UITableViewCell dynamic row height + custom UIView + Auto Layout - ios

I am trying to get a custom photo container with multiple UIImageViews to fit in my tableview cell. The view contains a variable number of images (1 ~ 9), and its height would change correspondingly from 1x to 3x imageHeight.
I used AutoLayout to define the top/bottom/leading/trailing margins with the tableview and the custom UIView inside, and to enable self-sizing cells, I have set
tableView.estimatedRowHeight = X
tableView.rowHeight = UITableViewAutomaticDimension
I initialize these cells with
tableView.register(nib: forCellReuseIdentifier:)
and in tableView(_ tableView: cellForRowAt:) method, I setup the cell with:
let cell = tableView.dequeueReusableCell(
withIdentifier: "test9cell",
for: indexPath) as! SocialFeedTableViewCell
cell.photoContainer.setup(with: urls)
cell.photoContainer.loadImages()
return cell
where setup() hooks each imageView in the container with a URL
func setup(with urls: [URL]) {
self.imageUrls = urls
for i in 0 ..< urls.count {
let imageView = UIImageView(frame: CGRect.zero)
self.addSubview(imageView)
self.imageViews.append(imageView)
}
self.setNeedsLayout()
}
func loadImages() {
self.imageViews.forEach { imageView in
imageView.frame = // Calculate position for each subview
imageView.sd_setImage(...) // Load web image asynchronously
}
}
Defining intrinsicContentSize for the view:
override var intrinsicContentSize {
let frameWidth = self.frame.size.width
var frameHeight: CGFloat
switch self.imageUrls.count { // range from 1...9
case 1...3:
frameHeight = frameWidth / 3
case 4...6:
frameHeight = frameWidth / 3 * 2
default:
frameHeight = frameWidth
return CGSize(frameWidth, frameHeight)
}
override func layoutSubviews() {
super.layoutSubviews()
self.imageViews.forEach { imageView in
imageView.frame = // Calculate position for each subview
}
}
The problem here is: after I set the initial intrinsicContentSize, the container's frame size changes in layoutSubviews() afterwards. Although by then I can position the imageView subviews correctly, the cell height will not be changed anymore.
Hope I am not making this problem more confusing. Could someone point out how would I resize the cell height AFTER modifying the contents of its UIView subview? Thanks!

There are a few things here that will be causing you some issues with dynamically sized cells.
You are adding multiple items to the cell but are not defining any auto layout constraints on the image views, so it does not know how to properly place / stack the items.
from the code above you are adding UIImageView with a frame of CGRectZero, without autulayout rules they will either stay zero or try to adjust to the contentsize when you add an image, but they wont adjust the cells height.
If you are loading images from the network they will likely be added/rendered after the tableviewcell has done its initial rendering. So you will likely need to cache the loaded images and reload the cell so that they can load in at the right time.
Now this last point is alot more complicated.
Dynamic UITableViewCell's calculate their height based on the autolayout rules of the content within them. You MUST have enough constraints from your content to the UITableViewCell's contentView property (to all edges) that give the cell enough information to place each item, calculate its overall height and width and therefore it is able to calculate the new height.
Using just one image isn't too bad for dynamic sized cells. but placing multiple items dynamically without any rules after the cell has initially rendered will not work.
You need to decide how these images should be laid out in your cell. once you have this you can look at adding the required constraints as you add the image views. Personally I would only add the image views once i have received each image.
Previously when I have done this I have cached the images once received and re-loaded the cell so that the image can be placed in the cell as it is rendered, allowing the tableview cell to calculate its height based off the image dimensions and constraints.
You may want to also consider using a collection view or merging the images together into a single image and using that in your cell. You could do this on device at runtime or server side if you have that kind of access to the images.

