I am going through the Xamarin Hello.iOS tutorial and there is an issue when trying to complete steps 6 and 7 from the following...
https://developer.xamarin.com/guides/ios/getting_started/hello,_iOS_multiscreen/hello,_iOS_multiscreen_quickstart/
The issue is that when I do the Ctrl + Drag from the Navigation Controller to the View Controller. The Pop over they mention doesn't stay open so I can't select Root.
I am on macOS Sierra 10.12.1 and the issue seems to occur on both Xamarin Studio and Visual Studio for Mac.
XS Details
=== Xamarin Studio Community ===
Version 6.1.2 (build 44)
Installation UUID: c2228d3d-9182-421f-ac39-c5cbd1dba547
Runtime:
Mono 4.8.0 (mono-4.8.0-branch/902b4a9) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Package version: 408000371
=== NuGet ===
Version: 3.4.3.0
=== Xamarin.Profiler ===
Not Installed
=== Apple Developer Tools ===
Xcode 8.1 (11544)
Build 8B62
=== Xamarin.Mac ===
Version: 2.10.0.113 (Xamarin Studio Community)
=== Xamarin.Android ===
Version: 7.0.2.37 (Xamarin Studio Community)
Android SDK: /Users/[NAME]/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
6.0 (API level 23)
SDK Tools Version: 25.2.3
SDK Platform Tools Version: 25
SDK Build Tools Version: 23.0.2
Java SDK: /usr
java version "1.8.0_77"
Java(TM) SE Runtime Environment (build 1.8.0_77-b03)
Java HotSpot(TM) 64-Bit Server VM (build 25.77-b03, mixed mode)
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
=== Xamarin Android Player ===
Version: 0.6.5
Location: /Applications/Xamarin Android Player.app
=== Xamarin.iOS ===
Version: 10.2.1.5 (Xamarin Studio Community)
Hash: 44931ae
Branch: xcode8.1
Build date: 2016-11-01 20:52:28-0400
=== Xamarin Inspector ===
Version: 1.0.0.0
Hash: 1f3067d
Branch: master
Build date: 11/15/2016 4:13:59 PM
=== Build Information ===
Release ID: 601020044
Git revision: 0ccfcd52b95305ebd5b7eca0d88c1017035910ae
Build date: 2016-10-28 15:12:43-04
Xamarin addins: a39a869d8a78d87bdc6775f696c13a4cc9024501
Build lane: monodevelop-lion-cycle8
=== Operating System ===
Mac OS X 10.12.1
Darwin MacBook-Pro-2.local 16.1.0 Darwin Kernel Version 16.1.0
Thu Oct 13 21:26:57 PDT 2016
root:xnu-3789.21.3~60/RELEASE_X86_64 x86_64
=== Enabled user installed addins ===
Xamarin Inspector 1.0.0.0
VS Details
=== Visual Studio for Mac Preview ===
Version Preview 1 (7.0 build 347)
Installation UUID: 2e3e4d33-9cc1-4fc5-ab9f-144375f26842
Runtime:
Mono 4.8.0 (mono-4.8.0-branch/902b4a9) (64-bit)
GTK+ 2.24.23 (Raleigh theme)
Package version: 408000371
=== NuGet ===
Version: 3.6.0.0
=== Xamarin.Profiler ===
Not Installed
=== Apple Developer Tools ===
Xcode 8.1 (11544)
Build 8B62
=== Xamarin.Android ===
Version: 7.0.2.37 (Visual Studio Enterprise)
Android SDK: /Users/[NAME]/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
6.0 (API level 23)
SDK Tools Version: 25.2.3
SDK Platform Tools Version: 25
SDK Build Tools Version: 23.0.2
Java SDK: /usr
java version "1.8.0_77"
Java(TM) SE Runtime Environment (build 1.8.0_77-b03)
Java HotSpot(TM) 64-Bit Server VM (build 25.77-b03, mixed mode)
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
=== Xamarin Android Player ===
Version: 0.6.5
Location: /Applications/Xamarin Android Player.app
=== Xamarin.iOS ===
Version: 10.2.1.5 (Visual Studio Enterprise)
Hash: 44931ae
Branch: xcode8.1
Build date: 2016-11-01 20:52:28-0400
=== Xamarin.Mac ===
Version: 2.10.0.113 (Visual Studio Enterprise)
=== Build Information ===
Release ID: 700000347
Git revision: 8a8ea655a444b373df6b0a7aaca6092e06c2dddc
Build date: 2016-11-16 07:50:02-05
Xamarin addins: 94517e1a183199eb12a020da231abc5007f6cce5
Build lane: monodevelop-vNext-preview
=== Operating System ===
Mac OS X 10.12.1
Darwin MacBook-Pro-2.local 16.1.0 Darwin Kernel Version 16.1.0
Thu Oct 13 21:26:57 PDT 2016
root:xnu-3789.21.3~60/RELEASE_X86_64 x86_64
Unfortunately, this seems to be an issue with the Force Touch feature on the trackpad. If you disable Force Click and haptic feedback it should work as expected. That fixed it for me anyways. I'm surprised that Xamarin/Microsoft hasn't fixed this issue yet.
