Adding existent files to Delphi Project and switch them between branches - delphi

I have more than one branch of my source code (Dev - Tst - Main) for each Delphi project, but also, I have the same structure for the folder where I have my base files. The base files are units that I share in most of my projects.
The problem I´m facing, is that I need to change between branches of this folder, and its really tedious to change the path manually.
For example:
The folder Main contains all the units from my Main branch.
If I want switch to the Tst branch, I need to change the folder from Main to Tst.
For this, I have to remove ..\Main\ATestUnit.pas from my project and add ..\Tst\ATestUnit.pas.
The issue I´m facing is that I have lots of units in this folder, and some of them, have dependency between them. Adding these by hand, becomes a really tedious task.
I was thinking that there might be some other solution. Using some predefined configuration in the Delphi IDE where I can switch between directories easily.
Is there any way to do this? Like setting paths in the configuration of the program? The kind of configuration that we do in debug or release options.

Related

TFS Online/VSO Build with Common Assemblies

I was wondering if anyone could help.We have the following project structure in our company :
Code/Common
Code/Project1
Code/Project2
etc...
When the Common Project builds, it has a PostBuild Event that copies all the relevant files into the Code/Common/Binaries folder. Then all the other Projects reference the Common components in this folder.
However, what we are struggling with is that when TFS Online checks-out the solution it does so to c:\a\src and the Common binaries are placed in c:\a\src\Binaries. Now, when the other projects (Project1 etc) do their build it cannot find the Common Assemblies, as not only are they removed, but the paths are different from what it expects them to be in c:\a\src\Common\Binaries instead of c:\a\src\Binaries.
Is there anyway to tell the build server to not delete those files in the "Binaries" directory and to specify the folder location to checkout to? Or how one one go about solving such a problem?
Thanks very much
A build server is a transient thing, you cannot rely on files to be there.
You need to either Create Nuget Packages for you common output and then consume these in your other projects (the 'proper' way), or you will need to check your dependencies into source control after each build so you can then reference them in subsequent builds (the 'really frowned apon' way).

Using wixlibs from another solution with TFS builds

We have installers referencing a wixlib file to get some common functionality. The wixlib is built in another solution then moved to a folder within that solution. When we try to build the installers with a TFS build, we get an error from light.exe:
light.exe: The system cannot find the file '..\..\..\Core\Common\assemblies\v1.0\Common.Wix.wixlib' with type 'Source'.
Our regular projects can reference \assembiles\v1.0, since we have some other common assemblies stored there. How do we get WiX to recognize this location during build?
You are referencing wixlib directly. So as far as I understand the TFS build process, it should be added to TFS project of your solution. TFS project shouldn't be dependent on the output of another non-dependent solution. It is at least bad practice. And in any case you can't guarantee this output would be generated before your project build on server.
As far as I remember, TFS build creates separate folder for each build and gets sources there. So your solutions are no longer on the same folder hierarchy level.
One more point in favor of explicitly copying wixlibs into your installer project: versioning - in this case any bugs made in the common library will not immediately break all projects that reference it. And you can gradually upgrade and test every project. Can you imagine auomatically downloading new version of any 3rd party dll on every build? Any change in that dll will immediately break your application even if changes are not critical to you.
Since the shared component and the active solution are in two separate projects in TFS, the workspace must be setup so that the relative paths for references remain intact. The easiest way to do this is to set your Build Agent Folder structure in Workspace in your TFS Build to have $(SourceDir) represent your root. However, don't change your Source Control Folder - that stays the same.
For example, say you have the following structure:
-TFS
|-SharedComponents
||-MyComponents
|-ProjectArea
||-MyProject
You would want to have the following two items in the build Workspace:
Source Control Folder Build Agent Folder
---------------------------------------------------------------------------------
$/ProjectArea/MyProject $(SourceDir)\ProjectArea\MyProject
$/SharedComponents/MyComponents $(SourceDir)\SharedComponents\MyComponents
This mimics the structure in TFS in your build folder, thus allowing all relative paths to remain intact.
One more note about this configuration: Since you have the shared components in another location, you may want to create a solution folder in MyProject and add the components that you are using to it. This will ensure they get pulled automatically when anyone loads your project from TFS - they won't have to go back and pull down the share components folder separately after discovering a build error.

