Max subtree sum in tree with limited length - graph-algorithm

I've got a tree structure.
The task is to find the biggest sum/weight of path nodes, but i can only move n times. Thats ok, but going "up"/"back" cost nothing.
How can i accomplish that?
Below is my code, but the problem is that the each node can only be accessed once, so it doesnt work.
int mSum(Node* node, int mvLeft) {
if (node == nullptr) { return 0; }
if (mvLeft == 0) { return node->value; }
mvLeft--;
int sum = max(mSum(node->left, mvLeft), mSum(node->right, mvLeft));
return node->value + max(sum, mSum(node->parent, mvLeft + 1));
}
Here is the example graph. The numbers on the nodes represent the cost of getting to it. Each node can be visited only once except going "back".
The n step limit here is 3, we're counting entering the graph too, so the proper result is 21 because: 2->8->11.
If we would have limit of 4 steps the result would be 31: 2->10->8->11
My friend tried to do it with DFS, is he right? What's the best algorithm?

Good answer is taking multiple routes at the same time.
I mean we could go with 2-length limit:
2 left 0 right
1 left 1 right
0 left 2 right
Working, but somewhat slow, code :)
Its working time is 28s while other solutions can go with 2s (10 not known tests)
int mSum(Node* node, int mvLeft) {
mvLeft--;
if (mvLeft < 0) {
return 0;
}
else if (mvLeft == 0) {
return node->value;
}
if (node->left != nullptr && node->right != nullptr) {
int max = 0;
for (int i = 0; i <= mvLeft; i++) {
max = Max(max, mSum(node->left, i) + mSum(node->right, mvLeft - i));
}
return max + node->value;
}
else if (node->left != nullptr) {
return mSum(node->left, mvLeft) + node->value;
}
else if (node->right != nullptr) {
return mSum(node->right, mvLeft) + node->value;
}
return node->value;
}

Related

Is there any arithmetic formula that can test all given numbers are in row, like [ 3 5 4 ]

I m making a card game where 3 random numbers are generated..I need to check are these numbers Row numbers...
like 4 6 5 and 23,24,22. are row numbers
I have made method but I think there should be easy arithmetic formulas
I have tried this and working well, but I need simple arithmatic formula to avoid use of array and for
bool isAllInRow(int num1, int num2,int num3)
{
//subject : tinpati
List<int> numbers=[num1,num2,num3];
bool is_in_row=true;
numbers.sort();
if(numbers[0]==1 && numbers[1]==12 && numbers[2]==13)
return true;
for(int x=0;x<numbers.length-1;x++)
{
if(numbers[x]-numbers[x+1]!=-1)
{
is_in_row=false;
break;
}
}
return is_in_row;
}
So you want to know if the cards form a straight, with aces both low and high.
Is the "three cards" fixed, or would you want to generalize to more cards?
Sorting should be cheap for such a short list, so that's definitely a good start. Then you just need to check the resulting sequence is increasing adjacent values.
I'd do it as:
bool isStraight(List<int> cards) {
var n = cards.length;
if (n < 2) return true;
cards.sort();
var first = cards.first;
if (first == 1 && cards[1] != 2) {
// Pretend Ace is Jack if n == 3.
// Accepts if remaining cards form a straight up to the King.
first = 14 - n;
}
for (var i = 1; i < n; i++) {
if (cards[i] != first + i) return false;
}
return true;
}
This code rejects card sets that have duplicates, or do not form a straight.
I think you are looking for Arithmetic Progression.
bool checkForAP(List<int> numberArr) {
numberArr.sort();
int diff = numberArr[1] - numberArr[0];
if (numberArr[2] - numberArr[1] != diff) {
return false;
}
return true;
}
And modify your function like
bool isAllInRow(int num1, int num2,int num3) {
//subject : tinpati
List<int> numbers=[num1,num2,num3];
bool is_in_row=true;
numbers.sort();
if(numbers[0]==1 && numbers[1]==12 && numbers[2]==13)
return true;
return checkForAP(numbers);
}
Note: remove sort in AP method as it is of no use. Since your numbers
list length is 3 I directly compared numbers for AP, the same can also
be written for n numbers with for.
bool checkForAp(numberArr) {
numberArr.sort();
int diff = numberArr[1] - numberArr[0];
for(int i = 2; i< numberArr.length ;i++) {
if (numberArr[i] - numberArr[i - 1] != diff) {
return false;
}
}
return true;
}
You could do it like this:
bool isAllInRow(int num1, int num2,int num3) {
if (num1 == num2 || num2 == num3) return false;
var maxNum = max(num1, max(num2, num3));
var minNum = min(num1, min(num2, num3));
return (maxNum - minNum == 2) || (minNum == 1 && maxNum == 13 && num1 + num2 + num3 == 26);
}

