how to set value to textField through a delegate - ios

i have two view controllers, view controller and tableViewController.
ViewController contains a textField and a button. when the button in viewController is clicked, then TableViewController should start.
in TableViewController, there is a list contains 5 rows, each row contains a string value.
What I am trying to do is, hen the user chooses any row in the list in TableViewController, then ViewController scene should start and the value that the user chose should be displayed in the textfield in ViewController.
to achieve this task, I created a protocol in TableViewController with a required method called valueChoosen: (NSString *) value, and this method is implemented in ViewController, and then I set the value to the textField but, at run time the TextField is empty.
please have look at the code below, and let me know why the value passed to the required method of the protocol can not be set to the textfield, what I am doing wrong;
TableViewController:
#import "TableViewController.h"
#interface TableViewController ()
#property NSArray *tableData;
#end
#implementation TableViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
self.tableData = [NSArray arrayWithObjects:#"Android",
#"iOS",
#"swift",
#"objective-c",
#"openCV",nil];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
-(NSInteger) tableView:(UITableView *)tableView
numberOfRowsInSection:(NSInteger)section {
return [self.tableData count];
}
-(UITableViewCell *) tableView:(UITableView *)tableView
cellForRowAtIndexPath:(NSIndexPath *)indexPath {
static NSString *simpleTableIdentifier = #"SimpleTableItem";
UITableViewCell *cell = [tableView
dequeueReusableCellWithIdentifier:simpleTableIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc]
initWithStyle:UITableViewCellStyleDefault
reuseIdentifier:simpleTableIdentifier];
}
cell.textLabel.text = [self.tableData objectAtIndex:indexPath.row];
cell.imageView.image = [UIImage imageNamed:#"images.jpg"];
return cell;
}
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:
(NSIndexPath *)indexPath {
NSLog(#"%#", [self.tableData objectAtIndex:indexPath.row]);
[self performSegueWithIdentifier:#"unwindSegue" sender:NULL];
[self.delegate valueChoosen:[self.tableData
objectAtIndex:indexPath.row]];
}
#end
ViewController:
#import "ViewController.h"
#import "TableViewController.h"
#interface ViewController ()
#property (strong, nonatomic) IBOutlet UITextField
*textFieldDepartment;
#property (strong, nonatomic) IBOutlet UIButton
*buttonSelectFromTableView;
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a
nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([segue.identifier isEqualToString:#"segueToTableView"]) {
//code
TableViewController *table = segue.destinationViewController;
table.delegate = self;
}
}
-(void) valueChoosen: (NSString *) value {
[_textFieldDepartment setText:value];
NSLog(#"value: %#", value);
}
#end

It maybe because you are setting the textfield text in the viewController which is not being displayed. Try assigning the value to a variable using the delegate function and call the delegate function before performing the unwind segue. And on the viewController try setting the textfield text as the variable whose value was set through delegate method from the viewWillAppear method.

Step 1:
create the unwind action in the viewcontroller you want to unwind it.in your case it is ViewController
- (IBAction)unwindFromModalController:(UIStoryboardSegue *)segue{}
Step 2:
Connect to the unwind Action
Control drag from tableviewcell to the Exit sign.
Select the Action you specified.
Add the Identifier to unwind segue.
Step3
Trigger the segue
in your TableViewController.m
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath{
self.selectedText = self.tableData[indexPath.row];
[self performSegueWithIdentifier:#"unwindSegue" sender:self];}
Step 4:
Pass Data
Unwind Action
- (IBAction)unwindFromModalController:(UIStoryboardSegue *)segue{
if ([segue.sourceViewController isKindOfClass:[TableViewController class]]) {
TableViewController *vc = segue.sourceViewController;
if (vc.selectedText) {
[_textFieldDepartment setText:vc.selectedText];}
}
}

Related

How to write action for UIButton which is loaded into tableview as custom cell?

