iOS File Retrieval - NSDocumentDirectory - ios

I am working on a library with a very verbose logger module that, on iOS, writes xml logs to NSDocumentDirectory in a consistent file tree. I want to come up with a way for the user of this library to easily access these logs.
I know it is simple to programatically retrieve files from this directory, but is it possible to access this directory on an iOS physical device in any way from outside Xcode to retrieve these logs? I feel like I have seen it somewhere before, something in the manner of extracting the .ipa file and going into the package contents, but I could be wrong.
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This (Browse the files created on a device by the IOS application I'm developing, on workstation?) is how to do it with Xcode on a device, but I have to assume that there is some way we can create that gets the logs off of a device for a user.

is it possible to access this directory on an iOS physical device in any way from outside Xcode to retrieve these logs?
It is possible to expose the Documents directory by enabling iTunes file sharing. When file sharing is enabled through this method, the contents of Documents directory would be visible to the user in iTunes, which can also be exported. The documents would also be visible for export through some third party desktop apps like iExplorer.
Here is the link to Apple documentation. You may also refer this thread to understand how this is done.

If you're using a simulator (apparently your task doesn't seem to need te real device) you are in luck.
You should go to a folder similar to this one:
/Users/[YOUR_USER_NAME]/Library/Developer/CoreSimulator/Devices/[RANDOM_HASH_YOU_SHOULD_DISCOVER]/data/Containers/Data/Application/[RANDOM_HASH_2_YOU_SHOULD_ALSO_DISCOVER]
Once there, with finder, you'll get the "documents" folder of the simulator and the app you're trying to retrieve your logs from.
You might say: I don't know which 2 RANDOM_HASHES should I go to.
Yes, you're right. If you have MANY simulators installed and or being used, it might be tricky to discover which one is the one you're trying to debug.
The same thing with your APP, your app will live in another RANDOM_HASH folder, and you should browse them, one by one, and then discover your documents folder.
Someone needed to solve this "mess" and created a Xcode Alcatraz Extension that leads you to the exact live simulator and APP you're debugging in any given moment, and then you don't need to guess which 2 random_hash paths you need to navigate to.
If Xcode + Alcartaz plugin extension manager is somewhat out of your reach, you might need to google it. It's not a difficult process.
PS: That magical Alcatraz Extension is named "XCodeWay" (in case you are brave enough to install Alcatraz onto your copy of XCode).
EDIT: Useful link to get Alcatraz: http://alcatraz.io/ Follow its easy instructions and you're done.
EDIT2: If Xcode cannot be used, then the last question in this other thread might come in handy: Browse the files created on a device by the IOS application I'm developing, on workstation?
(Still, an external application in your users machine will be needed )

Related

How do I access ipa files from an iPad?

I want to inspect one of the applications that I have downloaded from the iPad app store on my iPad 15.
I assume that it comes with an ipa file.
To locate the app folder or any ipa file, I open the "Files" app and enter "ipa".
Nothing is found.
Are these files hidden from the user?
How do I access / find them?
Thank you!
ps: The app is only available on the iPad app store, not for Mac.
ps2: I know that this board does not fit 100%.
However, I don't see which other board might fit.
ps3:
When I search for "How do I access files on an iPad", I find hundreds of entries explaining how to find documents that the user has created on an iPad, but not where the apps themselves are stored.
AppStore hides this information due to security reasons, so you would not be able to access or locate the ipa file so one would be prevented performing reverse engineering or any other ways to violate the security and data that app provides.

Create a file through a Cordova/Phonegap app that can be opened by another app (ios)?

