I try to read data from csv file but a i get this error :
System.NotSupportedException: Le format du chemin d'accès donné n'est pas pris en charge.
and the error source is:
System.IO.StreamReader file = new System.IO.StreamReader(root + #"C:\Users\user PC\Desktop\données financiere finale\Classeur1.csv");
this is my code
public ActionResult Index()
{
var collection1 = db.GetCollection<Devise>("Devise");
var devises2 = new Devise();
collection1.InsertOneAsync(devises2);
var root = AppDomain.CurrentDomain.BaseDirectory;
System.IO.StreamReader file = new System.IO.StreamReader(root + #"C:\Users\user PC\Desktop\données financiere finale\Classeur1.csv");
string fileLines;
{
while ((fileLines = file.ReadLine()) != null)
{
string[] elements;
elements = fileLines.Split(new char[] { ' ' });
for (int x = 0; x < elements.Length; x++)
{
devises2.parité = "EUR/USD";
devises2.date_observation = elements[0];
devises2.low = float.Parse(elements[3], CultureInfo.InvariantCulture.NumberFormat);
devises2.high = float.Parse(elements[2], CultureInfo.InvariantCulture.NumberFormat);
collection1.InsertOneAsync(devises2);
}
}
}
return View(devises2);
}
Your file path is invalid; the current directory is being concatenated with an absolute path (that starts with a drive specifier).
var root = AppDomain.CurrentDomain.BaseDirectory;
Followed by...
root + #"C:\Users\user PC\Desktop\données financiere finale\Classeur1.csv");
You need to decide whether you want to use a path that is relative to the current directory, or one that you specify using an absolute path.
Related
I am creating an azure function application to validate xml files using a zip folder of schematron files.
I have run into a compatibility issue with how the URI's for the files are being created between mac and windows.
The files are downloaded from a zip on azure blob storage and then extracted to the functions local storage.
When the a colleague runs the transform method of the saxon cs api on a windows machine the method is able to run the first transformation and produce the stage 1.out file, however on the second transformation the transform method throws an exception stating that it cannot find the file even though it is present on the temp directory.
On mac the URI is /var/folders/6_/3x594vpn6z1fjclc0vx4v89m0000gn/T and on windows it is trying to find it at file:///C:/Users/44741/AppData/Local/Temp/ but the library is unable to find the file on the windows machine even if it is moved out of temp storage.
Unable to retrieve URI file:///C:/Users/44741/Desktop/files/stage1.out
The file is present at this location but for some reason the library cannot pick it up on the windows machine but it works fine on my mac. I am using Path.Combine to build the URI.
Has anyone else ran into this issue before?
The code being used for the transformations is below.
{
try
{
var transform = new Transform();
transform.doTransform(GetTransformArguments(arguments[Constants.InStage1File],
arguments[Constants.SourceDir] + "/" + schematronFile, arguments[Constants.Stage1Out]));
transform.doTransform(GetTransformArguments(arguments[Constants.InStage2File], arguments[Constants.Stage1Out],
arguments[Constants.Stage2Out]));
transform.doTransform(GetFinalTransformArguments(arguments[Constants.InStage3File], arguments[Constants.Stage2Out],
arguments[Constants.Stage3Out]));
Log.Information("Stage 3 out file written to : " + arguments[Constants.Stage3Out]);;
return true;
}
catch (FileNotFoundException ex)
{
Log.Warning("Cannot find files" + ex);
return false;
}
}
private static string[] GetTransformArguments(string xslFile, string inputFile, string outputFile)
{
return new[]
{
"-xsl:" + xslFile,
"-s:" + inputFile,
"-o:" + outputFile
};
}
private static string[] GetFinalTransformArguments(string xslFile, string inputFile, string outputFile)
{
return new[]
{
"-xsl:" + xslFile,
"-s:" + inputFile,
"-o:" + outputFile,
"allow-foreign=true",
"generate-fired-rule=true"
};
}```
So assuming the intermediary results are not needed as files but you just want the result (I assume that is the Schematron schema compiled to XSLT) you could try to run XSLT 3.0 using the API of SaxonCS (using Saxon.Api) by compiling and chaining your three stylesheets with e.g.
