I'm creating a mobile application. The requirement is that the mobile application should be deployed in Android as well as iOS. I'm able to create the application and deploy it into Android using Ionic. But how do I do that for iOS. Is there a way we can use the Ionic in Windows OS and create app that is compatible with iOS.
Similar to Android Developer Options, is there any settings in IOS phones that will enable us to deploy the IOS app and test it.
You can run Mac OS X on your Windows machine using VMWare player. try searching 'Mavericks Retail VMware Image' in google, you will get download links... Hope it helps.
You need XCode to deploy any IOS application. To get XCode, you need a Mac.
The closeset thing you can do is using RemoteBuild, but you stil need a Mac.
After installing it, you can launch a build directly from Visual Studio.
For more information and a detailed guide, you can follow this link: https://github.com/Microsoft/remotebuild
You need a macOS to test and deploy iOS application on App Store, You can't deploy application directly by using windows OS.
OR
If you want to deploy application using windows OS then you have to use any virtualization software like: Virtual Box,
vMware and install macOs.
Related
I use Linux (Ubuntu 20.04) as my development environment. I was excited about the idea of reusing the same code for Android, iOS and event Web.
But I'm blocked because I'm using Linux and in all tutorials and examples are talking about the necessity of using XCode to things like setting the FireStore configuration.
I'm not an iOS developer, so I don't want to buy a more expensive and less powerful machine to be able to develop and release iOS applications, and looks like still, Flutter is not the solution.
So my question is, how can I develop iOS apps using Flutter without a Mac?
You can also use a CLI tool named Appollo : https://github.com/Appollo-CLI/Appollo
It's a simple python utility that let's you :
Configure XCode
Create an IPA
Test your app in the iOS simulator
Build and publish your app on the App Store
You can install it by running pip install appollo in your terminal. For a full tutorial check their documentation : https://appollo.readthedocs.io/en/master/tutorial/index.html
You can also view a few demo videos on the Appollo YT channel : https://www.youtube.com/channel/UCBNRrJd4UP0QQRoYF4JOEmA
You can do one of the following:
Use a Mac OS virtual machine.
Use a service to build remotely, like CodeMagic for example.
Get a friend or co-worker to build the app on their Apple machine.
Also check out this:
Is it possible to develop iOS apps with Flutter on a Linux virtual machine?
I am new to developing mobile apps and wanted to try Flutter but I use Windows. Because Flutter doesn't support Windows yet I had the idea to use a virtual machine running Linux to install Flutter. Does this work?
Also in the Flutter setup it says this:
To develop Flutter apps for iOS, you need a Mac with Xcode 7.2 or newer.
Is there a way to develop iOS apps without having a Mac?
Yes, you can develop iOS apps with Linux (or Windows) using Android Studio or Visual Studio Code. The point of Flutter is that you have one code base and can deploy to both Android and iOS. So the development phase is no problem.
In the past you could only deploy iOS apps to the App Store if you had a Mac, but there are some more options now. See the following articles:
How to sign Flutter apps for iOS automatically without a Mac
Developing and debugging Flutter apps for iOS without a Mac
How to develop and distribute iOS apps without Mac with Flutter & Codemagic
Build an iOS app without a Mac or iPhone using Flutter
To test your app on the iOS simulator, though, it is still necessary to have a Mac. However, theoretically the app should have the same behavior for most things as on an Android device, so you wouldn't necessary need to test it using the iOS simulator. I would say long term you would probably want to consider getting a Mac, but it is certainly not necessary in the beginning.
Update: In a recent app I made, my tests passed in the Android emulator but crashed in the iOS simulator. It was a normal bug and nothing specific to iOS, but for some reason the Android simulator didn't crash. So for a production app, you really do need to test it on an iOS device/simulator.
As you point in your question:
To develop Flutter apps for iOS, you need a Mac with Xcode 7.2 or newer.
You can work around by using an external service (like Travis-ci or other) to build your code for iOS. However it's not usable as a developer workflow as that can take several minutes to get the artefact.
You should check out MacOS cloud solutions like MacInCloud. There are CI/CD solution that will support it (e.g. CircleCI and BitRise) however these are not suited for development.
Services like MacInCloud allow you to remote desktop into a Mac where you could conceivably use XCode remotely.
Windows is now partially supported in the way you can edit and publish for Android but you still can't create for IOS where a mac is required (XCode).
More informations https://flutter.io/setup-windows
You can use tools like Appollo to do just that directly from Windows or Linux. Appollo is a python CLI tool.
To install Appollo run pip install appollo, then setup your developer account with Appollo (https://appollo.readthedocs.io/en/master/tutorial/2_configure_app_store_connect.html) once this is done you can start building your app with appollo build start
You can check out a few example videos here : https://www.youtube.com/channel/UCBNRrJd4UP0QQRoYF4JOEmA
I need to develop an iOS application based on Apache Cordova on my Windows computer.
According to this website, I need to install Xcode that is an xip file. Is it possible to install this file on Windows computer ?
Is it practical ? And if so, what are the requirements ?
No you can't develp ios application with another systme than MacOS.
You should buy a Mac or try to emulate it (It seems to me that it is illegal to emulate an apple system on a host that is not an apple so I won't give any details).
Another solution is the build service of phonegap (https://build.phonegap.com). But you also need a MacOS for submit you'r apps on app store so... Welcome in the beautifull world of "Apple"
You cannot run directly install a mac file on a windows OS !
The only way to achieve this is to run a Mac Virtual Machine on your machine (I don't know where you can download a Mac image...)
Also you can try that
I have allready build an android application using Phonegap framework, I need to develop the application for ios also using windows OS.I know that for ios we need XCode that runs only on mac machine,but is there any way to do it on windows ( as I can't afford Mac machine) ?
I searched for various options,few of them are:
1.Install mac os using VM ware.
2.Use MacinCloud Service.
I don't know what are the advantages and disadvantages of each of them, please suggest what to do?
Use PhoneGap Build. Just upload the html/js/css/config with specified plugin as zip and build it online. Unfortunatelly you will not be able to use custom plugins, only specified on the PhoneGap Build site.
I've installed phonegap, and got the basic hello world new project app open in eclipse. I have deployed it to a android emulator. I want to deploy the same app to my IOS emulator. I can't find any instructions anywhere of how to do this. Does anyone know how?
You have to do this in Xcode on Mac, or in a virtual machine with Mac OS installed.
Also, cordova.js is different for Android and iOS platforms - keep this in mind, as the codebase will differ in some ways for these platforms.
Here is the complete guide about building Phonegap apps for iOS:
http://docs.phonegap.com/en/edge/guide_platforms_ios_index.md.html#iOS%20Platform%20Guide
If you have iOS Dev license you can build it through PhoneGap Build.
The advantage is that you don't have to have a Mac or even a virtual machine with Mac installed, so that you can do everything through a web interface, what's fantastic!
The only exception is if you have something native in Xcode to deploy along with your application, otherwise if it's only HTML/Javascript and so on, then it's perfect for you.
http://build.phonegap.com
Hope it helps!