Changing the weight system used in app based on user selected metrics? - ios

I want to offer the user the choice of imperial or metric measurement of weight in my app to increase audience suitability. I have designed the following below to allow me to determine which setting the user wishes to use.
However, im unsure how I would go about applying the metric selection to the whole rest of the app? Would it be a case of setting the app reach into each object the user has created in coredata and all text labels relating to a weight measurement and alter their weight property by multiplication or division each time the user changes weight system?
Appreciate any insight into how I may achieve this as I didnt want to go too far in the wrong direction!
func convertAppMetric() {
if self.userSelectedWeightSystem == "Metric" {
print("THE USER SET THE APP TO METRIC, CONVERTING FIGURES...")
//some code
} else if self.userSelectedWeightSystem == "Imperial" {
print("THE USER SET THE APP TO IMPERIAL, CONVERTING FIGURES...")
//some other code
}
}

This is going to be one of those answers that SO hates, but you want to go read up on NSMeasurement.
NSMeasurement holds both a value and a Unit, the later of which is the original measurement type. You store all your data in the format that was originally provided - if the user puts in pounds, store a NSMeasurement with 182 pounds. If they put in kg, make one with 90 kg. You can even put in your own Units, like stone.
From then on, always present the data using an NSMeasurementFormatter. You can pass in the output type, which in your case is the global setting you mentioned in your question. This means that no matter what unit they provided, it always comes out properly converted to the one you want, and changing it instantly changes it everywhere.
Its easy to make your own converters for weird units. I made one for decimal inches and feet/inches, so 13.5 inches turns into 1' 1.5".

Related

can SPSS regard ordinal measures as producing continuous data?

In SPSS, when defining the measure of a variable, the usual options are "Scale", "Ordinal", and "Nominal" (see image).
However, when using actual dialog boxes to do analyses, SPSS will often ask us to describe whether the data are "Continuous" or "Categorical". E.g., I was watching this video by James Gaskin (a great YouTube teacher by the way), and saw this dialog box (image below).
My Question: In the second image, you can see that the narrator put some "Ordinal" variables in the "Continuous" box. Is it okay to do that? How come?
For most procedures, the treatment of a variable is determined by how you use it. The measurement level is just a reminder, so you can treat a variable however it makes sense.
There are some procedures that automatically determine how to treat a variable based on the measurement level, including CTABLES, the Chart Builder, and TREE, but you can change the level temporarily in the dialog box or in syntax or change it persistently via VARIABLE LEVEL or in the Data Editor. Also, most of the statistical extension commands use the declared measurement level to determine whether a variable is continuous or a factor.

If I called arc4random_uniform(6) at 5 o'clock OR 5:01, would I get the same number?

I'm making an iOS dice game and one beta tester said he liked the idea that the rolls were already predetermined, as I use arc4random_uniform(6). I'm not sure if they are. So leaving aside the possibility that the code may choose the same number consecutively, would I generate a different number if I tapped the dice in 5 or 10 seconds time?
Your tester was probably thinking of the idea that software random number generators are in fact pseudo-random. Their output is not truly random as a physical process like a die roll would be: it's determined by some state that the generators hold or are given.
One simple implementation of a PRNG is a "linear congruential generator": the function rand() in the standard library uses this technique. At its core, it is a straightforward mathematical function, and each output is generated by feeding in the previous one as input. It thus takes a "seed" value, and -- this is what your tester was thinking of -- the sequence of output values that you get is completely determined by the seed value.
If you create a simple C program using rand(), you can (must, in fact) use the companion function srand() (that's "seed rand") to give the LCG a starting value. If you use a constant as the seed value: srand(4), you will get the same values from rand(), in the same order, every time.
One common way to get an arbitrary -- note, not random -- seed for rand() is to use the current time: srand(time(NULL)). If you did that, and re-seeded and generated a number fast enough that the return of time() did not change, you would indeed see the same output from rand().
This doesn't apply to arc4random(): it does not use an LCG, and it does not share this trait with rand(). It was considered* "cryptographically secure"; that is, its output is indistinguishable from true, physical randomness.
This is partly due to the fact that arc4random() re-seeds itself as you use it, and the seeding is itself based on unpredictable data gathered by the OS. The state that determines the output is entirely internal to the algorithm; as a normal user (i.e., not an attacker) you don't view, set, or otherwise interact with that state.
So no, the output of arc4random() is not reliably repeatable by you. Pseudo-random algorithms which are repeatable do exist, however, and you can certainly use them for testing.
*Wikipedia notes that weaknesses have been found in the last few years, and that it may no longer be usable for cryptography. Should be fine for your game, though, as long as there's no money at stake!
Basically, it's random. No it is not based around time. Apple has documented how this is randomized here: https://developer.apple.com/library/mac/documentation/Darwin/Reference/ManPages/man3/arc4random_uniform.3.html