using Saxon.Api;
string isoSchematronDir = #"C:\SomePath\SomeDir\iso-schematron-xslt2";
string[] isoSchematronXslts = { "iso_dsdl_include.xsl", "iso_abstract_expand.xsl", "iso_svrl_for_xslt2.xsl" };
Processor processor = new(true);
var xsltCompiler = processor.NewXsltCompiler();
var baseUri = new Uri(Path.Combine(isoSchematronDir, isoSchematronXslts[2]));
xsltCompiler.BaseUri = baseUri;
var isoSchematronStages = isoSchematronXslts.Select(xslt => xsltCompiler.Compile(new Uri(baseUri, xslt)).Load30()).ToList();
isoSchematronStages[2].SetStylesheetParameters(new Dictionary<QName, XdmValue>() { { new QName("allow-foreign"), new XdmAtomicValue(true) } });
using (var schematronIs = File.OpenRead("price.sch"))
{
using (var compiledOs = File.OpenWrite("price.sch.xsl"))
{
isoSchematronStages[0].ApplyTemplates(
schematronIs,
isoSchematronStages[1].AsDocumentDestination(
isoSchematronStages[2].AsDocumentDestination(processor.NewSerializer(compiledOs)
)
);
}
}
If you only need the compiled Schematron to apply it further to validate an XML instance document against that Schematron you could even store the Schematron as an XdmDestination whose XdmNode you feed to XsltCompiler e.g.
using Saxon.Api;
string isoSchematronDir = #"C:\SomePath\SomeDir\iso-schematron-xslt2";
string[] isoSchematronXslts = { "iso_dsdl_include.xsl", "iso_abstract_expand.xsl", "iso_svrl_for_xslt2.xsl" };
Processor processor = new(true);
var xsltCompiler = processor.NewXsltCompiler();
var baseUri = new Uri(Path.Combine(isoSchematronDir, isoSchematronXslts[2]));
xsltCompiler.BaseUri = baseUri;
var isoSchematronStages = isoSchematronXslts.Select(xslt => xsltCompiler.Compile(new Uri(baseUri, xslt)).Load30()).ToList();
isoSchematronStages[2].SetStylesheetParameters(new Dictionary<QName, XdmValue>() { { new QName("allow-foreign"), new XdmAtomicValue(true) } });
var compiledSchematronXslt = new XdmDestination();
using (var schematronIs = File.OpenRead("price.sch"))
{
isoSchematronStages[0].ApplyTemplates(
schematronIs,
isoSchematronStages[1].AsDocumentDestination(
isoSchematronStages[2].AsDocumentDestination(compiledSchematronXslt)
)
);
}
var schematronValidator = xsltCompiler.Compile(compiledSchematronXslt.XdmNode).Load30();
using (var sampleIs = File.OpenRead("books.xml"))
{
schematronValidator.ApplyTemplates(sampleIs, processor.NewSerializer(Console.Out));
}
The last example writes the XSLT/Schematron validation SVRL output to the console but could of course also write it to a file.
I have 2 files saved on Azure blob storage:
Abc.txt
Pqr.docx
Now i want to create zip files of this 2 files and allow user to download.
I have saved this in my database table field like this:
Document
Abc,Pqr
Now when i click on download then i am getting file like below with no data in it and file extension are lost too like below:
I want user to get exact file(.txt,.docx) in zip when user download zip file.