Related

how to make scrollview grow based on collection view number of rows in ios?

i have a scrollview which has a picture, text, button, label and then a collectionView whose number of rows is dynamic in nature. Its like collectionview will grow in height and hence the scrollview should assume collectionView height as well as other elements height to get a smooth scroll. How to achieve this using auto Layout in ios?
So my doubt is how to make a dynamic scrollview height based on a growing colelctionview or tableview height.
You can increase the height of CollectionView Height Constraint , connect Height contains to your ViewController and than .
how to connect constraint to outlet ?
let height = self.collectionView.contentSize.height;
self.heightConstraints = height;
self.scrollView.contentSize = CGSize.init(widht:self.scrollView.frame.size.width,height:height)
FOr Swift 4.2
override func viewDidLayoutSubviews() {
let heightFilterCOll = self.filterCollectionView.contentSize.height
self.filterCOllectionViewCOnstraintHeight.constant = heightFilterCOll
self.ScrollView.contentSize = CGSize(width:self.ScrollView.frame.size.width,height:heightFilterCOll + 77)
}
These methods didn't work for me. Try,
self.collectionView.reloadData()
DispatchQueue.main.async {
self.heightCollectionViewConstraint.constant = self.collectionViews.collectionViewLayout.collectionViewContentSize.height
}

How to resize an UIImageview, enclosed within a UITableview's custom cell, depending upon dynamic image URL's height?

I'm having a UIImageview and few other components within a custom UITableviewcell, in a separate xib file, which I'm loading into my UITableview, which is in a UIView subclass and assigning image from URL dynamically.
Now the problem is, I want to resize the UIImageview and the Tableview row's height depending upon the size of image, obtained from the URL, dynamically. I got that working using the following code,
if let bpImageUrls = singleComponent["picture_link"]{
cell.newsImage.sd_setShowActivityIndicatorView(true)
cell.newsImage.sd_setIndicatorStyle(.gray)
cell.newsImage.sd_setImage(with: URL(string: bpImageUrls as! String))
let imageData = NSData(contentsOf:URL(string: bpImageUrls as! String)!)
let myImage = UIImage(data: imageData! as Data)
let aspectRatio = ( myImage?.size.height)! / ( myImage?.size.width)!
cell.imageHeightConstraint.constant = UIScreen.main.bounds.size.width * aspectRatio
}
It works like a charm, but the problem is, this will slow down the scrolling event of the UITableview, when I tried to do download the image asynchronously and update the view in the main thread, it's not working.
The view is tied with autolayout like in this image, I'd been struggling with this for a while now. Any insights will be helpful. Thanks.
When you load the image asynchronously the table view has already finished the layout for the cell. Just changing the cell's height constraint according to the image height does not change the height of the cell in the table view.
You have to make the table view recalculate the height of the cell after changing the height constraint. So when an image is loaded and the height constraint of the cell changed, tell the table view to reload that cell by calling:
if let indexPath = tableView.indexPath(for: cellWithImage) {
tableView.reloadRows(at: [indexPath], with: UITableViewRowAnimation.automatic)
}

Update tableview cell height after updating image height constraint

I have tableview cell like this.
And I update that image height constraint and reload. I am using auto-resizing cell and testing on iOS 10.
How to animate UITableViewCell height using auto-layout?
imageHeightConstraint.constant = 200 //example only. it will be dynamic. Some image height will be 200, 400, etc
self.contentView.layoutIfNeeded()
UIView.setAnimationsEnabled(false)
self.delegate?.getTableView!().beginUpdates()
self.delegate?.getTableView!().endUpdates()
UIView.setAnimationsEnabled(true)
I tried to reload only 1 row too and not okay.
self.contentView.layoutIfNeeded()
let indexPath = IndexPath(item: self.tag, section: 0)
self.delegate?.getTableView!().beginUpdates()
self.delegate?.getTableView!().reloadRows(at: [indexPath], with: .none)
self.delegate?.getTableView!().endUpdates()
Problem is it doesn't change height at all unless I reload table like this.
imageHeightConstraint.constant = 200
self.delegate?.getTableView!().reloadData()
But I don't want to call reloadData since it will reload all visible cell and resource intensive (laggy too when user scroll quickly). How shall I update my image constraint properly and update table view cell (auto-resizing) height correctly?
Edit - Using with intrinsic size
I delete my height constraint and just use property of intrinsic size in UIImageview. Then height is correct but width is too big (since it is intrinsic). How shall I do?
ImageViews have intrinsic size. That means they take size based on the content of image. Unless you apply the width and height constraint on image ur imageView should be able to resize itself as per the image size.
You can make use of tableView's height property
self.tableView.rowHeight = UITableViewAutomaticDimension
self.tableView.estimatedRowHeight = 100
Now select your cell and set the leading, trailing,top and bottom constraint. Make sure not to set height/aspect ratio constraint manually.
Now if you simply load the image to imageView, cell will automatically take size based on the size of the image.
Edit:
This works if the image you are loading is in specific size range. If you want to scale down the image or set the height constraint to image and update its height once you download the image, you need not reload the whole tableView rather you can reload a specific cell in tableView
self.tableView.reloadRows(at: [yourIndexPath], with: .none)
In this case make sure you implement
override func tableView(_ tableView: UITableView, heightForRowAt indexPath: IndexPath) -> CGFloat {
}
EDIT:
Set your imageView content mode to AspectFit or AspectFill from ScaleTofill

