My app has a ViewController consisting multiple textfield and custom UI elements arranged as a form with "submit" and "reset" buttons.
I want to reset all the textfields and custom UI elements when user clicks the submit button so that user gets a feeling that same Form is opened again.
I tried calling ViewDidLoad() and setNeedsDisplay() on the click of "Submit" button but data previously filled by user remains as it is.
Kindly Help!
Just set the text of all textfields to an empty string (the text value). There is no magic function to clean everything in a view.
The only other solution would be to actually display the ViewController again, but this is probably not what you want, because it causes overhead as well as you might see something of the switching on the screen.
If you programmatically coded your textfields and some other objects, you can refresh always your viewController everytime by adding all your UI codes in the predefined method: -(void)viewWillAppear:(BOOL)animated{} and you should remove all self.view elements by adding this code.
[self.view.subviews makeObjectsPerformSelector:#selector(removeFromSuperview)];
You codes in the viewWillAppear will look like this.
-(void)viewWillAppear:(BOOL)animated{
[self.view.subviews makeObjectsPerformSelector:#selector(removeFromSuperview)];
// Codes for User Interface here
}
Related
I have a UITextField in a complex view hierarchy. The text field is in a UIView with label and textfield, say, labelfield.
I can type text there.
There is info button on top right corner. When tap on Info, a modal view controller is loaded. When coming back from the modal view controller, the UITextField becomes unresponsive. I cannt type anything there. The labelfiedl is drawn and shown in the screen.
Interesting thing is that, if I press the ok button, and alert is shown and then the textfield becomes active. Also, on top of the view, there is some text with user interaction enable, if I tap and try to select the text and after that the textfield becomes active. Seems I have to do some other activity/touch on the super view, then the text field becomes active.
Why not on the first case it receive any touch event? I tried with textField.enabled, becomesFirstResponder, setNeedsDisplay in the viewDidApper method, nothing works.
Try the following...
Make sure that the super view to which the text field is added as subview large enough to contain text field(ie make sure that no part of text field is out side the superview. check this for all views).
Make sure that there is no view above textfield.use bringSubViewToFront: method.
Try to enable use interaction after a delay
Hope any of the above fix will solve your problem
In the XCode IDE, at the bottom of the view controller in the MainStoryboard editor, are two boxes: First Responder, and Exit.
I know what a firstResponder is programatically within the code, but in the storyboard editor, I can't seem to do anything useful by it.
Am I able to use the first responder in this area to somehow set the first responder of the view? I'd like the first textfield to be active on load and I have tried right+click and dragging to no avail. I know I can set it programatically in the viewDidLoad method, but is there some way of doing it here?
And what is the green Exit for?
There are no good answer for this question, so I am posting my answer:
From here:
Note: You probably won’t be using the First Responder very much. This is a proxy object that refers to whatever object has first responder status at any given time. It was also present in your nibs and you probably never had a need to use it then either. As an example, you can hook up the Touch Up Inside event from a button to First Responder’s cut: selector. If at some point a text field has input focus then you can press that button to make the text field, which is now the first responder, cut its text to the pasteboard.
Edit:
1) First Responder is very useful if you are using text fields with keyboard notifications. I use it to make keyboard disappear, make an outlet to variable currentFirstResponder of your class, and in viewWillDisappear:
[self.currentFirstResponder resignFirstResponder];
2) You can read about unwind segues ("Exit" box) here
I've never used it and probably never will but you can assign an object to be the first in line to receive the events from the UI.
I suppose you could be creating a UIView subclass and add it in to a UIViewController but you actually want some other object to receive and process the events other than the UIViewController you are adding it to.
I found this link which kind of explains it a bit better.
First Responder: The First Responder icon stands for the object that the user is currently interacting with. When a user works with an iOS application, multiple objects could potentially respond to the various gestures or keystrokes that the user creates. The first responder is the object currently in control and interacting with the user. A text field that the user is typing into, for example, would be the first responder until the user moves to another field or control.
Exit: The Exit icon serves a very specific purpose that will come into play only in multiscene applications. When you are creating an app that moves the user between a series of screens, the Exit icon provides a visual means of jumping back to a previous screen. If you have built five scenes that link from one to another and you want to quickly return to the first scene from the fifth, you’ll link from the fifth scene to the first scene’s Exit icon.