Hi I'm new to iOS Development and i am using Objective C. I have a problem in UITableview.That is, i need to write action for multiple UIButton which is loaded into a tableview(DutiesTableView.m & .h) as a custom cell(BreakTimeCell.m &.h). That tableview(DutiesTableView.m & .h) is loaded into another tableview(ViewController.m&.h, TableName is PersonalTable) as s custom cell using XIB.
[Shift(custom cell),Duties(UITableview),Break Time(UITableview)],[This is my ViewController.m
This is my sample output.When i click on the Break time UIButton it should show UIDatePicker on Main Tableview
Create A button,
UIButton *btnSample = [[UIButton alloc]initWithFrame:CGRectMake(215,10,100,50)];
[btnSample setTitle:#"Button Title" forState:UIControlStateNormal];
[yourView addSubview:btnSample];
Add a action to button
[btnSample addTarget:self action:#selector(your action or method) forControlEvents:UIControlEventTouchUpInside];
You can use delegates to get call back from custom cell to your view controller, for example in the custom cell in your code, BreakTimeCell.h file declare a protocol and add button in BreakTimeCell.xib and give outlet and action to custom cell like below,
#import <UIKit/UIKit.h>
#class BreakTimeCell; //forword declaration
#protocol BreakTimeCellDeleagte<NSObject>
- (void)breakTimeCell:(BreakTimeCell *)cell didTapTheButton:(UIButton *)aButton;
#end
#interface BreakTimeCell : UITableViewCell
#property (weak, nonatomic) IBOutlet UIButton *aButton;
#property (weak, nonatomic) id<BreakTimeCellDeleagte> cellDelegate;//this is important
- (IBAction)myButtonAction:(id)sender;
+ (BreakTimeCell *)getBreakTimeCell; //to get the custom cell
#end
and in BreakTimeCell.h file define action for the button
#import "BreakTimeCell.h"
#implementation BreakTimeCell
+ (BreakTimeCell *)getBreakTimeCell {
NSArray *nibContents = [[NSBundle mainBundle] loadNibNamed:#"BreakTimeCell" owner:self options:NULL];
NSEnumerator *nibEnumerator = [nibContents objectEnumerator];
BreakTimeCell *customCell = nil;
NSObject* nibItem = nil;
while ((nibItem = [nibEnumerator nextObject]) != nil) {
if ([nibItem isKindOfClass:[BreakTimeCell class]]) {
customCell = (BreakTimeCell *)nibItem;
break;
}
}
return customCell;
}
- (void)awakeFromNib {
[super awakeFromNib];
// Initialization code
}
- (void)setSelected:(BOOL)selected animated:(BOOL)animated {
[super setSelected:selected animated:animated];
// Configure the view for the selected state
}
//call the delegate method in the button action
- (IBAction)myButtonAction:(id)sender {
if([self.cellDelegate respondsToSelector:#selector(breakTimeCell:didTapTheButton:)])
{
[self.cellDelegate breakTimeCell:self didTapTheButton:sender];
}
}
#end
and in view controller just set the cell delegate to view controller,
#import "ViewController.h"
#import "BreakTimeCell.h"
#interface ViewController ()<UITableViewDelegate, UITableViewDataSource, BreakTimeCellDeleagte>
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return 10;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
BreakTimeCell *cell = [tableView dequeueReusableCellWithIdentifier:#"MY_BREAK_CELL"];
if (cell == nil) {
cell = [BreakTimeCell getBreakTimeCell]; //get the cell
}
cell.cellDelegate = self; //set the delegate to controller (self)
return cell;
}
//this is the delegate method called for the button action.
- (void)breakTimeCell:(BreakTimeCell *)cell didTapTheButton:(UIButton *)aButton {
NSIndexPath *indexPath = [self.personalTable indexPathForCell:cell];
NSLog(#"button tapped for index:%ld",(long)indexPath.row);
}
thats it, you will get output like below,
2017-12-13 11:44:24.693161+0530 Test[3082:100133] button tapped for index:3
2017-12-13 11:44:25.177169+0530 Test[3082:100133] button tapped for index:4
2017-12-13 11:44:26.223166+0530 Test[3082:100133] button tapped for index:0
2017-12-13 11:44:27.663060+0530 Test[3082:100133] button tapped for index:1
2017-12-13 11:44:28.495780+0530 Test[3082:100133] button tapped for index:2
Add this in cellForRow
yourButton.tag = indexPath.row;
[yourButton addTarget:self action:#selector(methodName:) forControlEvents:UIControlEventTouchUpInside];
Perform task in below method
- (void)methodName:(id)sender
{
// you can get index of button from sender.tag
}

how to add and save data to an array then in obj c?