Custom UIView in UITableView cells with UITableViewAutomaticDimension enabled

I have UITableView with UITableViewAutomaticDimension and some estimatedRowHeight. For this table I am using custom UITableViewCell which contains some label and custom UIView with overridden intrinsicContentSize(). Constraints setup is correct and table is able to determine actual height for each row. So far so good.
Now I started to modify internal logic of my custom view to adapt it's appearance based on available width i.e. when table cell size is not wide enough my view can rearrange subviews to fit new limitation and this have impact to resulting height, so I have code like that:
var internalSize: CGSize = ...
override func intrinsicContentSize() -> CGSize {
return internalSize
}
override func layoutSubviews() {
super.layoutSubviews()
fitIntoWidth(frame.size.width)
}
private func fitIntoWidth(width: CGFloat) {
let height = // calculate based on content and width
internalSize = CGSizeMake(width, height)
invalidateIntrinsicContentSize()
}
Now, when I populate table view, intrinsicContentSize() returns some desired value but it is not good fit for current layout, then control goes to layoutSubviews() where size get recalculated and system again calls intrinsicContentSize() and now it returns good value. However, first time table loads data and cell heights calculated based on incorrect intrinsicContentSize() values. If I call reloadData() again all becomes fine and layout is also ok for all upcoming cells in table.
Where is my mistake and how to modify code to make cell sizing work correctly without calling reloadData() twice?

