What will the flow be like for connecting two BLE Peripherals? - ios

I have been reading a lot of posts here on the forum and I saw quite a few relating to my case. However I still don't have the clarity that I was looking for.
I want to connect to two CBPeripherals and to write data to both of them. From what I have read, I have the idea that before connecting to a second device I have to disconnect the current peripheral. Okay, so suppose I were to write a command onto one of the peripherals and then I want to write another command to the other one, will I have to disconnect from the current peripheral? If I did disconnect to connect to the other, will the previous command still hold effect? What are the best practises for this on iOS?

my bluetooth friend, first of all it isn't necessary to disconnect current Peripheral to connect another if u want to send both messages. But many apps limit number of connected devices(CBPeripheral) to 5 - 10, because more than 5-10 connected devices, can spontaneously be lost, I know about it a little (I worked only with 4 devices). For example:
[[RKCentralManager sharedManager] scanForPeripheralsWithServices:nil options:#{CBCentralManagerScanOptionAllowDuplicatesKey:#NO} onUpdated:^(RKPeripheral *peripheral)
{
//first of all u should start a scan
[[RKCentralManager sharedManager] connectPeripheral: peripheral options:nil onFinished:^(RKPeripheral * connectedperipheral, NSError *error)
{
//after u can connect to Peripheral immediately
[connectedperipheral discoverServices:nil onFinish:^(NSError *error)
{
// services - a collection of data and associated behaviors for accomplishing a function or feature of a device
[connectedperipheral discoverCharacteristics:nil forService: [connectedperipheral.services lastObject] onFinish:^(CBService *service, NSError *error)
{
//after u should take a characteristic - Represents a service's characteristic
CBCharacteristic * characteristic = service.characteristics[0];
//and at last u can write value in characteristic in which you are going to write down something
NSData * data = [NSData dataWithHexString: newstring];
CBCharacteristicWriteType type = CBCharacteristicWriteWithoutResponse;
[connectedperipheral writeValue:data forCharacteristic:characteristic type:type onFinish:nil];
}];
}];
}];
}];
The approximate scheme of sending the message for bluetooth device, it isn't obligatory to do an investment of methods, they can be distributed on actions.
You shouldn't worry about connection and sendings data
to several devices because it is work for CBCentralManager, if U use it correctly.
CBCentralManager objects are used to manage discovered or connected remote peripheral devices (represented by CBPeripheral objects), including scanning for, discovering, and connecting to advertising peripherals.
You can connect at once some devices and send them messages, and all be ok.
If you have questions, will try to answer.
This is good example, u can see how its work : https://github.com/ruiking/ble
About max count of devices https://stackoverflow.com/a/17282862/4912496

