In Android it is possible to overwrite an existing push notification if you keep using the same notification id.
Is the same possible for iOS in any way?
It seems hard to find any information about replacing an push notification, because a lot of answers are using silent push notifications and remove them manually.
I use Cordova so I have limited options for background processes when receiving push notifications.
On iOS I cannot run code to manually remove any push notifications when the app is in the background.
No, in iOS you can not overwrite already scheduled remote / local notification.
You have to schedule another push notification.
By maintaining some flag or checking on key / value. You have to remove previous notification while reviving new notification.
Hope this helps.
Updated
As an alternate, once you receive push notification, on based of information you received in push notification payload.
You can schedule local notification.
import UIKit
import PushKit
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate,PKPushRegistryDelegate {
var window: UIWindow?
let notificationObject = UILocalNotification()
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
return true
}
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
notificationObject.fireDate = NSDate(timeIntervalSinceNow: 1)
notificationObject.alertBody = "Title"
notificationObject.alertAction = "Open"
notificationObject.soundName = "SoundFile.mp3"
notificationObject.category = ""
notificationObject.userInfo = "As per payload you receive"
UIApplication.sharedApplication().scheduleLocalNotification(notificationObjectCall)
}
Swift 4.2 Code
import UIKit
import PushKit
#UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate, PKPushRegistryDelegate{
func pushRegistry(_ registry: PKPushRegistry, didUpdate pushCredentials: PKPushCredentials, for type: PKPushType) {
<#code#>
}
var window: UIWindow?
let notificationObject = UILocalNotification()
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
// Override point for customization after application launch.
return true
}
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
notificationObject.fireDate = NSDate(timeIntervalSinceNow: 1) as Date
notificationObject.alertBody = "Title"
notificationObject.alertAction = "Open"
notificationObject.soundName = "SoundFile.mp3"
notificationObject.category = ""
notificationObject.userInfo = "As per payload you receive"
UIApplication.shared.scheduleLocalNotification(notificationObject)
}
As you can see in above code, local notification object is declared globally. So that object will get overwrite again and again whenever you receive payload.
For remote notification, you can not make object and overwrite it.
I am not much aware of cordova, but in native iOS, this way, you can do overwrite using local notification.
Hope you understand what technique is been used and help you figure out solution.
In iOS10 (and higher) and also via the new v2 apns protocol (from Apple) you can now use apns-collapse-id which is more or less the same as tag for Android to overwrite older notifs. More info here https://medium.com/the-guardian-mobile-innovation-lab/how-to-replace-the-content-of-an-ios-notification-2d8d93766446
Related
I have the Firebase SDK in my project for the backend and I am using the Beams SDK from Pusher to configure push notifications.
The issue is that, it doesn't seem that my app delegate is configuring the settings I need to send notification with the Beams SDK if I have Firebase. Here is what I mean.
According to the Beams SDK I need to place this code in the didFinishLaunchingWithOptions
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
self.pushNotifications.start(instanceId: "MyInstanceID")
self.pushNotifications.registerForRemoteNotifications()
try? self.pushNotifications.addDeviceInterest(interest: "debug-hello")
// FirebaseApp.configure() . However it ONLY works properly when this is commented out
return true
}
As I showed above, it only configures my notifications properly if I comment out the Firebase configuration. Here is other relevant code in my delegate:
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
print("RECEIVED NOTIFICATION")
self.pushNotifications.handleNotification(userInfo: userInfo)
if Auth.auth().canHandleNotification(userInfo){
completionHandler(.noData)
return
}
}
func application(_ application: UIApplication, didRegisterForRemoteNotificationsWithDeviceToken deviceToken: Data) {
print("Did register for remote notifications")
self.pushNotifications.registerDeviceToken(deviceToken)
Auth.auth().setAPNSToken(deviceToken, type: .prod)
}
How do I properly configure both in my project?
The issue is that Firebase.configure() will break the didRegisterForRemoteNotificationsWithDeviceToken method.
You need to add GoogleUtilitiesAppDelegateProxyEnabled to the info.plist and set it to NO.
