how to subclass UITableView to use in other viewControllers - ios

I'm looking to create a subclass for a tableview that I would like to use throughout out all my app. My problem is when I set the fields variable the tableview is still empty. I'm assuming that the fields variable is not setting right when it is set in the new ViewController. Thank you for the help in advance.
MySubClass
import UIKit
import LGButton
class RquestTableViewController: UITableViewController {
var fields:[UIView]
override func viewDidLoad() {
super.viewDidLoad()
viewSetup()
}
func viewSetup(){
tableView.register(CustomFormCell.self, forCellReuseIdentifier: labelReuseCellIdentifier)
self.tableView.tableFooterView = UIView.init(frame: CGRect.zero)
}
}
//MARK: Delegate
extension RquestTableViewController {
override func numberOfSections(in tableView: UITableView) -> Int {
return fields.count
}
override func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: self.labelReuseCellIdentifier, for: indexPath) as! CustomFormCell
let itemView = fields[indexPath.row]
cell.viewPassed = itemView
cell.backgroundColor = .clear
if let _ = itemView as? UILabel {
cell.separatorInset = UIEdgeInsetsMake(0, cell.bounds.size.width, 0, 0)
return cell
}
if let _ = itemView as? UIButton {
cell.separatorInset = UIEdgeInsetsMake(0, cell.bounds.size.width, 0, 0)
return cell
}
if let _ = itemView as? LGButton {
cell.separatorInset = UIEdgeInsetsMake(0, cell.bounds.size.width, 0, 0)
return cell
}
return cell
}
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
return 40.0
}
}
MyNewViewController
class NewRquestViewController: RquestTableViewController {
lazy var password:JVFloatLabeledTextField = {
let v = JVFloatLabeledTextField()
v.placeholder = "Password"
return v
}()
override func viewDidLoad() {
super.viewDidLoad()
fields = [password]
}
}

Have you verified that fields really isn't being set properly? I see no reason why it wouldn't be. But I do see another problem: in addition to overriding numberOfSections(in:) and tableView(_,cellForRowAt:), you have to override tableView(_,numberOfRowsInSection:). What you have now is numberOfSections(in:) returning the number of fields, but tableView(_,cellForRowAt:) is expecting to populate the rows with the fields. That means that tableView(_,cellForRowAt:) will be called only when section is 0, so at most you'd see only one field. Instead, change numberOfSections(in:) to return 1, and implement tableView(_,numberOfRowsInSection:) to return fields.count.

Related

TableView Collapse, why it's sticking up like this?