Best location for ant build.xml files?

For those of you that use Ant with multiple projects, where do you put the build.xml files? Do you put one in each project, or do you put them in a separate project that contains all your Ant-related files?
The usual recommendation is to put a build.xml in each project. But this has a few drawbacks:
It makes it hard to reuse common targets in multiple projects.
Sometimes you want to use Ant to export a project from source control and deploy it. Obviously you can't do this if the build file is in the project itself.
But if you put them all in a common location:
People need to be aware of their location to use them; they can't just use "ant -find" to find the current project's file.
You can't have different build instructions for different branches of the project.
What do you guys do?
EDIT: Thanks for the good suggestions so far. As far Maven, these aren't Java projects, and I get the impression that Maven is only meant for Java.
Place the Ant files with the project. That is the de facto standard and recommended by the creator of Ant. I will try to address some of the issues you have brought up:
Reuse of common targets should be done using techniques as described by Eric Hatcher in his book Java Development with Ant. Basically, you extract all commonality into a some top level files that all other Ant files "inherit" from.
Using Ant to export a project from source control seems odd to me, but if you want to do this, use a different Ant file :-) You can make a target like ant export -Dproject=foo/bar.
For Ant, I recommend you grab that book - it has a ton of helpful techniques.
The real recommendation I would make though is to drop Ant and convert over to Maven - like the Apache Software Foundation did (they maintain both Ant and Maven).
If you're working with independent projects, you can:
put your build.xml at the top level
place common Ant definitions (Antlib) into another project (e.g. config)
use svn:externals to import the common Antlib definition (from 'config') into your project
EDIT The trick with svn:externals is that if you link to the HEAD of some common files, it may happen that they will change after a couple of months/years. So each time you tag, you should change the svn:externals to point to a fix version of the included project. This may come handy when a project has to be rebuild years after it was last built.
My rule of thumb is to put the build.xml file in the directory under which all files are referenced. In other words, no relative paths should start with "../". Where I live, that usually means putting it in the "trunk" directory, which has src, lib, build, docs, etc underneath it.
Doing this makes the paths much cleaner in the file, and it makes it obvious how to build the project.
Where I have multiple projects that need to build, I will create a separate build.xml for each project, and a central build.xml in the directory all the project are in that calls those other build.xml files. That gives you a lot of flexibility with very little work.
I'd expect an Ant build file to be located at the top of a project (it's already a pain to have to look at a the build file to "discover" how to build the project, so if I have to locate it first, it'll drive me totally crazy). Now, regarding all the drawbacks you mentioned, I'm tempted to say: why don't you use Maven?
The way I have done this is in the past (Now I just use Maven):
Have a build.xml in the root of each project
Create an overarching build.xml
for all projects and place it in
the trunk of my repository
The overarching buid.xml has
checkout tasks for each project.
I am guessing when you mentioned
export from repository, you
actually meant import.
The overarching build file also
defines the dependencies, if any
You may update individual projects using each project's individual build file
If you do have common tasks defined, you may inherit from a common build file as well as someone else suggested.
Looks like your set of projects might be a good candidate for migration to Maven, I realize it is not always possible but if you have time, you might want to look into it.

Where does TFS keep information on how projects within a solution are structured?

Is it just in csproj files and the solution file or are there other files or locations where information is stored? What are those vssscc files doing?
TFS source control generally does not care how the content put in it is stored or structured. The .vssscc files are just a hold-over from the previous Visual Studio integration, and are only used by TFS to list file exclusions from source control (as far as I know, anyway...there could be undocumented uses as well.) Your solution and project structure is defined by your solution and project files. TFS Source control simply tracks the different versions of any file put in it, and provides ways to find and analyze that version data.
JRista's answer is pretty close. I'm not aware of any uses for the .vssscc file other than exclusions. Even within the .sln/.csproj files, there are no explicit bindings, just a bunch of "SAK" entries that tell VS not to do anything special. In the end, the layout of the projects on disk is determined by workspace mappings; the structure of the solution itself is determined by the paths in the .sln file.
Obviously the two need to match. If you have nonstandard workspace mappings, some projects may not load. If some of the paths referred to in the .sln are not mapped at all, VS will create explicit mappings during Add To SCC and Open From SCC operations. This can be problematic -- people who don't map their code correctly in the first place often have unusual relative paths between their projects that can't be easily replicated by people trying to Get their code from source control.