More here
You don't see this very often, where a deleted answer is actually correct, and the comment (likely influencing its deletion) on it is totally wrong! I'll try and improve on it.
Usually the IBAction you want to hook up to a button is in the view controller containing the button. However if the IBAction is in a different controller, e.g. a parent controller then drag from the button to the First Responder object and you are able to select the IBAction in the parent controller!
As the hidden answer states, how this is implemented is the action is sent to nil, which has the effect of the responder chain (i.e. view hierarchy) being searched for the action, as follows:
[UIApplication.sharedApplication sendAction:#selector(nextObject:) to:nil from:self forEvent:nil];
An example is a custom UITableViewCell. Add a UIButton to the cell but you want the action to go up to a View Controller that has an embed segue to a UITableViewController. Drag the touch up instead action to the First Responder and select the action in the container view controller. In the action to find the indexPath simply loop the visibleCells and check if the sender is isDescendantOfView:
- (IBAction)cellButtonTapped:(id)sender{
for(UITableViewCell *cell in self.tableViewController.tableView.visibleCells){
if([sender isDescendantOfView:cell]){
NSIndexPath *indexPath = [self.tableViewController.tableView indexPathForCell:cell];
NSLog(#"tapped %#", indexPath);
}
}
}
Another example could be a reload button: say your first view controller shows an downloaded item with an IBAction to reload it to get the latest data, then your child controller shows some detail, but you also want them to be able to reload the main item from within the detail, just add a button in the detail and drag its action to First Responder and select the reload IBAction in the parent controller. This allows you to hook up buttons to parent actions with no additional code like delegate methods!
For this to work the action needs to be in the responder chain hierarchy or it won't be found, you can read how the chain is built up in the docs. Also note if called from code the view needs to have appeared, viewWillAppear is too soon.
I have a registration form and I want to have the keyboard always on top.
The way I'm doing it now, is that when the user moves between view controllers, in viewDidLoad, the first UITextField becomes the first responder.
The problem is that the keyboard flickers (disappears and then appears again) when the user moves between view controllers.
Also, related to this: I have a form with a few uitextfields. When the user presses next it goes to the next uitextfield using becomefirstresponder. When the user is in the last textfield, the keyboard button becomes "Done". Then, when the user presses it, if there's an error with the last field, it should get the focus (calls becomeFirstResponder) but that doesn't happen (nothing get's the focus and the keyboard goes down). All the other fields get the focus fine, just this last field doesn't. I've tried about everything: switching to other textfields and back. The problem is that done automatically removes the keyboard.
You should have made two separate questions for this.
First, your flickering:
I'm guessing you're using a UINavigationController. You can add an invisible UITextField somewhere in the UINavigationController, which you give focus before you switch to a new ViewController. Then, when the new ViewController has appeared (viewDidAppear), set the focus to the first textField as you want.
However, the entire approach is kind of hackey and I don't recommend you use it. Instead, try using several views in a scrollView, of which you change the offset when you move to the new view. This will also solve the flickering.
Second, losing firstResponder status on Done:
The done button is specifically there to indicate exactly that which it says; Done. Pressing this assumes the user is finished and that no text is left to type, thus dismissing the keyboard.
If you really want to keep the Done button, then try the following;
Allow the user to dismiss the keyboard.
Upon dismissal, check for the error in the last field.
If there is an error, instead of calling [lastField becomeFirstResponder], try [self performSelector:#selector(thisSelectorWillCallFirstResponder) withObject:nil afterDelay:1.0].
In the method thisSelectorWillCallFirstResponder call [lastField becomeFirstResponder].
This will give time for the keyboard to disappear, before making it pop up again, so it doesn't interfere with the becomeFirstResponder call.
Another method would be to not use a Done button, but instead use the return key. You can intercept return anytime with the delegate method textFieldShouldReturn:. There you can handle any error checking, without causing the textField to lose its focus.
This is one of those "it was working a while ago" troubleshooting efforts.
I'm working on the document preview view controller, in which is a scroll view, which itself contains subclasses of UIView that represent each document. I'm modeling this pretty closely to how Keynote handles its document preview, except I build my scroll view horizontally and with paging. But the standard user experience is present: Long press on a document icon causes all document icons to start jiggling, nab bar has + button and Edit button, etc.