I am trying to find the distance of a node from the root of a binary tree

I am trying to find the distance of a node from the root of a binary tree but I am getting right answer up to only 3 branches only. like for the node(4) I am getting 3 and for the node (9) and node(10) I am getting 3
#include<bits/stdc++.h>
using namespace std;
struct node
{
int data;
struct node *left;
struct node *right;
node(int val)
{
data = val;
left = NULL;
right = NULL;
}
};
int find_node(node* root,int n)
{
static int length=1;
if (root== NULL)
{
return 0;
}
if (root->data==n)
{
return length;
}
length=length+(find_node(root->left,n)||find_node(root->right,n));
// find_node(root->left,n);
// find_node(root->right,n);
return length;
}
int main ()
{
struct node* root = new node(1);
root->left = new node(2);
root->right = new node(3);
root->left->left = new node(4);
root->left->right = new node(5);
root->right->left = new node(6);
root->right->right = new node(7);
root->right->right->right = new node(9);
root->right->right->right->right = new node(10);
cout <<find_node(root,10);
return 0;}
When your code reaches the first leaf node (with data 4), the following assignment will assign 1:
length=length+(find_node(root->left,n)||find_node(root->right,n));
Because the expression resolves to 1+(0||0), i.e. 1. And so 1 is returned.
The caller (at the node with data 2) will thus receive this 1, and so the above statement will yield 2, since it resolves to 1+(1||......), which is 2 -- the second operand of || is not evaluated.
The parent caller (at the node with data 1), will thus receive this 2. The assignment there resolves to 1+(2||.....), which is again 2 -- realise that || is a logical operator, so it can only evaluate to a boolean value (i.e. 0 or 1).
The issues
In summmary:
You should not use || as it can only evaluate to 0 or 1, losing the actual value from recursion that you need.
You should not use a static variable. For one, it would not reset if you would make a second call to this function from the main program code. Instead, every recursive call should just "mind its own business" and return the depth of n from the given root. The caller should add 1 to that if n was found.
Correction
int find_node(node* root, int n)
{
if (root == NULL)
{
return 0;
}
if (root->data == n)
{
return 1;
}
int length = find_node(root->left, n);
if (!length)
{
length = find_node(root->right, n);
}
if (!length)
{
return 0;
}
return 1 + length;
}

