Dart - Play a loop of Futures - dart

I have this function which plays a sound inside of Flutter using the audioplayer plugin.
play(int soundFrequency) async {
final result = await audioPlayer.play("urltosound.wav");
}
It works fine. But now I want to be able to play multiple sounds in a row. It seems as if I mess up with the futures. I tried this approach, which is very dirty and ugly but I was just trying to figure things out:
playRandomSequence() async {
final result = audioPlayer.play("urltosound.wav").then(play2(pickRandomSoundFrequency()));
}
play2(int soundFrequency) async {
final result = audioPlayer.play("urltosound.wav");
}
Basically, as soon as the first future is over, I call the next one with the .then() method.
What I get from it is this error:
type '_Future' is not a subtype of type '(dynamic) => dynamic' of 'f' where _Future is from dart:async
How can I fix this?
Thanks

You have the wrong type for the argument of .then(). Try:
.then((_) => play2(pickRandomSoundFrequency()))
You need to pass a function to be called, not call the function when constructing the arguments to then.

Related

Return Future<void> from a sync function in Dart

I have a function to override and I want it to do nothing. The base class function is abstract. I have two options for implementation:
// option 1
#override
Future<void> cancelReadStream() async {}
// option 2
#override
Future<void> cancelReadStream() {
return Future.value();
}
Dart code metrics tells me to avoid redundant async, so I thought it is best to return a Future<void>. Is Future.value() the best way to return a Future<void>?
I'd argue that the code metrics are wrong.
It's exactly the third item they list:
A value is returned and it will be impliclty wrapped in a future. async is shorter than Future.value(...).
In this case the value is null, and it's returned implicitly, but it's still shorter than Future<void>.value(null);
The code
#override
Future<void> cancelReadStream() async {}
is perfectly reasonable and readable. It's an asynchronous function (returns a future), which does nothing before completing that future.
I'd consider reporting it to the DCM team, as a false positive.
I would go with option 1, it's just the most solid implementation.
Dart metrics can be a little invasive sometimes, I would just ignore it.
Once you actually write any async code the warning will disappear anyway.

Dart relationship between await and completer

The following example is somewhat contrived but I'm trying understand the relationship between a Completer and the future generated by an await.
In the example below the 'doCalc' method contains an 'await' call and a Completer.
Its my understanding that when dart hits the 'await' statement that it immediately stops executing the method and returns a future.
If you run the code in dartpad you can see this in the output. The value = Instance of '_Future<int>' line is printed immediately.
This matches my expectation (i.e. await cause the method to return immediately).
You can see from the 'value=' line that doCalc has returned a Future<int>.
This is also as expected.
The problem I'm having is that the last line of doCalc also returns a future. In this case the future generated by the completer.
As such it appears that doCalc returns TWO different futures.
1) The first one dart implicitly returns when await is called.
2) The second one I explicitly return via the return statement.
Given that the value of 'res' must contain the first future (as we print its value before the completer's future is returned) how is it that the line res.then waits until the second future completes.
There appears to be some magic here but I can't find any documentation on it.
Dart pad link:
https://dartpad.dev/a42cce3edf01b222206a627e8c8106af
import 'dart:async';
void main() {
print('hi');
var res = doCalc();
print('value = ${res}');
res.then((result) => print('result = $result'));
}
Future<int> doCalc() async
{
var done = Completer<int>();
await Future.delayed(Duration(seconds: 4),
() {
done.complete(10);
});
return done.future;
}
An async function returns a future that it creates itself. It does so "immediately", which means that it executes the body until the first asynchronous delay (await or await for) before the future is returned.
Any return statement inside an async function is used to complete the returned future.
If your async function returns a Future<int>, then your return statements must return either an int or a Future<int>.
In the former case, the returned future is completed with that integer.
In the latter case, the returned future will complete with the same result as the return-future (let's name it that) when the return-future completes.
It is as if a return expression; in an async function is effectively a return await expression;.
In this example, the line:
return done.future;
can be read as
return await done.future;
and that should explain the behavior you see.

What is the purpose of `FutureOr`?

