launch screen customising - ios

I'm new to swift and Xcode, and I'd like to know is there anyone willing to explain to me how exactly should I make my launch screen to show for 3 seconds and in that time slightly fades out?
I want to do a web view of a web page that I built previously, but want it to do the launch screen with fading before.
I've read all other questions related to the topic, but I don't understand them. Also have been following some tutorials on the subject, but nothing.
Anyone, please?

You can't do anything on your launch screen.But try this out and see if it's okay. Let's say you want to give a fade-in animation for an image in the launch. Let's assume that your launchscreen background color is blue. Make another viewcontroller and make this the first viewcontroller right after the launch screen. Make the background color of this view blue and add the image to that view. You can animate the image with UIView.animate method with a delay of 3 seconds or something. Doing this will make it look like an animation in the launch screen.

You can't do this in the launch screen.
That is not what the launch screen is for.
If you want to do this you will have to create a secondary "launch" screen that your app loads first and then load the web view and when it's loaded push another view onto the screen,

Related

Activity View Indicator isn't animating at LaunchScreen.storyboard

I want to use Activity View Indicator on my app while it's loading, so I have LaunchScreen.storyboard.
I use "Behaviour - Animating" on my AVI, but it is not animating.
When I use Act.V.Indic. not in LaunchScreen - it is animating.
The LaunchScreen storyboard is static. iOS actually creates an image from the LaunchScreen and displays that image. It is impossible to have any dynamic or animated content in a LaunchScreen storyboard.
If your app takes time to load, then your app should display another screen as soon as it starts and that screen should show the activity indicator view.
Launch screens are static. Even though you set it to animating, it won't animate, simply because it can't. Think of them as outlines for your launch images. iOS will generate an image from them, that'll be shown to the user. They are a more convenient way of generating launch screens but aren't interactive or dynamic.

Add Loading Screen when App Launches

In my app LaunchScreen.storyboard, I put a progress bar and I want it to move (load) according to how long my app will actually start.
I have followed link, but it's not working. I just started learning iOS programming so please bear with me.
I appreciate your ideas.
You cannot add any logical code to your launch screen as you want.
At launch screen time, Your app is not launched at all. So your code for progress bar will not be running.
I think the better way is using a launch screen first, then show a viewController with a progress bar as you need.
Also you can set launch screen story board as you want.
You can't perform any operation on launch screen.
Please check this link https://stackoverflow.com/a/7441962
For that you have to create your own splash screen displayed right after the default iOS one.
Check this link for custom splash screen
https://www.raywenderlich.com/133224/how-to-create-an-uber-splash-screen

Can't Find The Fix For Launch Screen (Splash Image) Transition

I've spent hours trying to figure out what I would think is something very easy to do. I'm using the default Launch Image and I want it to be showing until my main menu transitions onto the screen. the problem is it fades to black and it doesn't seem to be changeable despite all the research and copy/paste of code. There is just so many errors and not enough detail in the answers.
The whole reason i want this to not fade is because my main menu enters through transition from the top of screen and is like an "extension" from the launch image, as if the main menu is pushing down my launch image until it fills the whole screen.
Any help is greatly appreciated, I'm still a beginner in Xcode programming so detail would be great. Please post code and any variables or anything that need to be added for it to work.
THANKS!
We can't do any animation with the launch image. Solution for your problem is you can keep a view showing the launch image after the launch screen appears when app opens. And you can do any animation with that view and your main menu.

Can we use the sequences of 3 launch images in iphone/ipad

Can we use the sequences of 3 launch images in iphone/ipad?
No. A launch image is just one image (for that particular device/scale/orientation).
We show an animation in one of our apps, which starts immediately after launch (on the root view controller).
Technically not. But you can show additional images yourself after the app finished loading. The Default.png is used to display something (instead of a black screen) while your app loads.
Once it finished loading, it is immediately replaced with your main window's content. Then you can add UIImageViews or UIViewControllers to display anything you would like. But at this point your app is done loading and it would be a waste of time to show anything else, than your app's live content.
You cannot use sequence of images in default launch.
But you can do with the customise the code on view to change the images sequentially with a timing difference once the default image is loaded.
No. you can use only one image of different type of device like normal size,3.5 inch and 4 inch
You can add a new viewcontroller which will display the different type of splash screen image in the application didFinishLoading.
This way you display the more splash screen display a bit longer.

Programmatically change splash screen in iOS?

I am currently trying to figure out how to change the splash screen (default png) in iOS.
From what I understand, the ideal way to present an application to the user at the very beginning is to have the launch image a skeletal representation of the UI elements in the app (like this: http://h.dropcanvas.com/u90tr/IMG_0388.png).
Now, in my application, when I switch tabs and go to another app or the home screen, when I return to the application, the splash image is no longer relevant to that particular tab.
Ideally, what I would like to do is programmatically change the launch image in applicationDidEnterBackground so I can present a relevant splash screen when returning to the application.
Many thanks for your help!
You can't do this, and shouldn't need to bother. The launch image (it is NOT a splash screen!) is only used when your application is launched from scratch. If its just been into the background, the OS will take its own snapshot and use that when you return to the app.
Your launch image therefore only needs to show a basic representation of your app as it will appear when launched from scratch. If you have a tab bar, it shouldn't show any icons or labels (as they can change with localisation) - literally just the black glossy background, all the way across. In your link, I would lose the bar button item, for example.
If you can't make a representative image, a plain black image (or no image at all) would be best.

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