TFS build-server build of branch?

We have a TFS 2008 project with two branches ("Main" and "NewFeature").
Each is a complete, independent "copy" (variant) of the source code.
By changing the workspace mappings, we can map either variant onto our local PCs and have been working with both branches with no problems.
However, if I set up the mappings to switch our build server on to the NewFeature branch (which should simply swap in the NewFeature source code without changing anything else as far as the build server is concerned) I get errors:
There is no working folder mapping for $/Main/Product.sln
i.e. when it is building from the NewFeature branch, something is still looking in the Main branch, even though there are no references anywhere in the source code to this branch. It appears to be caching some reference to Main?!
I have done a completely clean build (deleted the build folder from the server and run the build with /p:ForceGet=true to make sure the mapping is flushed through to the server, and there are no files on the server that might cache the workspace bindings), but this doesn't help.
Any suggestions?
Verify that:
$(SolutionToBuild) uses a relative path when referencing Product.sln
the relative path between $/NewFeature/.../TFSBuild.proj and $/NewFeature/Product.sln is the same as it is in the Main branch.
/ EDIT /
Note, however, it's not important that $/Main and $/Branches/Feature live at the same level in the tree hierarchy. Nor should the local path on the build server matter.* All that matters is what's underneath each branch. If the contents is internally consistent then all of your existing build scripts should work without modification.
For concrete examples of how I like to tie everything together, see my past answers, e.g.:
Modular TeamBuilds
SDLC Mangement for TFS Build Scripts
Where to put my database project in TFS?
How do you share external dependencies between Visual Studio solutions?
My way is not the only way, but I can attest that it works better than all the other variations I've encountered over the years :)
*Frankly, trying to micromanage Team Build can become a lot more painful than the proposed restructuring to your MSBuild scripts. For reliability you have to place your tfsbuildservice.exe.config customizations under version control somewhere...if you own >1 build server (or might in the future) then you have to consider a change deployment strategy...you end up needing a meta-SCM process to manage your SCM process!
I also had this problem when running a build from a branch in TFS 2010. TFS was reporting that "There is no working folder mapping for $/Main/Product.sln" The solution turned out to be to edit the build definition as follows (I am using the "Default Template" build process template—I have not tried this with a custom template):
Go to the Process section/tab of the build definition.
Expand 1. Required and look for Projects to Build. Make sure this entry is pointing to the solution file inside the branch you are building.
Expand 2. Basic and look for Automated Tests. Point this to the correct test settings file in the branch being built.
OK, the results are in - I've found a workaround.
Due to our legacy build processes (build, copy, obfuscate, build custom installers, copy to drop folder), I can't easily place the branch alongside the main branch. It needs to replace it.
So, if I have Main and NewFeature, I wish to unmap Main and map NewFeature in its place (i.e. use "c:\Main" on the build server, and simply change the source code that appears there)
Solution #1 (the most simple, obvious and logical solution) is to use these mappings:
$/NewFeature -> c:\Main
Expected result: NewFeature code structure simply replaces Main, and the build server doesn't know it's on a different branch.
Actual Result: Failure with a "you haven't mapped $/Main even though you're not using it" error.
Solution #2 is to do this:
$/Main -> c:\IgnoreThisFolder
$/NewFeature -> c:\Main
This works (it suppresses the warning and thus allows the build to proceed with MSBuild unaware that it is building in a branch). However, it's ugly and the build gets all the Main branch source code unnecessarily.
Solution #3 (untested, too expensive to try unless I know it'll work much better than #2) is:
Move all the source code (from $/Main, $/Branches/Feature) to $/Branches/Main and $/Branches/Feature to get a consistent hierarchy depth, and rewrite the MSBuild script to work with these new paths.
Hope that I can then map in only the branch I need and edit TFSBuild.proj to redirect it to build in that branch.