So Im doing a little mini project, what Im trying to do is create something similar to a note taking app. What im doing is allowing the user to type in the title of their note in a text field, then adding that to a UITableViewCell, then when they click on that cell it takes them to another view where they can edit their title, save it and then return them to the original view but with a different title then the one they originally entered.
Here are my current issues
1) How do I save the new titles after the app is closed? (When I add a new title then restart the simulator the UITableView is empty)
2) How do I permanently change the UITableViewCell once the user edits the title? (The titles text goes into the text field but when I edit the title and hit save and go back to the original view controller the original title is still there)
Here is my code for the first view controller:
#import "TestViewController.h"
#interface TestViewController (){
}
#end
#implementation TestViewController
- (void)viewDidLoad {
[super viewDidLoad];
_array = [[NSMutableArray alloc] initWithObjects:#"First Note", nil];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)btn:(id)sender {
[_array insertObject:self.fld.text atIndex:0];
[_tableView reloadData];
}
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section {
return [_array count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell" forIndexPath:indexPath];
if (cell == nil){
UITableViewCell *cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:#"cell"];
}
cell.textLabel.text = [_array objectAtIndex:indexPath.row];
return cell;
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender{
if ([segue.identifier isEqualToString:#"segue1"]){
Test1ViewController *vc = [segue destinationViewController];
Connecter *connectorClass = [[Connecter alloc] init];
connectorClass.stringToPass = self.array[self.tableView.indexPathForSelectedRow.row];
vc.connectorClass = connectorClass;
}
}
Heres my code for the second view controller:
#import "Test1ViewController.h"
#interface Test1ViewController ()
#end
#implementation Test1ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view.
_label.text = _connectorClass.stringToPass1;
_textView.text = _connectorClass.stringToPass;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)button1:(id)sender {
[self performSegueWithIdentifier:#"segue2" sender:self];
}
- (void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender {
if ([segue.identifier isEqualToString:#"segue2"]){
Test2ViewController *vc1 = [segue destinationViewController];
Connecter *connectorClass = [[Connecter alloc] init];
connectorClass.stringToPass1 = _textView.text;
vc1.connectorClass = connectorClass;
}
}
And here is a third view controller I used as a middle man to pass information through from the testviewcontroller to the test1viewcontroller
#import <UIKit/UIKit.h>
#interface Connecter : UIViewController
#property (nonatomic, strong) Connecter *connectorClass;
#property (nonatomic, strong) NSString *stringToPass;
#property (nonatomic, strong) NSString *stringToPass1;
#end

How to send selected tableview cell text to previous view controller in iOS, Objective C (passing data backward)

