How to make the keyboard disappear programmatically in iOS - ios

I am having trouble getting the keyboard to disappear after entering text. I have many solutions for previous versions of Xcode, but nothing for Xcode 7. My current ViewController.h file looks like:
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController <UITextFieldDelegate>
#property (strong, nonatomic) IBOutlet UITextField *txtUsername;
#property (strong, nonatomic) IBOutlet UITextField *txtPassword;
#end
My .m file looks like:
#import "ViewController.h"
#interface ViewController ()
#end
#implementation ViewController
#synthesize txtUsername;
#synthesize txtPassword;
- (void)viewDidLoad {
[super viewDidLoad];
self.txtUsername.delegate = self;
self.txtPassword.delegate = self;
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
}
- (BOOL) textFieldShouldReturn:(UITextField *)textField {
[textField resignFirstResponder];
return YES;
}
#end
I have assigned the delegate from the textField to the ViewController as well.
Update The View I was working with was not assigned to the ViewController class and therefore did not inherit the textFielfShouldReturn method I needed.

Try:
[self.view endEditing:YES];

Related

custom delegate method not call

i have first display start_game screen than after when i click button that time display popupview using xib.in xib class i have create delegate method.when i close the popupview that time call delegate method but not calling
here is my delegate class
.h File
#import
#protocol digbuttonalertdelegate;
#interface digbuttonalert : UIViewController
#property (weak, nonatomic) IBOutlet UIImageView *bg_image;
#property (weak, nonatomic) IBOutlet UILabel *lbl_title;
#property (nonatomic, weak) id<digbuttonalertdelegate> delegate;
#end
#protocol digbuttonalertdelegate <NSObject>
#optional
-(void)digalertclose;
#end
.m File
#import "digbuttonalert.h"
#import "suggestion_alert.h"
#import "UIViewController+CWPopup.h"
#import "zoom_alert.h"
#interface digbuttonalert ()
{
bool status;
}
#end
#implementation digbuttonalert
- (void)viewDidLoad {
[super viewDidLoad];
status=0;
UITapGestureRecognizer *singleTap = [[UITapGestureRecognizer alloc] initWithTarget:self action:#selector(tapDetected)];
singleTap.numberOfTapsRequired = 1;
[self.bg_image setUserInteractionEnabled:YES];
[self.bg_image addGestureRecognizer:singleTap];
// Do any additional setup after loading the view from its nib.
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (IBAction)close:(id)sender {
}
-(void)tapDetected{
NSLog(#"single Tap on imageview");
if(status==0)
{
self.lbl_title.text=#"As you walk you will discover the hidden map.This circle will show your progress.";
status=1;
}
else
{
[self dismissViewControllerAnimated:YES completion:nil];
if ([self.delegate respondsToSelector:#selector(digalertclose)]) {
[self.delegate digalertclose];
}
}
}
here this class i want to call method
#import "digbuttonalert.h"
#interface start_games () <MJSecondPopupDelegate,digbuttonalertdelegate>
{
- (void)viewDidLoad {
digbuttonalert *next=[[digbuttonalert alloc]init];
next.delegate=self;
next.modalTransitionStyle=UIWebPaginationModeRightToLeft;
next.modalPresentationStyle=17;
[self presentViewController:next animated:YES completion:nil];
}
- (void)digalertclose
{
[self StartTimer];
[[NSUserDefaults standardUserDefaults]setObject:#"false" forKey:#"alertstatus"];
}
Change .m file with below :
#protocol digbuttonalertdelegate <NSObject>
#optional
-(void)digalertclose;
#end
#interface digbuttonalert : UIViewController
#property (weak, nonatomic) IBOutlet UIImageView *bg_image;
#property (weak, nonatomic) IBOutlet UILabel *lbl_title;
#property (nonatomic, weak) id<digbuttonalertdelegate> delegate;
#end
And follow basic tutorial steps : enter link description here
Please implement digalertclose delegate in start_games controller like this
-(void)digalertclose {
}
You make digalertclose optional thats why crash does not occur if you remove optional keyword from digbuttonalertdelegate protocol you can see that there will be a crash because you try to fire a delegate but does not implement it.
In your digbuttonalert.h protocol is defined twice.
There is no #end for the interface.
Should be something like
ClassA.h
#protocol YourProtocol <NSObject>
#optional
-(void)yourProtocolOptionalMethod
#end
#interface ClassA.h
#property (weak, nonatomic) id <YourProtocol> delegate;
#end
ClassA.m
-(void) someClassAMethod {
[self.delegate yourProtocolOptionalMethod];
}
ClassB.h
#import "ClassA.h"
#interface ClassB <YourProtocol>
#end
ClassB.m
-(void) someClassBMethod {
ClassA *classA = [ClassA alloc] init];
classA.delegate = self;
}
After setting the delegate now when you will call the delegate from ClassA then it will trigger the protocol implemented method in ClassB
-(void)yourProtocolOptionalMethod {
NSlog(#"");
}
On your class , you need to declare the delegate like this:
#interface YourViewController () < digbuttonalertdelegate >

