message")
}
func application(_ application: UIApplication, performFetchWithCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
// Update the database
DatabaseUpdater.performUpdate(performFetchWithCompletionHandler: completionHandler)
// TODO: update views
//completionHandler(.newData)
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
connectToFcm()
DatabaseUpdater.performUpdate(performFetchWithCompletionHandler: {(result: UIBackgroundFetchResult) -> Void in
NSLog("Done updating!")
})
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
}
#available(iOS 10, *)
extension AppDelegate : FIRMessagingDelegate {
// Receive data message on iOS 10 devices.
func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage) {
print("%#", remoteMessage.appData)
}
}
extension AppDelegate : UNUserNotificationCenterDelegate {
// iOS10+, called when presenting notification in foreground
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
NSLog("[UserNotificationCenter] applicationState: \(applicationStateString) willPresentNotification: \(userInfo)")
//TODO: Handle foreground notification
completionHandler([.alert])
}
// iOS10+, called when received response (default open, dismiss or custom action) for a notification
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
NSLog("[UserNotificationCenter] applicationState: \(applicationStateString) didReceiveResponse: \(userInfo)")
//TODO: Handle background notification
completionHandler()
}
}
Application output:
Apple certificates:
Any help would be much appreciated.
try this
import UIKit
import Firebase
import FirebaseMessaging
import UserNotifications
#UIApplicationMain
class AppDelegate: UIResponder,UIApplicationDelegate,UNUserNotificationCenterDelegate{
var window: UIWindow?
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
//create the notificationCenter
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
// For iOS 10 data message (sent via FCM)
//FIRMessaging.messaging().remoteMessageDelegate = self
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
FirebaseApp.configure()
return true
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
var token = ""
for i in 0..<deviceToken.count {
token = token + String(format: "%02.2hhx", arguments: [deviceToken[i]])
}
print("Registration succeeded! Token: ", token)
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Registration failed!")
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
// Firebase notification received
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (_ options: UNNotificationPresentationOptions) -> Void) {
// custom code to handle push while app is in the foreground
print("Handle push from foreground\(notification.request.content.userInfo)")
// let dict = notification.request.content.userInfo["aps"] as! NSDictionary
// print(dict)
// let d : [String : Any] = dict["alert"] as! [String : Any]
// let body : String = d["body"] as! String
// let title : String = d["title"] as! String
//
// print("Title:\(title) + body:\(body)")
//
//
//
// self.showAlertAppDelegate(title: title,message:body,buttonTitle:"ok",window:self.window!)
completionHandler(.alert)
}
#available(iOS 10.0, *)
func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Void) {
// if you set a member variable in didReceiveRemoteNotification, you will know if this is from closed or background
if response.actionIdentifier == "goToApp"{
let storyBoard : UIStoryboard = UIStoryboard(name: "Main", bundle:nil)
let nextViewController = storyBoard.instantiateViewController(withIdentifier: "SecondViewController") as! SecondViewController
let appDelegate = UIApplication.shared.delegate as! AppDelegate
appDelegate.window?.rootViewController = nextViewController
}else if response.actionIdentifier == "cancel" {
print("close")
}else {
}
print("Handle push from background or closed\(response.notification.request.content.userInfo)")
}
func showAlertAppDelegate(title: String,message : String,buttonTitle: String,window: UIWindow){
let alert = UIAlertController(title: title, message: message, preferredStyle: UIAlertControllerStyle.alert)
alert.addAction(UIAlertAction(title: buttonTitle, style: UIAlertActionStyle.default, handler: nil))
window.rootViewController?.present(alert, animated: false, completion: nil)
}
// Firebase ended here
}
As you say that you are receiving notification in Android and having issue with iOS, then there is possibility that this issue comes because of Payload format. I also met with this issue earlier.
Please make sure that your Payload format must be like below.
