TFS get specific version of solution - tfs

Is there any trick to just get a specific version of just a solution? I have a large number of solutions and support libraries in the source code tree. I would prefer not to have to bring all of them down when I build a sandbox of a specific labelled version. In VS2015, I can open a specific solution, but is there a way to specify the label when I do this?

It is not possible to choose the version of the solution when opening it.
You can however choose to get a specific version of the solution and its projects when getting the source code locally. You can do this by right clicking the solution folder in the Source Control Explorer and selecting Get Specific Version. Here you can select a specific version either by specifying a changeset, label or date.

I think I have a solution with the suggestion from Tore. You can use the File/Source Control/Advanced/Open From Server... to load the latest version of a solution into your sandbox. Once you have the latest, you can use Tore's suggestion of Right Clicking on the solution then Source Control/Get Specific Version... to pull down the labelled version you want to work on. This appears to limit the file structure of the sandbox to just the files you need to build the solution.
Seems to work with the limited number of labelled version I have. Will update this post if I have trouble with more history in the vault.

Related

TFS tool to show file changes when getting latest?

I know I can look at the "Source Control - Team Foundation" output in the Output window but it's hard to tell where the results from the current request begin and the last request ended sometimes, and any files that I want to compare that are in the list I have to go look up.
In the past when I used subversion, I had a tool (I think tortoise) that did an awesome job showing me all the files that were changed and I could click directly on them to compare with latest version. I would often use this to do quick code reviews, and it made it much easier to make sure I wasn't about to get an updated project file that had been improperly merged.
Are there any extensions/plugins or anything that can help with this for TFS when getting latest?
Unfortunately there isn't such a tool can exactly achieve that, there is a user voice submitted here, and it's ARCHIVED.
Based on my experience, the best thing to do is a folder comparison before you get the latest version. In Source Control Explorer, you can compare the differences between two server folders, two local folders, or a server folder and a local folder. Right click on the target folder and select Compare. Read more here.
To see the changes block you can introduce the third compare tools. (e.g BeyondCompare, ExamDiff, Code Compare etc, you can reference my answer in another thread : Visual Studio TFVC Merge Lines Misaligned). In short you can get the change list from Output window, then compare each file accordingly.
Besides, you can also try using the Tf Command Line Utility and the Visual Studio extension Diff All Files for VS2013. Reference this thread for details : TFS Shortcut to do a diff on all modified files with latest version

How to check issues by version instead of build on crashlytics?

We have lot of builds for each version after we integrated the CI system.
However, if we want to check the issues of one specified version, we have to select all builds of this version, which is very inconvenient.
How to resolve this problem?
You can filter Version on the dashboard.
Check the image dropdown.
There is not a way to select multiple builds at this time. I'll let the team know you are interested :)

On what change-set is my local working copy?

I want to be able to see (in VS2013 UI) till which change-set I updated my files.
The reason I ask this is because of the following scenario:
I created a fix, checked it in and continued working on something else. One day later, my colleague is testing the bug I solved but found it unsolved. Next, I tried to reproduce it at my machine but was not able to do so. So I wondered whether my colleague got the latest version before starting to test, he was convinced he did, but we cannot find a way to see on what change-set he is.
It is important for us to know this information without getting the latest version and retest it. Since the testing procedure for this bug takes quite some time, and time is valuable.
I'm quite new to TFS and we just switched from SVN to TFS. At SVN, using tortoise, the revision of the local working copy was highlighted, so the user knew which revisions he missed or was at.
I would like to be able to get this same information via VS2013.
I searched the web and found this other question but it uses the command line and I want to see it in the UI. Beside that, I couldn't get the command to work.
The question: Where can I find the number of the change-set in the VS2013 user-interface, my local working copy is on?
One place I know of is in the source control explorer window of Visual Studio.
1: right click a file and go to Advanced->Properties
2: Under the general tab you will see "Workspace Version #" and "Latest Version #"
In the Source Code Explorer you should have a column for "latest". This will tell you at a glance if you have the latest or not.