I'm setting up a collapsable tableView, but something strange happens on the collapsable item. When you look at the video keep an eye on the "Where are you located" line.. (I'm using a .plist for the question and answer items)
Where do I go wrong, is it somewhere in my code? I don't want to let that line stick on the top :(
Here is the code I'm using but I can't find anything strange...
class FAQViewController: UIViewController, UITableViewDataSource, UITableViewDelegate {
var questionsArray = [String]()
var answersDict = Dictionary<String, [String]>() // multiple answers for a question
var collapsedArray = [Bool]()
#IBOutlet weak var tableView: UITableView!
override func viewWillAppear(_ animated: Bool) {
// Hide the navigation bar on the this view controller
self.navigationController?.setNavigationBarHidden(true, animated: true)
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
addTableStyles()
readQAFile()
tableView.delegate = self
tableView.dataSource = self
self.tableView.register(UITableViewCell.self, forCellReuseIdentifier: "Cell")
}
func addTableStyles(){
navigationController?.isNavigationBarHidden = false
self.tableView?.backgroundView = {
let view = UIView(frame: self.tableView.bounds)
return view
}()
tableView.estimatedRowHeight = 43.0;
tableView.rowHeight = UITableView.automaticDimension
tableView.separatorStyle = UITableViewCell.SeparatorStyle.singleLine
}
func readQAFile(){
guard let url = Bundle.main.url(forResource: "QA", withExtension: "plist")
else { print("no QAFile found")
return
}
let QAFileData = try! Data(contentsOf: url)
let dict = try! PropertyListSerialization.propertyList(from: QAFileData, format: nil) as! Dictionary<String, Any>
// Read the questions and answers from the plist
questionsArray = dict["Questions"] as! [String]
answersDict = dict["Answers"] as! Dictionary<String, [String]>
// Initially collapse every question
for _ in 0..<questionsArray.count {
collapsedArray.append(false)
}
}
func numberOfSections(in tableView: UITableView) -> Int {
return questionsArray.count
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int
{
if collapsedArray[section] {
let ansCount = answersDict[String(section)]!
return ansCount.count
}
return 0
}
func tableView(_ tableView: UITableView, heightForHeaderInSection section: Int) -> CGFloat {
// Set it to any number
return 70
}
func tableView(_ tableView: UITableView, heightForFooterInSection section: Int) -> CGFloat {
return 1
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
if collapsedArray[indexPath.section] {
return UITableView.automaticDimension
}
return 2
}
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let headerView = UIView(frame: CGRect(x:0, y:0, width:tableView.frame.size.width, height:40))
headerView.tag = section
let headerString = UILabel(frame: CGRect(x: 10, y: 10, width: tableView.frame.size.width, height: 50)) as UILabel
headerString.text = "\(questionsArray[section])"
headerView .addSubview(headerString)
let headerTapped = UITapGestureRecognizer (target: self, action:#selector(sectionHeaderTapped(_:)))
headerView.addGestureRecognizer(headerTapped)
return headerView
}
#objc func sectionHeaderTapped(_ recognizer: UITapGestureRecognizer) {
let indexPath : IndexPath = IndexPath(row: 0, section:recognizer.view!.tag)
if (indexPath.row == 0) {
let collapsed = collapsedArray[indexPath.section]
collapsedArray[indexPath.section] = !collapsed
//reload specific section animated
let range = Range(NSRange(location: indexPath.section, length: 1))!
let sectionToReload = IndexSet(integersIn: range)
self.tableView.reloadSections(sectionToReload as IndexSet, with:UITableView.RowAnimation.fade)
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell{
let cellIdentifier = "Cell"
let cell: UITableViewCell! = self.tableView.dequeueReusableCell(withIdentifier: cellIdentifier)
cell.textLabel?.adjustsFontSizeToFitWidth = true
cell.textLabel?.numberOfLines = 0
let manyCells : Bool = collapsedArray[indexPath.section]
if (manyCells) {
let content = answersDict[String(indexPath.section)]
cell.textLabel?.text = content![indexPath.row]
}
return cell
}
override var prefersStatusBarHidden: Bool {
return true
}
}
You need to change the style of the tableView to grouped, when you initialize it:
let tableView = UITableView(frame: someFrame, style: .grouped)
or from Storyboard:
After that you will have this issue, which I solved by setting a tableHeaderView to the tableView that has CGFloat.leastNormalMagnitude as its height:
override func viewDidLoad() {
super.viewDidLoad()
var frame = CGRect.zero
frame.size.height = .leastNormalMagnitude
tableView.tableHeaderView = UIView(frame: frame)
}
Just remove your headerView from view hierarchy here
#objc func sectionHeaderTapped(_ recognizer: UITapGestureRecognizer) {
headerView.removeFromSuperview()
...
}
By the way, yes creating a openable tableview menu with using plist is one of the methods but it could be more simple. In my opinion you should refactor your code.