Related

iOS Core bluetooth get all features description from device

How to can I get all available features from my device using Core Bluetooth.
I figured that before get any information we need to observe all devices via low energy bluetooth.
So the first step is scan for all peripheral devices scanForPeripheralsWithServices via CBCentralManager. In the delegate callback:
- (void)centralManager:(CBCentralManager *)central
didDiscoverPeripheral:(CBPeripheral *)peripheral
advertisementData:(NSDictionary *)advertisementData
RSSI:(NSNumber *)RSSI
we can save peripheral identifier and save peripheral to handle it in future like change some characteristics, switch off/on and etc.
But my question how to get description of this function, for example I got some characteristic, but I don't know how to use. Where to find info about this future.
Let me describe situation. For example I have sound player with some options where I can handle volume of sound via bluetooth.
So I need to get peripheral first, then detect service and then discover characteristic to find volume "property", but how can I find it, how should I understand which is min/max amount of volume where to find this information. For example we can pass 0 as min volume amount and 1 as a max. But it also could be in range from 0 to 1000 or any other. How to detect this information?
You can't be sure to find the "documentation" for each characteristics, like what are the possible values, etc.
If the Services & the Characteristics follow the documentation of Bluetooth, and are per se "documented", it just follow the doc, it's here. In theory, theses "well known" services and characters should have an UUID like "0x0000".
Example: Battery service is 0x180F, Battery Level is 0x2A19 and the possible values have a defined protocol.
For other custom services/characteristics, it's more difficult. Each one has their own documentation, and the UUID is longer (if it's developed respecting the rules).
If set, you can read the CBDescriptor to get more info.
In all case, you have to either refer to the Bluetooth Low Energy Documentation, or if it's custom to the manufacturer. Either wise, it's all about reverse-engeenering.
You can refer this Demo Project here.
With the following snippet you can get all characteristics, services associated with any iOS supported peripheral.
BabyBluetooth *objBluetooth = [BabyBluetooth shareBabyBluetooth];
objBluetooth.scanForPeripherals().begin();
You can set Delegate call-backs in this manner.
-(void)babyDelegate{
//If any peripheral discovered
[objBluetooth setBlockOnDiscoverToPeripherals:^(CBCentralManager *central, CBPeripheral *peripheral, NSDictionary *advertisementData, NSNumber *RSSI) {
NSLog(#"搜索到了设备:%#",peripheral.name);
}];
//Set the filtration criteria for the bluetooth peripherals
[objBluetooth setFilterOnDiscoverPeripherals:^BOOL(NSString *peripheralName, NSDictionary *advertisementData, NSNumber *RSSI) {
//if ([peripheralName hasPrefix:#"Pxxxx"] ) {
// return YES;
//}
//return NO;
if (peripheralName.length >1) {
return YES;
}
return NO;
}];
//and so on.
}
Once peripheral filtered , you can get it from the array and then use this:
objBluetooth.having(peripheralFromArray).then.connectToPeripherals().discoverServices().discoverCharacteristics().begin();
[_channelForaD40 setBlockOnDiscoverCharacteristics:^(CBPeripheral *peripheral, CBService *service, NSError *error) {
//get your characteristics description here
}];
[_channelForaD40 setBlockOnReadValueForCharacteristic:^(CBPeripheral *peripheral, CBCharacteristic *characteristics, NSError *error) {
//Read the values of your characteristics here
}];
then, you can finally compare your characteristics with Bluetooth standards.

centralManagerDidUpdateState not getting called

I am not new to iOS coding but very new to BLE in iOS.
I have successfully written code in my Main View Controller to access and write to a BLE device. So all the peripheral and manager stuff is tested.
My app will get a list of BLE devices, connect to them for the serial number, disconnect from them, and then put them in a tableView. When the user selects one, I need to go to a different view and reconnect. I want to write another class as a utility to connect to the peripheral, which I am successfully passing to the utility and read and write to it in the utility. The peripheral.state is connected.
Every time I try to write to the peripheral, my code crashes. However the peripheral reports that the data was written.
So to figure out what was wrong I started to just try and read the peripheral with the same results, Crash.
I'm starting a new manager in the utility and centralManagerDidUpdateState is not getting called there. I also tried it without the manager thinking that if I knew of the peripheral, it would just work.
So, how do I get centralManager to work in the new class? Do you have to somehow stop the manager in the main class?
- (void)getPeripheralStatus:(CBPeripheral *)peripheral{
device_Info_UUID = [CBUUID UUIDWithString:kDevice_Info_SID];
security_UUID = [CBUUID UUIDWithString:kSecurity_SID];
status_UUID = [CBUUID UUIDWithString:kStatus_SID];
device_ID_char_UUID =[CBUUID UUIDWithString:kSecurity_char_DeviceID];
SHA256in = [[NSMutableString alloc]initWithString:lockMasterKey];
mgr = [[CBCentralManager alloc] initWithDelegate:self queue:nil];
peripheral.delegate = self;
[self.mgr connectPeripheral:peripheral options:nil];
This is the line works in the main controller but not in my Utility.
[self.lock writeValue:myID forCharacteristic:charac type:CBCharacteristicWriteWithResponse];
Thanks!
I am not sure passing a peripheral to other viewcontroller is a "good idea" unless you don't need further update on the peripheral. If you want a "fresh" peripheral in multiple view controller i recommend to use singleton design thus you can handle all delegates at once and reduce redundant codes.
sample code I found.
https://github.com/kickingvegas/YmsCoreBluetooth

How get the list of paired bluetooth devices in swift?

