I've created an app using Unity. Before uploading the archive, I'd tried to add a new app record in Itunes Connect, but it says that the bundle ID is already in use, even if there's not a single app with that bundle ID. The ID is the same of my project configuration. Why it says that it's in use?
The App Id and provisioning profile was generated by XCode using "fix issue", since doing it manually was creating issues with the project generated by Unity. There is no alert within the XCode project configuration, so I guess it's okay there, but still I can't upload it to the store...
Just changed the bundle id on both the project and online and it worked, actually I thought it was pretty strange the it was already used since it wasn't a usual name. Just run in a little issue with bundle id not related to the provisioning profile, but XCode fixed it without any problem.
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I have created my first ever iOS app. I am basically an android developer. and I know how to do things in android like the one I am trying to do in iOS
Right now I have made one app and I want to change a little and deliver it to my another client. For this I have to change only 4 things
URL
APP NAME
BUNDLE ID
SOME PASSWORD STRINGS
now as I have created a new target by following this tutorial, I have seen the red mark on provisioning profile. It says "NAME_MY_PROVISIONING PROFILE" has app ID com.mypreviousclient.bundle.identifier which does not match the bundle id of my new client
It clearly tells that the bundle id I just created is not inside my provisioning profile.
But I really do not know what to do now? What should I do now?
For changing bundle id in xcode for new app. You have to also create that bundle id in apple developer console. Here are the steps.
create bundle id in apple developer console.
Now you can create application in itune.
create certificates.
create provisioning profiles.
set them into xcode and run.
Happy coding.
I have cloned a project and tried to run my app on a device(iPhone 7), but it showing the build failure with the below-mentioned error.
Note: If I create a new project in Xcode then, I can able to run the app on my device.
How can I solve this?
Error:
Failed to create provisioning profile.
The app ID "org.reactjs.native.example.app" cannot be registered to your development team. Change your bundle identifier to a unique string to try again.
No profiles for 'org.reactjs.native.example.app' were found
Xcode couldn't find any iOS App Development provisioning profiles matching 'org.reactjs.native.example.app'.
Assuming you have a valid iTunes Connect developer account:
App IDs are unique per all App Store accounts. Therefore if someone had registered an appId of org.reactjs.native.example.app as it is in your case, you cannot use it. That was clearly used by react.js guys and is now part of their profile(s). You need to change the appId of the cloned project to something unique. Most common notation used is com.my_organization_name.my_project_name. You can also go for prefixing the original id with lets say com.my_organization.tests.org.reactjs.native.example.app or something similar
This is my first time trying to submit an app to Apple, and I'm having a bunch of issues. I'm pretty sure I've generated all my certificates, AppID's, etc... I've been running the app on my phone just fine, then all of a sudden I started getting errors submitting. My first error was this:
But as you can see, the Bundle ID's are the same:
The ID in Xcode:
And the ID in iTunes Connect:
So I tried changing the Bundle ID, and made sure the Bundle ID's were the same across iTunes connect, Xcode, etc. I started out the project with a different name. Should I just start a new project with consistent naming?
Should the Bundle Identifier in Info read com.Kaen.M01eskin ?
It doesn't work with Application Loader either:
Somewhere the bundle identifier is getting M01eskin---prepended to it. As you can see in the dialog. I would check in your info.plist if perhaps there is something in Bundle identifier before the $(PRODUCT_BUNDLE_IDENTIFIER).
You could try hard coding it there and see if that resolves your problems.
Or try looking in your build settings for the target under Product Bundle Identifier and check there as well.
Make sure bundle id is same on your application & iTunes Connect.
Try using the Application Loader utility instead of the Archive upload to the App Store. It's available in the menu under Xcode... Open Developer Tool... Application Loader. You still have to create an Archive first; main difference is that you have to pick out your Archive via a Finder interface. Plus, you can get an active timeline for all the tasks, with current task and elapsed times.
I have an iOS project which is listed on developer.apple.com, so it has a certificate, but it has no bundle ID. It has never been submitted to iTunes Connect. I have added the ID to Xcode, but iTunes Connect does not see it. Therefore I cannot submit it. I can't see any way to add the ID on developer.apple.com. So as far as I can see, there is no way to get iTunes to let me submit it.
It turned out that somehow, the app had been changed from targeting iPhone/iOS to targeting Mac/Os/X. Therefore the bundle identifier did not show up in XCode. So I could not even assign one to the app. After I figured that out and put in a proper bundle ID, I did basically as ldindu suggested: deleted the old app ID and created a new one with the correct bundle ID, and got new profiles.
I'm having a problem whereas I cannot submit my archive for beta testing due to this problem (keep in mind I've already got a build out for testing, uploaded a while ago):
Xcode attempted to locate or generate matching signing assets and failed to do so because of the following issues.
An App ID with identifier '' is not available. Please enter a different string
According to this question, it seems that I should change my bundle ID from the format I am currently using: com.my.app, to the preferred format: com.my.app.XXX.
However, how can this be achieved? I'm using Firebase version 3 from Google as my backend provider, and I cannot seem to change the Bundle ID there, even if I would take the big step to create a whole new app in iTunes Connect due to not being able to changing the bundle ID.
My limitations (it seems):
Can't change bundle ID at Firebase
Can't change bundle ID with project in iTunes Connect.
Can't delete app identifier in member center because it's being used by the app listing in iTunes Connect.
Can't delete app from iTunes Connect.
Hence I'm a little stuck here; what's the best way to dig out of this?