On my OS X machine I have placed a document which actually is a file package (aka document bundle) into my dropbox. When I try to open that file package on my iOS device using the UIDpocumentPicker plugin the file package appears as a folder. On the other hand it appears as a file package in the iOS DropBox App itself. It also appears as a file in iCloud drive.
Why is there a different behavior? I would expect both dropbox interfaces to display the file package as a file and be able to open it like I can open out from iCloud drive.
(Dropbox App-Version 4.2.5 on iOS 9.2)
Anyone else having this issue and any idea on what one could do?
Packages are effectively folders, not files. Different interfaces may not display them the same way though. E.g., sometimes you'll see a special icon indicating it's a package, and sometimes just the normal folder icon will be used.
In any case, packages/folders aren't currently supported in the Dropbox iOS app UIDocumentPicker. We'll consider this a feature request though.
Related
I am adding folders and images in Assets.xcassets of Xcode.
Where is the folder or image of Assets.xcassets stored on the iPhone when testing the actual machine with Xcode?
Also, I would like to know how to check whether the folder and image of Assets.xcaassets is installed in iPhone storage place right after launching the application.
Ultimately I would like to install the image in my AWS on the iPhone of the user of the application at the first launch of the application.
I would like to reduce the file size of the application.
Adding images to the iPhone of the user of the application is not a malicious purpose.
And I do not know the best way.
The images are compiled by Xcode and a file called Assets.car (CoreUI archive) is created.
The file is then bundled in the ipa file created when you export the app.
If you uncompress the ipa (it's a simple zip file) you can see the car file inside the application packet.
My app reads an specific file extension type to use as resource, which I have some examples in a "data" custom folder inside the xcode project. I need to save others files of this extension inside this custom folder that comes from internet or a mac folder (if the ios device is connected to mac). How can i do it?
I recently received an application developed by a third party which was packaged in a ".jpa" archive. I changed the file extension to ".zip" and was able to extract the contents.
There are a lot of iOS app type files in the extracted folder (plists, nibs, including "MainController.nib", a bunch of .png files - and one "mom" file.
I'm used to seeing an "xcodeproj" file somewhere, but it's been a few years since I developed an iPhone app. I don't really see any code or delegates or header files etc.
I'm currently running Xcode 6.11. How do I open this app?
I have an app that creates a file in the iCloud documents folder. It is working fine, in that the devices that the app is installed on can access and update the file successfully. In my code, a NSLog of the file path gives me:
///private/var/mobile/Library/Mobile%20Documents/iCloud~my-company-name~appname/Documents/document_name
As part of my testing, I need to be able to view this file from my mac. Previously, I was able to do this by looking in my library/Mobile documents folder at the respective app folder.
However, I can't see the app folder in there. Any ideas why this would now not be showing up or pointers to configuration settings I could check? (I'm on Xcode 6.1, mac is Yosemite and all devices are iOS8).
Finder now treats this as a 'special' folder, so actively prevents you browsing the structure. You can do this if you use Terminal instead.
I'm having the tittle error when I try to load a local swf file in the documents directory of my iPad. Web it works ok. the swf files have ABC code.
I'm using Air 3.7, which supposedly added a feature to allow this, however, I'm still having this error.
Maybe I'm not using the Air 3.7?, I'm using Flash Builder 4.7, and I overlaid the Air SDK following the Adobe site instructions.
I've set the swf version to 20 and I'm pointing to the new SDK folder.
Don't know what else to do.. is there a way to be sure of what version of Air is the app installed with?.
Thanks.
External SWFs must be specified in the AIR Application Descriptor elements.
FileContainingListofSWFs.txt:
assets/Level1.swf
assets/Level2.swf
assets/Level3/asset/Level3.swf
AIR Application Descriptor XML:
<iPhone>
<externalSwfs>FileContainingListofSWFs.txt</externalSwfs>
</iPhone>
From External hosting of secondary SWFs for AIR apps on iOS:
To use this feature, developer needs to specify a text file containing
details of the SWF files to be stripped & externally hosted. This text
file contains line separated paths of SWFs, which are to be externally
hosted.