{
"aps" : {
"alert" : {
"body" : "great match!",
"title" : "Portugal vs. Denmark",
},
"badge" : 1,
},
"customKey" : "customValue"
}
And if your app running on ios 10 or later, then make sure you set delegate.
For more information, see here

Firebase push notifications swift 3

So I'm trying to implement push notifications to my app using Firebase, the problem is that the push comes and I receive this message :
[AnyHashable("id_entity"): 18, AnyHashable("icon"): , AnyHashable("click_action"): offer, AnyHashable("body"): test by almotech, AnyHashable("from"): 1054934643579, AnyHashable("title"): Test Push Notification, AnyHashable("subject"): offer]
But it does not come on the iPhone, nothing shows up not on background neither on foreground, nothing at all. Any help?
Below is the code I've used:
var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
//UITabBar.appearance().tintColor = myGreenColor
UINavigationBar.appearance().barTintColor = myGreenColor
UINavigationBar.appearance().tintColor = UIColor.white
UINavigationBar.appearance().titleTextAttributes = [NSForegroundColorAttributeName : UIColor.white]
UIApplication.shared.statusBarStyle = .lightContent
//UP Screen when keyboard appear.
IQKeyboardManager.sharedManager().enable = true
// Override point for customization after application launch.
//MARK:-Push Notifications
if #available(iOS 10.0, *) {
let authOptions : UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_,_ in })
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
// For iOS 10 data message (sent via FCM)
FIRMessaging.messaging().remoteMessageDelegate = self
//application.registerForRemoteNotifications()
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
//application.registerForRemoteNotifications()
}
application.registerForRemoteNotifications()
// [END register_for_notifications]
FIRApp.configure()
// [START add_token_refresh_observer]
// Add observer for InstanceID token refresh callback.
NotificationCenter.default.addObserver(self,
selector: #selector(self.tokenRefreshNotification),
name: .firInstanceIDTokenRefresh,
object: nil)
// [END add_token_refresh_observer]
return true
}
// [START receive_message]
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler(UIBackgroundFetchResult.newData)
}
// [END receive_message]
// [START refresh_token]
func tokenRefreshNotification(_ notification: Notification) {
if let refreshedToken = FIRInstanceID.instanceID().token() {
Persistence.setMobileUuid(refreshedToken)
print("InstanceID token: \(refreshedToken)")
}
// Connect to FCM since connection may have failed when attempted before having a token.
connectToFcm()
}
// [END refresh_token]
// [START connect_to_fcm]
func connectToFcm() {
// Won't connect since there is no token
guard FIRInstanceID.instanceID().token() != nil else {
return
}
// Disconnect previous FCM connection if it exists.
FIRMessaging.messaging().disconnect()
FIRMessaging.messaging().connect { (error) in
if error != nil {
print("Unable to connect with FCM. \(error?.localizedDescription ?? "")")
} else {
print("Connected to FCM.")
}
}
}
// [END connect_to_fcm]
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Unable to register for remote notifications: \(error.localizedDescription)")
}
func applicationWillResignActive(_ application: UIApplication) {
// Sent when the application is about to move from active to inactive state. This can occur for certain types of temporary interruptions (such as an incoming phone call or SMS message) or when the user quits the application and it begins the transition to the background state.
// Use this method to pause ongoing tasks, disable timers, and invalidate graphics rendering callbacks. Games should use this method to pause the game.
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
FIRMessaging.messaging().disconnect()
print("Disconnected from FCM.")
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the active state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
connectToFcm()
refresh_Token()
}
func applicationWillTerminate(_ application: UIApplication) {
// Called when the application is about to terminate. Save data if appropriate. See also applicationDidEnterBackground:.