I'm currently trying to implementation Auth for iOS using Firebase. I've gotten it to work using the recaptcha method specified here: https://firebase.google.com/docs/auth/ios/phone-auth but still running into issues with the silent APN. I uploaded my APN key to the firebase project and added push notification to my swift project capabilities. I also added the following piece of code to my AppNameApp.swift file:
class Appdelegate : NSObject,UIApplicationDelegate{
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey : Any]? = nil) -> Bool {
FirebaseApp.configure()
UIApplication.shared.registerForRemoteNotifications()
return true
}
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable : Any], fetchCompletionHandler completionHandler: #escaping (UIBackgroundFetchResult) -> Void) {
}
}
I'm still unable to get it to work and I've been stuck for a few days now. Any help will be greatly appreciated!
I have set up the silent push notification for my app:
1. I configured the push notification from all places, i.e., XCode, Apple Developer portal with proper certificate
2. I enabled background capability
3. I included "content-available" in the json payload.
However, my App can not receive silent push sometimes.
To be more specific, neither
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any]) {
......
}
nor
func application(_ application: UIApplication, didReceiveRemoteNotification userInfo: [AnyHashable: Any], fetchCompletionHandler completionHandler: #escaping (_: UIBackgroundFetchResult) -> Void) {
......
}
has been invoked when the push message arrives.
How can I get the information in the push notification in such state?
I'm waiting online.
You question is twofold:
1. why the two delegate callbacks can not be invoked
2. what should you do to receive the data.
I did some hand test and here is the result:
1, when an app is in killed state, the two callback can not be invoked indeed
2. however, when you open the app next time,
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
......
}
can be invoked and you can get the data from there.
I hope this is useful.
for testing I use OneSignal service for send push notification on my device and I handle it in AppDelegate in this way:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
// Override point for customization after application launch.
OneSignal.initWithLaunchOptions(launchOptions, appId: “[app ID]”)//this method I register device on apple server
return true
}
func application(application: UIApplication,
didReceiveRemoteNotification userInfo: [NSObject : AnyObject],
fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void){
print(“ARRIVED")
handleNotificationContent()// it’s not important for my question
}
My problem is that when I receive a notification and the app is in foreground , alert shows automatically and I don’t want to show it.
How do I solve this problem?
This code worked for me.
This is applicable for Swift 2.2 and Xcode 7.3.1
//Initialize One Signal using this code
OneSignal.initWithLaunchOptions(launchOptions, appId: oneSignalId, handleNotificationReceived: { (notification) in
//Put your business logic here like adding an alert controller or posting an NSNotification.
}, handleNotificationAction: { (nil) in
// This block gets called when the user reacts to a notification received
}, settings: [kOSSettingsKeyAutoPrompt : false, kOSSettingsKeyInAppAlerts: false])
//set kOSSettingsKeyAutoPrompt to false
You need to set the kOSSettingsKeyInFocusDisplayOption to None in initWithLaunchOptions, to disable the automatic display of inapp alerts.
OneSignal Api Reference
I have a Swift 2 iOS8+ app where I need to make a request to fetch JSON data when my app receives a push notification.
When the user clicks on the notification the app will go and fetch the data but I really need the data to be fetched as soon as the notification is received. This looks to be possible, is this the case?
I've implemented:
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject]) {
func application(application: UIApplication, didReceiveRemoteNotification userInfo: [NSObject : AnyObject], fetchCompletionHandler completionHandler: (UIBackgroundFetchResult) -> Void) {
func application(application: UIApplication, performFetchWithCompletionHandler completionHandler: ((UIBackgroundFetchResult) -> Void)){
and checking the launch options in:
func application(application: UIApplication, didFinishLaunchingWithOptions launchOptions: [NSObject: AnyObject]?) -> Bool {
I've also enabled:
background fetch
remote notifications
None of this seems to help. If this is possible I'd be grateful for any pointers/tutorials on this.
As of iOS 9, instead of a normal push, you can use silent push notifications. When your app receives a silent push, the user is not notified, but your app can perform actions based on this notification. Then, when your background actions is finished, you create a local notification for the user.
Check out this tutorial for info on how to use silent notifications:
https://www.raywenderlich.com/123862/push-notifications-tutorial