react-native ios custom ui component is not displayed - ios

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When I run this project in Xcode, 'NSLog(#"view init......")' this line has been executed, but the React component is not displayed in iOS simulator. Please help or try to give some ideas how to achieve this, thanks in advance!

I had resolved this problem. I missed the style of this component and also make sure the Width & Height had been set.

Also setting flex: 1 to the style of the component should do the trick.

Related

What does the Swift-Icon in the Xcode 10 opening menu?

I see a new shiny Swift-Icon in the opening mode from Xcode 10 (See screenshots). Can someone clarify what function is behind that icon.
We suppose that only swift files would showed, but that is not the case. Tested with an mixed project.
Thanks in advance :)
Hamish's comment is correct. When the Swift icon is solid blue, it means Xcode will show you the compiler-generated Swift interface corresponding to the selected header file.

Seeing small dashes under Button's title in Xcode 8.1

I was creating a simple app in Xcode 8.1 with swift 3 and I got this problem (picture): dashes under buttons symbols.
How can I fix this issue?
Thanks.
So Nirmit dagly (https://stackoverflow.com/users/3401707/nirmit-dagly) has given the exact solution and it works perfectly.
He says: "You need to check button style on your iPhone device's setting. To check please go to General -> Accessibility -> Button Shapes. If it is enabled, then make it disable and run the app again. It'll hide the underlines from buttons."
I do thank him for his helpful answer and I has republish it here for the benefit of others.
Thank you again Nirmit and I prefer if we can get other independent solutions(not linked to the parameters of the phone user.).

Xcode custom fonts not showing up in Storyboard

I added my two fonts to my project folder:
I added them to info.plist:
I can not see them in my custom font list in the storyboard:
What have i done wrong?
I know this is a pretty old question, but I ran into the same issue. And the above tips didn't work for me. Apart from the standard checks (present in bundle, restarting XCode, the thing that fixed my issue was that my label text type was marked as "Plain" and hence some fonts were not showing in the dropdown in the Storyboard. As soon as I changed the text type to "Attributed", all the fonts appeared in the dropdown.
Hope this'll help someone stuck with the same issue.
This drop-down box shows the system-wide installed fonts. So you need to install your custom font on your system first so it's appearing in that drop-down box. You can do that by double-clicking it, the FontBook.app opens and asks you whether you want to install the font.
This was a huge headache for me but I simply fixed it by:
I fixed the issue by restarting my Mac.
Then restarting Xcode.
I Installed the font in the system as per DarkDust solution and i am able to see the font in attributed type.
Then i changed the type to plain and i able to see the Custom font in the font types drop down.
Had the same problem but this SO answer by user Saranjith solved it while the other solutions in this thread didn't: Xcode 8 custom font doesn't show up in interface builder
Basically in Font Book select "Computer Fonts" and then hit the + button and re add the Fonts.
This is happened to me after moving to Xcode 11 in Catalina from Xcode 10 in Mojave.
Well, silly mistake on my part, but I didn't realize my font was named something way different from the file name.
Double-clicking the actual font file opened it in the font book, and that showed the actual font name. It was in the dropdown all along.
I solved my problem when i used font name. Do not use file name. I was used like this [UIFont fontWithName:#"appFont" size:17] but it is wrong.
Upload your font file to https://fontdrop.info/ and use the name
My font file name is appFont.ttf but when i uploaded i saw Roboto Regular.
[UIFont fontWithName:#"Roboto Regular" size:17]
Sometime I go to another file and come back, then my custom fonts are arrived. I think this is an issue of Xcode and will be solved in following version.
In my case I just turn the text from plain to attributed then turn it back again to plain then it showed up., hope this help anyone.
I ran into the same issue and fixed with below steps
Closed storyboard
Cleared derived data
Cleaned the project and open the story board
If this is not working then restart the Xcode.
Thanks
For me it was case sensitive issue with the font file name. Not sure if it's always for this reason...
In my case my fonts were in woff2 formats. Although woff2 is supported in iOS, the fonts don't appear or get rendered in Storyboards.
If Xcode showed your custom font before but stopped to do it at some moment, try to readd font files to your project. It solved the problem for me. Other answers weren't helpful.

Highcharts exporting error?

I've just upgraded my site to the new 3.0 release.
The charts shown on my site are 990x548 pixels.
But when I select an export, regardless of whether it's png/jpg/pdf/svg, the output is 1020x930pixels.
Is this a known bug, or might I be doing something wrong?
Thanks!
Yo can define width / height exported image by chartOptions parameter.
http://api.highcharts.com/highcharts#exporting.chartOptions
the exportButton and printButton are now removed, and replaced with a generic contextButton. So you can use that one for your dropdown menu: http://api.highcharts.com/highcharts#exporting.buttons.
See also the new article at http://docs.highcharts.com/#export-module
Please refer my question
Highcharts 3.0 version changes in exporting options?
The problem was that I didn't have an explicit width set on the chartContainer div. I was just letting it flow to 100% of the parent element. As soon as I set an explicit width on that div, the exporting size options worked. Before that the chart would come out squished regardless of what documented options I set.

Flex mobile Copy to clipboard doesn't work on iOS, but works on emulator

I'm using this code in a Flex 4.6 mobile project for ipad.
It works in the emulator, but on the ipad device, nothing is set.
Any suggestions? Can you copy text to the clipboard on iOs?
System.setClipboard('some text');
You should use flash.desktop.Clipboard. For example flexspaces AirClipboardUICommand class
if you use the StageTextInputSkin skin for the TextInput you will get native copy and paste behaivor and if you need something that works like a Label, you can use the same textinput only that u need to extend the StageTextInputSkin class to remove the borders and change the textinput to none editable, hope that help

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