}
// Refresh User Token
func refresh_Token(){
if let rememberToken = Persistence.getRemember_token(), rememberToken != "" {
ApiManager().Remember_Me(remember_token: rememberToken){ (success) -> () in
if success {
print("Rifreskimi i token u be me sukses")
}
}
}
}
}
// [START ios_10_message_handling]
#available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
internal func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
// Change this to your preferred presentation option
completionHandler([])
}
func userNotificationCenter(_ center: UNUserNotificationCenter,
didReceive response: UNNotificationResponse,
withCompletionHandler completionHandler: #escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler()
}
}
// [END ios_10_message_handling]
// [START ios_10_data_message_handling]
extension AppDelegate : FIRMessagingDelegate {
// Receive data message on iOS 10 devices while app is in the foreground.
func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage) {
print(remoteMessage.appData)
}
}
// [END ios_10_data_message_handling]
try replacing your app delegate with this , works for me
import UIKit
import UserNotifications
import Firebase
import FirebaseInstanceID
import FirebaseMessaging
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"
let spm = SharedPref()
func application(_ application: UIApplication,
didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Register for remote notifications. This shows a permission dialog on first run, to
// show the dialog at a more appropriate time move this registration accordingly.
// [START register_for_notifications]
if #available(iOS 10.0, *) {
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
// For iOS 10 data message (sent via FCM)
FIRMessaging.messaging().remoteMessageDelegate = self
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
}
application.registerForRemoteNotifications()
// [END register_for_notifications]
FIRApp.configure()
// [START add_token_refresh_observer]
// Add observer for InstanceID token refresh callback.
NotificationCenter.default.addObserver(self,
selector: #selector(self.tokenRefreshNotification),
name: .firInstanceIDTokenRefresh,
object: nil)
// [END add_token_refresh_observer]
return true
}
// [START receive_message]
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print("ccc\(userInfo)")
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print("ddd\(userInfo)")
completionHandler(UIBackgroundFetchResult.newData)
}
// [END receive_message]
// [START refresh_token]
func tokenRefreshNotification(_ notification: Notification) {
if let refreshedToken = FIRInstanceID.instanceID().token() {
print("InstanceID token: \(refreshedToken)")
spm.setFcmToken(password: refreshedToken)
}
// Connect to FCM since connection may have failed when attempted before having a token.
connectToFcm()
}
// [END refresh_token]
// [START connect_to_fcm]
func connectToFcm() {
// Won't connect since there is no token
guard FIRInstanceID.instanceID().token() != nil else {
return;
}
// Disconnect previous FCM connection if it exists.
FIRMessaging.messaging().disconnect()
FIRMessaging.messaging().connect { (error) in
if error != nil {
print("Unable to connect with FCM. \(error)")
} else {
print("Connected to FCM.")
}
}
}
// [END connect_to_fcm]
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Unable to register for remote notifications: \(error.localizedDescription)")
}
// This function is added here only for debugging purposes, and can be removed if swizzling is enabled.
// If swizzling is disabled then this function must be implemented so that the APNs token can be paired to
// the InstanceID token.
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
print("APNs token retrieved: \(deviceToken)")
// With swizzling disabled you must set the APNs token here.
// FIRInstanceID.instanceID().setAPNSToken(deviceToken, type: FIRInstanceIDAPNSTokenType.sandbox)
}
// [START connect_on_active]
func applicationDidBecomeActive(_ application: UIApplication) {
connectToFcm()
}
// [END connect_on_active]
// [START disconnect_from_fcm]
func applicationDidEnterBackground(_ application: UIApplication) {
FIRMessaging.messaging().disconnect()
print("Disconnected from FCM.")
}
// [END disconnect_from_fcm]
}
// [START ios_10_message_handling]
#available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print("aaa\(userInfo)")
// Change this to your preferred presentation option
completionHandler([.alert, .badge, .sound])
}
//when we click on notificaiton
func userNotificationCenter(_ center: UNUserNotificationCenter,
didReceive response: UNNotificationResponse,
withCompletionHandler completionHandler: #escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print("bbb\(userInfo)")
//
//Code to be executed when you click notification
//
completionHandler()
}
}
// [END ios_10_message_handling]
// [START ios_10_data_message_handling]
extension AppDelegate : FIRMessagingDelegate {
// Receive data message on iOS 10 devices while app is in the foreground.