(Edit: Yes, this works well. We have now reorganised our entire code structure so that everything (all branches) is under a common root in a single Team Project, and branching/building is no longer a problem - it's easy to do whatever we need now. The trick is to insert a root folder into the hierarchy so that you can branch at any level you like. I've added a small tweak to the build script so that we can pass the branch to build as a parameter to MSBuild, so it's easy to build any variant now. Any branches we don't want to work on can just be cloaked and the build server remains happy.)
Summary
All these solutions (to use the technical term) suck. You have to remap the workspace (in this case, it's not simple: 9 mapping entries are required so it's an error prone and tedious thing to do), edit the TFSBuild.proj, delete all the source code, and run a build with /p:ForceGet=true to switch the build between branches. So it takes about an hour to switch branches. Unbelievable - it should take a few minutes at most!
I realise our project is far from ideally set up, but I can't believe it should be this difficult to branch in TFS (It was a piece of cake in SourceSafe, Accurev, and Perforce, so why so painful in TFS?).
How does everyone else organise their TFS branches? How do you switch developers between branches? How do you switch server builds between branches? Does it really have to be this painful?
When you Edit the build definition there are two places that need to be changed.
Source Settings - Point to your new project location
Process - (This sometimes takes a while to load so be patient) Under Required, change the "items to build" location to the new solution.
Hope this helps.
New update:
As reported in the other answer, I found a workaround that was ok for a short-lived feature branch, but it really didn't work very well. I've since come back to the problem, and the full solution is ridiculously simple:
In the TFSBuild.proj, the path was based on $(BuildProjectFolderPath). This path resolves to a server-side (source control path) like $/Main - not a local path (D:\ServerBuildFolder\Main).
Unfortunately, for historical reasons our source code is split across several team projects, which means the one "branch" is fragmented into several branched folders in Source Control (i.e. $/Main/Code and $/Libraries/Code. You can't create a branch that contains $/Main and $/Libraries). We thus have to reassemble these disparate fragments from Source Control back into a coherent hierarchy using workspace mappings.
This means that Richard was spot on - the relative path from the TFSBuild.proj file to the .sln file was incorrect, because MSBuild/TFS is assuming that the .sln lies within the same Team Project and source control hierarchy (so was looking for $/Main/Libraries.sln instead of $/Libraries/Libraries.sln).
The solution is simple: I replaced $(BuildProjectFolderPath) with a local path (e.g. D:\ServerBuildFolder\Main) for the files, so that the relative reference was resolved in "local space" (after the mappings had been applied), and MSBuild is now running sweetly.
The moral of the story:
1) NEVER use more than one Team Project if there is any chance that you will ever wish to have any kind of reference between those code-bases. Don't be fooled into thinking that a new Team Project will offer some kind of painless logical distinction between applications/libraries. Extra projects have proven to just be an administration nightmare - loads of extra problems for absolutely zero benefit. (It's all one big shared pile under the bonnet, so all the work items and source control folders are still visible in all the projects (!), but it adds a few brick walls that make inter-project links very problematic)
2) Always create a single root-level folder in your Team Project source control, and then put everything else underneath that folder. e.g. For the project "$/Main", create "$/Main/Root" and then put everything from your source hierarchy inside Root.
By following these rules, you will be able to branch the single 'Root' folder in future, and will then only need a single branch and a single extra workspace mapping. This will help you avoid premature baldness.
(In my defence, I would have done it this way to begin with - I'm working with a legacy setup. In defence of the legacy setup, it sounds good on paper but just isn't a Microsoft-supported approach!)
I got this error and all I can fathom is that the definition became corrupt or something. I just redid the process stuff (re-added the solution I was trying to build) and remapped the workspaces and it started working again. HTH.

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