This is my code:
public ActionResult DownloadImagefilesAsZip()
{
string documentUrl = repossitory.GetDocumentsUrlbyId(id);//output:Abc.txt,Pqr.Docx
if (!string.IsNullOrEmpty(documentUrl))
{
string[] str = documentUrl.Split(',');
if (str.Length > 1)
{
using (ZipFile zip = new ZipFile())
{
int cnt = 0;
foreach (string t in str)
{
if (!string.IsNullOrEmpty(t))
{
Stream s = this.GetFileContent(t);
zip.AddEntry("File" + cnt, s);
}
cnt++;
}
zip.Save(outputStream);
outputStream.Position = 0;
return File(outputStream, "application/zip", "all.zip");
}
}
}
public Stream GetFileContent(string fileName)
{
CloudBlobContainer container = this.GetCloudBlobContainer();
CloudBlockBlob blockBlob = container.GetBlockBlobReference(fileName);
var stream = new MemoryStream();
blockBlob.DownloadToStream(stream);
return stream;
}
public CloudBlobContainer GetCloudBlobContainer()
{
CloudStorageAccount storageAccount = CloudStorageAccount.Parse(ConfigurationManager.AppSettings["StorageConnectionString"].ToString());
CloudBlobClient blobclient = storageAccount.CreateCloudBlobClient();
CloudBlobContainer blobcontainer = blobclient.GetContainerReference("Mystorage");
if (blobcontainer.CreateIfNotExists())
{
blobcontainer.SetPermissions(new BlobContainerPermissions { PublicAccess = BlobContainerPublicAccessType.Blob });
}
blobcontainer.SetPermissions(new BlobContainerPermissions { PublicAccess = BlobContainerPublicAccessType.Blob });
return blobcontainer;
}
I want same file to be downloaded when user download zip file.
Can anybody help me with this??
I'm not a web dev, but hopefully this will help. This snippet of code is in a method where I download a list of blobs into a zip file archive using a stream. The list of files had the slashes in all directions, so there's code in here to fix this, and to make sure I'm getting the blob reference with the right text (no URL, and no opening slash if the blob is in a "folder").
I suspect your problem is not using a memory stream or a binary writer. Specificity helps sometimes. Good luck.
using (ZipArchive zipFile = ZipFile.Open(outputZipFileName, ZipArchiveMode.Create))
{
foreach (string oneFile in listOfFiles)
{
//Need the filename, complete with relative path. Make it like a file name on disk, with backwards slashes.
//Also must be relative, so can't start with a slash. Remove if found.
string filenameInArchive = oneFile.Replace(#"/", #"\");
if (filenameInArchive.Substring(0, 1) == #"\")
filenameInArchive = filenameInArchive.Substring(1, filenameInArchive.Length - 1);
//blob needs slashes in opposite direction
string blobFile = oneFile.Replace(#"\", #"/");
//take first slash off of the (folder + file name) to access it directly in blob storage
if (blobFile.Substring(0, 1) == #"/")
blobFile = oneFile.Substring(1, oneFile.Length - 1);
var cloudBlockBlob = this.BlobStorageSource.GetBlobRef(blobFile);
if (!cloudBlockBlob.Exists()) //checking just in case
{
//go to the next file
//should probably trace log this
//add the file name with the fixed slashes rather than the raw, messed-up one
// so anyone looking at the list of files not found doesn't think it's because
// the slashes are different
filesNotFound.Add(blobFile);
}
else
{
//blob listing has files with forward slashes; that's what the zip file requires
//also, first character should not be a slash (removed it above)
ZipArchiveEntry newEntry = zipFile.CreateEntry(filenameInArchive, CompressionLevel.Optimal);
using (MemoryStream ms = new MemoryStream())
{
//download the blob to a memory stream
cloudBlockBlob.DownloadToStream(ms);
//write to the newEntry using a BinaryWriter and copying it 4k at a time
using (BinaryWriter entry = new BinaryWriter(newEntry.Open()))
{
//reset the memory stream's position to 0 and copy it to the zip stream in 4k chunks
//this keeps the process from taking up a ton of memory
ms.Position = 0;
byte[] buffer = new byte[4096];
bool copying = true;
while (copying)
{
int bytesRead = ms.Read(buffer, 0, buffer.Length);
if (bytesRead > 0)
{
entry.Write(buffer, 0, bytesRead);
}
else
{
entry.Flush();
copying = false;
}
}
}//end using for BinaryWriter
}//end using for MemoryStream
}//if file exists in blob storage
}//end foreach file
} //end of using ZipFileArchive
There are two things I noticed:
Once you read the blob contents in stream, you are not resetting that stream's position to 0. Thus all files in your zip are of zero bytes.
When calling AddEntry, you may want to specify the name of the blob there instead of "File"+cnt.