func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage) {
print(remoteMessage.appData)
}
}
I implemented code in Swift 4:
**
import UIKit
import Firebase
import FirebaseInstanceID
import FirebaseMessaging
import UserNotifications
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, UNUserNotificationCenterDelegate, MessagingDelegate {
var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
UINavigationBar.appearance().barTintColor = UIColor(red: 80.0/255.0, green: 151.0/255.0, blue: 199.0/255.0, alpha: 1.0)
UINavigationBar.appearance().tintColor = UIColor.white
UINavigationBar.appearance().titleTextAttributes = [NSAttributedStringKey.foregroundColor : UIColor.white]
// Override point for customization after application launch.
//MARK:-Push Notifications
if #available(iOS 10.0, *) {
let authOptions : UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_,_ in })
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
// For iOS 10 data message (sent via FCM)
Messaging.messaging().delegate = self
//application.registerForRemoteNotifications()
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
//application.registerForRemoteNotifications()
}
application.registerForRemoteNotifications()
// [END register_for_notifications]
FirebaseApp.configure()
return true
}
#objc func tokenRefreshNotification(_ notification: Notification) {
if let refreshedToken = InstanceID.instanceID().token() {
print("InstanceID token: \(refreshedToken)")
}
// Connect to FCM since connection may have failed when attempted before having a token.
ConnectToFCM()
}
func ConnectToFCM() {
Messaging.messaging().shouldEstablishDirectChannel = true
if let token = InstanceID.instanceID().token() {
// print("#########################################")
print("DCS: " + token)
//MARK: Save Device Token in UserDefaults
UserDefaults.standard.set(token, forKey: "deviceToken") //setObject
UserDefaults.standard.synchronize()
}
}
func messaging(_ messaging: Messaging, didRefreshRegistrationToken fcmToken: String) {
// print("#########################################")
//print("didRefreshRegistrationToken")
ConnectToFCM()
}
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
print("Recived: \(userInfo)")
completionHandler(.newData)
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
// print("#########################################")
// print("didRegisterForRemoteNotificationsWithDeviceToken")
Messaging.messaging().apnsToken = deviceToken
// print(Messaging.messaging().apnsToken ?? "No apnsToken")
// print(InstanceID.instanceID().token() ?? "No instanceID token")
}
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
// print("#########################################")
// print("didFailToRegisterForRemoteNotificationsWithError")
}
#available(iOS 10.0, *)
public func userNotificationCenter(_ center: UNUserNotificationCenter, willPresent notification: UNNotification, withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Swift.Void){
let userInfo = notification.request.content.userInfo
// Print message ID.
print("Message ID: \(userInfo["gcm.message_id"]!)")
// Print full message.
print("%#", userInfo)
}
#available(iOS 10.0, *)
public func userNotificationCenter(_ center: UNUserNotificationCenter, didReceive response: UNNotificationResponse, withCompletionHandler completionHandler: #escaping () -> Swift.Void){
let userInfo = response.notification.request.content.userInfo
// Print message ID.
print("Message ID: \(userInfo["gcm.message_id"]!)")
// Print full message.
print("%#", userInfo)
}
// [START receive_message]
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
//print(userInfo)
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
//print(userInfo)
completionHandler(UIBackgroundFetchResult.newData)
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
Messaging.messaging().shouldEstablishDirectChannel = false
//print("Disconnected from FCM.")
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
ConnectToFCM()
}**

iOS Push Notifications with Firebase

I have an issue, and can't figure out what is the problem. I have integrated Firebase in my app. Everything was OK until I updated to xCode 8.3 and Swift3.1.