Two tableviews in one view controller, one table view not showing up

I have two TableViews in one ViewController and only one table is able to populate. I have created outlets for both tables in my view controller. Here is my viewDidLoad
override func viewDidLoad() {
super.viewDidLoad()
pickerTableView.delegate = self
pickerTableView.dataSource = self
tableView.delegate = self
tableView.dataSource = self
tableView.tableFooterView = UIView()
pickerTableView.reloadData()
tableView.reloadData()
}
It seems that the only table that is read is self.tableView and the pickerTableView is never read in the protocols for UITableView
extension MealViewController: UITableViewDelegate, UITableViewDataSource {
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
if tableView == self.tableView {
let nameHeaderView = NameHeaderView(frame: CGRect(x: 0, y: 0, width: tableView.frame.size.width, height: 40))
nameHeaderView.delegate = self
nameHeaderView.sectionIndex = section
nameHeaderView.nameButton.setTitle(Data.userModels[section].name, for: .normal)
return nameHeaderView
} else {
return nil
}
}
func numberOfSections(in tableView: UITableView) -> Int {
if tableView == self.tableView {
return Data.userModels.count
} else {
return 0
}
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if tableView == self.tableView {
if Data.userModels[section].isExpandable {
return Data.userModels[section].itemModels.count
} else {
return 0
}
} else if tableView == pickerTableView {
return Data.userModels.count
}
else {
return 0
}
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if tableView == self.tableView {
let cell = tableView.dequeueReusableCell(withIdentifier: "nameCells", for: indexPath) as! MealTableViewCell
cell.setup(itemModel: Data.userModels[indexPath.section].itemModels[indexPath.row])
return cell
} else if tableView == pickerTableView {
let cell2 = tableView.dequeueReusableCell(withIdentifier: "pickerCells", for: indexPath) as! NamePickerTableViewCell
cell2.setup(userModel: Data.userModels[indexPath.row])
print(Data.userModels)
return cell2
}
else {
return UITableViewCell()
}
}
}
I have also applied constraints on each tableView so they both appear on the screen. When I run the app, the data for self.tableView is shown however the pickerTableView appears empty. self.tableView requires sections and pickerTableView does not require sections, could this be an issue? Also there is data in the Data.userModels array.
And just for reference, here is my UITableViewCell class:
class NamePickerTableViewCell: UITableViewCell {
#IBOutlet weak var namePickerLabel: UILabel!
override func awakeFromNib() {
super.awakeFromNib()
// Initialization code
}
override func setSelected(_ selected: Bool, animated: Bool) {
super.setSelected(selected, animated: animated)
// Configure the view for the selected state
}
func setup(userModel: UserModel) {
namePickerLabel.text = userModel.name
}
}
Thanks for the help!
If you do not need any section in pickerTableView, then also it has to have at least one section.
So return 1 in method numberOfSections when tableview == self. pickerTableView.
func numberOfSections(in tableView: UITableView) -> Int {
if tableView == self.tableView {
return Data.userModels.count
} else {
return 1
}
}

UITableView delegate method not being called in swift 3

I have a table view that is subclassed and extended, then being set up in the View controller. The problem that I'm having is the delegate method ViewForHeaderInSection isn't being called, while the normal data source methods are being called.
(this is the TableView setup method, is called in ViewDidLoad. The table view is connected to the View Controller with IBOutlet)
func setup() {
self.dataSource = self as UITableViewDataSource
self.delegate = self
let nib = UINib(nibName: "MyTableViewCell", bundle: nil)
self.register(nib, forCellReuseIdentifier: "MyCell")
}
These are the extensions
extension MyTableView: UITableViewDataSource,UITableViewDelegate {
func numberOfSections(in tableView: UITableView) -> Int {
//print(Genres.total.rawValue)
return Genres.total.rawValue
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if let tableSection = Genres(rawValue: section), let articleData = articleDictionary[tableSection] {
// print(articleData.count)
return articleData.count
}
print(0)
return 0
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCell(withIdentifier: "MyCell") as! MyTableViewCell
if let tableSection = Genres(rawValue: indexPath.section), let article = articleDictionary[tableSection]?[indexPath.row]{
cell.cellTitle.text = article.articleTitle
cell.cellImageView.image = article.articleImage
cell.cellEmojiReaction.text = article.articleEmojis
}
return cell
}
func tableView(_ tableView: UITableView, viewForHeaderInSection section: Int) -> UIView? {
let view = UIView(frame: CGRect(x: 0, y: 0, width: tableView.bounds.width, height: 40.0))
view.backgroundColor = .brown
let label = UILabel(frame: CGRect(x: 16, y: 0, width: tableView.bounds.width, height: 40))
label.textColor = .blue
let tableSection = Genres(rawValue: section)
switch tableSection {
case .breakingNews?:
label.text = "Breaking News"
case .scienceAndTech?:
label.text = "Science and Tech"
case .entertainment?:
label.text = "Entertainment"
case .sports?:
label.text = "Sports"
default:
label.text = "Invalid"
}
print("Function Run")
view.addSubview(label)
print(label.text ?? "Nothing Here")
return view
}
}
Here is the View controller Code:
class ViewController: UIViewController {
#IBOutlet weak var myTableView: MyTableView!
override func viewDidLoad() {
super.viewDidLoad()
myTableView.setup()
}
}
Is there any specific reason why the delegate method isn't being called? Thank you in advance for your time.
For this you have to also implement one more method heightForHeaderInSection along with viewForHeaderInSection method.
If you are using viewForHeaderInSection delegate method then it is compulsory to use heightForHeaderInSection method other wise section header mehtod is not called
Prior to iOS 5.0, table views would automatically resize the heights
of headers to 0 for sections where
tableView(_:viewForHeaderInSection:) returned a nil view. In iOS 5.0
and later, you must return the actual height for each section header
in this method.
Official Link for more description https://developer.apple.com/documentation/uikit/uitableviewdelegate/1614855-tableview
Add in viewDidLoad:
tableView.estimatedSectionHeaderHeight = 80

