New version upload on TestFlight after prior version is already on App store - ios

I have developed app and so many times I have uploaded on iTunes connect (TestFlight). Like :
Version Build
1.5 —> 1.0 This build is live — on App Store
1.4 —> 1.9
1.4 —> 1.8
1.4 —> 1.7
1.4 —> 1.6
……….
1.3 —> 1.9
1.3 —> 1.8
……..
and so on…..
Now I need to update one change and want to give for testing to my other friends, So I am trying to upload new version `1.5 —> 1.1’ on iTunes connect (TestFlight) through Xcode, but it gives error like : Version must be higher than the existing version on iTunes connect.
Before making live, I have uploaded so many build for the same version and same via Xcode , at that time it is done successfully uploaded.
Then why it gives me error now ?
What it means to say ?
How can I upload on TestFlight for testing ?
Please suggested me, what should I do.

It could be due to your app has become Live (Ready For Sale) on the AppStore.
I think Apple consider the version life cycle completed once the version is available to public users via AppStore.
In your case, 1.5 (1) is Live on AppStore which means version 1.5 life cycle completes with final version being 1.5 (1).
So, you would not be able to add any further new build with 1.5 version. Instead, you should create a new version higher than 1.5, i.e., 1.5.1, 1.6, and then upload the builds to that newly created version.
This is just my assumption, not 100% sure.

For me.. i regularly updating build(not version) and uploading the it to testflight and works, even i have uploaded it today just 1 hour ago and it worked fine. I think, you should clean->build and do same process again. Sometimes after changing build number, you might not have build the target and directly archived, in that case, such a errors are thrown by Apple.
So the probable solution is to just
clean->build -> archieve .... do same process again and upload it to appstore.

I had the same Issue. I released 1.0 build 5 to App Store(live). Had to make some quick changes, so tried to change the build number and released to Test Flight through iTunes Connect. I got no warnings or any errors. However, when I login to iTunesConnect and check in Activity tab the build number for that specific version says "The build is invalid" with a red exclamation.
Solution: Just increase the version no, not the build no if the app is already live.

Related

Not accepted binary during upload to App Store Connect

I am trying to upload a new release from my iOS app to App Store Connect, but I am getting always an error message while uploading the binary.
Here you have the error message:
I have created the new release version in App Store Connect, as always:
And as far as I know there is not version "9" anywhere.
Here you have a screenshot from the app identity panel from Xcode.
What am I doing wrong. I am not doing anything not done before to upload a new release from the app.
You need to update the version number and build number before uploading to app store.
-Version number you should increment when your previous version is live and ready for sale.
-Build number you have to increment when previous build is failed after uploading.
-Every time you have to give new build id increment by one. e.g Your version is 2. so can have build : 2.0,2.1,2.2 and so on.
For your case version 2.1 is closed for previous release either you can use 2.2 or 3.0. and for build you can use 61.

iOS application build uploading issue

I have successfully uploaded my iOS build on App Store today. Its been more then 5 hours now and the build is still not shown in Activities. I am using Xcode 10.1 to upload build and uploaded build using Xcode update build option. What needs to be done. I have tried to upload the same build again, but got "Redundant binary upload" error.
I had a similar issue. I upload a version with build number 2 and it was totally disappeared, I didn't find it anywhere and I can not re-upload it. I upload another build with number 3.
My app was approved and everything is okay. Today I received an email from Apple which said that I already have a build with a bigger version and I have to upload a new build bigger than 3.
I think somehow the service just hanged for a while(at least 2 days). But it hangs only the specific upload of build and it is not affecting the app.
You have several options:
Just wait
Create a new build with a bigger build number
Create a new version.
I did the second option and it was okay
Change the version of the app for example if it was 1.0 -> change it to 1.0.1 or 1.1
But you don't have to change the build if the app is not published to the App Store yet. Also make sure the build has been changed inside the .plist, that happens sometimes.
when you upload through Xcode to iTunesConnect it's can take a lot of time to process your build so just wait and it'll be finished eventually.

TestFlight - Can I upload new version to TestFlight (say from 1.0.0 to 1.0.1) while 1.0 is still under Prepare for submisson?