I receive the notification in Foreground in the console from the FCM but when I enter in Background or even in Foreground
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void)
is never executed and I'm not able to handle the notification
This is what I am receiving from the FCM
[AnyHashable("from"): 1234456, AnyHashable("sender_name"): Driver, AnyHashable("type"): NEW_MESSAGE, AnyHashable("text"): text ;)]
In AppDelegate I have the following:
import UIKit
import CoreData
import FBSDKCoreKit
import FBSDKLoginKit
import UserNotifications
import Firebase
import FirebaseInstanceID
import FirebaseMessaging
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, CLLocationManagerDelegate {
var window: UIWindow?
let gcmMessageIDKey = "gcm.message_id"
var apiManagerFunc = ApiManager()
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
if #available(iOS 10.0, *) {
// For iOS 10 display notification (sent via APNS)
UNUserNotificationCenter.current().delegate = self
let authOptions: UNAuthorizationOptions = [.alert, .badge, .sound]
UNUserNotificationCenter.current().requestAuthorization(
options: authOptions,
completionHandler: {_, _ in })
// For iOS 10 data message (sent via FCM)
FIRMessaging.messaging().remoteMessageDelegate = self
} else {
let settings: UIUserNotificationSettings =
UIUserNotificationSettings(types: [.alert, .badge, .sound], categories: nil)
application.registerUserNotificationSettings(settings)
application.registerForRemoteNotifications()
}
application.registerForRemoteNotifications()
if let options: NSDictionary = launchOptions as NSDictionary? {
let remoteNotification = options[UIApplicationLaunchOptionsKey.remoteNotification]
if let notification = remoteNotification {
self.application(application, didReceiveRemoteNotification: notification as! [AnyHashable: Any], fetchCompletionHandler: { (result) in
})
}
}
// [START add_token_refresh_observer]
// Add observer for InstanceID token refresh callback.
NotificationCenter.default.addObserver(self,
selector: #selector(self.tokenRefreshNotification),
name: .firInstanceIDTokenRefresh,
object: nil)
// [END add_token_refresh_observer]
if let refreshedToken = FIRInstanceID.instanceID().token() {
print("InstanceID token: \(refreshedToken)")
connectToFcm()
}
return true
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
// If you are receiving a notification message while your app is in the background,
// this callback will not be fired till the user taps on the notification launching the application.
// TODO: Handle data of notification
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
}
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
// Let FCM know about the message for analytics etc.
FIRMessaging.messaging().appDidReceiveMessage(userInfo)
// handle your message
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any],
fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
if application.applicationState == .active {
let userInfoCheck = userInfo["type"] as! String
if userInfoCheck == "LOCATION_REQUEST" {
let valueCheck = UserDefaults.standard.value(forKey: "myLocationSwitchState") as! String
if valueCheck == "on" {
self.showAlertAppDelegate(title: "", message: userInfo["text"] as! String, buttonTitle: "Ok", window: self.window!)
self.updateLocationToServer()
print("Shown")
} else {
print(valueCheck)
}
} else {
self.showAlertAppDelegate(title: "New Message", message: userInfo["text"] as! String, buttonTitle: "Ok", window: self.window!)
}
} else {
let userInfoCheck = userInfo["type"] as! String
if userInfoCheck == "LOCATION_REQUEST" {
let valueCheck = UserDefaults.standard.value(forKey: "myLocationSwitchState") as! String
if valueCheck == "on" {
scheduleLocalNotification(message: userInfo["text"] as! String)
print("Shown")
self.updateLocationToServer()
} else {
print(valueCheck)
}
} else {
scheduleLocalNotification(message: userInfo["text"] as! String)
}
}
// Print full message.