Go to System Preferences > Trackpad > Point & Click and uncheck Force Click and haptic feedback.
This was also asked here.
I came across the same issue, from MacOS Sierra and VS for Mac. The only trick that worked for me is to use a mouse instead of trackpad...
This way, the context menu stays open and I am able to set the navigation.
Related
I have a quite complex MAUI application that nicely deploys and runs on Mac Catalyst, Windows and Android. Despite I configured anything related to the bundle signing (and stuff like these) in the project's iOS settings, I keep on receiving this error on Application Output window while launching on iOS Simulator:
xcrun simctl launch --stdout=/dev/ttys000 --stderr=/dev/ttys003 --terminate-running-process 9301D251-1BD6-402B-BC92-563146ECD5BD com.improveforinnovation.semplice -monodevelop-port 10000
An error was encountered processing the command (domain=NSPOSIXErrorDomain, code=3):
Application launch for 'com.improveforinnovation.semplice' did not return a valid pid nor a launch error.
No such process
error HE0042: Could not launch the app 'com.improveforinnovation.semplice' on the device 'iOS 16.2 (20C52) - iPhone 14 Pro': simctl returned exit code 3
The application then immediately crashes.
I tried several suggested solutions, such as:
"Erase all content and settings..." on Simulator
Clear bin and obj folders in my solution
Change bundle identifier (both on XCode and app's info.plist)
Still I can't figure it out how to get back to a normal deployment.
Moreover, running a sample MAUI application (such as the one VS provides when you first start with MAUI), works perfectly on Simulator.
The XCode (and CLT) version installed is 14.2 (14C18) and I'm attaching the information about the entire environment.
Visual Studio Community 2022 for Mac Preview
Version 17.5 Preview (17.5 build 1741)
Installation UUID: 3bad68d7-d24b-4f2f-897b-27b96c61a486
Runtime
.NET 7.0.1 (64-bit)
Architecture: Arm64
Microsoft.macOS.Sdk 12.3.2372; git-rev-head:754abbf6a3563f6267e5717ae832b4ac25b1f2fb; git-branch:release/7.0.1xx-xcode13.3
Roslyn (Language Service)
4.5.0-3.23056.2+97881342e427ff5cdcba8f12b12ff8e6f3564431
NuGet
Version: 6.4.0.117
.NET SDK (Arm64)
SDK: /usr/local/share/dotnet/sdk/7.0.200-preview.22628.1/Sdks
SDK Versions:
7.0.200-preview.22628.1
7.0.101
7.0.100
6.0.405
6.0.404
6.0.403
6.0.402
6.0.401
6.0.400
6.0.400-preview.22330.6
6.0.301
6.0.300
6.0.203
MSBuild SDKs: /Applications/Visual Studio (Preview).app/Contents/MonoBundle/MSBuild/Current/bin/Sdks
.NET SDK (x64)
SDK Versions:
3.1.426
3.1.425
3.1.424
3.1.423
3.1.422
3.1.421
3.1.420
3.1.419
.NET Runtime (Arm64)
Runtime: /usr/local/share/dotnet/dotnet
Runtime Versions:
7.0.1
7.0.0
6.0.13
6.0.12
6.0.11
6.0.10
6.0.9
6.0.8
6.0.6
6.0.5
.NET Runtime (x64)
Runtime: /usr/local/share/dotnet/x64/dotnet
Runtime Versions:
3.1.32
3.1.31
3.1.30
3.1.29
3.1.28
3.1.27
3.1.26
3.1.25
Xamarin.Profiler
Version: 1.8.0.49
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
Updater
Version: 11
Apple Developer Tools
Xcode: 14.2 21534
Build: 14C18