I need to get the list of paired bluetooth devices(iOS Devices) as same as the list in 'Bluetooth' section in iOS settings as shown in below picture.
Is it possible?
Have you seen any apps doing this type of functionality?
I have tried the following:
link1, link2, link3, link4, link5, link6
But nothing helped me clearly to get the exact list. I hope there should be a way to achieve this. Please help me by sharing your experience.
Thank you.
It's not possible to retrieve list of paired peripherals from iOS. Neither it's possible to check if specific peripheral is paired.
Retrieving peripheral which is paired
There are two cases which you need to consider:
Peripheral may be already connected in the system (iOS connects automatically with some peripherals in order to for example display battery level). In this case peripheral won't be broadcasting and detection using scanForPeripherals won't work.
Peripheral is paired, but disconnected. In this case retrieveConnectedPeripherals(withServices:) won't work.
Therefore to retrieve your peripheral you need to combine both things. First you need to check if it's in peripherals returned from retrieveConnectedPeripherals(withServices:). If not you should scanForPeripherals.
If you want to retrieve peripheral which is out of range, you can try to use retrievePeripherals(withIdentifiers:), however it may return also not paired devices and it relies on peripheral's UUID which you have to save after pairing.
Detecting if peripheral is paired
There is one way to detect if the specific peripheral is paired. You need to try to read from protected characteristic (which requires encryption - bonding). If you receive expected data, it means that user accepted pairing request. Otherwise you will receive empty response or none.
References
You can read more about Bluetooth in my articles:
Original answer
Swift – Bluetooth Low Energy communication using Flow Controllers
How to communicate with Bluetooth Low Energy devices on iOS
Bluetooth Low Energy – background mode on iOS
You can use ShowBluetoothAccessoryPicker if you are using the Classic Bluetooh into an MFi device.
https://developer.apple.com/documentation/externalaccessory/eaaccessorymanager/1613913-showbluetoothaccessorypicker
The code below is a C# but you can easily convert it into the IOS (object c your swift)
EAAccessoryManager.SharedAccessoryManager.ShowBluetoothAccessoryPicker(null, completion: ((Foundation.NSError error) => {
Console.WriteLine("My callback");
if (error != null && (uint)error.Code != (uint)EABluetoothAccessoryPickerError.AlreadyConnected)
{
Console.WriteLine(String.Format("Error code: {0} Desc: {1}", error.Code, error.DebugDescription));
Console.WriteLine("Failed? " + EABluetoothAccessoryPickerError.Failed.ToString());
Console.WriteLine("Failed? " + Convert.ToInt64(EABluetoothAccessoryPickerError.Failed));
}
}));
You need to find the service UUID in which you are interested, in my case it works perfectly,
NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys:[NSNumber numberWithBool:YES], CBCentralManagerScanOptionAllowDuplicatesKey, nil];
[self.centralManager scanForPeripheralsWithServices:#[[CBUUID UUIDWithString:SERVICE_UUID]]
options:options];
and when it will find any device which advertise same service UUID, then it will appear in the screen which you have pointed above.
handle didDiscoverperipherel in this way:
-(void)centralManager:(CBCentralManager *)central didDiscoverPeripheral:(CBPeripheral *)peripheral advertisementData:(NSDictionary *)advertisementData RSSI:(NSNumber *)RSSI{
_discoveredPeripheral = peripheral;
if(![self.mRemoteDevices containsObject:_discoveredPeripheral])
{
NSArray *peripherels = [self.centralManager retrievePeripheralsWithIdentifiers:#[_discoveredPeripheral.identifier]];
[self.mRemoteDevices addObject:[peripherels objectAtIndex:0]];
}
}

Reading Bluetooth LE CBCharacteristic returns a smaller value on iOS 7 [duplicate]