Please look at the code below. It's a console app that creates the zip file and writes it on the local file system.
static void SaveBlobsToZip()
{
string[] str = new string[] { "CodePlex.png", "DocumentDB.png" };
var account = new CloudStorageAccount(new StorageCredentials(accountName, accountKey), true);
var blobClient = account.CreateCloudBlobClient();
var container = blobClient.GetContainerReference("images");
using (var fs = new FileStream("D:\\output.zip", FileMode.Create))
{
fs.Position = 0;
using (var ms1 = new MemoryStream())
{
using (ZipFile zip = new ZipFile())
{
int cnt = 0;
foreach (string t in str)
{
var ms = new MemoryStream();
container.GetBlockBlobReference(t).DownloadToStream(ms);
ms.Position = 0;//This was missing from your code
zip.AddEntry(t, ms);//You may want to give the name of the blob here.
cnt++;
}
zip.Save(ms1);
}
ms1.Position = 0;
ms1.CopyTo(fs);
}
}
}
UPDATE
Here's the code in the MVC application (though I am not sure it is the best code :) but it works). I modified your code a little bit.
public ActionResult DownloadImagefilesAsZip()
{
string[] str = new string[] { "CodePlex.png", "DocumentDB.png" }; //repossitory.GetDocumentsUrlbyId(id);//output:Abc.txt,Pqr.Docx
CloudBlobContainer blobcontainer = GetCloudBlobContainer();// azureStorageUtility.GetCloudBlobContainer();
MemoryStream ms1 = new MemoryStream();
using (ZipFile zip = new ZipFile())
{
int cnt = 0;
foreach (string t in str)
{
var ms = new MemoryStream();
CloudBlockBlob blockBlob = blobcontainer.GetBlockBlobReference(t);
blockBlob.DownloadToStream(ms);
ms.Position = 0;//This was missing from your code
zip.AddEntry(t, ms);//You may want to give the name of the blob here.
cnt++;
}
zip.Save(ms1);
}
ms1.Position = 0;
return File(ms1, "application/zip", "all.zip");
}
I have seen people using ICSharpZip library, take a look at this piece of code
public void ZipFilesToResponse(HttpResponseBase response, IEnumerable<Asset> files, string zipFileName)
{
using (var zipOutputStream = new ZipOutputStream(response.OutputStream))
{
zipOutputStream.SetLevel(0); // 0 - store only to 9 - means best compression
response.BufferOutput = false;
response.AddHeader("Content-Disposition", "attachment; filename=" + zipFileName);
response.ContentType = "application/octet-stream";
foreach (var file in files)
{
var entry = new ZipEntry(file.FilenameSlug())
{
DateTime = DateTime.Now,
Size = file.Filesize
};
zipOutputStream.PutNextEntry(entry);
storageService.ReadToStream(file, zipOutputStream);
response.Flush();
if (!response.IsClientConnected)
{
break;
}
}
zipOutputStream.Finish();
zipOutputStream.Close();
}
response.End();
}
Taken from here generate a Zip file from azure blob storage files
I am encountering a problem in getting the download prompt. In the below code first am allowing the user to upload a file to compress. Once the file is compressed the user should be provided with the compressed files. But in the below code download prompt doesn't appears neither it shows any error. Please help me by correcting my code
The view code:
function CompressFile(box) {
var file = document.getElementById('fileComp');
if (file.value == "") {
alert("Choose a file to upload");
return false;
}
dhtmlx.modalbox.hide(box);
var fd = new FormData();
fd.append('file', file.files[0]);
var xhr = new XMLHttpRequest();
xhr.open('POST', '/FileUpload/Compress', true);
xhr.send(fd);
}
The controller code:
public ActionResult Compress(HttpPostedFileBase file)
{
var supportedType = new[] { "pdf" };
var fileExt = System.IO.Path.GetExtension(file.FileName).Substring(1);
var filename = Path.GetFileNameWithoutExtension(file.FileName) ?? "";
if (file.ContentLength > 0 && supportedType.Contains(fileExt))
{
string filePath = Path.Combine(HttpContext.Server.MapPath(_uploadPDF), Path.GetFileName(file.FileName));
file.SaveAs(filePath);
PdfReader reader = new PdfReader(filePath);
string name = DateTime.Now.ToString("ddMM_HHmmss");
name = Server.MapPath(_fileUploadPath + name + ".pdf");
PdfStamper stamper = new PdfStamper(reader, new FileStream(name, FileMode.Create), PdfWriter.VERSION_1_5);
stamper.FormFlattening = true;
stamper.SetFullCompression();
stamper.Close();
string fn = System.IO.Path.GetFileName(name);
return base.File(name, "application/pdf",fn);
}
else
{
return View();
}
}
The problem is that you're using Ajax. You can't download a file through Ajax. You need to do a regular POST to the ActionMethod. That way the browser can send you back the file and prompt the user where he wants to save it.