Here is my scenario:
We recently created a iTunes app record for our new app which is not yet available to public. So, by default iTunes shows an app(1.0) with status as 'Prepare for Submission'. (I assume we can change this default version number from v1.0 to v1.0.0 on the app record. but for clarity I am leaving it as default in my below explanation)
Now, I uploaded my first build with v1.0.0(0) to TestFlight and after 4 revisions/build uploads, I made the build v1.0.0(4) available for external testers. Now we got few bugs from the external testers and fixed them. Since we did the bug fixes, I want to change the version to v1.0.1(0) in TestFlight. Below are my questions struggling to find an answer for:
1) Since the app is not yet released and the default app record version is still v1.0, can I still upload a new version i.e. v1.0.1(0) on TestFlight ?
a) If I can do the above point(1), will it go through the beta review process again (or) will it simply process and appears on iTunes ?
b) If I can do the above point(1), lets say after 2 revisions again like when version is at v1.0.3(0), can I finally push this build to the AppStore as my first release....I mean will it override the default version v1.0 to v1.0.3 ?
2) If I cannot achieve the above point(1), then what would be the other approach?
Please suggest me how to proceed...
First, yes you can submit your new version (1.0.1) but it will still have to pass through the apple process to get approved for external test.
If I can do the above point(1), lets say after 2 revisions again like when version is at v1.0.3(0), can I finally push this build to the AppStore as my first release....I mean will it override the default version v1.0 to v1.0.3 ?
Yes, when you publish your app, you can specify the version displayed in the store so you can display v1.0!
Every time you want to make a new build available to your external tester, Apple need to approve it!

iTunes Connect behaving strange after uploading new version

My app has two versions. 1.0(1.8) and 2.0(1.0)
For internal testers I need to switch to version 2.0(1.0)
When I switch version to 2.0 and the build 1.0 fro that version and save. iTunes Connect warns me that the version 1.0 will be unavailable. I continue to save.
But after the processing the version switch back to 1.0 with a very previous build selected. I can't able to switch to version 2.0. Is there any known bug or am I doing something wrong?
EDIT
Ok one way to make the version change for internal testers is to make all other versions unavailable.
Moreover in External Testers when I try to add a new build I get the following error:
This version can’t be tested because you have reached the maximum number of apps allowed for testing at once.
From documentation I see that one end user can have the same TestFlight account on no more than 10 devices. But how is this even concerned with the end user?
The version of your app is 1.0(1.8). This means
CFBundleShortVersionString: 1.0
CFBundleVersion: 1.8
You need to increment CFBundleVersion on each iteration of alpha testing. So You should set CFBundleVersion larger than 1.8.
ref. Which iOS app version/build number(s) MUST be incremented upon App Store release?

Getting ITMS-4238 "Redundant Binary Upload" error no mater what I change the build version or app version to