Designing a UITableView/Cell - iOS

I'm designing a UITableView using subviews to populate the reusable cell of it, and I wish some opinion about that.
As I had tested, it works well. But, I don't know if it is a good solution.
The scenario is: I have a tableview with different kind of cells (layouts). When I was designing, it grows fast (my controller code), as I had to register a lot of cell and handle cellForRow. Then I come with that idea, to instantiate different subviews for one unique reusable cell and use a 'Presenter' to handle delegate/datasource. You think is that a problem? And is that a good approach?
Thanks in advance!
Ps.: sorry for any english error!
EDITED:
Here is the session in project followed by de codes:
Codes at:
OrderDetailCell
class OrderDetailCell: UITableViewCell {
//MARK: Outlets
#IBOutlet weak var cellHeight: NSLayoutConstraint!
#IBOutlet weak var viewContent: UIView!
//Variables
var didUpdateLayout = false
internal func setupLayoutWith(view: UIView){
cellHeight.constant = view.frame.height
viewContent.frame = view.frame
viewContent.addSubview(view)
updateConstraints()
layoutIfNeeded()
didUpdateLayout = true
}
}
OrderDetailSubview
class OrderDetailSubview: UIView {
var type: OrderDetailsSubViewType?
var height: CGFloat = 1
class func instanceFromNib(withType type: OrderDetailsSubViewType) -> OrderDetailSubview {
let view = UINib(nibName: type.rawValue, bundle: nil).instantiate(withOwner: nil, options: nil)[0] as! OrderDetailSubview
switch type {
case .OrderDetailSubviewStatus:
view.height = 258
case .OrderDetailSubViewItem:
view.height = 129
case .OrderDetailSubViewStoreInformation:
view.height = 317
case .OrderDetailSubViewEvaluation:
view.height = 150
}
view.updateConstraints()
view.layoutIfNeeded()
return view
}
}
OrderDetailPresenter
enum OrderDetailsSubViewType: String {
case OrderDetailSubviewStatus = "OrderDetailSubviewStatus",
OrderDetailSubViewItem = "OrderDetailSubViewItem",
OrderDetailSubViewStoreInformation = "OrderDetailSubViewStoreInformation",
OrderDetailSubViewEvaluation = "OrderDetailSubViewEvaluation"
static let types = [OrderDetailSubviewStatus, OrderDetailSubViewItem, OrderDetailSubViewStoreInformation, OrderDetailSubViewEvaluation]
}
class OrderDetailPresenter {
//Constants
let numberOfSections = 4
//Variables
// var order: Order?
func setup(reusableCell: UITableViewCell, forRowInSection section: Int) -> OrderDetailCell {
let cell = reusableCell as! OrderDetailCell
for sub in cell.viewContent.subviews {
sub.removeFromSuperview()
}
let subView = OrderDetailSubview.instanceFromNib(withType: OrderDetailsSubViewType.types[section])
cell.setupLayoutWith(view: subView)
return cell
}
func numberOfRowsForSection(_ section: Int) -> Int {
switch section {
case 1:
//TODO: count de offerList
return 4
default:
return 1
}
}
}
OrderDetailViewController
class OrderDetailViewController: BaseViewController {
//MARK: Outlets
#IBOutlet weak var tableView: UITableView!
var presenter = OrderDetailPresenter()
override func setupView() {
setupTableView()
}
}
extension OrderDetailViewController: UITableViewDataSource, UITableViewDelegate {
internal func setupTableView() {
tableView.delegate = self