I have two UIViews in my app.
in first view there is a tableveiw with two cells(to select city and country). when user select first cell(to select city), then it goes to anothrview that has a list of cities. then when user select a city(select a tableviecell text), the selected should display in firtview's tableviewcell text.
this is my code in secondview controller(it is a tableview Controller).
- (void)viewDidLoad {
[super viewDidLoad];
detailFlights = #[#"colombo1",#"colombo2",#"colombo3",#"colombo14",#"colombo15",#"colombo16",#"colombo17"];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [detailFlights count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"identi" forIndexPath:indexPath];
cell.textLabel.text = [detailFlights objectAtIndex:indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView didDeselectRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView deselectRowAtIndexPath:indexPath animated:YES];
}
This kind of problem is solved using the delegate pattern. A pattern widely used in iOS programming. See this question if you don't know how it works.
As deadbeef said, you must implement delegate method to transfer data to first view, but logic for that is to choose objectAtIndex of indexPath.row in didSelect: [detailFlights objectAtIndex:indexPath.row];
As an alternative to the delegate method that others have mentioned, you can use an unwind segue to pass data back to the previous view controller.
Unwind segues give you a way to "unwind" the navigation stack back through push, modal, popover, and other types of segues. You use unwind segues to "go back" one or more steps in your navigation hierarchy. Unlike a normal segue, which create a new instance of their destination view controller and transitions to it, an unwind segue transitions to an existing view controller in your navigation hierarchy. Callbacks are provided to both the source and destination view controller before the transition begins. You can use these callbacks to pass data between the view controllers.
Here's a example where the second (source) view controller presented a list of fonts, and the first (destination) view controller updates its table row to show the selected font:
- (IBAction)unwindFromFontPreference:(UIStoryboardSegue *)segue
{
FontTableViewController *fontTableViewController = segue.sourceViewController;
if (self.currentFontSelection != fontTableViewController.currentFontSelection)
{
self.currentFontSelection = fontTableViewController.currentFontSelection;
[self.tableView reloadRowsAtIndexPaths:#[[NSIndexPath indexPathForRow:0 inSection:LALSettingsTableViewSectionFont]]
withRowAnimation:UITableViewRowAnimationAutomatic];
}
}
FirstViewController.m
#import "FirstViewController.h"
#import "SecondViewController.h"
#interface FirstViewController ()<UITableViewDelegate, UITableViewDataSource, ViewControllerDelegate>
#property (nonatomic, retain) NSMutableArray* data;
#property (nonatomic, retain) IBOutlet UITableView* tableView;
#end
#implementation FirstViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.data = [NSMutableArray array];
[self.data addObject:#"country"];
[self.data addObject:#"city"];
// Do any additional setup after loading the view, typically from a nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return self.data.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell" forIndexPath:indexPath];
NSString* text = [self.data objectAtIndex:indexPath.row];
cell.textLabel.text = text;
return cell;
}
-(void) updateText:(NSString *)text
{
[self.data replaceObjectAtIndex:1 withObject:text];
[self.tableView reloadData];
}
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if ([segue.identifier isEqualToString:#"secondView"])
{
UINavigationController* controller = [segue destinationViewController];
NSArray *viewControllers = controller.viewControllers;
SecondViewController* viewController = [viewControllers objectAtIndex:0];
viewController.delegate = self;
}
}
SecondViewController.h
#import <UIKit/UIKit.h>
#protocol ViewControllerDelegate <NSObject>
-(void) updateText:(NSString*)text;
#end
#interface SecondViewController : UIViewController
#property (nonatomic, assign) id<ViewControllerDelegate> delegate;
#end
SecondViewController.m
#import "SecondViewController.h"
#interface SecondViewController ()
#property(nonatomic ,retain) NSArray* detailFlights;
#end
#implementation SecondViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.detailFlights = #[#"colombo1",#"colombo2",#"colombo3",#"colombo14",#"colombo15",#"colombo16",#"colombo17"];
// Uncomment the following line to preserve selection between presentations.
// self.clearsSelectionOnViewWillAppear = NO;
// Uncomment the following line to display an Edit button in the navigation bar for this view controller.
// self.navigationItem.rightBarButtonItem = self.editButtonItem;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView {
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return [self.detailFlights count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath {
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:#"cell" forIndexPath:indexPath];
cell.textLabel.text = [self.detailFlights objectAtIndex:indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(nonnull NSIndexPath *)indexPath
{ NSString* text = [self.detailFlights objectAtIndex:indexPath.row];
[self.delegate updateText:text];
[self dismissViewControllerAnimated:YES completion:nil];
}
#end
whole project is here
In didDeselectRowAtIndexPath method you can get that string using following way
- (void)tableView:(UITableView *)tableView didDeselectRowAtIndexPath:(NSIndexPath *)indexPath
{
[tableView deselectRowAtIndexPath:indexPath animated:YES];
NSString *selectedString = [tableView cellForRowAtIndexPath:indexPath].textLabel.text;
}
now save to pass previous view controller you can store it in UserDefaults OR
make a property in previousViewController and before go back set it value like follow
if you are using navigationController then
ViewController *previousViewController = (ViewController *) self.navigationController.viewControllers[self.navigationController.viewControllers.count-2];
previousViewController.selectedString = selectedString;
or
you can also use block for passing data. example of block

