testing monaca backend only possible on device, why? - monaca

When I test my app on my device I'm able to connect to the backend user and collection features. Why isn't that working when I preview the app in the browser (Chrome)? Or is it possible and what should I do to fix this...

As stated in the Monaca Backend API Reference Guide, Monaca backend requires a phonegap plugin thus the browser does not have these installed and therefore you will not be able to access those systems.
Ultimately, there is nothing you can do other than to test in the app, although if you use the Monaca Cloud IDE, you do gain a web interface to manage the backend. It is very useful.
Hope this helps!

Related

automate mobile device apps by direct communication to the phone via REST api

I'm currently working on a project that relies heavily on appium / selenium for automation. These frameworks are great for starting out, but the robustness isn't quite there, and requires a lot of extra hardware / software to run the automation. Such as macOS, xcode, adb, appium, selenium, usb connection or connected through WIFI ( what we currently have to use ). There is just a lot of dependencies in this automation stack, and it would be nice to have a cleaner, more reliable, and scalable solution.
So I'm wondering. Does any one know a way to run automation for iOS and Android via REST api using a server that lives directly on the device allowing us to communicate to the device like curl -POST <device_ip>:<port>/session/{sessionId}/openApp.
Think of the WebDriverAgent that Facebook built, but instead of being built with xcodebuild, that Agent just lives on the device. Essentially when you build this framework it starts up that server I'm describing, but its reliant on xcode, and i ultimately would like to remove xcode from having to be in the picture. I know that there are so many issues today I see with people having issues with both the WDA server and xcode. Specially with new versions, and how the WebDriverAgent is now archived by facebook.
Can't we just create an app that can act as the WebDriverServer running at all time, and will just use the same logic as today.. via start session, find elements by Id, click on them, and move on. This would also remove the need to running Appium on your computer, and rely on it to proxy your commands to that WDA server with iOS.
I know android is a much simpler picture, and I'm currently a little more focused on how to solve this with iOS at the moment.
I would appreciate any insight into this issue / question, and if anyone has suggestions on Appium, iOS automation, android automation, or other points that can be made please send me your feedback.
We do run our automation using real devices!
I have use Appium / Selenium to access from Rest API . In my opinion it is easier than building your own.
One of the solution was is we are currently working in a project using Flutter - that still need your Xcode to sign in the dependencies. You will also need to make sure libimobiledevice and ideviceinstaller are installed, and lastly modify Flutter. And we call the real device from rest api . We are currently scaling and monitoring the performance.
Another viable alternative which I can think of, doing it through XCTest will be easier than Appium . Just provide the end point in your app and create a wrapper in XCTest. Call the rest api and run the test in XCTest. It is more stable and faster in long run.
But for bulk of projects , I am still using Appium to test for iOS while we are evaluating this solution.
If you're open to using commercial tools, you can consider using xcuitrunner. It installs a recent version of Appium's fork of WebDriverAgent on your iOS device, launches it (and keeps it alive), and returns you a HTTP endpoint which you can use to interact directly with the WebDriverAgent.
It helps remove a couple of dependencies (such as Xcode), which may be difficult to manage. You'll still need a code signing certificate and provisiong profile from Apple, though.

How to make mobile applications install and run in CHINA?Any option for the app to work without using VPN?

Recently, I gave an iOS build to my client to test an app. I did it by using Unity and ARKit. From the client's feedback, he downloaded the application but the app is not initializing. In order to let the app to initialize, it requires Internet connection. I used a Plugin in my app when I contacted them, they told me that they are using Google's Firebase in their backend. Is this the reason that the app has been blocked or any other issues? Any suggestion?.
Btw, my client cannot use VPN. Is there a way to run something in code to change to VPN?

Web App accessing iOS camera for QR scanning

For 'check-in' purposes, my staffs have a mobile device (ios and android) that opens my web app through a browser. They then open a page and it allows them to scan a customer's qr code to check them in. I would like it to have as little user interaction as possible. All they staff needs to do is to keep the webapp open, and scan the qr code. The web app will then call an api on my server which check this customer in. So accessing the camera's view is best, i can then run a qr code scanner.
I've been able to do it for android (using getUserMedia) but it doesnt work for ios. (duhhh)
I'm currently using Vue.js(V1), and would like to keep it as it is.
Hybrid Apps: I've looked at OnsenUI(which seems to only work with vue2), Ionic(which doesnt allow me to build/run ios platform as i am using windows).
webapp is coded with vue.js(v1), running on a tomcat7 server, HTML, JS.
Are there any suggestions?
I've found a way to use Phonegap to allow this.
Edit: Phonegap allows you to create a hybrid app that seems like a native app(ios or android). All i did was install phonegap and used one of their plugins (barcodescanner). This is the refrence i used.
But, from my understanding, You'll need to publish the app on the app store, which is a lot of hassle (and cost money).

Remote Access a PhoneGap App

I wanted to make an application for the iPad that will be controlled from an iPhone-app. Is there a possibility to access the PhoneGap-App on the iPhone?
I don't want to use an external server because the app should run offline in an Ad-Hoc network.
First I thought of creating a local webserver on the iPad, but I couldn't find anything PhoneGap related. Any Idea?
You were probably on the right track with the web server idea.
I am not sure how well the various solutions are supported in PhoneGap, but I would think you could use some sort of WebSockets implementation for the bi-directional communication between the iPhone and iPad apps.

Blackberry share application

How to make support for both App World and the application being embedded?
What is the difference between OTA and App World?
If I will build applications for the web and will put a link to the Internet (eg via apache)
It will be OTA ?
How much is the official service OTA or App World?
Please give references for which I can read this issue.
OTA means "Over The Air". There are several ways of getting the app code installed on a BB device. One way is via USB cable + BB DesktopManager app, for instance. When you are talking about OTA and App World as if they are different things - this is not correct. The fact is to get an app from the App World you'll have to use OTA implicitly (you'll start the BB browser, it will make a remote request to RIM server, etc. - this means OTA is used).
I believe there is no difference on how AppWorld and your custom server would do this.
RIM provides a video tutorial on this:
BlackBerry® Smartphone Over The Air Download By User

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