How I can build 'How to use this app' tutorial inside my iOS app? - ios

I built a new iOS app,
After I ended it they asked me to make a self inside app tutorial explaining How to use this app !!
They mean something like the tutorials you view them on some famous apps,
Like: To add new item: press here, and they put an arrow signing to the add button.
So I'm wondering if there is any solution or idea I can start with it to make this tutorial .
Thanks in advance.

Depends on what you want.
You could show a video as #wasted suggests.
Another way of solving this is to use a UIPageViewController which embeds other simple UIViewControllers containing images and text explaining what you app does. An example of how to do that is shown [here] (http://www.appcoda.com/uipageviewcontroller-tutorial-intro/)
You can also find several frameworks made for this purpose, here are some of them:
https://github.com/vsouza/awesome-ios
https://github.com/ephread/Instructions
https://github.com/ariok/BWWalkthrough
https://github.com/ruipfcosta/SwiftyWalkthrough
Hope that gives you something to work with.

Related

how do you use DASH APP snippets with notes?

im trying to use DASH APP snippets feature better.
want to put notes inside the snippet area, but i want those to be excluded when activating the snippet.
i tried the #clipboard feature, but that didnt work.
does anyone know how to do this?
for example, here is a current snippet:
image of my dash app screen
trying to have just the part that copies & pastes just be the countif(A:A,A1)>1
the other stuff is notes for myself, and/or words that DASH APP can search by when im using the find feature.
thx

Replace Thumbnails and Theme Switching

I am currently making an extension, and I hope I could get some
practical advice on feasibility :
I want my extension to go fetch/load a local folder of custom homescreen
thumbnails(top-sites), and then replace the auto-generated thumbnails in
the homescreen with those it loaded.
The extension would be able to read the associated domain names of the
thumbnails and then replace them accordingly.
(e.g :Pinned Url : youtube.com/anything : Ok so it’s YouTube : then replace the thumbnail with “Custom_Youtube_Thumbnail.png”)
Does that seems possible to you ? (Before I dive in head first)
I saw that the top-sites API is not quite available
https://bugzilla.mozilla.org/show_bug.cgi?id=1246693 but maybe I’m wrong.
Extra : My extension is switching themes (like this :
https://github.com/mdn/webextensions-examples/tree/master/theme-switcher ).
Would it be possible to switch the thumbnails accordingly
(Custom_Youtube_Thumbnail_light.png > Custom_Youtube_Thumbnail_dark.png)
as i’ve made a version for each.
Would be a pleasure to hear your opinion on this, or just pointing
useful resources to me,
I’m not asking for a perfectly baked solution.
Hope I’ve been concise.
Thanks for reading me !
Very nice idea you had.
But In short: no possible.
Main problem is that you cannot inject and manipulate on the homepage which is a built in browser tab.
"You cannot inject code into any of the browser's built-in pages, such as: about:debugging, about:addons, or the page that opens when you open a new empty tab."
https://developer.mozilla.org/en-US/docs/Mozilla/Add-ons/WebExtensions/API/tabs/executeScript

How do I have an animation play on app launch and how do I use SwiftyGif on GitHub?

I'm extremely new to Swift and App development, and have scoured every source I could find, but there's not a definitive step by step process that describes how to do this.
The closest to a solution I have encountered was on this website. However, it's a rather vague tutorial for a beginner. I've run into these problems and am unsure of what to do at this point, would appreciate it if someone could help me out, thanks in advance!
I'm not sure what to do with the SwiftyGif file after cloning it from GitHub
Towards the bottom of the Website Link above it states that "SwiftyGif allows us to load GIFs using a UIImageView and also to control when to start and end the GIF animation." How do I import the SwiftyGif file into the current file I am working on so that I may load the Gif to get a UI view?
Which documents would I put the lines of code towards the bottom of that page?

JSQMessaging & Group Chat

Does anyone know of any tutorials based using JSQMessage & Parse, but for group chats? I have a project I am currently working on that uses JSQMessage, but on one on one. I am still new to iOS and cannot find any tutorials.
Try this. this is very easy to use you only need to format your sender,receiver messages.you can use image,and video also.
https://github.com/SocialObjects-Software/SOMessaging
Have a look at this project that uses Parse and JSQMessagesViewController:
https://github.com/relatedcode/NotificationChat

Parse iOS SDK Localizing

I am using Parse SDK as a backend and when application loading data from server i see label "Loading". But my app using another language and i wanna translate it. How can i fix it?
Image here
I am tried to change simulator language and and changing value of Localization native development region key in plist.
Anyone had this problem? I think there is very simple answer, but i cannot find it. :)
Thank you for help!
So after a long search, i discovered that you should create a file named "ParseUI.strings" in order to change UI elements like "Loading.." as you mentioned. You can see the file in the image below. You should use at least ParseUI framework 1.1.6 for this method.
After you create a file and named it as "ParseUI.strings" you can change UI elements which parse provides us. You can see which strings are editable here.
In your example you want to change "Loading..." string, so all you have to do is enter the code in your ParseUI.strings file.
"Loading..." = "Whatever thing you want to say...";
Thats it, it worked for me.

Resources