ios uiviewcontroller inheritance throws duplicate symbols error

I have a parent view controller with a single method I want available to all child classes:
#import "GAViewController.h"
#interface GAViewController ()<UITextFieldDelegate>
#end
#implementation GAViewController
#pragma mark - UITextFieldDelegate
- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
[textField resignFirstResponder];
return YES;
}
#end
I have a register view controller which looks like this:
//.h
#import <UIKit/UIKit.h>
#import "GAViewController.h"
#import "GAViewController.m"
#interface GARegisterViewController : GAViewController
#end
//.m
#import "GARegisterViewController.h"
#interface GARegisterViewController ()<UIActionSheetDelegate, UINavigationControllerDelegate, UIImagePickerControllerDelegate, UIGestureRecognizerDelegate>
#property (weak, nonatomic) IBOutlet UIButton *registerButton;
#property (weak, nonatomic) IBOutlet UITextField *userNameTextField;
#property (weak, nonatomic) IBOutlet UITextField *passwordTextField;
#property (weak, nonatomic) IBOutlet UITextField *firstNameTextField;
#property (weak, nonatomic) IBOutlet UITextField *lastNameTextField;
#property (weak, nonatomic) IBOutlet UITextField *phoneNumberTextField;
#property (weak, nonatomic) IBOutlet UISegmentedControl *genderSegmentedContoller;
#end
#implementation GARegisterViewController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
[self makeTextFieldDelegates];
}
- (void)makeTextFieldDelegates{
[self.userNameTextField setDelegate:self];
[self.passwordTextField setDelegate:self];
[self.firstNameTextField setDelegate:self];
[self.lastNameTextField setDelegate:self];
[self.phoneNumberTextField setDelegate:self];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#end
Here is the error I receive:
Does anyone know I can either fix the error above? Or create a parent class correctly with the textFieldShoudlReturn method so that I don't have to include in all my views.
Thanks!
I am importing .m because it contains the textfieldshouldreturn method, it also imports the .h file
It is importing .m file that causes duplicate symbols. Importing a .m file causes the file from which it is imported to define the same symbols (such as method implementations and functions / variables with external scope) as the .m file being included, causing the duplication.
For the same reason one should never place #implementation blocks into header files.
In order to fix this, make a header for GAViewController, and declare textFieldShouldReturn: inside it. Remove #import "GAViewController.m" from your headers and .m files, replacing with #import "GAViewController.h". This should fix the problem.

Action when pressing return key on keyboard (iOS)

- (BOOL)textFieldShouldReturn:(UITextField *)textField
{
[self checkRun:nil];
return YES;
}
I'm trying to complete the IBAction checkRun when the return key is pressed, by using the above code, but it doesn't seem to be working. Where am I going wrong? I thought maybe it's because I'm not directly referencing the textfield that I'm typing in, but I can't work out where I'd need to put the name of that textfield.
Thanks in advance.
ViewController.h:
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController <UITextFieldDelegate>
#end
ViewController.m:
#import "ViewController.h"
#interface ViewController ()
#property (nonatomic, strong) UITextField *textField;
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
self.textField.delegate = self;
}
This UITextfield subclass enables you to set a condition for the text and dynamically change the UIReturnKey:
https://github.com/codeinteractiveapps/OBReturnKeyTextField

UITextField doesn't work in my SecondViewController

I have a big noob problem. I new in iOS and I'm trying to do this:
I have two ViewControllers. The first one has an button that if it is pushed, control goes to a second view controller.
That works but the problem is when I try to get data in my second view controller. The UITextfield doesn't work.
I'm trying to display which I insert into textfield in the label. But THE TEXTFIELD DOESN'T WORK :(
I putted the IBOutlets succesfully in the xibs and connect the buttons with their IBActions...
This is my code:
ViewController.h
#import <UIKit/UIKit.h>
#import "SecondViewController.h"
#class SecondViewController;
#interface ViewController : UIViewController
#property (strong, nonatomic) SecondViewController *secondViewController;
-(IBAction)buttonClicked:(id)sender;
#end
ViewController.m
#import "ViewController.h"
#implementation ViewController
#synthesize secondViewController;
-(IBAction)buttonClicked:(id)sender {
self.secondViewController = [[SecondViewController alloc]initWithNibName:#"SecondViewController" bundle:nil];
[self presentViewController:self.secondViewController animated:YES completion:nil];
}
SecondViewController.h
#import <UIKit/UIKit.h>
#interface SecondViewController : UIViewController {
IBOutlet UITextField *textField;
UIButton *obtener;
IBOutlet UILabel *label;
}
#property (nonatomic, retain) IBOutlet UITextField *textField;
#property (nonatomic, retain) IBOutlet UIButton *obtener;
#property (nonatomic, retain) IBOutlet UILabel *label;
-(IBAction)obtenerClicked:(id)sender;
#end
SecondViewController.m
#import "SecondViewController.h"
#implementation SecondViewController
#synthesize obtener, textField, label;
-(IBAction)obtenerClicked:(id)sender {
label.text = textField.text;
}
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)didReceiveMemoryWarning
{
// Releases the view if it doesn't have a superview.
[super didReceiveMemoryWarning];
// Release any cached data, images, etc that aren't in use.
}
#pragma mark - View lifecycle
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view from its nib.
}
- (void)viewDidUnload
{
[super viewDidUnload];
// Release any retained subviews of the main view.
// e.g. self.myOutlet = nil;
}
- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation
{
// Return YES for supported orientations
return YES;
}
#end
In your SecondViewController.h, add this property:
#property(nonatomic, readwrite) NSString* myString;
now in firstViewController's onClick method, add this line
-(IBAction)buttonClicked:(id)sender {
//....... Previous code....
self.secondViewController.myString= #"String to be sent";
}
This will pass the string for you..
if you want to pass the string in text field, use this:
-(IBAction)buttonClicked:(id)sender {
//....... Previous code....
self.secondViewController.textField.text= #"String to be sent";
}
hope it will work fine for your requirement.
UPDATE:
Do the following to get expected results:
1. make your secondViewController a textView delegate.
in your secondViewController.h
replace #interface SecondViewController : UIViewController with #interface SecondViewController : UIViewController<UITextFieldDelegate>
put a button in your secondViewController & create an IBAction for it.
on Click event of button, write this:
self.label.text= self.textfield.text;
tell me if it does not work.