Dart offers a FutureOr class, that allows writing:
FutureOr<int> future;
future = 42; // valid
future = Future.value(42); // also valid
I would assume that FutureOr would be useful to remove the unnecessary delay caused by the event loop if the value can be read synchronously.
But that doesn't seem to be the case, as showcased by:
import 'dart:async';
void main() async {
print('START');
futureOrExample();
print('END');
}
void futureOrExample() async {
FutureOr<int> futureOr = 42;
print('before await');
await futureOr;
print('end await');
}
which prints:
START
before await
END
end await
when I would expect:
START
before await
end await
END
In that case, why does FutureOr (or more generally await 42) work this way?
Similarly, what's the purpose of FutureOr in that situation since it produces the same result as Future?
I know that I could use SynchronousFuture to achieve the desired result, but I'm just trying to understand what's the use of FutureOr.
The use of FutureOr, as introduced with Dart 2, is to allow you to provide either a value or a future at a point where the existing Dart 1 API allowed the same thing for convenience, only in a way that can be statically typed.
The canonical example is Future.then. The signature on Future<T> is Future<R> then<R>(FutureOr<R> action(T value), {Function onError}).
The idea is that you can have an action on the future's value which is either synchronous or asynchronous. Originally there was a then function which took a synchronous callback and a chain function which took an asynchronous callback, but that was highly annoying to work with, and in good Dart 1 style, the API was reduced to one then method which took a function returning dynamic, and then it checked whether it was a future or not.
In Dart 1 it was easy to allow you to return either a value or a future. Dart 2 was not as lenient, so the FutureOr type was introduced to allow the existing API to keep working. If we had written the API from scratch, we'd probably have done something else, but migrating the existing asynchronous code base to something completely different was not an option, so the FutureOr type was introduced as a type-level hack.
The await operation was also originally defined to work on any object, long before FutureOr existed. For consistency and smaller code, an await e where e evaluated to a non-future would wrap that value in a future and await that. It means that there is only one quick and reusable check on a value (is it a future, if not wrap it), and then the remaining code is the same. There is only one code-path.
If the await worked synchronously on non-Future values, there would have to be a synchronous code path running through the await, as well as an asynchronous path waiting for a future. That would potentially double the code size, for example when compiling to JavaScript (or worse, if there were more awaits in the same control flow, you could get exponential blow-up for a naive implementation). Even if you avoided that by just calling the continuation function synchronously, it would likely be confusing to some readers that an await would not introduce an asynchronous gap. A mistake around that can cause race conditions or things happening in the wrong order.
So, the original design, predating FutureOr, was to make all await operations actually wait.
The introduction of FutureOr did not change this reasoning, and even if it did, it would now be a breaking change to not wait in places where people expect their code to actually give time for other microtasks to run.
The await keyword always lock the function execution.
Writing:
await 42
Is equivalent to:
await Future.value(42)
The reason being:
This is how await works in Javascript
it makes the behavior of await consistent.
Now, what's the purpose of FutureOr then?
FutureOr was never intended as a way to potentially make await synchronous.
Instead, it is an implementation detail of Future.
Without FutureOr, writing the following would not compile:
Future(() {
return 42; // compile error, not a Future
});
Future<int> future;
future.then((value) {
return value * 2; // compile error, not a Future
});
Instead, we would have to wrap all values in a Future.value like so:
Future<int> future;
future.then((value) {
return Future.value(value * 2);
});
for those who are still confused
I found good explanation https://itnext.io/what-is-futureor-in-dart-flutter-681091162c57 without diving into details
This piece of code could explain the target and real use cases of FutureOr
abstract class IDBService {
FutureOr<String> fetch();
}
class FirebaseRemoteService extends IDBService {
#override
Future<String> fetch() async => await 'data';
}
class LocalHiveDbService extends IDBService {
#override
String fetch() => 'data';
}
so in implementations of IDBService
the return type can be Future or String at the same time now!
Coming late to the discussion.
Updating my Dart comprehension - pardon my C++/JS -ish approach.
Seems like this would be useful for singleton initiation. Consider following:
import 'dart:async';
class AClass {
static String _info = '';
static FutureOr<String> get info async {
if (_info.isEmpty) {
print('--> is empty...');
_info = await Future.delayed(Duration(seconds:2),
() => "I'm alive!!");
}
else {
print('--> not empty');
}
return _info;
}
}
Future<void> main() async {
String info = await AClass.info;
print('Fist call: ' + info);
info = await AClass.info;
print('Second call: ' + info);
}
It works as expected - in either case, whether the _info member has been instantiated or not, the getter returns a valid string.
It works fine if I just use a Future<String> specifier in the getter, too. The current implementation makes FutureOr seem mostly like a self-documentation exercise (can return a Future<String> or a String...)
But, even if await currently always locks the execution, a future update may allow it to work as expected, in which case using the FutureOr construct would anticipate updates.
(Aside: I imagine this example could be condensed using an Optional wrapping the _info member, but that's a different exercise...)
I needed to use FutureOr today. I wanted to call a function that might be asynchronously (not always).
String callbackOne() => "hello";
Future<String> callbackTwo() async => (await Future.delayed(Duration(seconds: 1),() => "This is a sentence"));
Problem
I can do getLengthOfResult(callbackOne), but not getLengthOfResult(callbackTwo). Conversely, if accept an async callback, I can't use the sync callback.
DartPad
Future<int> getLengthOfResult(String Function() callback) async {
return callback().length;
}
Solution
DartPad
Future<int> getLengthOfResult(FutureOr<String> Function() callback) async {
// I can await on callbackOne, even though it returns a String.
final result = await callback();
return result.length;
}
main() {
getLengthOfResult(callbackOne);
getLengthOfResult(callbackTwo);
}