I have a characteristic value which contains the data for an image. In the peripheral I setup the value like this:
_photoUUID = [CBUUID UUIDWithString:bPhotoCharacteristicUUID];
_photoCharacteristic = [[CBMutableCharacteristic alloc] initWithType:_photoUUID
properties:CBCharacteristicPropertyRead
value:Nil
permissions:CBAttributePermissionsReadable];
My understanding is that when this value is requested, the didReceiveReadRequest callback will be called:
-(void) peripheralManager:(CBPeripheralManager *)peripheral didReceiveReadRequest:(CBATTRequest *)request {
if ([request.characteristic.UUID isEqual:_photoUUID]) {
if (request.offset > request.characteristic.value.length) {
[_peripheralManager respondToRequest:request withResult:CBATTErrorInvalidOffset];
return;
}
else {
// Get the photos
if (request.offset == 0) {
_photoData = [NSKeyedArchiver archivedDataWithRootObject:_myProfile.photosImmutable];
}
request.value = [_photoData subdataWithRange:NSMakeRange(request.offset, request.characteristic.value.length - request.offset)];
[_peripheralManager respondToRequest:request withResult:CBATTErrorSuccess];
}
}
}
This comes pretty much from Apple's documentation. On the Central side in the didDiscoverCharacteristic callback I have the following code:
if ([characteristic.UUID isEqual:_photoUUID]) {
_photoCharacteristic = characteristic;
[peripheral readValueForCharacteristic:characteristic];
}
Which in turn calls the didUpdateValueForCharacteristic callback:
- (void)peripheral:(CBPeripheral *)peripheral didUpdateValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error {
NSLog(#"updated value for characteristic");
if ([characteristic.UUID isEqual:_photoUUID]) {
NSArray * photos = [NSKeyedUnarchiver unarchiveObjectWithData:characteristic.value];
}
}
All of the callbacks are called but when I try to re-construct the array, it's corrupted because not all of the data is transferred correctly. I would expect the didRecieveReadRequest callback to be called multiple times with a different offset each time. However it's only called once.
I was wondering if anyone knew what I'm doing wrong?
I'm guessing you're bumping up against the 512 byte limit on characteristic length. You'll need to move to subscriptions to characteristics and processing of updates to get around this:
On the central:
Subscribe to the characteristic by calling -[CBPeripheral setNotifyValue:forCharacteristic] (with YES as the notify value).
In -peripheral:didUpdateValueForCharacteristic:error, every update will either be data to append, or something you choose to use on the peripheral side to indicate end-of-data (I use an empty NSData for this). Update your -peripheral:didUpdateValueForCharacteristic:error code so that:
If you're starting to read a value, initialize a sink for the incoming bytes (e.g. an NSMutableData).
If you're in the middle of reading a value, you append to the sink.
If you see the EOD marker, you consider the transfer complete. You may wish to unsubscribe from the characteristic at this state, by calling -[CBPeripheral setNotifyValue:forCharacteristic] with a notify value of NO.
-peripheral:didUpdateNotificationStateForCharacteristic:error: is a good spot to manage the initialization and later use of the sink into which you read chunks. If characteristic.isNotifying is updated to YES, you have a new subscription; if it's updated to NO then you're done reading. At this point, you can use NSKeyedUnarchiver to unarchive the data.
On the peripheral:
In -[CBMutableCharacteristic initWithType:properties:value:permissions], make sure the properties value includes CBCharacteristicPropertyNotify.
Use -peripheralManager:central:didSubscribeToCharacteristic: to kick off the chunking send of your data, rather than -peripheral:didReceiveReadRequest:result:.
When chunking your data, make sure your chunk size is no larger than central.maximumUpdateValueLength. On iOS7, between an iPad 3 and iPhone 5, I've typically seen 132 bytes. If you're sending to multiple centrals, use the least common value.
You'll want to check the return code of -updateValue:forCharacteristic:onSubscribedCentrals; if underlying queue backs up, this will return NO, and you'll have to wait for a callback on -peripheralManagerIsReadyToUpdateSubscribers: before continuing (this is one of the burrs in an otherwise smooth API, I think). Depending upon how you handle this, you could paint yourself into a corner because:
If you're constructing and sending your chunks on the same queue that the peripheral is using for its operations, AND doing the right thing and checking the return value from -updateValue:forCharacteristic:onSubscribedCentrals:, it's easy to back yourself into a non-obvious deadlock. You'll either want to make sure that you yield the queue after each call to -updateValue:forCharacteristic:onSubscribedCentrals:, perform your chunking loop on a different queue than the peripheral's queue (-updateValue:forCharacteristic:onSubscribedCentrals: will make sure its work is done in the right place). Or you could get fancier; just be mindful of this.
To see this in action, the WWDC 2012 Advanced Core Bluetooth video contains an example (sharing VCards) that covers most of this. It doesn't however, check the return value on the update, so they avoid the pitfalls in #4 altogether.
Hope that helps.
I tried the approach described by Cora Middleton, but couldn't get it to work. If I understand her approach correctly, she would send all partial data through the update notifications. The problem for me seemed to be that there was no guarantee each update would be read by the central if the values in these notifications would change often in short succession.
So because that approach didn't work, I did the following:
There's some characteristic that I use to keep track of the state of the peripheral. This characteristic would only contain some flags and would send out notifications if one or more flags change. Interactions by the user on the peripheral would change the state and there's one action on the peripheral that the user can perform to trigger a download from a connected central.
The data to be downloaded from the central is added to a stack on the peripheral. The last item on the stack is a terminator indicator (an empty NSData object)
The central registers to receive notifications of the aforementioned state characteristic. If some flag is set, a download is triggered.
On the peripheral side, every time I receive a read request for a certain characteristic, I remove 1 item from the stack and return this item.
On the central side I add all data that is returned from the read requests. If the empty data value is retrieved, then I create an object from the returned data (in my case it's a JSON string).
On the peripheral side I also know the download is finished after returning the empty NSData object, so afterwards I can change the state once again for the peripheral.