tabBar BACK button will not work on tableView

I have developed a storyboard iPhone app and I have one issue that I just can't resolve. I've looked here for answers and googled but still can't find a remedy, thanks in advance for any help or answers.
I have a mainViewController that segues to a viewController with a tableView and single cell. The table displays a list of products populated from an array and navigates to a detailViewController that displays images from another array. The tableView and detail controller are working fine. My issue is the back button on my productViewController. When you first arrive at the product table the back button returns you to the mainViewController, after navigating to the detailViewController the back button return you to the last view and not to the MainViewController. I've tried using segues, IBAction codes etc. When I connect a segue in the storyboard it simply crashes the app. I've used the exact same segues on other viewControllers in the same app and they perform as expected. The problem is only on this one viewController.
#import "productViewController.h"
#import "detailViewController.h"
#import "MainViewController.h"
#interface productViewController ()
{
int _selectedRowNum;
}
#property (strong, nonatomic)NSString *list;
#end
#implementation productViewController
#synthesize images;
#synthesize details;
#synthesize detailTableView;
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
self.productTableView.delegate = self;
self.productTableView.dataSource = self;
images = [[NSArray alloc]initWithObjects:
#"flor-sil",
#"flor-shield",
#"flor-finish",
#"flor-finish-lg",
#"flor-guard",
#"flor-color",
#"pc-5614",
#"rsg",
#"flor-cure",
#"flor-clean", nil];
details = [[NSArray alloc]initWithObjects:
#"sil-detail",
#"flor-shield-detail",
#"finish-detail",
#"finish_lg-detail",
#"ex-detail",
#"color-detail",
#"pc-5614-detail",
#"rsg-detail",
#"flor-cure-detail",
#"flor-clean-detail", nil];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
This is the next section in the same viewController;
#pragma mark - Table View Delegate
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
return images.count;
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath: (NSIndexPath *)indexPath
{
static NSString *cellIdentifier = #"BasicCell";
UITableViewCell *myCell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
long row = indexPath.row;
myCell.imageView.image = [UIImage imageNamed: images[row]];
return myCell;
}
-(void) tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath
{
_selectedRowNum = indexPath.row;
[self performSegueWithIdentifier:#"detailSegue" sender:self];
}
-(void) prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
detailViewController *detailVC = segue.destinationViewController;
detailVC.imgName = details [_selectedRowNum];
NSLog(#"Segue");
}
- (IBAction)back:(id)sender {
[self dismissViewControllerAnimated:YES completion:NULL];
}
#end
Other code I've tried;
-(IBAction) back: (id)sender {
[self.navigationController popToRootViewControllerAnimated:YES];
}
Using this code when replacing "self dismissViewController" does nothing. No response.

Using a delegate to transfer data

I have a view controller with a static cell named 'Make' I have two controllers one called "AddCarTableViewController" and "MakeTableViewController" when you click on the static cell named 'Make' it presents the make table view controller where you can select the make, then pops the view controller and am trying to store the selected value in the detailTextLabel of the static cell. here is my code for all the controllers.
The problem I'm having is once I select the make everything happens as it should I even log the selected item and it saves it after popping the view controller, but I can't figure out how to implement selected item into the detailTextLabel. Any help will be much appreciated!
"MakeTableViewController.h"
#import <UIKit/UIKit.h>
#import "AddCarTableViewController.h"
#protocol CarMakeDelegate <NSObject>
- (void)updateCarMake:(NSString *)updateMake;
#end
#interface MakeTableViewController : UITableViewController
#property (nonatomic, strong) NSArray *carMakes;
#property (nonatomic, weak) id <CarMakeDelegate> delegate;
#end
MakeTableViewController.m
#import "MakeTableViewController.h"
#interface MakeTableViewController ()
#end
#implementation MakeTableViewController {
NSIndexPath *oldIndexPath;
}
- (id)initWithStyle:(UITableViewStyle)style
{
self = [super initWithStyle:style];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
self.carMakes = [[NSArray alloc] initWithObjects:#"Acura", #"Aston Martin", nil];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return [self.carMakes count];
}
- (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *cellIdentifier = #"Cell";
UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier];
if (cell == nil) {
cell = [[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier];
}
cell.textLabel.text = [self.carMakes objectAtIndex:indexPath.row];
return cell;
}
- (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath {
[tableView deselectRowAtIndexPath:indexPath animated:NO];
oldIndexPath = indexPath;
NSString *addMake = self.carMakes[indexPath.row];
[self.delegate updateCarMake:addMake];
NSLog(#"%#", addMake );
[[self navigationController] popViewControllerAnimated:YES];
}
#end
AddCarTableViewController.h
#import <UIKit/UIKit.h>
#import "MakeTableViewController.h"
#interface AddCarTableViewController : UITableViewController
#property (strong, nonatomic) NSString *makeName;
#property (weak, nonatomic) IBOutlet UITableViewCell *makeCell;
#end
AddCarTableViewController.m
#import "AddCarTableViewController.h"
#interface AddCarTableViewController ()
#end
#implementation AddCarTableViewController
- (void)viewDidLoad
{
[super viewDidLoad];
}
#pragma mark - Table view data source
- (NSInteger)numberOfSectionsInTableView:(UITableView *)tableView
{
// Return the number of sections.
return 1;
}
- (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section
{
// Return the number of rows in the section.
return 4;
}
-(void)updateCarMake:(NSString *)updateMake {
self.makeCell.detailTextLabel.text = updateMake;
}
#end
You don't need to use delegate in this case. Just update the underlying data model. and call
[tableview reloadData];
When the makeViewController is popped.
In the AddCarVC's cellForRowAtIndex, add another line to check if current indexPath corresponds to Make cell and if it does update the detailLabel text.

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