Using subversion across visual studio and Xcode [duplicate]

It seems that all of the initial Google results for "using subversion with xcode" are actually just tutorials for installing and configuring svn and Xcode, as opposed to actually using the two (i.e. interacting with svn via Xcode's GUI).
Is anyone aware of a good guide that teaches the tricks and pitfalls of working with svn via Xcode's GUI? Something that bridges the gap between the most excellent Version Control with Subversion book and the Xcode IDE (as in pure Xcode GUI without any terminal command use)?
Edit:
We all love our terminal commands, and we all love Eclipse but (and I mean this in the nicest possible way) neither is really the point of the question. I’d prefer to use svn via Xcode’s IDE instead of via terminal just as I prefer (well, for this case) to code in Xcode’s IDE instead of using vim and gcc. Apple engineers spent a good bit of time implementing that SCM menu in Xcode; someone has to have seen a usage guide somewhere.
I used this page as a reference for setting up my XCode projects with SVN. It is a good starting point, but I'll give a short walkthrough of what I did (since the page isn't really all that helpful!).
A couple notes: I'm using XCode 3.1.2 and Subversion 1.4.2. I've heard of problems with using SVN 1.5, but there are ways around that which I wont get into.
First off, I had a repository already set up and created the XCode project afterwards.
In XCode you need to set it up to know about your repository using the SCM tab in the preferences window. Enter:
A Name (this is arbitrary and used for reference with XCode)
The scheme (http or svn)
The host (i.e. svn.example.com)
The path (the exact path to the SVN repository located on the host)
The port (only if it isn't the default)
And a username and password used to access the repository.
The URL will be auto-filled as you enter the other fields. Hit "OK" when all the fields are good and XCode says it can connect.
Then open your project and do a "Get Info" (Round blue icon with an exclamation mark) on the project itself. Under the "General" tab down at the bottom is an option for SCM, select the repository you made in 1 and close the window.
Now open SCM in the menu-bar and go to "Repositories." Hopefully you've built your repository right using branches, trunk, and other directories at the base level because XCode doesn't have support for checking out the root directory. So go one directory at a time down the list and click the "Checkout" button and select a directory to check it out to (I recommend a "Code" or "Source" or "SVN" directory inside your XCode project directory). You cannot checkout multiple directories at once, but you can tell the next directory to checkout before the first has finished and XCode with queue the commands.
Once that is all done go back to your XCode project window and "Add -> Existing Files..." to your project. Select the directory you've checked out the repository to and I recommend using the "Create folder references" option instead of the "Recursively create groups" option because added and removed items will be automatically reflected in a Folder Reference but not in a Group.
Now you've imported your SVN repository into an XCode project. From here any time you make a change, simply Right-Click (Control-Click if you only have 1 button) in the file and at the bottom of the context menu are the SCM options for comparing, committing, updating, and discarding (reverting) the file. You can also use the SCM menu in the menubar for file or project-wide updates/commits/reverts.
I second the comment by the_mandrill, SVN support from within XCode is very limited, especially if you're used to Eclipse.
I also don't understand why everyone seems to need visual clients. I keep a terminal window open on my project directory and I have no problems interacting with SVN from the command line.
I know this is not quite what you asked, but I wouldn't rely much on the use of SVN from Xcode as what you can do with it is very limited. It's useful for being able to do a diff or annotate direct from the IDE but not a great deal else. I don't think it's any substitute for using a separate standalone client such as SmartSVN or Versions.
You also have to jump through a number of hoops to get Xcode to work with SVN version 1.5 onwards, so that's something to be aware of before installing a standalone client. If in doubt, check out a sandbox first.
Here is one of the best tutorials to configure subversion in XCode - http://iphonedevelopment.blogspot.com/2009/03/version-control-is-your-friend.html
It also teaches even to create repository in local MAC.
if you want to work with svn through a gui interface then i suggest you use eclipse + subclipse plugin (which have more features and much more reliable and easy than svn on xcode)..
you will work in xcode as normal but you will use eclipse only as an svn client (by creating a general project in eclipse and make it points to your xcode project directory )
and here is a tutorial of how to install subclipse
A lot of people have problems using the build in svn client, especially to get a new project into svn and that it works.
I created a straight foreward tutorial on how to do this, along with a very well known pitfall (works for Xcode up till the latest version of xcode incl. Iphone 4 sdk)
http://www.sodeso.nl/?p=599
I myself looked up for some good resources and one of the best I've found is a quite recent video from the WWDC 2012 :
Sign in here if it's not already the case : https://developer.apple.com/videos/wwdc/2012/
Then there is a video called :Session 411 - Source Control Management in Xcode
It explains how to use version control both with GIT and Subversion. It's really nice !
Hope it helps!
As has been mentioned in many other answers, the svn client with Xcode is quite weak (and that is being kind).
Personally, I think that running Eclipse just to get access to a svn client is a bit heavy handed.
I would suggest two answers:
Use a dedicated svn client for the Mac (Versions and Cornerstone are both very good, albeit not free... there are free ones, such as svnX)
If you are not wildly comfortable with the terminal, you can script a couple of the key commands that you want to use and add them to your Xcode user scripts folder, then you can trigger them from a menu item of from a keystroke, just as if you were using the Xcode native client. There's a ton of examples on how to do this available via Google.
I came across these - no idea how well they work, but wanted to add some resources if I could:
http://www.macresearch.org/tutorial-introducing-xcode-30-organizer
http://developer.apple.com/tools/subversionxcode.html
With XCode4 you can perform almost all of your SCM tasks from within the IDE itself, this is a great step forward.
Here is a link to the official guide :
http://developer.apple.com/library/mac/#documentation/ToolsLanguages/Conceptual/Xcode4UserGuide/SCM/SCM.html#//apple_ref/doc/uid/TP40010215-CH7-SW26
Unfortunately you still have to use the Terminal command line to add a new project to SCM, this is also clearly documented in the link above.
What it does not tell you is that you also need to manually add ignore instructions to your SCM configuration otherwise you are going to end up with user settings and build outputs in your repositories. I am currently figuring out the list and I will update this answer once I have it finalised.
PS :
I know this question is quite old now but I have added this for those of you who arrive here looking for answers like I did.
PPS :
Terminal command line increases probability of human error, takes longer, is more complex and is less transparent to end users. Overall the omission of being able to add projects to SCM from within XCode is poor design, I expected better from Apple who are usually good at simplifying UI. For the command line fans out there you might feel L337 but try managing a team of programmers and being responsible for their code, command line is not your friend.

