iOS UnitTests with preloaded sqlite3 DB - ios

I am required to create iOS unit tests, where i need to push an sql .db into app location/sandbox/whatever (may be from testsuit's setUp() func) and run some CRUD operations from the testcases and later delete the db from tearDown() when tests done. How can i push a .db into app location for test, which will be used just like a db used inside app.
Another question, I need to run automated tests, so is there any command (like in Android we use adb, in Tize we use gdb) for iOS app to insert these database file in app location to run those testcases. If i am missing any point please help.
What is the standard way to test CRUD operations in a simulated db for iOS.

As far as my study, there is no adb/sdb like tool for iOS. Moreover there is an workaround for performing test on real database.
Steps
Keep the test-database into App/resource folder. You can skip this large test-database from your release build by following these technique.
Make a function in App side to replaceWithTestDatabase(), which basically replace your App database with App/resource/test-database. You can temporary copy current App db if you need.
If you want to access from AppTests (unit test), you can simply call Aapp/replaceWithTestDatabase as iOS Tests are hosted under main App.
If you want to access from AppUITests, you need to send extra launch argument from setUp() method to let App know that it should call replaceWithTestDatabase from app delegates. Here is a nice explanation how we can send arguments to main App from AppUITests.
Hope it helps.

Related

Understanding XCTestCase life cycle - How to perform setup BEFORE Xcode unit test launches the app?

I am new to unit tests in Xcode and Swift and have some trouble to understand the life cycle of XCTestCase.
How/where to add setup code which is executed before the actual app is launched?
Problem is, that first the host app is launched before any of the test setup methods (class func setUp(), func setUp(), func setUpWithError()) are executed.
It is even possible to run test code before the host app launches?
Details:
As described in a previous question my app uses a SQLite database to persist some data. When the app launches a database connection is created and data is read from the database.
To make tests consistent and repeatable I would like to use a fresh database with some well defined data every time a run the test. To archive this I tried to override setUpWithError remove the existing db file and move a file with pre-defined data in place instead.
Unfortunately this does not work, because setUpWithError is executed only after the host app was launched. The same is true for all other test setup methods.
Moving a fresh database file in place before running the tests is only an example. The problem is the same for all local data which should be in place before the host app launches to ensure repeatable tests.
An answer to my previous question included a UIApplication extension with a isTesting method which can be used to check if a test is performed. While I could use this in my app code to setup the test data, I would consider this a bad solution. I would like to keep the code completely separated from the production code. Is this possible?
There are several approaches to set up data before running a test case
NSPrincipalClass
As described here you can create a class, and the init method of that class is executed before running any test. This helps setting up dependencies used by many test cases. I don't think this is the way to go in your case.
isTesting
Instead of setting up the code in your app target, you can also check for isTesting early in the didFinishLaunchingWithOptions method of your AppDelegate and simply return there. In this case the regular code is not executed and you can run you custom database setup code in the setup of your test class.
Dependency Injection
Right now you are doing integration testing in my opinion. If you want to have proper unit tests, they should not operate against the database of the underlying app. Instead create an extra (in memory) database and inject that into the code you are testing. I think this is the way you should follow. The benefits are
Your app is not affected by your tests. Next time you start the app to manually test, your original data is still there.
Your unit tests are not affected by manual changes to the app
Your unit tests are also independent of each other. Order of execution doesn't change the results when setting up the database fresh for each test case.
It is even possible to run test code before the host app launches
If you have to ask that, your tests are not unit tests. Unit tests test code, not the app. A test that requires the app to be running would be a UI test.
In fact, the best approach for unit tests is to put all your testable code into a framework and give the framework unit tests; that way, your tests run much faster because the app never has to launch at all.
It sounds to me like the problem lies deeper in your app's code: you have evidently not written your code in such a way as to be testable. So that would be your first move. Writing testable code, and writing unit tests, is an art; you have to separate out the "system under test", which should be your code alone, and make sure you are not testing anything that doesn't belong to you and whose workings are already known — like Core Data.