Xamarin.Mac
Not Installed
Xamarin.iOS
Version: 16.2.0.2 Visual Studio Community
Hash: 956a059ba
Branch: xcode14.2
Build date: 2022-12-15 06:15:44-0500
Xamarin Designer
Version: 17.5.3.46
Hash: e4dd80b2bb
Branch: remotes/origin/d17-5
Build date: 2023-01-25 00:18:10 UTC
Xamarin.Android
Version: 13.2.0.0 (Visual Studio Community)
Commit: xamarin-android/d17-5/797e2e1
Android SDK: /Users/******************/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
12.0 (API level 31)
13.0 (API level 33)
SDK Command-line Tools Version: 7.0
SDK Platform Tools Version: 33.0.2
SDK Build Tools Version: 33.0.0
Build Information:
Mono: 6dd9def
Java.Interop: xamarin/java.interop/main#149d70fe
SQLite: xamarin/sqlite/3.40.0#fdc1e34
Xamarin.Android Tools: xamarin/xamarin-android-tools/main#9f02d77
Microsoft Build of OpenJDK
Java SDK: /Library/Java/JavaVirtualMachines/microsoft-11.jdk
11.0.16.1
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Eclipse Temurin JDK
Java SDK: /Library/Java/JavaVirtualMachines/temurin-8.jdk
1.8.0.302
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Android SDK Manager
Version: 17.5.0.26
Hash: 2eaa6bb
Branch: remotes/origin/HEAD
Build date: 2023-01-25 00:18:16 UTC
Android Device Manager
Version: 0.0.0.1236
Hash: bd1b161
Branch: main~1
Build date: 2023-01-25 00:18:16 UTC
Build Information
Release ID: 1705001741
Git revision: baaf93527ad3efd87886b9b81bf5d6871f8ac51d
Build date: 2023-01-25 00:16:06+00
Build branch: release-17.5
Build lane: release-17.5
Operating System
Mac OS X 13.2.0
Darwin 22.3.0 Darwin Kernel Version 22.3.0
Thu Jan 5 20:49:43 PST 2023
root:xnu-8792.81.2~2/RELEASE_ARM64_T8103 arm64
Is there any idea about the reason why I'm stuck with this error and on how to get out of it?
We have been developing an application and I was using the latest VS with .NET 7 and the latest Xcode (14.1) The app works only with ios 16 or higher but does not work with the older versions like 14.2 or 15.5.
I downgraded the Xcode to 13.4.1 and downgraded VS to 17.3 (I added the version details end of the question)
But I have still Microsoft.ios 16.1.229 and I understand, it works as a workload but I could not downgrade it. I also use now .NET 6.0
Unfortunately I cannot even compile project. I get following warnings and errors.
/.../Platforms/iOS/Helpers/AppleDevicePermissions.cs(102,18): warning CA1416: This call site is
reachable on: 'iOS' 14.2 and later, 'maccatalyst' 14.2 and later.
'UIUserNotificationSettings.Types.get' is unsupported on: 'ios' 10.0 and
later, 'maccatalyst' 10.0 and later.
/...../Platforms/iOS/Helpers/AppleDevicePermissions.cs(102,18): warning CA1416: This call site is
reachable on: 'iOS' 14.2 and later, 'maccatalyst' 14.2 and later
'UIApplication.CurrentUserNotificationSettings.get' is unsupported on: 'ios' 10.0 and later,'maccatalyst'
10.0 and later. [/..../MyApp.csproj]
ILLINK : warning MT0079: The recommended Xcode version for Microsoft.iOS 16.1.229 is Xcode 14.1 or later.
The current Xcode version (found in /Applications/Xcode.app/Contents/Developer) is 13.4.1.
