When running my app on iPhone 6 iOS 9.3.2 from Xcode 7.3.5 and 8.0 (on debug mode), then entering AirPlane mode on the app itself, it crashes with the error:
Restore the connection to device and run “APP_NAME” again, or if “APP_NAME” is still running, you can attach to it by selecting Debug > Attach to Process > APP_NAME.
Does anyone have an idea?
Related
When I compile my app on Xcode and run it on normal Intel MacBook Pro, all good.
However, when run it on M1 MacBook Pro, I got the error on the console
rosetta error: mmap_anonymous_rw_guard_page mprotect failed
And then the App keeps frozen on the Launching Screen in the Simulator.
If I see the Activity Monitor, it has debugserver hogging the machine (as shown in diagram below). I kill it, then the App will die.
But I can relaunch the App from the simulator, and all is good. It's just that I have no way debugging the App on the Simulator. How can I get this issue fixed on M1?
I'm trying to deploy my Flutter app on a iPhone IOS 14.4. IOS 14 don't support debug mode, so I run "flutter run --release". But when I open the application on my iPhone, it won't connect to the internet and my database. It works well on my Xcode IOS simulator in debug mode. I think it has something to do with release instead of debug.
I am unable to launch my app on simulator using Xcode 7.3.1 iPhone 5s simulator. I am getting an error message in Xcode is "DTAssetProviderService could not start DTXConnection"
Build app
The app will still install on the simulator, even with the error
Launch the app manually on the simulator
Go to Xcode
Click Debug > Attach to Process > Your App Name
iOS Rebooting
Whenever I run my application in Xcode. The simulator starts but not directly. It reboots. I tried both iOS 9.0 and 9.1, both of them take a lot of time starting and eventually run the application. I didn't face this issue while using Xcode 6 with iOS 8. Currently, I'm using Xcode 7 with iOS 9.0/9.1. I tried resetting content and settings but it didn't change anything. I have command line tools installed properly.
It will only boot up a different simulator device if you deploy to a device that isn't booted. If your run destination is the same as the booted device, it will not shutdown the booted device and boot a new one. This is not new to Xcode 7. It has always been this way.
My app working fine on device on debug mode but as soon as I'm running my app without Mac or Xcode debug mode it getting crash.
You can try change Your provisioning profile to development type.