In my application first am allowing the user to create html document using CKEDITOR where user can can create html document and can insert image, form fields etc. the generated HTML document is than converted into PDF.
If HTML document contains plain text than PDF file gets created successfully but if user inserts image in it than gives error.
code for creating PDF document.
public ActionResult CreateFile(FormCollection data)
{
var filename = data["filename"];
var htmlContent = data["content"];
string sFilePath = Server.MapPath(_createdPDF + filename + ".html");
htmlContent = htmlContent.Trim();
if (!System.IO.File.Exists(sFilePath))
{
using (FileStream fs = new FileStream(sFilePath, FileMode.Create))
{
using (StreamWriter w = new StreamWriter(fs, Encoding.UTF8))
{
w.Write(htmlContent);
}
}
createPDF(sFilePath);
}
return View();
}
private MemoryStream createPDF(string sFilePath)
{
string filename = Path.GetFileNameWithoutExtension(sFilePath);
string name = Server.MapPath(_createdPDF + filename + ".pdf");
MemoryStream ms = new MemoryStream();
TextReader tr = new StringReader(sFilePath);
Document document = new Document(PageSize.A4, 30, 30, 30, 30);
string urldir = Request.Url.GetLeftPart(UriPartial.Path);
urldir = urldir.Substring(0, urldir.LastIndexOf("/") + 1);
Response.Write(urldir);
PdfWriter writer = PdfWriter.GetInstance(document, new FileStream(name, FileMode.Create));
document.Open();
string htmlText = "";
StreamReader sr;
sr = System.IO.File.OpenText(sFilePath);
htmlText = sr.ReadToEnd();
sr.Close();
WebClient wc = new WebClient();
Response.Write(htmlText);
var props = new Dictionary<string, Object>();
props["img_baseurl"] = #"C:\Documents and Settings\shubham\My Documents\visdatemplatemanger\visdatemplatemanger\";
List<IElement> htmlarraylist = HTMLWorker.ParseToList(new StringReader(htmlText), null,props);
for (int k = 0; k < htmlarraylist.Count; k++)
{
document.Add((IElement)htmlarraylist[k]);
}
document.Close();
System.IO.File.Delete(sFilePath);
UploadURL(name);
return ms;
}
The error that i get if image is included in HTML document is:
Could not find a part of the path 'C:\Program Files\Common Files\Microsoft Shared\PDFimages\rectangle-shape.png'.
iTextSharp will try to resolve relative images for HTTP-based documents but ones served from the filesystem you need to either provide absolute paths or provide a base for it to search from.
//Image search base, path will be concatenated directly so make sure it contains a trailing slash
var props = new Dictionary<string, Object>();
props["img_baseurl"] = #"c:\images\";
//Include the props from above
htmlarraylist = HTMLWorker.ParseToList(sr, null, props);
I don't know a lot about torrents, at least not enough to understand how certain websites can offer both a normal download link and a torrent link to download a file uploaded by a user.
Is generating a torrent link something common and simple to achieve. Would I need a server installation?
I've made an ugly C# implementation from a Java source, and to make sure some of my encoded variables were correct, I used NBEncode from Lars Warholm.