/usr/local/share/dotnet/packs/Microsoft.iOS.Sdk/16.1.229/targets/Xamarin.Shared.Sdk.targets(1007,3):
error : Failed to AOT compile Microsoft.Maui.dll, the AOT compiler exited with code 1 [/../MyApp.csproj]
/usr/local/share/dotnet/packs/Microsoft.iOS.Sdk/16.1.229/targets/Xamarin.Shared.Sdk.targets(1007,3):
error : Failed to AOT compile Microsoft.Maui.Controls.dll, the AOT compiler exited with code 1
[/....../MyApp.csproj]
/usr/local/share/dotnet/packs/Microsoft.iOS.Sdk/16.1.229/targets/Xamarin.Shared.Sdk.targets(1007,3):
error : Failed to AOT compile CommunityToolkit.Maui.Core.dll, the AOT compiler exited with code 1
[/...../MyApp.csproj]
Visual Studio Professional 2022 for Mac
Version 17.3 (build 2102)
Installation UUID: 29d662e6-697b-4c96-a0cc-d9c2773c0a95
Runtime
.NET 6.0.5 (64-bit)
Architecture: X64
Roslyn (Language Service)
4.3.0-3.22312.2+52adfb8b2dc71ed4278debcf13960f2116868608
NuGet
Version: 6.2.1.2
.NET SDK (x64)
SDK: /usr/local/share/dotnet/sdk/6.0.400/Sdks
SDK Versions:
6.0.400
3.1.422
MSBuild SDKs: /Applications/Visual Studio.app/Contents/MonoBundle/MSBuild/Current/bin/Sdks
.NET Runtime (x64)
Runtime: /usr/local/share/dotnet/dotnet
Runtime Versions:
6.0.8
3.1.28
Xamarin.Profiler
Version: 1.8.0.19
Location: /Applications/Xamarin Profiler.app/Contents/MacOS/Xamarin Profiler
Updater
Version: 11
Xamarin.Android
Version: 13.0.0.0 (Visual Studio Professional)
Commit: xamarin-android/d17-3/030cd63
Android SDK: /Users/user/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
12.0 (API level 31)
11.0 (API level 30)
13.0 (API level 33)
SDK Command-line Tools Version: 7.0
SDK Platform Tools Version: 33.0.2
SDK Build Tools Version: 33.0.0
Build Information:
Mono: dffa5ab
Java.Interop: xamarin/java.interop/d17-3#7716ae53
SQLite: xamarin/sqlite/3.38.5#df4deab
Xamarin.Android Tools: xamarin/xamarin-android-tools/main#14076a6
Microsoft Build of OpenJDK
Java SDK: /Library/Java/JavaVirtualMachines/microsoft-11.jdk
11.0.12
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Eclipse Temurin JDK
Java SDK: /Library/Java/JavaVirtualMachines/temurin-8.jdk
1.8.0.302
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
Android SDK Manager
Version: 17.3.0.23
Hash: 965bf40
Branch: remotes/origin/d17-3
Build date: 2022-08-03 21:18:42 UTC
Android Device Manager
Version: 0.0.0.1169
Hash: fafb1d5
Branch: fafb1d5
Build date: 2022-08-03 21:18:42 UTC
Apple Developer Tools
Xcode 13.4.1 (20504)
Build 13F100
Xamarin.Mac
Version: 8.12.0.2 (Visual Studio Professional)
Hash: 87f98a75e
Branch: d17-3
Build date: 2022-07-25 20:18:54-0400
Xamarin.iOS
Version: 15.12.0.2 (Visual Studio Professional)
Hash: 87f98a75e
Branch: d17-3
Build date: 2022-07-25 20:18:55-0400
Xamarin Designer
Version: 17.3.0.208
Hash: 0de472ea0
Branch: remotes/origin/d17-3
Build date: 2022-08-03 21:18:36 UTC
Build Information
Release ID: 1703002102
Git revision: 7a27f71b7aeb9b846940c9f8994c9ef7a694f0c2
Build date: 2022-08-03 21:16:13+00
Build branch: release-17.3
Build lane: release-17.3
Operating System
Mac OS X 12.6.0
Darwin 21.6.0 Darwin Kernel Version 21.6.0
Mon Aug 22 20:17:10 PDT 2022
root:xnu-8020.140.49~2/RELEASE_X86_64 x86_64
UPDATE:
I updated VS and Xcode to the latest version and I got this error
/...../MyApp/Platforms/iOS/Info.plist: Error: The MinimumOSVersion value in the Info.plist (11) does not match the SupportedOSPlatformVersion value (16.1) in the project file (if there is no SupportedOSPlatformVersion value in the project file, then a default value has been assumed). Either change the value in the Info.plist to match the SupportedOSPlatformVersion value, or remove the value in the Info.plist (and add a SupportedOSPlatformVersion value to the project file if it doesn't already exist). (MyAppApp) –
here is the related setting in thing info.plist
The problem is solved. Thanks to #H.A.H and his idea. I downgraded all versions but the problem was not the versions.