UICollectionView Self Sizing Cells with Auto Layout

I'm trying to get self sizing UICollectionViewCells working with Auto Layout, but I can't seem to get the cells to size themselves to the content. I'm having trouble understanding how the cell's size is updated from the contents of what's inside the cell's contentView.
Here's the setup I've tried:
Custom UICollectionViewCell with a UITextView in its contentView.
Scrolling for the UITextView is disabled.
The contentView's horizontal constraint is: "H:|[_textView(320)]", i.e. the UITextView is pinned to the left of the cell with an explicit width of 320.
The contentView's vertical constraint is: "V:|-0-[_textView]", i.e. the UITextView pinned to the top of the cell.
The UITextView has a height constraint set to a constant which the UITextView reports will fit the text.
Here's what it looks like with the cell background set to red, and the UITextView background set to Blue:
I put the project that I've been playing with on GitHub here.
This answer is outdated from iOS 14 with the addition of compositional layouts. Please consider updating the new API
Updated for Swift 5
preferredLayoutAttributesFittingAttributes renamed to preferredLayoutAttributesFitting and use auto sizing
Updated for Swift 4
systemLayoutSizeFittingSize renamed to systemLayoutSizeFitting
Updated for iOS 9
After seeing my GitHub solution break under iOS 9 I finally got the time to investigate the issue fully. I have now updated the repo to include several examples of different configurations for self sizing cells. My conclusion is that self sizing cells are great in theory but messy in practice. A word of caution when proceeding with self sizing cells.
TL;DR
Check out my GitHub project
Self sizing cells are only supported with flow layout so make sure thats what you are using.
There are two things you need to setup for self sizing cells to work.
#1. Set estimatedItemSize on UICollectionViewFlowLayout
Flow layout will become dynamic in nature once you set the estimatedItemSize property.
self.flowLayout.estimatedItemSize = UICollectionViewFlowLayout.automaticSize
#2. Add support for sizing on your cell subclass
This comes in 2 flavours; Auto-Layout or custom override of preferredLayoutAttributesFittingAttributes.
Create and configure cells with Auto Layout
I won't go to in to detail about this as there's a brilliant SO post about configuring constraints for a cell. Just be wary that Xcode 6 broke a bunch of stuff with iOS 7 so, if you support iOS 7, you will need to do stuff like ensure the autoresizingMask is set on the cell's contentView and that the contentView's bounds is set as the cell's bounds when the cell is loaded (i.e. awakeFromNib).
Things you do need to be aware of is that your cell needs to be more seriously constrained than a Table View Cell. For instance, if you want your width to be dynamic then your cell needs a height constraint. Likewise, if you want the height to be dynamic then you will need a width constraint to your cell.
Implement preferredLayoutAttributesFittingAttributes in your custom cell
When this function is called your view has already been configured with content (i.e. cellForItem has been called). Assuming your constraints have been appropriately set you could have an implementation like this:
//forces the system to do one layout pass
var isHeightCalculated: Bool = false
override func preferredLayoutAttributesFitting(_ layoutAttributes: UICollectionViewLayoutAttributes) -> UICollectionViewLayoutAttributes {
//Exhibit A - We need to cache our calculation to prevent a crash.
if !isHeightCalculated {
setNeedsLayout()
layoutIfNeeded()
let size = contentView.systemLayoutSizeFitting(layoutAttributes.size)
var newFrame = layoutAttributes.frame
newFrame.size.width = CGFloat(ceilf(Float(size.width)))
layoutAttributes.frame = newFrame
isHeightCalculated = true
}
return layoutAttributes
}
NOTE On iOS 9 the behaviour changed a bit that could cause crashes on your implementation if you are not careful (See more here). When you implement preferredLayoutAttributesFittingAttributes you need to ensure that you only change the frame of your layout attributes once. If you don't do this the layout will call your implementation indefinitely and eventually crash. One solution is to cache the calculated size in your cell and invalidate this anytime you reuse the cell or change its content as I have done with the isHeightCalculated property.
Experience your layout
At this point you should have 'functioning' dynamic cells in your collectionView. I haven't yet found the out-of-the box solution sufficient during my tests so feel free to comment if you have. It still feels like UITableView wins the battle for dynamic sizing IMHO.
##Caveats
Be very mindful that if you are using prototype cells to calculate the estimatedItemSize - this will break if your XIB uses size classes. The reason for this is that when you load your cell from a XIB its size class will be configured with Undefined. This will only be broken on iOS 8 and up since on iOS 7 the size class will be loaded based on the device (iPad = Regular-Any, iPhone = Compact-Any). You can either set the estimatedItemSize without loading the XIB, or you can load the cell from the XIB, add it to the collectionView (this will set the traitCollection), perform the layout, and then remove it from the superview. Alternatively you could also make your cell override the traitCollection getter and return the appropriate traits. It's up to you.