I'm able to create and save files using cordova-plugin-file, and have been saving and accessing them from within the app to cordova.file.documentsDirectory.
The problem it seems is that all the directories that one can save to are private, Cordova-plugin-file documentation
I would like to be able to have these files saved in (or moved to) the ios blue "files" folder, so that they can be opened by other apps such as Numbers, Pages, etc. It seems so simple there has to be a way to do this, but I can't find it after more than a few evenings of searching and trying different ways.
I'd be grateful if someone could point me in the right direction.
From what I can tell you can save to the documents directory "cordova.file.documentsDirectory". By default this directory is shared with iCloud, so a file saved here could be opened through the ios File folder and a user could then select the files and hit the share icon to open with the appropriate app, such as Numbers etc.
In order to turn on iCloud you have to pay the developer fee to Apple and select the options to do so. I found the article "Working with the Files App in iOS 11" to be helpful in starting this process.
I don't have the paid developer account yet, but from what I'm reading it should work once I activate one. I'm open to a better solution or critique.

Having a bit of trouble with copying a local file on iOS

Having only worked with Android/web dev before I am having a hard time figuring out where in the world my file should be getting copied to in iOS. After reading the file browser documentation on the iOS developer resource page it says that each app is an "island" which contains its own folder system. If I want to have my user be able to copy a file from my app's sdk to their iOS device, where should I put it?
I downloaded a file browser app from the app store on my iOS testing device but am I right in thinking that there is no global file browsing system?
I am using a Cordova plugin called Asset2sd which works perfectly for me in Android, getting the root storage folder and downloading the file to there. It has no iOS alternative so I'm going to have to figure something else out, I just need to know where to start. Do I have to have the user access my app's internal files somehow? Can I create a folder for them to look in when they download my app? Some documentation or something would be wonderful. I am totally lost.
Thanks!
You're right. Apps don't have access to the global file system. Each app only has access to their own app directory. Here's in-depth information on Sandboxing: https://developer.apple.com/app-sandboxing/
In your app's sandbox, you basically can manage files as you want, i.e. download, copy, move, delete, etc. So you can create a folder Downloads in your apps documents directory and then display the contents of this folder for instance in a table view.
Related documentation/links:
https://developer.apple.com/library/prerelease/ios/documentation/Cocoa/Reference/Foundation/Classes/NSFileManager_Class/index.html
https://stackoverflow.com/a/6907432/967327
https://developer.apple.com/library/ios/documentation/iPhone/Conceptual/iPhoneOSProgrammingGuide/iPhoneAppProgrammingGuide.pdf

Retrieve files from iOS app Documents folder via command line

For the project I work on, we have to set up performance metrics. The way we do it is that the simulator writes CSV files to a known location. We then retrieve theses files and make graphs out of it. Piece of cake.
We also have these tests running on the device. In that case, the files are created in the Documents directory.
While I can retrieve these files via the organizer, I'd be much more interested in automating that.
How can I retrieve files from an iPhone app via the command line rather than the organizer?
You can actually access the content of your app from your computer, using https://github.com/phonegap/ios-deploy (originally https://github.com/ghughes/fruitstrap) .
It's as simple as :
./ios-deploy --download=/Documents --bundle_id com.mycompany.myapp -2 dest_dir
You can do much more, like listing the content of the app, debug using lldb etc.
You can use iFuse, as part of libimobiledevice
You can not access the documents folder on your iOS device from your computer without itunes.
I run an webserver within my app so i can download the files via http. For zero configuration setup i use Apples Bonjour.
look here:
https://github.com/robbiehanson/CocoaHTTPServer
https://developer.apple.com/bonjour/

Where does iPad app store data?

I have an iPad app that downloads PDF and audio files. I though these might be in the .ipa file (I used this thread ipad - extract images from application?) but I didn't see anything there.
Is there some way to find where these might be stored on a Mac (after syncing)?
Normally in many apps the media files will be downloaded to documents directory of app, which is inside the sandbox for the app. Simply telling when you instal a app OS will create a sand box, and all the data will be inside this sand box and only that particular app will have access to this data. So you will not be able to copy data.
Hope this answers your question.
The IPA is an application only. Once it is installed on your iPad, it becomes a "package". It does contain the data within that package with some apps that store locally. There is no Apple supported way to get to this data directly. Think of it like this. The IPA is kind of like a blueprint for a program. Like a blueprint for a shelf, I could build the shelf but the books wouldn't be stored in the blueprint. Only the shelf. When you install the app, the iPad builds your "shelf".

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