tableView.dataSource = self
tableView.estimatedRowHeight = 600
tableView.rowHeight = UITableViewAutomaticDimension
tableView.register(UINib(nibName: "OrderDetailCell", bundle: nil), forCellReuseIdentifier: "OrderDetailCell")
}
func numberOfSections(in tableView: UITableView) -> Int {
return presenter.numberOfSections
}
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return presenter.numberOfRowsForSection(section)
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let reusableCell = tableView.dequeueReusableCell(withIdentifier: "OrderDetailCell") as! OrderDetailCell
let cell = presenter.setup(reusableCell: reusableCell, forRowInSection: indexPath.section)
return cell
}
}
*Sorry for indentation here...
Thats it! What you think?
Here you want to have multiple UITableViewCell subclasses that implement the different layouts that you want, and then select the relevant one in you table view data source.
class Cell1: UITableViewCell {
let label = UILabel()
override init(style: UITableViewCellStyle, reuseIdentifier: String) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.contentView.addSubview(label)
}
... whatever other setup/layout you need to do in the class ...
}
class Cell2: UITableViewCell {
let imageView = UIImageView()
override init(style: UITableViewCellStyle, reuseIdentifier: String) {
super.init(style: style, reuseIdentifier: reuseIdentifier)
self.contentView.addSubview(imageView)
}
... whatever other setup/layout you need to do in the class ...
}
Then in your view controller
override func viewDidLoad() {
super.viewDidLoad()
tableView.register(Cell1.self, forCellReuseIdentifier: "cell1Identifier")
tableView.register(Cell2.self, forCellReuseIdentifier: "cell2Identifier")
}
...
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
if indexPath.row % 2 == 0 { // just alternating rows for example
let cell = tableView.dequeueReusableCell(withIdentifier: "cell1Identifier", for: indexPath) as! Cell1
// set data on cell
return cell
} else {
let cell = tableView.dequeueReusableCell(withIdentifier: "cell2Identifier", for: indexPath) as! Cell2
// set data on cell
return cell
}
}
So this is just an example, but is using two different cell subclasses for alternating rows in the table view.
let dynamicCellID: String = "dynamicCellID" //One Cell ID for resuse
class dynamicCell: UITableViewCell {
var sub: UIView // you just need to specify the subview
init(sub: UIView) {
self.sub = sub
super.init(style: .default, reuseIdentifier: dynamicCellID)
self.addSubview(sub)
self.sub.frame = CGRect(x: 0, y: 0, width: sub.frame.width, height: sub.frame.height)
}
required init?(coder aDecoder: NSCoder) {
fatalError("init(coder:) has not been implemented")
}
}
And you need to create a views array the give that view to every cell in delegate
let views: [UIView] = []
func tableView(_ tableView: UITableView, numberOfRowsInSection section: Int) -> Int{
return views.count
}
func tableView(_ tableView: UITableView, cellForRowAt indexPath: IndexPath) -> UITableViewCell {
let v = views[indexPath.row]
return dynamicCell(sub: v)
}
func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
let v = views[indexPath.row]
return v.frame.height + 10 //offset is 10 point
}