In iOS10 there is new constant called UICollectionViewFlowLayout.automaticSize (formerly UICollectionViewFlowLayoutAutomaticSize), so instead:
self.flowLayout.estimatedItemSize = CGSize(width: 100, height: 100)
you can use this:
self.flowLayout.estimatedItemSize = UICollectionViewFlowLayout.automaticSize
It has better performance especially when cells in your collection view have constant width.
Accessing Flow Layout:
override func viewDidLoad() {
super.viewDidLoad()
if let flowLayout = collectionView?.collectionViewLayout as? UICollectionViewFlowLayout {
flowLayout.estimatedItemSize = UICollectionViewFlowLayout.automaticSize
}
}
Swift 5 Updated:
override func viewDidLoad() {
super.viewDidLoad()
if let flowLayout = collectionView?.collectionViewLayout as? UICollectionViewFlowLayout {
flowLayout.estimatedItemSize = UICollectionViewFlowLayout.automaticSize
}
}
A few key changes to Daniel Galasko's answer fixed all my problems. Unfortunately, I don't have enough reputation to comment directly (yet).
In step 1, when using Auto Layout, simply add a single parent UIView to the cell. EVERYTHING inside the cell must be a subview of the parent. That answered all of my problems. While Xcode adds this for UITableViewCells automatically, it doesn't (but it should) for UICollectionViewCells. According to the docs:
To configure the appearance of your cell, add the views needed to present the data item’s content as subviews to the view in the contentView property. Do not directly add subviews to the cell itself.
Then skip step 3 entirely. It isn't needed.
In iOS 10+ this is a very simple 2 step process.
Ensure that all your cell contents are placed within a single UIView (or inside a descendant of UIView like UIStackView which simplifies autolayout a lot). Just like with dynamically resizing UITableViewCells, the whole view hierarchy needs to have constraints configured, from the outermost container to the innermost view. That includes constraints between the UICollectionViewCell and the immediate childview
Instruct the flowlayout of your UICollectionView to size automatically
yourFlowLayout.estimatedItemSize = UICollectionViewFlowLayout.automaticSize
Add flowLayout on viewDidLoad()
override func viewDidLoad() {
super.viewDidLoad()
if let flowLayout = infoCollection.collectionViewLayout as? UICollectionViewFlowLayout {
flowLayout.estimatedItemSize = CGSize(width: 1, height:1)
}
}
Also, set an UIView as mainContainer for your cell and add all required views inside it.
Refer to this awesome, mind-blowing tutorial for further reference:
UICollectionView with autosizing cell using autolayout in iOS 9 & 10
EDIT 11/19/19: For iOS 13, just use UICollectionViewCompositionalLayout with estimated heights. Don't waste your time dealing with this broken API.
After struggling with this for some time, I noticed that resizing does not work for UITextViews if you don't disable scrolling:
let textView = UITextView()
textView.scrollEnabled = false
contentView anchor mystery:
In one bizarre case this
contentView.translatesAutoresizingMaskIntoConstraints = false
would not work. Added four explicit anchors to the contentView and it worked.
class AnnoyingCell: UICollectionViewCell {
#IBOutlet var word: UILabel!
override init(frame: CGRect) {
super.init(frame: frame); common() }
required init?(coder aDecoder: NSCoder) {
super.init(coder: aDecoder); common() }
private func common() {
contentView.translatesAutoresizingMaskIntoConstraints = false
NSLayoutConstraint.activate([
contentView.leftAnchor.constraint(equalTo: leftAnchor),
contentView.rightAnchor.constraint(equalTo: rightAnchor),
contentView.topAnchor.constraint(equalTo: topAnchor),
contentView.bottomAnchor.constraint(equalTo: bottomAnchor)
])
}
}
and as usual
estimatedItemSize = UICollectionViewFlowLayout.automaticSize
in YourLayout: UICollectionViewFlowLayout
Who knows? Might help someone.
Credit
https://www.vadimbulavin.com/collection-view-cells-self-sizing/
stumbled on to the tip there - never saw it anywhere else in all the 1000s articles on this.
I did a dynamic cell height of collection view. Here is git hub repo.
And, dig out why preferredLayoutAttributesFittingAttributes is called more than once. Actually, it will be called at least 3 times.
The console log picture :
1st preferredLayoutAttributesFittingAttributes:
(lldb) po layoutAttributes
<UICollectionViewLayoutAttributes: 0x7fa405c290e0> index path: (<NSIndexPath: 0xc000000000000016>
{length = 2, path = 0 - 0}); frame = (15 12; 384 57.5);
(lldb) po self.collectionView
<UICollectionView: 0x7fa40606c800; frame = (0 57.6667; 384 0);
The layoutAttributes.frame.size.height is current status 57.5.
2nd preferredLayoutAttributesFittingAttributes:
(lldb) po layoutAttributes
