Setting proper Constraints to UIView in Portrait and Landscape - ios

This is the first time I'm making an iOS app in both orientations.
I have a UIView placed like in above image.
I have set the following constraints: Horizontally Centered, Vertically Centered, Leading and Trailing Space : 8, Height : 265.
I want this UIView to look fullscreen in landscape mode such that Leading, Trailing, Top and Bottom is stuck to all edges.
Please help me in doing it. The above set constraints are not looking proper in landscape. See image below :
The above screenshots are of iPhone 6s size. I need app to support iPad in both orientations too.
These are the constraints already applied by me :
EDIT : After vary for traits is applied :
Portrait constraints are the active one and greyed out ones are applied to landscape. It looks as I want in storyboard but still taking height of portrait during runtime.
EDIT 2: Vary for traits is working on that particular size class but not on all size classes. Please suggest how to set same constraints on all size classes.

select landscape option (below the screen near to setting auto layout pane) then press vary for traits , now give new constraints that you want in landscape mode then select done varying.
Now you have two different constraints for landscape and portrait mode.

Add below constraints just change the value of constant according to your requirement -
Check below -

Related

How to change position of image for portrait or horizontal alignment in XCode 11

I am trying to take an image from filling the right hand side of the screen when viewed in horizontal orientation, to the top quarter when viewed in portrait.
I've followed lots of guides and points on here, but they all related to older version of XCode that seemingly have things XCode 11 don't - such as selecting constant - or just don't work.
I am completely perplexed as to how this should work as when I add "Vary for traits" it applies the move to all devices. I am sure I must be over thinking this, it must be simpler no?
I am using XCode 11.4 with iOS 13.x> above support.
Start by adding a new view controller - use iPhone 8 layout in Portrait Orientation (wC hR):
Add a new UIImageView and position it at the top with about 1/4 the height (doesn't matter how close):
Add top / leading / trailing constraints:
Add a proportional height constraint, at 0.25:
Now change View as to Landscape Orientation (wC hC):
It will look like this (as expected):
Click Vary for Traits, and select Height because we changed from (wC hR) to (wC hC):
Look at the constraints in the Size Inspector, and select This Size Class:
Delete the Leading and Proportional Height constraints:
and add a Bottom constraint and a Proportional Width (0.5) constraint:
And click Done Varying. Now it looks like this:
Notice that we have 2 "grayed-out" (inactive) constraints... If you switch back to View as Portrait Orientation, those two constraint will become "active" and the two (wC hC) constraints will show as "inactive".
Because apps can run in partial screens (iPad multi-tasking), it's advised to no longer think in terms of Portrait and Landscape. Rather, think in terms of size classes / traits.
If your design warrants, you might also add (wR hR) trait variations.
Now, if you really want Portrait vs Landscape, you'll need to use some code. Define a set of constraints for Tall/Narrow layout, and another set of constraints for Wide/Short layout. Then implement viewWillTransition(to size: ... and activate / deactivate the appropriate constraints based on the "to size" width > height or height > width.

Possible to have different behavior for landscape orientation in launch screen storyboard?

In my Launch Screen.storyboard, I have a UIImageView named LaunchScreenIcon that scales proportionally to the width of the screen by setting the LaunchScreenIcon.width = width constraint.
Is it somehow possible to change the behavior for landscape orientation so that the height of the UIImageView scales to the height of the screen i.e. LaunchScreenIcon.height = height?
Constrain your image view to 0 on all four sides (so it fills the entire view), then set its Content Mode to Aspect Fit
That should give you what you want.
I was able to accomplish this by:
Going to my Launch Screen.storyboard
Selecting the large iPad model in landscape from the panel at the
bottom
Tapping "Vary for Traits" to the right and checking off both width
and height
Then I added the constraint as I normally would and it was now only
associated with the large iPad model in landscape

