"FileName.h" not found in Xcode 8.2 , Objective-c - ios

I am preparing a SDK in objective framework, i added a file and imported a "FileName.h" but it giving me an error of file not found.
Any suggestion will be greatful

Are you able import the framework in your project. If YES, check
Framework Search Paths in Build settings.
Example: $(PROJECT_DIR)/xxxxxxxx/GoogleSignIn\
Add your framework inside
Embedded Binaries

Related

"Error: Missing required module 'CryptorRSA'" after importing Swift framework

I have a Swift project with a target that we'll call 'ProjectTarget'. ProjectTarget depends on this 'CryptorRSA' framework, which was added to the project using Swift Package Manager.
CryptorRSA is imported into a few files (via 'import CryptorRSA') within ProjectTarget and everything is working swimmingly. ProjectTarget is then exported as a framework and imported into an Objective-C app. Now, the Obj-C app which is trying to utilize the ProjectTarget framework is saying "Missing required module 'CryptorRSA'". I added the CryptorRSA package directly to the Obj-C app via Swift Package Manager and that did not solve the issue.
It's probably worth mentioning that this was not an issue prior to Xcode 13. Any help would be much appreciated!
I've already checked several related posts on SO, including:
Swift app: “Missing required module” when importing framework that imports static library
Xcode: missing required module error
Swift Project: "Missing Required Modules" when import a modular framework

UIFocus.h file not found/Could not build Objective-C Module 'UIKit'

Currently I am trying to implement OpenCV into a Swift 3 project. To do so I have created a bridging header and Objective-C wrappers. However, when I go to run the code that I have, the project can't build the UIKit module because it can't find the UIFocus.h file. (My version of Xcode 8.2.1)
I have tried deleting derived data and making sure that I have the proper frameworks linked.
How do I get Xcode to find the UIFocus.h file? Or is there any other way I could get the UIKit module to build?
Any help would be appreciated.
Turns out I accidentally edited the UIKit file. I gave it the proper path and now it works.

How to use any framework without CocoaPod in Xcode

I am developing an iOS application using Swift language. I want to use some framework in this application. There are some frameworks which can be installed using CocoaPods, so is there any way to use those frameworks without Cocoapods? Can I add them directly to my project?
Thanks..!
Yes you can. go to source file and check there will be .h and .m file for objective c.drag that file into your project and import it into header class and as per need you can use it

Adding a custom Framework to an Xcode project

I decided to try to make a Cocoa Touch Framework. Making it worked fine, but I am having trouble adding it to a project. After searching through a lot of SO posts and looking at Apple Forum threads I decided to try this from the Docs:
Add a framework bundle to a project in order to incorporate the
framework’s features into your product.
In the project navigator, select the project or group within a project
to which you want to add the framework.
Choose File > Add Files to “”.
Select the framework bundle, and click Add.
The frameworks you add this way are third-party-built bundles
containing the framework’s object code and runtime resources. See
related articles for information about linking to a framework without
adding it to the project.
After you add the framework, Xcode configures the targets in your
project to link them to the framework just added.
It still doesn't work. I am getting a No such module 'Scaffold' error for everything I try, I have checked spelling, but that is not it. Can someone explain how this works? I might just need clarification on how this is done.
Links I have looked at:
Create and import swift framework
Xcode error when I add a framework
Adding a framework to XCode 4
Xcode 5.1 compiler errors after adding a framework
Add a framework to an existing project without using cocoapods
What is the process for creating a Framework?
Hey I do not know if it is too late to answer this question, but due to the fact that I am facing same issues right know I would recommend you to check the Build Settings of the project where you import your framework
You should check the "Framework Search Path" and if the framework is at Swift and you import to an obj c project check YES to "Always embed swift standard libraries"
More or less the problem I think is in the Build Settings

Framework import issue in xcode

Here the problem: For a project at work we need to include an extern API: mobileAppTrackeriOS from HasOffers.
It gives us a framework to include in our projet and instruction to enter in our code.
So I copy the framework in the project directory and drag it into xcode to include it.
But when i want to use it with:
#import <framework/mainheader.h>
The build give me an error :
Lexical or Processor issue 'MobileAppTrackeriOS_arc/MobileAppTracker.h' file not found
I check the framework search path in my target build setting, my main directory where is the framework is here.
I test with "" instead of <> same issue...
i cleaned and rebuilt, try to include directly the header... many ridiculous things... no changes.
So what I forget?
I'm on Xcode 4.5 and develop for iOS 6.0.
A question, can you see if the framework is in Build Phases -> Link binary with Libraries?
If answer is not, you must add in this section.

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