<UICollectionViewLayoutAttributes: 0x7fa405c16370> index path: (<NSIndexPath: 0xc000000000000016>
{length = 2, path = 0 - 0}); frame = (15 12; 384 534.5);
(lldb) po self.collectionView
<UICollectionView: 0x7fa40606c800; frame = (0 57.6667; 384 0);
The cell frame height changed to 534.5 as our expected. But, the collection view still zero height.
3rd preferredLayoutAttributesFittingAttributes:
(lldb) po layoutAttributes
<UICollectionViewLayoutAttributes: 0x7fa403d516a0> index path: (<NSIndexPath: 0xc000000000000016>
{length = 2, path = 0 - 0}); frame = (15 12; 384 534.5);
(lldb) po self.collectionView
<UICollectionView: 0x7fa40606c800; frame = (0 57.6667; 384 477);
You can see the collection view height was changed from 0 to 477.
The behavior is similar to handle scroll:
1. Before self-sizing cell
2. Validated self-sizing cell again after other cells recalculated.
3. Did changed self-sizing cell
At beginning, I thought this method only call once. So I coded as the following:
CGRect frame = layoutAttributes.frame;
frame.size.height = frame.size.height + self.collectionView.contentSize.height;
UICollectionViewLayoutAttributes* newAttributes = [layoutAttributes copy];
newAttributes.frame = frame;
return newAttributes;
This line:
frame.size.height = frame.size.height + self.collectionView.contentSize.height;
will cause system call infinite loop and App crash.
Any size changed, it will validate all cells' preferredLayoutAttributesFittingAttributes again and again until every cells' positions (i.e frames) are no more change.
In addition to above answers,
Just make sure you set estimatedItemSize property of UICollectionViewFlowLayout to some size and do not implement sizeForItem:atIndexPath delegate method.
That's it.
The solution comprises 3 simple steps:
Enabling dynamic cell sizing
flowLayout.estimatedItemSize = UICollectionViewFlowLayout.automaticSize
Set the containerView.widthAnchor.constraint from collectionView(:cellForItemAt:)to limit the width of contentView to width of collectionView.
class ViewController: UIViewController, UICollectionViewDataSource {
...
func collectionView(_ collectionView: UICollectionView, cellForItemAt indexPath: IndexPath) -> UICollectionViewCell {
let cell = collectionView.dequeueReusableCell(withReuseIdentifier: "cellId", for: indexPath) as! MultiLineCell
cell.textView.text = dummyTextMessages[indexPath.row]
cell.maxWidth = collectionView.frame.width
return cell
}
...
}
class MultiLineCell: UICollectionViewCell{
....
var maxWidth: CGFloat? {
didSet {
guard let maxWidth = maxWidth else {
return
}
containerViewWidthAnchor.constant = maxWidth
containerViewWidthAnchor.isActive = true
}
}
....
}
Since you want to enable self-sizing of UITextView, it has an additional step to;
3. Calculate and set the heightAnchor.constant of UITextView.
So, whenever the width of contentView is set we'll adjust height of UITextView along in didSet of maxWidth.
Inside UICollectionViewCell:
var maxWidth: CGFloat? {
didSet {
guard let maxWidth = maxWidth else {
return
}
containerViewWidthAnchor.constant = maxWidth
containerViewWidthAnchor.isActive = true
let sizeToFitIn = CGSize(width: maxWidth, height: CGFloat(MAXFLOAT))
let newSize = self.textView.sizeThatFits(sizeToFitIn)
self.textViewHeightContraint.constant = newSize.height
}
}
These steps will get you the desired result.
Complete runnable gist
Reference: Vadim Bulavin blog post - Collection View Cells Self-Sizing: Step by Step Tutorial
Screenshot:
If you implement UICollectionViewDelegateFlowLayout method:
- (CGSize)collectionView:(UICollectionView*)collectionView layout:(UICollectionViewLayout*)collectionViewLayout sizeForItemAtIndexPath:(NSIndexPath*)indexPath
When you call collectionview performBatchUpdates:completion:, the size height will use sizeForItemAtIndexPath instead of
preferredLayoutAttributesFittingAttributes.
The rendering process of performBatchUpdates:completion will go through the method preferredLayoutAttributesFittingAttributes but it ignores your changes.
To whomever it may help,
I had that nasty crash if estimatedItemSize was set. Even if I returned 0 in numberOfItemsInSection. Therefore, the cells themselves and their auto-layout were not the cause of the crash... The collectionView just crashed, even when empty, just because estimatedItemSize was set for self-sizing.
In my case I reorganized my project, from a controller containing a collectionView to a collectionViewController, and it worked.
Go figure.
For anyone who tried everything without luck, this is the only thing that got it working for me.
For the multiline labels inside cell, try adding this magic line:
label.preferredMaxLayoutWidth = 200
More info: here
Cheers!
The example method above does not compile. Here is a corrected version (but untested as to whether or not it works.)
override func preferredLayoutAttributesFittingAttributes(layoutAttributes: UICollectionViewLayoutAttributes) -> UICollectionViewLayoutAttributes
{
let attr: UICollectionViewLayoutAttributes = layoutAttributes.copy() as! UICollectionViewLayoutAttributes
var newFrame = attr.frame
self.frame = newFrame
self.setNeedsLayout()
self.layoutIfNeeded()
