Hello all I am new as android developer. I am stuck into simple issue. I am getting Unexpected lock protocol found in lock file. Expected 3, found 0 as logcat. I am not getting what to do !
Till now i was try to 'Invalid cache and restart' and re-bulid the project but not getting any sucess.
please guide me. Thank you.
Its working....
Yes after remove the auto generated files and reopen the project is working.
Thank you..
Related
This happens in the package manager console. What does the red text mean?
After I run the command, the migration file is generated, but it's empty.
I can't find an answer anywhere else. I'm very frustrated. I've done a research in google but that error happens in many situations different than this one.
The solution to this problem was to "downgrade" Entity Framework to 6.1.3. I guess the cause was a bug with the beta version. I was using: 6.2.0 beta.
Thank you guys for pointing this out! Thank you Gert Arnold. You rock!
I'm new to iOS development so this may be something simple. I'm getting the error pictured when trying to compile. From what I read this can be resolved by setting Release to none under optimisation level unfortunately this did not solve my issue so any advice is greatly appreciated. This is the error I'm getting
K so I actually figured this out more or less. It has something you do with pods, by commenting out
//module zlib [system] {
// header "include.h"
// link "z"
//{
it resolved the issue.
I really searched stackoverflow for hours and on the internet, but couldn't find the answer why its happening. So before I create a new project I decided to post a question here.
Using Xcode 6.
Thanks in advance.
try to delete derived data from the organiser for the app.
or
try reset simulator than clean and run the app
So I've found the solution. So apparently when you try to change your bundle id, it's better not to change the whole project name, just the bundle id in the .plist file.
What I did is to change to whole project name and than the error occurred, maybe some kind of bug, when I changed it back to what it was before, the issue has been fixed and the build succeeded.
If you want to change the bundle id, do it from the .plist file.
Hope it helped you.
So, I just installed Kobold2d and now I can't seem to even run the example hello world code, can anybody help me?
The error I'm getting is
Command /Applications/Xcode46-DP3.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang failed with exit code 1
I understand your problem. This problem happened because the last version of Xcode4.6 is not compatible with kobold2d you have right now. So to fix this problem you need to download the last version of kobold2d with the link.
thanks hope this help.
I am trying to develop an application in xcode using objective c.When i build my project got an error like
clang error:no input files found
command/users/chairman/Desktop/xcode.app/contents/Developer/ToolChains/XcodeDefault.xctoolchains/usr/bin/clang failed with exit code1
Can anyone please help me in solving this?
I believe you have not copied entire error messages.
Anyhow, you should see this link or this.