DART: syntax of future then

I don´t understand the syntax of the then() clause.
1. myFuture(6).then( (erg) => print(erg) )
What´s (erg) => expr syntactically?
I thougt it could be a function, but
then( callHandler2(erg)
doesn´t work, Error:
"Multiple markers at this line
- The argument type 'void' cannot be assigned to the parameter type '(String) ->
dynamic'
- Undefined name 'erg'
- Expected to find ')'"
2. myFuture(5).then( (erg) { callHandler(erg);},
onError: (e) => print (e)
What´s `onError: (e) => expr"` syntactically?
3. Is there a difference between the onError: and the .catchError(e) variants?
1) The Fat Arrow is syntactic sugar for short anonymous functions. The two functions below are the same:
someFuture(arg).then((erg) => print(erg));
// is the same as
someFuture(arg).then((erg) { return print(erg); });
Basically the fat arrow basically automatically returns the evaluation of the next expression.
If your callHandler2 has the correct signature, you can just pass the function name. The signature being that it accept the number of parameters as the future will pass to the then clause, and returns null/void.
For instance the following will work:
void callHandler2(someArg) { ... }
// .. elsewhere in the code
someFuture(arg).then(callHandler);
2) See answer 1). The fat arrow is just syntactic sugar equivalent to:
myFuture(5).then( (erg){ callHandler(erg);}, onError: (e){ print(e); });
3) catchError allows you to chain the error handling after a series of futures. First its important to understand that then calls can be chained, so a then call which returns a Future can be chained to another then call. The catchError will catch errors both synchronous and asynchronous from all Futures in the chain. Passing an onError argument will only deal with an error in the Future its an argument for and for any synchronous code in your then block. Any asynchronous code in your then block will remain uncaught.
Recent tendency in most Dart code is to use catchError and omit the onError argument.
I will attempt to elaborate more on Matt's answer, hopefully to give more insights.
What then() requires is a function (callback), whose signature matches the future's type.
For example, given a Future<String> myFuture and doSomething being any function that accepts a String input, you can call myFuture.then(doSomething). Now, there are several ways to define a function that takes a String in Dart:
Function(String) doSomething1 = (str) => /* do something with str */ // only one command
Function(String) doSomething2 = (str) { /* do something with str */ } // several commands
Function(String) doSomething3 = myFunction;
myFunction(String) { // Dart will auto imply return type here
/* do something with str */ // several commands
}
Any of those 3 function definitions (the right hand side of =) could go inside then(). The first two definitions are called lambda functions, they are created at runtime and cannot be reused unless you manually copy the code. Lambda functions can potentially yield language-like expressions, i.e. (connection) => connection.connect(). The third approach allows the function to be reused. Lambda functions are common in many languages, you can read more about it here: https://medium.com/#chineketobenna/lambda-expressions-vs-anonymous-functions-in-javascript-3aa760c958ae.
The reason why you can't put callHandler2(erg) inside then() is because callHandler2(erg) uses an undefined variable erg. Using the lambda function, you will be able to tell then() that the erg in callHandler2(erg) is the output of the future, so it knows where to get erg value.

Using mirrors, how can I get a reference to a class's method?

Say I have an instance of a class Foo, and I want to grab a list of all of its methods that are annotated a certain way. I want to have a reference to the method itself, so I'm not looking to use reflection to invoke the method each time, just to grab a reference to it the first time.
In other words, I want to do the reflection equivalent of this:
class Foo {
a() {print("a");}
}
void main() {
var f = new Foo();
var x = f.a; // Need reflective way of doing this
x(); // prints "a"
}
I have tried using InstanceMirror#getField, but methods are not considered fields so that didn't work. Any ideas?
As far as I understand reflection in Dart, there's no way to get the actual method as you wish to. (I'll very happily delete this answer if someone comes along and shows how to do that.)
The best I can come up with to ameliorate some of what you probably don't like about using reflection to invoke the method is this:
import 'dart:mirrors';
class Foo {
a() {print("a");}
}
void main() {
var f = new Foo();
final fMirror = reflect(f);
final aSym = new Symbol('a');
final x = () => fMirror.invoke(aSym, []);
x(); // prints "a"
}
Again, I know that's not quite what you're looking for, but I believe it's as close as you can get.
Side note: getField invokes the getter and returns the result -- it's actually fine if the getter is implemented as a method. It doesn't work for you here, but for a different reason than you thought.
What you're trying to get would be described as the "closurized" version of the method. That is, you want to get the method as a function, where the receiver is implicit in the function invocation. There isn't a way to get that from the mirror. You could get a methodMirror as
reflect(foo).type.methods[const Symbol("a")]
but you can't invoke the result.

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