let desiredHeight: CGFloat = self.contentView.systemLayoutSizeFittingSize(UILayoutFittingCompressedSize).height
newFrame.size.height = desiredHeight
attr.frame = newFrame
return attr
}
Update more information:
If you use flowLayout.estimatedItemSize, suggest use iOS8.3 later version. Before iOS8.3, it will crash [super layoutAttributesForElementsInRect:rect];.
The error message is
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '*** -[__NSArrayM insertObject:atIndex:]: object cannot be nil'
Second, in iOS8.x version, flowLayout.estimatedItemSize will cause different section inset setting did not work. i.e. function: (UIEdgeInsets)collectionView:layout:insetForSectionAtIndex:.
I tried using estimatedItemSize but there were a bunch of bugs when inserting and deleting cells if the estimatedItemSize was not exactly equal to the cell's height. i stopped setting estimatedItemSize and implemented dynamic cell's by using a prototype cell. here's how that's done:
create this protocol:
protocol SizeableCollectionViewCell {
func fittedSize(forConstrainedSize size: CGSize)->CGSize
}
implement this protocol in your custom UICollectionViewCell:
class YourCustomCollectionViewCell: UICollectionViewCell, SizeableCollectionViewCell {
#IBOutlet private var mTitle: UILabel!
#IBOutlet private var mDescription: UILabel!
#IBOutlet private var mContentView: UIView!
#IBOutlet private var mTitleTopConstraint: NSLayoutConstraint!
#IBOutlet private var mDesciptionBottomConstraint: NSLayoutConstraint!
func fittedSize(forConstrainedSize size: CGSize)->CGSize {
let fittedSize: CGSize!
//if height is greatest value, then it's dynamic, so it must be calculated
if size.height == CGFLoat.greatestFiniteMagnitude {
var height: CGFloat = 0
/*now here's where you want to add all the heights up of your views.
apple provides a method called sizeThatFits(size:), but it's not
implemented by default; except for some concrete subclasses such
as UILabel, UIButton, etc. search to see if the classes you use implement
it. here's how it would be used:
*/
height += mTitle.sizeThatFits(size).height
height += mDescription.sizeThatFits(size).height
height += mCustomView.sizeThatFits(size).height //you'll have to implement this in your custom view
//anything that takes up height in the cell has to be included, including top/bottom margin constraints
height += mTitleTopConstraint.constant
height += mDescriptionBottomConstraint.constant
fittedSize = CGSize(width: size.width, height: height)
}
//else width is greatest value, if not, you did something wrong
else {
//do the same thing that's done for height but with width, remember to include leading/trailing margins in calculations
}
return fittedSize
}
}
now make your controller conform to UICollectionViewDelegateFlowLayout, and in it, have this field:
class YourViewController: UIViewController, UICollectionViewDelegateFlowLayout {
private var mCustomCellPrototype = UINib(nibName: <name of the nib file for your custom collectionviewcell>, bundle: nil).instantiate(withOwner: nil, options: nil).first as! SizeableCollectionViewCell
}
it will be used as a prototype cell to bind data to and then determine how that data affected the dimension that you want to be dynamic
finally, the UICollectionViewDelegateFlowLayout's collectionView(:layout:sizeForItemAt:) has to be implemented:
class YourViewController: UIViewController, UICollectionViewDelegateFlowLayout, UICollectionViewDataSource {
private var mDataSource: [CustomModel]
func collectionView(_ collectionView: UICollectionView, layout collectionViewLayout: UICollectionViewLayout, sizeForItemAt indexPath: IndexPath)->CGSize {
//bind the prototype cell with the data that corresponds to this index path
mCustomCellPrototype.bind(model: mDataSource[indexPath.row]) //this is the same method you would use to reconfigure the cells that you dequeue in collectionView(:cellForItemAt:). i'm calling it bind
//define the dimension you want constrained
let width = UIScreen.main.bounds.size.width - 20 //the width you want your cells to be
let height = CGFloat.greatestFiniteMagnitude //height has the greatest finite magnitude, so in this code, that means it will be dynamic
let constrainedSize = CGSize(width: width, height: height)
//determine the size the cell will be given this data and return it
return mCustomCellPrototype.fittedSize(forConstrainedSize: constrainedSize)
}
}
and that's it. Returning the cell's size in collectionView(:layout:sizeForItemAt:) in this way preventing me from having to use estimatedItemSize, and inserting and deleting cells works perfectly.
In Swift 5, it works for me.
UICollectionViewFlowLayout:
estimatedItemSize = UICollectionViewFlowLayout.automaticSize
UICollectionViewCell:
(ps: I'm using SnapKit)
class Cell: UICollectionViewCell {
let customizedContentView = UIView()
...
func layoutAction() {
contentView.translatesAutoresizingMaskIntoConstraints = false
contentView.addSubview(customizedContentView)
customizedContentView.snp.makeConstraints { make in
make.edges.equalToSuperview()
}
}
}
then you just need to expand customizedContentView.

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