TFS: Labels vs Changesets

I am trying to come up with best practices regarding use of TFS source control. Right now, anytime we do a build, we label the files that are checked into the TFS with the version number. Is this approach better or worse than simply checking the files in and having the version number in the comments?
Can you then use the changeset to go back if necessary or the labels are still more versatile?
Thanks!
They have two different purposes, ChangeSets are when the files have actually changed and you wish to keep a permanent record of that change. Labels mark a certain version of the files so that you can easily go back to that point. Unless your build actually changes files under source control and you wish to record these changes. You should be labeling.
Also, labeling is much less resource intensive. And you can have multiple labels on the same version of a file.
You should label the versions of source files that make up your build. If you're using TeamBuild, it does that for you automatically. It combines the name of your build definition, date, and the build number. So you don't need to do anything.
Your other option is not very conventional and requires a lot of unnecessary work. If I understand it correctly, you would check out your source files during the build process and then check them back in with a version number specified in the check-in comments. This is as Alex mentioned very resource intensive in terms of your build process and also your source control repository. Moreover, how would you get the source files for a particular version if the version information is embedded in the comments? It will be very hard and you would have to sit down and write your own application that uses TFS source control api to download the source files to a workspace by searching for the version number in the check-in comments. This creates unnecessary complexity and headaches.
If you use labels instead, you can do a get by label in VS IDE to download the source files that make up that label. You can even tell TeamBuild to use a label instead of downloading the latest source files during build automation. That way you can build previous versions of your application easily. With labels, you can also apply later changesets to an existing label if there were code changes by simply getting that label and then getting specific changesets and then doing a quick label or creating a brand new label.
Labeling is very powerful, convenient to use, and is a part of TFS. Rather than coming up with your custom solution that requires a lot of effort to make it work and maintain, just try to use what's already available.
Right now, anytime we do a build, we label the files that are checked into the TFS with the version number
You don't need to do this. TFS can refer to a state of the codebase in numerous ways, of which labels are indeed one - but so are builds and even changesets. You can see the available ways to reconstruct a particular point in time by doing a Get Specific Version... and examining the options in the Type dropdown:
Changeset
Date
Label
Latest Version
Workspace Version
Changeset allows you to get just after any changeset; Date is obvious; Label is too, except that builds automatically* create labels (choose Label from this dropdown then have a look in the Find Label dialog).
*I think it's automatic! Unless it's something we've set up specially where I am at the moment...
StackOverflow won't let me comment on the answers above, so I'm writing this as a new "answer". I want to clarify some of the misconceptions listed above.
First, using TFVC Labels is MORE resource intensive than using changesets. A lot more. Commands such as Branch, Merge, and Get by Label is slower. For enterprise servers with huge databases you do not want to be using labels.
Second, Builds don't automatically create labels, although the default build steps include a step to create a label.
Third, as others already mentioned, labels can be moved or deleted, so they are much less dependable than changesets which are immutable.
Overall I recommend you NOT use labels. The simplest alternative is to just remember the changeset number for your builds. Or if you want to isolate different release versions, you should create release branches.
Labels are OK for small systems, but are not good for large enterprises.

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