Reading long characteristic values using CoreBluetooth

I have a characteristic value which contains the data for an image. In the peripheral I setup the value like this:
_photoUUID = [CBUUID UUIDWithString:bPhotoCharacteristicUUID];
_photoCharacteristic = [[CBMutableCharacteristic alloc] initWithType:_photoUUID
properties:CBCharacteristicPropertyRead
value:Nil
permissions:CBAttributePermissionsReadable];
My understanding is that when this value is requested, the didReceiveReadRequest callback will be called:
-(void) peripheralManager:(CBPeripheralManager *)peripheral didReceiveReadRequest:(CBATTRequest *)request {
if ([request.characteristic.UUID isEqual:_photoUUID]) {
if (request.offset > request.characteristic.value.length) {
[_peripheralManager respondToRequest:request withResult:CBATTErrorInvalidOffset];
return;
}
else {
// Get the photos
if (request.offset == 0) {
_photoData = [NSKeyedArchiver archivedDataWithRootObject:_myProfile.photosImmutable];
}
request.value = [_photoData subdataWithRange:NSMakeRange(request.offset, request.characteristic.value.length - request.offset)];
[_peripheralManager respondToRequest:request withResult:CBATTErrorSuccess];
}
}
}
This comes pretty much from Apple's documentation. On the Central side in the didDiscoverCharacteristic callback I have the following code:
if ([characteristic.UUID isEqual:_photoUUID]) {
_photoCharacteristic = characteristic;
[peripheral readValueForCharacteristic:characteristic];
}
Which in turn calls the didUpdateValueForCharacteristic callback:
- (void)peripheral:(CBPeripheral *)peripheral didUpdateValueForCharacteristic:(CBCharacteristic *)characteristic error:(NSError *)error {
NSLog(#"updated value for characteristic");
if ([characteristic.UUID isEqual:_photoUUID]) {
NSArray * photos = [NSKeyedUnarchiver unarchiveObjectWithData:characteristic.value];
}
}
All of the callbacks are called but when I try to re-construct the array, it's corrupted because not all of the data is transferred correctly. I would expect the didRecieveReadRequest callback to be called multiple times with a different offset each time. However it's only called once.
I was wondering if anyone knew what I'm doing wrong?
I'm guessing you're bumping up against the 512 byte limit on characteristic length. You'll need to move to subscriptions to characteristics and processing of updates to get around this:
On the central:
Subscribe to the characteristic by calling -[CBPeripheral setNotifyValue:forCharacteristic] (with YES as the notify value).
In -peripheral:didUpdateValueForCharacteristic:error, every update will either be data to append, or something you choose to use on the peripheral side to indicate end-of-data (I use an empty NSData for this). Update your -peripheral:didUpdateValueForCharacteristic:error code so that:
If you're starting to read a value, initialize a sink for the incoming bytes (e.g. an NSMutableData).
If you're in the middle of reading a value, you append to the sink.
If you see the EOD marker, you consider the transfer complete. You may wish to unsubscribe from the characteristic at this state, by calling -[CBPeripheral setNotifyValue:forCharacteristic] with a notify value of NO.
-peripheral:didUpdateNotificationStateForCharacteristic:error: is a good spot to manage the initialization and later use of the sink into which you read chunks. If characteristic.isNotifying is updated to YES, you have a new subscription; if it's updated to NO then you're done reading. At this point, you can use NSKeyedUnarchiver to unarchive the data.