As he shared a link https://learn.microsoft.com/en-us/dotnet/maui/supported-platforms?view=net-maui-7.0
maui supports ios 11 and higher
So I updated my VS and Xcode to the latest version.
Then I created a complete new maui APP and open its csproj file and compared it with mine. I deleted unnecessary tags from my csproje file and then voilà! I could compile the project and deploy it to an old iphone.
I am having issues opening/running iOS projects in Xamarin Studio. I have installed all of the available packages when I did the original installation and they all show when I go to "About Xamarin Studio Community" (see below). But when I go to open any demo solutions, the iOS projects are grayed out with a warning symbol that says "This project type requires Xamarin.iOS to be installed". Any help would be appreciated!
=== Xamarin Studio Community ===
Version 6.1.1 (build 15) Installation UUID:
75216407-8d10-456c-a3f6-52b42cad7e92 Runtime: Mono 4.6.1
(mono-4.6.0-branch-c8sr0/abb06f1) (64-bit) GTK+ 2.24.23 (Raleigh
theme)
Package version: 406010003
=== NuGet ===
Version: 3.4.3.0
=== Xamarin.Profiler ===
Not Installed
=== Apple Developer Tools ===
Xcode 6.3.2 (7718) Build 6D2105
=== Xamarin.Mac ===
Version: 2.10.0.103 (Xamarin Studio Community)
=== Xamarin.iOS ===
Version: 10.0.1.8 (Xamarin Studio Community) Hash: 3983064 Branch:
cycle8-sr0-xi Build date: 2016-09-23 15:34:54-0400
=== Xamarin.Android ===
Version: 7.0.0.18 (Xamarin Studio Community) Android SDK:
/Users/dan/Library/Developer/Xamarin/android-sdk-macosx Supported
Android versions:
6.0 (API level 23)
SDK Tools Version: 25.1.2 SDK Platform Tools Version: 24.0.0 SDK Build
Tools Version: 23.0.2
Java SDK: /usr java version "1.7.0_71" Java(TM) SE Runtime Environment
(build 1.7.0_71-b14) Java HotSpot(TM) 64-Bit Server VM (build
24.71-b01, mixed mode)
Android Designer EPL code available here:
https://github.com/xamarin/AndroidDesigner.EPL
=== Xamarin Android Player ===
Version: 0.6.5 Location: /Applications/Xamarin Android Player.app
=== Build Information ===
Release ID: 601010015 Git revision:
fa52f02641726146e2589ed86ec4097fbe101888 Build date: 2016-09-22
08:03:02-04 Xamarin addins: 75d65712af93d54dc39ae4c42b21dfa574859fd6
Build lane: monodevelop-lion-cycle8-sr0
=== Operating System ===
Mac OS X 10.11.6 Darwin MacBook-Pro.local 15.6.0 Darwin Kernel
Version 15.6.0
I had the same issue and found that an upgrade (XCode or MacOS; not sure) moved XCode on me.
Go to Menu --> Preferences --> Projects --> SDK Locations --> Apple
and make sure the location points to Xcode.app.
As SushiHangover stated, Xcode needed to be updated and this fixed the issue.
Every time I start my iOS project, Xamarin Studio is building the code which takes about 40 seconds... even if I haven't changed any code/settings. Can someone point out what I've done wrong? Here are some details -
A new simple PCL + iOS project doesn't rebuild every time so I'm assuming it must be a setting somewhere in my larger project?
I'm referencing Release build MvvmCross DLLs from a clone of MvvmCross-Binaries which are outside the project directory (not NuGet)
A build output of a simple re-run with no code changes is on pastebin here
My environment details are below
Is there anything else I can provide to help triage this?