iOS Storyboard Constraints/Traits for portrait and landscape view

my iOS project consists at the moment of one single UIView or UIViewController. The controller class is called MainViewController.swift.
The view of the view controller has a subview which I've placed at the bottom:
I've set the auto layout option to keep the distance of the subview for every device size the same:
Now I want to keep the sub view always on the short side of the parent view, which means that in landscape mode the sub view show be on the right side of the parent view:
I've checked some tutorials and other posts in the meanwhile:
Ray Wenderlich Tutorial
Stackoverflow Post
At this point it is not clear to my how to realize such a behavior best?
Possibilites I've found to solve the issue:
Vary for traits...but how?
Constraints?
Programmatically - I think this would be the fastest solution, but I really want to use storyboards and learn the correct usage.
Here you can play with size classes and traits. if you want give constraint in portrait mode you have to select compact width and regular height and for landscape compact width compact height.
Please go through following steps to constraint portrait and landscape separately.
1) Please select mode either landscape and portrait from traits.
2) Now, you can constraint each mode one by one. suppose i am giving constraint to red view in portrait mode and i will enable particular constraints for for portrait size class so it will be disable for landscape mode.
3)once we are finished with portrait mode i have switched to compact height compact regular size class which is landscape mode.
4) Now, we can constraint the landscape mode as shown in above screenshot.
As we can see constraints which is light in color are disable for current size class.
So this is how we can constraints landscape and portrait mode separately.
Because there is no size class or trait difference between an iPad in landscape, and an iPad in portrait, you will ultimately have to handle at least some cases programatically. That being the case, you might as well just handle all cases programatically with a method that does something like:
Get current screen size
If width > height, add constraints to center the subview vertical and pin it to the right edge. Otherwise, add constraints to center the subview horizontally and pin it to the bottom edge.

How to change constraints when device is in landscape mode?

Is there a way to change the constraints?
I want to change the height, centerX and centerY of the button if the device is in landscape mode.
You can use different constraints by using Size classes. Size classes allows you to add different constraints for various modes i.e landscape and Portrait for various devices.
If you are using Auto-Layout then make outlets of constraints and change your constraint's constant value as per your need.
Example: If your height constraint is heightOfView then set heightOfView.constant = x , in your landscape mode
The size class will help you change the constraints in landscape and portrait mode both and even for the device screen ratio. For more details have a look at Ray wenderlich Auto layout tutorial

Any-Any size class ignored for ios7

I'm developing for both iOS7 and 8 iPhone.
Since iOS7 doesn't support compact-height size classes, I thought the consensus way to go about this was to use the any-any size class for landscape iPhone layouts,
and use portrait compact-width regular-height (cWrH) size class for portrait iPhone layouts.
I set a constraint on a view in any-any, then modify a constraint constant in cWrH to be specific to that size class. However, iOS7 device as well as Xcode preview ignores the any-any constraint, and uses the cWrH constraint for both portrait and landscape orientations.
I have no clue why this is happening. All I want to do is set different constraints depending on orientation.
This is easily replicated using latest Xcode 6.0.1.
Semi-related: How can Xcode 6 adaptive UIs be backwards-compatible with iOS 7 and iOS 6?
Screenshots below:
As per your question what you did is you have given leading,Top,height and width constraints in Any-Any Size Class.
So now its position will be fixed for any devices in landscape and portrait.
Now when you changes size class to compact width and make changes in top constraints it will affect both portrait and landscape.
What you need to do using size class with Any-Any to place your controls in View controller and set those constraints which you would like to keep in both portrait and landscape.
e.g.: If you want to keep height and width fixed give those constraints in Any-Any Size Class.
Setting constraints in Any-Any Size Class will keep those constraints similar for both portrait and landscape.
1.) Setting leading and top constraints in portrait you can use width- Compact, height-Regular.
2.) Setting leading and top constraints in landscape you can use width- Any,height-Compact.
Visit link below it has the great explanation and your most of issues related to auto layout using size class will be solved:
http://mathewsanders.com/designing-adaptive-layouts-for-iphone-6-plus/
Hope this solves you problem.

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