How to deploy App to Apple Store with repopulated database(SQLite)?

I am developing my mobile app using react-native, and database goes with it, I am using SQLite storage.
The way I work with it:
create it using python script and copy it to path where virtual device takes.
Obviously I need somehow to bundle it within my app in order to run on real device?
I have 2 options in mind:
1. Keep state of app using AsyncStorage, where to store isDBCreated
variable, so we creat DB from json file that is shipped with the app
only once and then use it on consequent runs
2. Somehow bundle created DB
With 1 - I am confident and know how to do it
With 2 - don't know ( I have followed official documentation in order to bundle it on IOS, but without luck)
From your experience, what is the best way to bundle database?

UIAutomation bringing iOS app to a consistent state

I writing JavaScript test for my iOS app. I am hoping of using Apples Profiler and UIAutomation.
1) I was wondering how can I reset the app every time I run the test. I would like to reset my app to a consistent state every time before I run a new test. Have separated my tests into few groups. Every test of the first group should start on the first screen containing a tableView and filters for sorting elements in that table should be set to a consistent state. Second group of tests should start on the Settings screen and some options/switches should be pressed in particular order for me to test the UI.
2) Also first time the app starts there is a tutorial. How can I make the app think it is freshly installed and test the tutorial feature.
Thanks for the answers
How can I make the app think it is freshly installed ?
As the iOS applications are sandboxed, the only way is to delete and re-install the app every time.
In the Illuminator framework that I wrote (which extends UIAutomation), we provide an automation bridge that allows us to send "reset" commands to the app, putting it into a known state before each test is run. This makes the testing very repeatable, even if some tests fail.
Additionally, the command line scripts can recover the test run even if the app crashes.

IOS testing: Test interaction between two apps

I need to automate a test on an IOS app using UI automation.
I need to test the following scenario.
1) open the mail app and select a file to share. This will open my app
2) Now I need to perform UI actions on my app and do some tests
I can't figure out how do automate this scenario using Instruments or Appium. All these tools take bundle name of one app. I need a way to control and perform UI actions on two app from a single script.
Any suggestions?
Edit: For clarification
This is not possible within one session
The solution is to split up your tests to encompass one or more webdriver sessions.
Part One:
desired_caps['app'] = 'sampleApp1'
driver = webdriver.new('http://0.0.0.0/wd/hub:4732', desired_caps)
// Do what you need to do.
driver.quit()
Part Two:
desired_caps['app'] = 'sampleApp2'
driver = webdriver.new('http://0.0.0.0/wd/hub:4732', desired_caps)
// Do what you need to do.
driver.quit()

Testing Web Apps Using DRT

I'm trying to use DRT for running acceptance tests.
Because it's an acceptance test I need to change the location to open the page under test. But of course, after I've done it my test script is gone.
I tried to use iFrames as a workaround, but Dart doesn't provide any means of getting the content of an iFrame. Which means that it's possible to load the page under test into an iframe, but it's impossible to get its html.
I've checked all the DRT tests in the Dart repo:
http://code.google.com/p/dart/source/browse/#svn%2Fbranches%2Fbleeding_edge%2Fdart%2Ftests%2Fhtml
but it seems that none of them changes the location.
Is it possible to use DRT for running acceptance tests? Is there a workaround I didn't think of?
We haven't come up with a good trick (redirection or iframes) to load the app as it is written and runs the test code on top of it. Instead, you could copy the entrypoint of an app and include the test code there, then run the modified app directly in DRT.
Here is an example from the web-ui codebase of a test that does this. This test runs the TodoMVC app and interacts with it:
https://github.com/dart-lang/web-ui/blob/master/test/data/input/todomvc_listorder_test.html
All we did is copy the original app's html, add the 'testing.js' script tag, and replace the dart script tag with the test code. It might be possible to create a script that automates what we do manually today, but we haven't done that.

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