Xamarin Studio
Version 5.7 (build 661)
Installation UUID: 34bb5f0c-bdbc-4184-bbd0-b6241f44d933
Runtime:
Mono 3.12.0 ((detached/a813491)
GTK+ 2.24.23 (Raleigh theme)
Package version: 312000068
Apple Developer Tools
Xcode 6.1.1 (6611)
Build 6A2008a
Xamarin.iOS
Version: 8.6.0.51 (Indie Edition)
Hash: dfb682f
Branch:
Build date: 2015-01-08 13:39:32-0500
Xamarin.Android
Version: 4.20.0.28 (Starter Edition)
Android SDK: /Users/simonmatthews/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
2.1 (API level 7)
2.2 (API level 8)
2.3 (API level 10)
3.1 (API level 12)
4.0.3 (API level 15)
4.4 (API level 19)
Java SDK: /usr
No Java runtime present, requesting install.
Xamarin.Mac
Not Installed
Build Information
Release ID: 507000661
Git revision: b70bab61da996da29045ea8ee8aed1a6faedbe78
Build date: 2015-01-05 16:31:31-05
Xamarin addins: 82f6c71490562d6cd125a09287f441902fdac3d7
Operating System
Mac OS X 10.10.1
Darwin Simons-MacBook 14.0.0 Darwin Kernel Version 14.0.0
Fri Sep 19 00:26:44 PDT 2014
root:xnu-2782.1.97~2/RELEASE_X86_64 x86_64
Can't see iOS project type in Xamarin Studio installed on OSX 10.10. Xcode is installed properly on this machine (xcode 6 from app store).
And whenever I launch xamarin installer again to check whether it is installed properly or not it installs Xamarin.iOS again. No errors given. It finishes installation and ask for launch xamarin studio.
I created iOS project in VS 2012, was able to connect to MAC machine through build host but got error while building app as :
Failed to retrieve SDK location from server
So I copied project to OSX and opened it in Xamairn studio, there also it was not able to get SDK path.
Got error as
Xamarin.iOS not installed
The Xamarin.iOS SDK could not be detected.
Either it has never been installed or an update of Xcode has removed the SDK.
Please re install Xamarin.iOS.
Tried many times. Installed everything freshly but still problem persists.
About Xamarin shows Xamarin.iOS Not Installed. But whenever I installed Xamarin Studio, installation is completed without any errors.
Complete info: === Xamarin Studio ===
=== Xamarin Studio ===
Version 5.6.2 (build 5)
Installation UUID: 1918dbc6-bae4-43d9-8d1e-6c4b16b854d1
Runtime:
Mono 3.10.0 ((detached/633e444)
GTK+ 2.24.23 (Raleigh theme)
Package version: 310000020
=== Apple Developer Tools ===
Xcode 6.1 (6604)
Build 6A1052d
=== Xamarin.iOS ===
Not Installed
=== Xamarin.Android ===
Version: 4.99.0 (Trial Edition)
Android SDK: /Users/mac/Library/Developer/Xamarin/android-sdk-macosx
Supported Android versions:
1.6 (API level 4)
2.1 (API level 7)
2.2 (API level 8)
2.3 (API level 10)
3.0 (API level 11)
3.1 (API level 12)
3.2 (API level 13)
4.0 (API level 14)
4.0.3 (API level 15)
4.1 (API level 16)
4.2 (API level 17)
4.3 (API level 18)
4.4 (API level 19)
Java SDK: /usr
No Java runtime present, requesting install.
=== Xamarin.Mac ===
Version:
=== Build Information ===
Release ID: 506020005
Git revision: 19bc3b64b70332bfab18faf9cf1ce7d3aa191b36
Build date: 2014-10-17 14:49:01-04
=== Operating System ===
Mac OS X 10.10.0
Darwin Macs-MacBook-Pro-4.local 14.0.0 Darwin Kernel Version 14.0.0
Fri Sep 19 00:26:44 PDT 2014
root:xnu-2782.1.97~2/RELEASE_X86_64 x86_64
Please help.
Thanks in advance.
Did you happen to rename the Xcode app? If you did, you need to specify the SDK location.
EDIT:
Try to manually install the latest version (as of Oct/31/2014) of Xamarin.iOS 8.4.0.16.