Dart - Overflow Safe Summation of List

In Dart, is there a simple way to check whether the sum of a list will produce a 'real' value (a value that doesn't overflow or underflow)?
Examples:
overflowSafeSum([0,1,2]) //3
overflowSafeSum([1,9223372036854775807]) //Over
overflowSafeSum([-1,-9223372036854775808]) //Under
I'm new to dart, this is the best I got right now:
import 'dart:math' show pow;
enum Overflow {
over,
under,
}
void main() {
//idea: Iterate through the elements of a list and add them,
//each time the sum overflows: increase overflowCounter by 1
//each time the sum underflows: decrease overflowCounter by 1
//if all the elements have been added and the overflowCounter == 0, the sum must be real
overflowSafeSum(List<int> userList) {
var sum = 0, overflowCounter = 0;
for (int index = 0, nextTerm;
index < userList.length;
index++, sum += nextTerm) {
nextTerm = userList[index];
if (sum.sign != nextTerm.sign) {
continue; //adding a postive and negative can't overflow or underflow
} else if (sum >= 0 && nextTerm >= 0) {
if ((sum + nextTerm) < 0) overflowCounter++;
} else {
if ((sum + nextTerm) >= 0) overflowCounter--;
}
}
if (overflowCounter == 0) {
return sum;
} else if (overflowCounter > 0) {
return Overflow.over;
} else {
return Overflow.under;
}
}
var myList = [1,0,(pow(2,63)-1).toInt()];
print(overflowSafeSum(myList)); //Overflow.over
}
(To be pedantic: "underflow" is not negative overflow. Overflow occurs when the magnitude of a number is too large to be represented, regardless of sign. Underflow is an issue with floating-point operations where the magnitude of a number is too small (too close to 0) to be represented.)
You can't generally detect overflow with Dart ints since Dart for the web is transpiled to JavaScript, where ints are backed by JavaScript numbers (IEEE-754 double-precision floating-point values). If you instead use Int32 or Int64 from package:fixnum (or if you restrict yourself to the Dart VM), then you could make a helper function like:
class OverflowException implements Exception {
OverflowException({this.positive = true});
bool positive;
}
Int64 checkedAdd(Int64 a, Int64 b) {
var sum = a + b;
if (a > 0 && b > 0 && sum < 0) {
throw OverflowException(positive: true);
}
if (a < 0 && b < 0 && sum > 0) {
throw OverflowException(positive: false);
}
return sum;
}
From there, you could trivially add a function that calls it in a loop:
Int64 overflowSafeSum(Iterable<int> numbers) {
var sum = Int64(0);
for (var number in numbers) {
sum = checkedAdd(sum, Int32(number));
}
return sum;
}
or if you prefer using Iterable.fold:
Int64 overflowSafeSum(Iterable<int> numbers) =>
numbers.fold<Int64>(Int64(0), (sum, i) => checkedAdd(sum, Int64(i)));