Two UITableView in single UIViewcontroller not working properly

I want to implement following functionality in app show pict
But i have following problem show another pict
my code as follow
// MARK: UITextFieldDelegate Methods
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
if str == "Loading"{
return 0
}else if tableView == tbl2{
return arrSub.count
}else{
return self.displayData.count
}
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:customCellInvitation = self.tableView.dequeueReusableCellWithIdentifier("cell")as! customCellInvitation
if tableView == tbl2{
//Code for the load secind table
cell.lblUserName.text = self.arrSub.objectAtIndex(indexPath.row).valueForKey("username") as?String
cell.btnAdd.setImage(UIImage(named: "yes1.png"), forState:(UIControlState.Normal))
return cell
}else{
//Code for the load first table
cell.lblUserName.text = self.displayData.objectAtIndex(indexPath.row).valueForKey("username") as?String
cell.btnAdd.setImage(UIImage(named: "add.png"), forState:(UIControlState.Normal))
cell.btnAdd.setImage(UIImage(named: "yes1.png"), forState:(UIControlState.Selected))
cell.btnAdd.addTarget(self, action: "addData:", forControlEvents: .TouchUpInside)
cell.btnAdd.tag = indexPath.row
}
return cell
}
// MARK: UITableViewDelegate Methods
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 44
}
//function call when user click Plus button
func addData(sender: UIButton!) {
arrSub .addObject(self.displayData .objectAtIndex(sender.tag))
var button:UIButton = sender.viewWithTag(sender.tag) as! UIButton
button.selected=true
button.userInteractionEnabled = false
NSLog("%#", arrSub)
[tbl2 .reloadData()]
}
I would suggest you to move your tableView Datasource and Delegate to separate classes. This is not a good practise at all. You will certainly mess up with your code.
What you are doing make code complexity, you can add you own custom class for tableView and can maintain it it all delegate datasource methods.Add that tableview in current class and with giving frame to it. By this you can add as many number of tableview to a single class and no need to worry about data handling.
Put a frame to this table view, then you can add two frame to a view controller. So add this frame to your view controller, you should adjust the frame width and hight in order to show two tables.
class ViewController: UIViewController {
lazy var tableView: UITableView = {
let tableView = UITableView()
tableView.delegate = self
tableView.dataSource = self
tableView.separatorStyle = .None
tableView.frame = CGRectMake(20, (self.view.frame.size.height - 54 * 5) / 2.0, (self.view.frame.size.width - 25 * 5), 54 * 5)
tableView.autoresizingMask = .FlexibleTopMargin | .FlexibleBottomMargin | .FlexibleWidth
tableView.registerClass(UITableViewCell.self, forCellReuseIdentifier: "cell")
tableView.opaque = false
tableView.backgroundColor = UIColor.clearColor()
tableView.backgroundView = nil
tableView.bounces = false
tableView.showsVerticalScrollIndicator = true
return tableView
}()
override func viewDidLoad() {
super.viewDidLoad()
view.backgroundColor = UIColor.clearColor()
view.addSubview(tableView)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
// MARK : TableViewDataSource & Delegate Methods
extension LeftMenuViewController: UITableViewDelegate, UITableViewDataSource {
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return 6
}
func tableView(tableView: UITableView, heightForRowAtIndexPath indexPath: NSIndexPath) -> CGFloat {
return 54
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell = tableView.dequeueReusableCellWithIdentifier("cell", forIndexPath: indexPath) as! UITableViewCell
let titles: [String] = ["Home", "Features", "Pricing", "Help", "About Us", "Contact Us"] // put your titles
let images: [String] = ["IconHome", "IconCalendar", "IconProfile", "IconSettings", "IconEmpty", "IconEmpty"] // add images if you want
cell.backgroundColor = UIColor.clearColor() // optional
cell.textLabel?.font = UIFont(name: "HelveticaNeue", size: 21)
cell.textLabel?.textColor = UIColor.whiteColor()
cell.textLabel?.text = titles[indexPath.row]
cell.selectionStyle = .None
cell.imageView?.image = UIImage(named: images[indexPath.row])
return cell
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
tableView.deselectRowAtIndexPath(indexPath, animated: true)
switch indexPath.row {
case 0:
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let viewController = storyboard.instantiateViewControllerWithIdentifier("TabBar") as! UIViewController
sideMenuViewController?.contentViewController = viewController
sideMenuViewController?.hideMenuViewController()
break // show table navigation view controller
case 1:
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let viewController = storyboard.instantiateViewControllerWithIdentifier("TabBar") as! UIViewController
sideMenuViewController?.contentViewController = viewController
sideMenuViewController?.hideMenuViewController()
break // show table navigation view controller
default:
break
}
}
}
// MARK: UITextFieldDelegate Methods
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
var cell:customCellInvitation = self.tableView.dequeueReusableCellWithIdentifier("cell")as! customCellInvitation
if tableView == tbl2{
cell.lblUserName.text = self.arrSub.objectAtIndex(indexPath.row).valueForKey("username") as?String
if str = "yes"{
cell.btnAdd.setImage(UIImage(named: "yes1.png"), forState:(UIControlState.Normal))
}else{
cell.btnAdd.setImage(UIImage(named: "NO.png"), forState:(UIControlState.Normal))
}
return cell
}else{
cell.lblUserName.text = self.displayData.objectAtIndex(indexPath.row).valueForKey("username") as?String
if str = "yes"{
cell.btnAdd.setImage(UIImage(named: "yes1.png"), forState:(UIControlState.Normal))
}else{
cell.btnAdd.setImage(UIImage(named: "NO.png"), forState:(UIControlState.Normal))
}
}
return cell
}

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