print(userInfo)
completionHandler(UIBackgroundFetchResult.newData)
}
func showAlertAppDelegate(title : String,message : String,buttonTitle : String,window: UIWindow){
let alert = UIAlertController(title: title, message: message, preferredStyle: UIAlertControllerStyle.alert)
alert.addAction(UIAlertAction(title: buttonTitle, style: UIAlertActionStyle.default, handler: nil))
window.rootViewController?.present(alert, animated: true, completion: nil)
}
func scheduleLocalNotification(message: String) {
// create a corresponding local notification
let notification = UILocalNotification()
notification.alertBody = message
// play default sound
notification.soundName = UILocalNotificationDefaultSoundName
// assign a unique identifier to the notification so that we can retrieve it later
notification.userInfo = ["UUID": UUID().uuidString]
notification.category = "XXXXXXXXXXXXXXX"
UIApplication.shared.scheduleLocalNotification(notification)
}
func application(_ application: UIApplication, didReceive notification: UILocalNotification) {
print(notification)
}
// [START connect_to_fcm]
func connectToFcm() {
// Won't connect since there is no token
guard FIRInstanceID.instanceID().token() != nil else {
return
}
// Disconnect previous FCM connection if it exists.
FIRMessaging.messaging().disconnect()
FIRMessaging.messaging().connect { (error) in
if error != nil {
print("Unable to connect with FCM. \(String(describing: error))")
} else {
print("Connected to FCM.")
}
}
}
// [END connect_to_fcm]
// Successful registration and you have a token. Send the token to your provider, in this case the console for cut and paste.
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
FIRInstanceID.instanceID().setAPNSToken(deviceToken, type: FIRInstanceIDAPNSTokenType.sandbox)
print("Successful registration. Token is:")
print(tokenString(deviceToken))
}
// Failed registration. Explain why.
func application(_ application: UIApplication, didFailToRegisterForRemoteNotificationsWithError error: Error) {
print("Failed to register for remote notifications: \(error.localizedDescription)")
}
func application(_ application: UIApplication, open url: URL, sourceApplication: String?, annotation: Any) -> Bool {
return FBSDKApplicationDelegate.sharedInstance().application(application, open: url, sourceApplication: sourceApplication, annotation: annotation)
}
func applicationDidEnterBackground(_ application: UIApplication) {
// Use this method to release shared resources, save user data, invalidate timers, and store enough application state information to restore your application to its current state in case it is terminated later.
// If your application supports background execution, this method is called instead of applicationWillTerminate: when the user quits.
FIRMessaging.messaging().disconnect()
print("Disconnected from FCM.")
}
func applicationWillEnterForeground(_ application: UIApplication) {
// Called as part of the transition from the background to the inactive state; here you can undo many of the changes made on entering the background.
}
func applicationDidBecomeActive(_ application: UIApplication) {
// Restart any tasks that were paused (or not yet started) while the application was inactive. If the application was previously in the background, optionally refresh the user interface.
connectToFcm()
FBSDKAppEvents.activateApp()
FIRMessaging.messaging().connect { error in
print(error as Any)
}
}
#available(iOS 10, *)
extension AppDelegate : UNUserNotificationCenterDelegate {
// Receive displayed notifications for iOS 10 devices.
func userNotificationCenter(_ center: UNUserNotificationCenter,
willPresent notification: UNNotification,
withCompletionHandler completionHandler: #escaping (UNNotificationPresentationOptions) -> Void) {
let userInfo = notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
// Change this to your preferred presentation option
completionHandler(.badge)
}
func userNotificationCenter(_ center: UNUserNotificationCenter,
didReceive response: UNNotificationResponse,
withCompletionHandler completionHandler: #escaping () -> Void) {
let userInfo = response.notification.request.content.userInfo
// Print message ID.
if let messageID = userInfo[gcmMessageIDKey] {
print("Message ID: \(messageID)")
}
// Print full message.
print(userInfo)
completionHandler()
}
}
// [END ios_10_message_handling]
// [START ios_10_data_message_handling]
extension AppDelegate : FIRMessagingDelegate {
// Receive data message on iOS 10 devices while app is in the foreground.
func applicationReceivedRemoteMessage(_ remoteMessage: FIRMessagingRemoteMessage) {
print(remoteMessage.appData)
}
}
// [END ios_10_data_message_handling]
There is no error behind this. Its just that this method will not get called unless you tap on the notification.

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