On the peripheral:
In -[CBMutableCharacteristic initWithType:properties:value:permissions], make sure the properties value includes CBCharacteristicPropertyNotify.
Use -peripheralManager:central:didSubscribeToCharacteristic: to kick off the chunking send of your data, rather than -peripheral:didReceiveReadRequest:result:.
When chunking your data, make sure your chunk size is no larger than central.maximumUpdateValueLength. On iOS7, between an iPad 3 and iPhone 5, I've typically seen 132 bytes. If you're sending to multiple centrals, use the least common value.
You'll want to check the return code of -updateValue:forCharacteristic:onSubscribedCentrals; if underlying queue backs up, this will return NO, and you'll have to wait for a callback on -peripheralManagerIsReadyToUpdateSubscribers: before continuing (this is one of the burrs in an otherwise smooth API, I think). Depending upon how you handle this, you could paint yourself into a corner because:
If you're constructing and sending your chunks on the same queue that the peripheral is using for its operations, AND doing the right thing and checking the return value from -updateValue:forCharacteristic:onSubscribedCentrals:, it's easy to back yourself into a non-obvious deadlock. You'll either want to make sure that you yield the queue after each call to -updateValue:forCharacteristic:onSubscribedCentrals:, perform your chunking loop on a different queue than the peripheral's queue (-updateValue:forCharacteristic:onSubscribedCentrals: will make sure its work is done in the right place). Or you could get fancier; just be mindful of this.
To see this in action, the WWDC 2012 Advanced Core Bluetooth video contains an example (sharing VCards) that covers most of this. It doesn't however, check the return value on the update, so they avoid the pitfalls in #4 altogether.
Hope that helps.
I tried the approach described by Cora Middleton, but couldn't get it to work. If I understand her approach correctly, she would send all partial data through the update notifications. The problem for me seemed to be that there was no guarantee each update would be read by the central if the values in these notifications would change often in short succession.
So because that approach didn't work, I did the following:
There's some characteristic that I use to keep track of the state of the peripheral. This characteristic would only contain some flags and would send out notifications if one or more flags change. Interactions by the user on the peripheral would change the state and there's one action on the peripheral that the user can perform to trigger a download from a connected central.
The data to be downloaded from the central is added to a stack on the peripheral. The last item on the stack is a terminator indicator (an empty NSData object)
The central registers to receive notifications of the aforementioned state characteristic. If some flag is set, a download is triggered.
On the peripheral side, every time I receive a read request for a certain characteristic, I remove 1 item from the stack and return this item.
On the central side I add all data that is returned from the read requests. If the empty data value is retrieved, then I create an object from the returned data (in my case it's a JSON string).
On the peripheral side I also know the download is finished after returning the empty NSData object, so afterwards I can change the state once again for the peripheral.

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