UITextFieldDelegate not working

I'm trying to separate the UITextViewDelegate methods from the main class of my project, I created a class to manage the delegate methods, but I can not change the values of the IBOulets from the main class.
I made a test project with a ViewController and a TextFieldController, in the Storyboard I add a text field and a label. What I want to do is change the text of the label when I start to write in the text field. Here is the code:
ViewController.h:
#import <UIKit/UIKit.h>
#import "TextFieldController.h"
#interface ViewController : UIViewController
#property (strong, nonatomic) IBOutlet UITextField *textField;
#property (strong, nonatomic) IBOutlet UILabel *charactersLabel;
#end
ViewController.m:
#import "ViewController.h"
#interface ViewController ()
#property (nonatomic, strong) TextFieldController *textFieldController;
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
_textFieldController = [[TextFieldController alloc] init];
_textField.delegate = _textFieldController;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
#end
TextFieldController.h:
#import <UIKit/UIKit.h>
#import "ViewController.h"
#interface TextFieldController : UIViewController <UITextFieldDelegate>
#end
Text Field Controller.m:
#import "TextFieldController.h"
#interface TextFieldController ()
#property ViewController *viewController;
#end
#implementation TextFieldController
- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil
{
self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil];
if (self) {
// Custom initialization
}
return self;
}
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view.
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
- (BOOL) textFieldShouldBeginEditing:(UITextField *)textField {
NSLog(#"hello");
_viewController.charactersLabel.text = #"hello";
return YES;
}
#end
When I start writing in the text field the message "Hello" is printed in the log, but the text of the label does not change. I want to know how to change the label text value from the other class.
First change the TextFieldController.h like this:
#import <UIKit/UIKit.h>
#import "ViewController.h"
#interface TextFieldController : NSObject <UITextFieldDelegate>
{
}
#property (nonatomic, assign) ViewController *viewController;
#end
Then change your TextFieldController.m file like this:
#import "TextFieldController.h"
#interface TextFieldController ()
#end
#implementation TextFieldController
- (BOOL) textFieldShouldBeginEditing:(UITextField *)textField {
NSLog(#"hello");
self.viewController.charactersLabel.text = #"hello";
return YES;
}
#end
In the ViewController.m do like that:
#import "ViewController.h"
#interface ViewController ()
#property (nonatomic, strong) TextFieldController *textFieldController;
#end
#implementation ViewController
- (void)viewDidLoad
{
[super viewDidLoad];
_textFieldController = [[TextFieldController alloc] init];
_textFieldController.viewController = self;
_textField.delegate = _textFieldController;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
}
#end
This will work but I personally dont like that way you took.
Good luck :)
It's failing because _viewController is nil. You need to assign the viewController property in your delegate in order to support the two way communication.
Also, I'd strongly recommend you make your delegate object a subclass of NSObject, and not UIViewController. It does nothing with controlling views. You can just manually instantiate it in your ViewController objects viewDidLoad.
In TextViewController I don't see where the viewController property (_viewController ivar) is being set so it is probably nil. You should set it when you create the TextViewController instance.
When you are navigating to other controllers using storyboad's segue then you need to implement prepareForSegue method to initialised its properties as follows
-(void)prepareForSegue:(UIStoryboardSegue *)segue sender:(id)sender
{
if([segue.identifier isEqualToString:#"segue for textFieldController"])
{
TextFieldController *_textFieldController = [segue destinationViewController];
_textField.delegate = _textFieldController;
}
}
But I was wondering, why are you setting textFieldDelegate here, why can't you set in TextFieldController's viewDidLoad method as then you didn't you to implement above prepareForSegue method call?
Besides you are keeping strong reference of each other and you are creating strong retain cycle.
One more thing, following code
_textField.delegate = _textFieldController;
will not work, until textFieldController is loaded and its viewDidLoad method is being called as you are only initialising it but its outlets will not be connected until view is loaded into navigation stack.

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