Find middle element of a double linked list in constant time complexity

I am trying to find the middle element of a double linked list in constant time complexity .
I came across the following http://www.geeksforgeeks.org/design-a-stack-with-find-middle-operation/ solution.
But I don't understand how to use the middle pointer.
Can anyone please help me understand this or give me a better solution .
I've re-written this code in C++ for explanation purposes:
#include <iostream>
typedef class Node* PNode;
class Node{
public:
PNode next;
PNode prev;
int data;
Node(){
next = nullptr;
prev = nullptr;
data = 0;
}
};
class List{
private:
//Attributes
PNode head;
PNode mid;
int count;
//Methods
void UpdateMiddle( bool _add );
public:
//Constructors
List(){
head = nullptr;
mid = nullptr;
count = 0;
}
~List(){
while( head != nullptr ){
this->delmiddle();
std::cout << count << std::endl;
}
}
//Methods
void push( int _data );
void pop();
int findmiddle();
void delmiddle();
};
void List::UpdateMiddle( bool _add ){
if( count == 0 ){
mid = nullptr;
}
else if( count == 1 ){
mid = head;
}
else{
int remainder = count%2;
if(_add){
if( remainder == 0 ){
mid = mid->prev;
}
}
else{
if( remainder == 1 ){
mid = mid->next;
}
}
}
}
void List::push( int _data ){
PNode new_node = new Node();
new_node->data = _data;
new_node->prev = nullptr;
new_node->next = head;
if( head != nullptr ) head->prev = new_node;
head = new_node;
count++;
UpdateMiddle( true );
}
void List::pop(){
if( head != nullptr ){
PNode del_node = head;
head = head->next;
if( head != nullptr ) head->prev = nullptr;
delete del_node;
count--;
UpdateMiddle(false);
}
else if( count != 0 ){
std::cout << "ERROR";
return;
}
}
int List::findmiddle(){
if( count > 0 ) return mid->data;
else return -1;
}
void List::delmiddle(){
if( mid != nullptr ){
if( count == 1 || count == 2){
this->pop();
}
else{
PNode del_mid = mid;
int remainder = count%2;
if( remainder == 0 ){
mid = del_mid->next;
mid->prev = del_mid->prev;
del_mid->prev->next = mid;
delete del_mid;
count--;
}
else{
mid = del_mid->prev;
mid->next = del_mid->next;
del_mid->next->prev = mid;
delete del_mid;
count--;
}
}
}
}
The push and pop functions are self-explanatory, they add nodes on top of the stack and delete the node on the top. In this code, the function UpdateMiddle is in charge of managing the mid pointer whenever a node is added or deleted. Its parameter _add tells it whether a node has been added or deleted. This info is important when there is more than two nodes.
Note that when the UpdateMiddle is called within push or pop, the counter has already been increased or decreased respectively. Let's start with the base case, where there is 0 nodes. mid will simply be a nullptr. When there is one node, mid will be that one node.
Now let's take the list of numbers "5,4,3,2,1". Currently the mid is 3 and count, the amount of nodes, is 5 an odd number. Let's add a 6. It will now be "6,5,4,3,2,1" and count will now be 6 an even number. The mid should also now be 4, as it is the first in the middle, but it still hasn't updated. However, now if we add 7 it will be "7,6,5,4,3,2,1", the count will be 7, an odd number, but notice that the mid wont change, it should still be 4.
A pattern can be observed from this. When adding a node, and count changes from even to odd, the mid stays the same, but from odd to even mid changes position. More specifically, it moves one position to the left. That is basically what UpdateMiddle does. By checking whether count is currently odd or even after adding or deleting a node, it decides if mid should be repositioned or not. It is also important to tell whether a node is added or deleted because the logic works in reverse to adding when deleting. This is basically the logic that is being applied in the code you linked.
This algorith works because the position of mid should be correct at all times before adding or deleting, and function UpdateMiddle assumes that the only changes were the addition or deletion of a node, and that prior to this addition or deletion the position of mid was correct. However, we make sure of this by making the attributes and our function UpdateMiddle private, and making it modifiable through the public functions.
The trick is that you don't find it via a search, rather you constantly maintain it as a property of the list. In your link, they define a structure that contains the head node, the middle node, and the number of nodes; since the middle node is a property of the structure, you can return it by simply accessing it directly at any time. From there, the trick is to maintain it: so the push and pop functions have to adjust the middle node, which is also shown in the code.
More depth: maintaining the middle node: we know given the count that for an odd number of nodes (say 9), the middle node is "number of nodes divided by 2 rounded up," so 9/2 = 4.5 rounded up = the 5th node. So if you start with a list of 8 nodes, and add a node, the new count is 9, and you'll need to shift the middle node to the "next" node. That is what they are doing when they check if the new count is even.

Removing a range of values from a linked list

I am trying to remove a node from a linked list if its value falls within a certain range (greater than or equal to low and less than or equal to high). This code only removes the first value found within the range.
public void removeData(E low, E high) {
Node previousNode = root;
Node deleteNode = previousNode.getNext();
while (deleteNode != null) {
if (deleteNode.getValue().compareTo(low) >= 0 && deleteNode.getValue().compareTo(high) <= 0) {
previousNode.setNext(deleteNode.getNext());
}
previousNode = previousNode.getNext();
deleteNode = deleteNode.getNext();
}
}
In this code what you need to do is:
public void removeData(E low, E high) {
Node previousNode = root;
Node deleteNode = previousNode.getNext();
while (deleteNode != null) {
if (deleteNode.getValue().compareTo(low) >= 0 && deleteNode.getValue().compareTo(high) <= 0) {
previousNode.setNext(deleteNode.getNext());
}else{
previousNode = previousNode.getNext();
}
deleteNode = deleteNode.getNext();
}
}
because if one node is deleted the previous node doesn't need to incremented just deleteNode has to. and check for another deleteNode.
Hope this may help you.
Thanks!!

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