How to force to redraw a layer

I am looking for a method that redraws all the features stored in a layer (equivalent to method "redraw" with OL2)
the method "changed" of class ol.layer.Vector "refreshes" only the features visible on a map (for instance in the zoomed part)
and thus doesn't impact the features outside
the treatment applied to those data is to delete periodically old features
how can I achieve this ?
another question is how to be notified of the end of this specific deletion ?
thanks in advance
Jean-Marie
first thanks for your answers
my question requires effectively more information :
the browser client receives points through a real time websocket connection
every second, an array of new features collected from those points is added into the Vector layer in this way :
vectorLayer.getSource().addFeatures(features);
the duration of the source buffer is, for instance one hour, and to manage a temporal sliding window of one hour, old features are removed every minute
map.once('postrender',removeOldFeatures);
vectorLayer.changed(); or map.renderSync();
this removal is only correctly done for visible features
But as soon as some features are not visible due, for instance, to a zoom on a portion of the map where those features are not displayed, then the removal treatment (removeOldFeatures) is not executed for those features whatever the method used (vectorLayer.changed() or map.render())
as a consequence the number of features doesn't stop increasing...
Jean-Marie
I had the same problem with a TileVector Source and format GeoJSON. At the end i use the provided TileUrlFunction and to redraw the layer, i just set the Source again with the layer.setSource(yourdefinedSource) method. Dube is right. Most of the time (if the source is updated to often) it is useful to send a unique param (like unix timestamp) as a cachebuster.

Store Redundant Info vs. Repeated Conversions

Is it preferable to store redundant information, (which can be otherwise generated from existing data,) or to instead convert the existing data each time you need access?
I've simplified my specific problem as best as I can below, hoping that the provided answers are useful as future-reference material.
Example:
Let's say we've developed a program that places data into Squares on a grid (like a super-descriptive game of Tic-Tac-Toe or something) and assigns various details, and a unique identification number to each:
Throughout our program, we often perform logic based on a square's X and/or Y coordinates (checking for 3 in a row) and other times we only need the ID (perhaps to access a string at "SquareName[ID]") - We aren't exactly certain which of these two is accessed more often, but it's a rather close competition.
Up until now we've simply stored the ID inside the square class, and converted it with some simple formulas whenever just the X or Y are needed. Say we want to get coordinates for one square in particular:
int CurrentX = (this.Square.ID - 1) % 3) + 1; // X coordinate, 1 through 3
int CurrentY = (this.Square.ID + 1) / 3; // Y, 1 through 3
Since the squares don't move around or change ID after setup, part of me believes it would be simpler just to store all 3 values inside the Square class, but my other part cringes at the redundancy since access to X and Y is already easy enough to calculate from the existing ID.
(Note, This program itself is not very memory or resource intensive, nor does the size of the grid get much larger, so it mostly comes down to which option is a better practice or rule of thumb.)
What would you do?
As a rule of thumb, for a system where the data is read/write, store your basic data without redundancy.
When performance or other considerations become a practical issue, then you should denormalize as necessary. (i.e. wait for it to be a problem, don't pre-optimize overly much).
Your goal should be the most maintainable code possible. That usually means writing the least code possible. Having extra code to maintain redundant copies of data points will make your code more brittle.
If those are values which can be determined at the moment of creation and then do not change anymore, I would go for variables populated in the constructor. It's not redundant info in so far as that it isn't stored anywhere else, but that's not my main point. When reading my code, I'd usually expect that whenever something is computed at the time of request, it might change per request. It is easy to find the point in the source where the field is populated and where it is changed, especially if it does never change, but you might end up slightly confused when looking at some calculation which will return always the same result, as it's variables can't change, and wonder whether you're just missing a case or this is really static.
Also, using a descriptive variable name, you can get rid of the comments. Not that I generally aim at not commenting, but source code which doesn't even need comments is a pretty save signal for easy to understand code, which might (/should) be your aim.

To set a value on a PowerBuilder textbox

I am developing a billing system using PowerBuilder 12.5 Classic and I need to set 0 for a textbox; like in vb.net txtchange.Text = 0
i have two drop down list boxes
ddlb_price (defines the price value of an item)
ddlb_cash (the cash amount given by the customer)
sle_change (the change that the cashier is to give the customer)
the system should set the value for sle_change when the cashier inputs the cash.
1. this gives me syntax error;
if cash=price then
sle_fare.settext=0
end if
2. this gives 'incompatible types in assinment
if cash=price then
sle_fare.text=0
end if
The single line edit (sle) control is designed to hold text. You're trying to assign it a numeric value. You will have to change the number into a string if you want the sle to display it:
sle_fare.text = "0"
or
sle_fare.text = string(variableHere)
Once again, I'm going to step back, ignore the actual questions, and look at how a DataWindow would help as an alternative.
You seem to want a control with a data type behind it. The DataWindow has those types of controls. Don't forget that a DataWindow doesn't have to have a SELECT statement behind it; it can have a stored procedure, web service, or nothing at all (external DataWindow) behind the data set. Once you have a control with a numeric data type behind it, you get (for free) some basic editing controls, such as not allowing alpha characters in the field and making sure the entered value is really a number (e.g. "0-.2.1" would fail).
A step beyond that is looking at one of your coming requirements: calculating change. On a DataWindow, you can create a compute with an expression that will automagically calculate your change for you, once price and cash are entered.
I certainly don't want to say you can't do things the way you're proceeding, but there are many issues that a DataWindow would remove over some other approach. The strength of PowerBuilder is in the DataWindow.
Good luck,
Terry

Resources