// There are 'args' because I'm using it from command-line. (arg0 is an option not used here)
// Source file
args[1] = Directory.GetCurrentDirectory() + args[1];
// Name to give to the torrent file
args[2] = Directory.GetCurrentDirectory() + args[2];
var inFileStream = new FileStream(args[1], FileMode.Open, FileAccess.Read, FileShare.ReadWrite);
var filename = args[2];
//BEncoding with NBEencode
var transform = new BObjectTransform();
MemoryStream s = new MemoryStream();
OSS.NBEncode.Entities.BDictionary bod = new OSS.NBEncode.Entities.BDictionary();
OSS.NBEncode.Entities.BDictionary meta = new OSS.NBEncode.Entities.BDictionary();
// Preparing the first part of the file by creating BEncoded objects
string announceURL = "https://www.mysite.com/announce";
int pieceLength = 512 * 1024;
bod.Value.Add(new BByteString("name"), new OSS.NBEncode.Entities.BByteString(filename));
bod.Value.Add(new BByteString("length"), new OSS.NBEncode.Entities.BInteger(inFileStream.Length));
bod.Value.Add(new BByteString("piece length"), new OSS.NBEncode.Entities.BInteger(pieceLength));
bod.Value.Add(new BByteString("pieces"), new BByteString(""));
meta.Value.Add(new BByteString("announce"), new BByteString(announceURL));
meta.Value.Add(new BByteString("info"), bod);
byte[] pieces = hashPieces(args[1], pieceLength);
transform.EncodeObject(meta, s);
s.Close();
// Notice that we finish with a dictionary entry of "pieces" with an empty string.
byte[] trs = s.ToArray();
s.Close();
inFileStream.Close();
// I don't know how to write array of bytes using NBEncode library, so let's continue manually
// All data has been written a MemoryStreamp, except the byte array with the hash info about each parts of the file
Stream st = new FileStream(filename + ".torrent", FileMode.Create);
BinaryWriter bw = new BinaryWriter(st);
// Let's write these Bencoded variables to the torrent file:
// The -4 is there to skip the current end of the file created by NBEncode
for (int i = 0; i < trs.Length - 4; i++)
{
bw.BaseStream.WriteByte(trs[i]);
}
// We'll add the length of the pieces SHA1 hashes:
var bt = stringToBytes(pieces.Length.ToString() + ":");
// Then we'll close the Bencoded dictionary with 'ee'
var bu = stringToBytes("ee");
// Let's append this to the end of the file.
foreach (byte b in bt)
{
bw.BaseStream.WriteByte(b);
}
foreach (byte b in pieces)
{
bw.BaseStream.WriteByte(b);
}
foreach (byte b in bu)
{
bw.BaseStream.WriteByte(b);
}
bw.Close();
st.Close();
// That's it.
}
Functions used:
private static byte[] stringToBytes(String str)
{
System.Text.UTF8Encoding encoding = new System.Text.UTF8Encoding();
Byte[] bytes = encoding.GetBytes(str);
return bytes;
}
private static byte[] hashPieces(string file, int pieceLength)
{
SHA1 sha1 = new SHA1CryptoServiceProvider();
StreamReader inn = new StreamReader(file);
MemoryStream pieces = new MemoryStream();
byte[] bytes = new byte[pieceLength];
byte[] digest = new byte[20];
int pieceByteCount = 0, readCount = inn.BaseStream.Read(bytes, 0, pieceLength);
while (readCount != 0)
{
pieceByteCount += readCount;
digest = sha1.ComputeHash(bytes, 0, readCount);
if (pieceByteCount == pieceLength)
{
pieceByteCount = 0;
foreach (byte b in digest)
{
pieces.WriteByte(b);
}
}
readCount = inn.BaseStream.Read(bytes, 0, pieceLength - pieceByteCount);
}
inn.Close();
if (pieceByteCount > 0)
foreach (byte b in digest)
{
pieces.WriteByte(b);
}
return pieces.ToArray();
}
It depends on how you're trying to create it. If you run a website, and want to generate torrent files from uploaded files, then you'll obviously need server-side code.
Generating a torrent file involves: adding the files you want to the torrent, and adding tracker info. Some popular trackers are:
http://open.tracker.thepiratebay.org/announce
http://www.torrent-downloads.to:2710/announce
To create the .torrent file, you'll have to read the about the format of the file. A piece of Java that generates .torrent files is given at https://stackoverflow.com/a/2033298/384155