The issue at hand is that when you tap on the name of a document, I hide all the others, move the one being edited front and center, build a new text edit field, add it as a subview atop the real name label, and set it as first responder; but the
[editNameTextField setClearButtonMode:UITextFieldViewModeWhileEditing];
while correctly showing in the edit field is not taking any action when the user taps on the clear button.
I can't figure out what I may have done to cause this to not work -- it had been!
My first thought was that somehow my instance of this subclass is no longer the delegate for this text edit field. To try and confirm/deny that, I usurped a tap on the image view of the document preview to compare the delegate property to self, and it passes.
if (editNameTextField) {
NSLog(#"editNameTextField is still active");
if ([editNameTextField.delegate isEqual:self]) {
NSLog(#"we're still the delegate for the editNameTextField");
}
}
Editing the text within the edit field works fine. Pressing the Return/Done key correctly sends the delegate message textFieldShouldReturn:
While investigating this I implemented the delegate method textFieldShouldClear: just to write a log message if the method gets called (and return YES of course). It never gets called.
My next thought was that perhaps a subview had covered up the area where the clear button sits. So I implemented textFieldShouldBeginEditing: and used the opportunity to bring my the text field to the front. That didn't change anything either. I set a debugger breakpoint there to play a sound when it was called, and it got called, so I know my text edit field is frontmost.
I have only one troubleshooting strategy remaining: Go backwards through snap shots until it starts working again. Before doing that I thought I'd see if any of the more experienced folks out here have any suggestions of what to try next.
Where are you adding the textfield? As a subview of the scrollView? If you added the textfield and it is out of bounds of its parent view it won't receive any touches.
You can try and not call becomeFirstResponder and see if clicking it will show keyboard. Another possible error might be that the parent view of the UITextField has userInteractionEnabled = NO.
Without seeing more code I'm afraid I can not offer more solutions.
This question already has answers here:
Closed 11 years ago.
Possible Duplicate:
Dismiss keyboard by touching background of UITableView
How do I make the keyboard go away when the user clicks somewhere else?
Note: I know how to make the keyboard disappear with sending the resignFirstResponder command to the UITextField. At present the "Done" button is connected to all the correct code to do this and this works.
I have a UITableView with different UITableViewCells, and if the user moves onto another cell I want the keyboard to disappear.
So what events do I also need to include the resignFirstResponder in, for the keyboard to disappear.
Suppose UITableViewCell A has the UITextField, and UITableViewCell B has a button. If the user presses the button in cell B, then I will need to send the command resignFirstResponder back to the UITextField in cell A. First of all the button has no idea which cell it should sent the command to, and second even if the button did know which cell to send the command to how would it?
There's no trivial way to do this. You can put a transparent set of "shield views" all the way around the text field that take up the rest of the screen, and use any touches on them to dismiss the keyboard.
You can create a generic 'hideKeyboard' method in which you can include all text fields that can be first responders. For example,
-(void) hideKeyboard {
[textFieldName resignFirstResponder];
[textFieldSurname resignFirstResponder];
for (UITextField * txtField in arrTextFields) {
[txtField resignFirstResponder];
}
}
Then, at various sections in your class, depending on the functionality required, call;
[self hideKeyBoard];
This simple method means you won't need to keep track of the individual item that 'has the focus' / first responder status.
How to touch any part of the screen to make the keyboard go away
To touch somewhere outside the UITableView and have the keyboard disappear, place an invisible button on top of the 'touch area' that you want to respond to. Then, simply call [self hideKeyboard] from the touch event for that invisible button. Using IB, drag a new rounded button onto your view, then size it to take up the full size of the screen. Next,drag the button up or down the controls list in the IB document window so that button is behind all text fields and buttons, but in front of anything else (like images etc.). Finally, change the type of the button to 'Custom' to make it invisible, but still respond to events. Now all you have to do is to connect the new button's 'touch up inside' event to trigger the 'hideKeyboard' method.
Additionally, see this post for a brilliant solution to dismiss the keyboard when the above solution doesn't work : stackoverflow question 1823317