I rejected a binary i had which was 1.0 (1.0).
The status went into Rejected by developer.
I went to upload a new binary and ran into this issue, i then saw that i needed to increment my build.
I increased both the app version and build to 1.1, this was a mistake.
I got some error about the app version not matching, understood.
Then i tried app version 1.0 and many different build numbers.
1.1, 1.0.1, 1.2, 1.3, 1.0.3..nothing works.
I keep getting this error. There is only one build listed on itunes connect (1.0)
I tried submitting with no binary and it says i need one.
I even tried changing the app version to 1.1 in itunes connected and then uploading
1.1 (1.0) and that fails as well with the same duplicate issue.
Anyone ever have this issue?
The workaround of changing the build number is working for me, with the following context:
the app version status is "Prepare for submission"
the new version number is well saved in iTunesConnect (pressing the save button on version page in iTunesConnect)
the CFBundleShortVersionString is matching the version number in iTunesConnect (e.g. "1.2")
the CFBundleVersion in the Info.plist is incremented (e.g. 1.2.1)
In this way, several build are associated to the iTunesConnect version.
Here is how it looks like in iTunesConnect (1.2 is the short version number, 1.2 and 1.2.1 are the bundle versions):
I was trying for hours with no luck, after waiting a few more hours i got a reply from apple support asking for more info.
When i went to replicate the issue again for screenshots i decided to use a build number of 2.0, i was hoping maybe it wanted the major version to be higher.
This worked!
Everywhere online that i read said that 1.0 to 1.1 would work fine...or 1.0.0 to 1.0.1.
I, for some reason, had to go from 1.0 to 2.0.
Or there is always the possibility that waiting a few more hours did something.
Solved this issue by incrementing build version by 1 instead of sub-version. i.e. 1.0 to 2.0 instead of 1.0 to 1.1
I experienced this also, just increase the build number fixed it for me. I changed the build version to 1.0.1 and it worked. This can be found in the 'General' Tab in Xcode. Make sure you archive and validate again before submitting to App Store.
You need not to change the version number ,just change the Build number. But you should know that the Build number must be higher than last version you had uploaded. For example, your version number is 2.6.8 and Build number is 2.6.8 then you can change the Build number to 2.6.9. If you change the Build number to 2.6.8.0 it will occur a error say that the Build number(2.6.8.0) must be higher than the exist one(2.6.8) . So the key point is Build number.
#Jayprakash Dubey
#Tenaciousd93
Tried many different build numbers myself. The only option that worked for me was to give a 4 figures build number : 1.1.0.1 (1.1 being my app version number on iTunes Connect).
Hope it helps!
I guess, since Apple has integrated test flight into itunesconnect, there is a difference between version and Build (which is the wording they use in project-settings->target->generalScreen) and in info.plist its equivalent is "Bundle Version String short" and "Bundle Version". Here the wording has never made real sense to me.
I have gotten the error with version 2.2 and build 2.2. I changed it to version 2.2 and build 1 (because it was my first upload) and it worked.
For certain reason, Apple provided the build field on the General Tab in Xcode.
I have also encountered this issue and as much as you do, I am getting the same error over and over again even if I was changing the version numbers.
What is suppose to be done here is to update the build number only even using the same version number.
In my case, I have an App version 0.0.1, every time I upload a binary I need to change the build number eg:
Upload build 0.0.0 - Reject Binary and
Upload build 0.0.1 - Reject Binary and
Upload build 0.0.2
I tried ApplicationLoader 2.9.1, it's working for me.
ApplicationLoader 2.9.1 can download from itunes connect.
I've had this problem before and have solved it like you have, by upping my build number every time. It has always worked.
Now however, I am completely stuck. I have just added the Today Extension to my app, and now when I try to upload it always comes back with a 4238, no matter what version / build combination I put in. It's crazy, been at it for 2 hours now.
I'm wondering if there is any way certain build settings could make the uploader think there are 2 binaries?
I have a separate distribution profile for the main app and the extension, I also have 'Build Active Architectures Only' set to NO. That is all I can think of that would mess this up.
Any thoughts?
My issue was that the build number that I was updating in the General tab of Xcode wasn't changing the bundle version in the app's plist - so the uploader thought I was uploading the same build every time no matter what build number I was using. Once I changed the bundle version in the plist, everything worked fine.
I solved same problem...I uploaded a version 1.01 and build 1.1 then I decided to reject this compilation. I Changed on i-tunes version to 1.1 and tried to upload new version 1.1 build 1.1 and I got error. Then I change on xcode to build 1.2 and upload ok.
In my case I had to make build numer higher that last build number I uploaded. I had on iTunes Connect app with build number 3, then rewrote app from scratch and tried to upload new app with build number 1 I got same error, after changing to build number 4 it worked fine.
Check if you have used the run script:
if the answer is yes, then you have to submit your changes to your git server, then the script will increase your build version number automatically!
Solved this problem by Modifying the Build Number under General -> Identity in the Target build of the Xcode project. Afterwards go to the Product menu, select Clean and Build your app.
From Build : 1
To Build : 1.2
Finally, repeat the app submission process by running Product -> Archive and follow the screen prompts.
I have uploaded the app, but for missing screenshots for 3.5", I got the same error.
And could not upload again from xcode.
(So I make an ipa file, in xcode organizer and export as ipa).
But when I press the upload build in the itunesconnect then it take the old uploaded file (give me an option to choose).
And then after saving this, I got the option for submit for review.
(If you go to the pre release tab in itunesconnect, you can see the previously uploaded app.)

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