Classify static_cast and dynamic_cast in the IR Code - clang

I have a question..
In the IR level of LLVM, is there any method exist to distinguish between static_cast and dynamic_cast ?
If yes, how to check it using commands in the IR level ?
I know that, in the clang level, there are some method already exist as below.
-http://clang.llvm.org/doxygen/classclang_1_1CXXNamedCastExpr.html
Could you give me a valuable guide ?
Thank you very much :)

No. LLVM IR does not represent static_cast, dynamic_cast, or any such C++ source-level construct. Even ABI-specific hints may not always be present, for example Itanium under some circumstances does not emit calls to the runtime function.

Related

where does llvm.memcpy.p0i8.p0i8.i64 come from

i test clang and compile a simple C file including struct asigning.when I see the LLVM code ,there is llvm.memcpy.p0i8.p0i8.i64 ,where is from ? I not see the defination only see its declare as a fucntion.
It is a LLVM intrinsic function. As per the language reference:
LLVM provides intrinsics for a few important standard C library
functions. These intrinsics allow source-language front-ends to pass
information about the alignment of the pointer arguments to the code
generator, providing opportunity for more efficient code generation.
The llvm.memcpy intrinsic specifically:
The ‘llvm.memcpy.*’ intrinsics copy a block of memory from the source
location to the destination location.
Note that, unlike the standard libc function, the llvm.memcpy.*
intrinsics do not return a value, takes extra isvolatile arguments and
the pointers can be in specified address spaces.

What is the c++ file and method where the DPLL algorithm backtraces up the tree?

I'm trying to find the c++ file for Z3 where the algorithm backtraces if it can't find a solution on the current branch. I've been looking through all the files and tried debug mode on the python files, but no luck so far. I just want to add a print statement to the method, so I can tell when it is returning to a previous node and trying a new path.
Thanks!
It depends on which solver Z3 uses for your problem. It typically uses smt_context.cpp in src/smt. The relevant backjump can be traced in the context::pop_scope method. Other solvers exist too: the src/sat/sat_solver is used for bit-vector and Boolean problems. It has a similar pop method. Finally, nlsat is used for non-linear polynomial arithmetic over the reals.

Is there a situation in delphi where a GOTO is the only solution?

The goto statement is taboo at my work.
So the following question is born...
Is there a situation possible where a goto is the only valid solution?
Originally GOTO was added to Pascal for error handling, including inter procedural forms that Borland(/Embarcadero) never implemented (example: GOTOing from a inner procedure to the parent), just like Borland never implemented other inner function functionality like passing inner functions to procedure-typed parameters.(*)
In that way GOTO can be considered the precursor to exceptions.
There still some practical uses: The last time I checked, jumping out of a nested IF statement with goto was still faster in Delphi then letting the code exit from a nested if naturally.
Optimizations like these are sometimes used in e.g. compression code, and other complex tree processing code with deeply nested loops or conditional statements.
Such routines often still use goto for errorhandling, because it is faster. (exceptions are not only slow, but their border conditions inhibit some optimizations).
One could see this as part of the plain Pascal level of Object Pascal, just like C++ still allows plain C nearly completely.
(of course, since the optimized compression code in Delphi is only delivered in .o form, it is hard to find examples in the Delphi codebase. The JPEG code has some, but that is a C translation)
(*) Original pascal, and IIRC even Turbo Pascal doesn't allow prematurely exiting a procedure with EXIT. Same for CONTINUE and BREAK.
Is there a situation possible where a GOTO is the only valid solution?
I suppose it depends on what you mean by valid. I suppose you are asking if there exists a program that can only be written with the use of the goto statement. In which case the answer is that there is no such program. Delphi is Turing complete with or without the goto statement.
However, if we are prepared to widen the discussion to include other languages, there are situations where goto is a good solution, even the best solution. The scenario that most commonly comes to mind is implementing tidy-up and error handling in languages without structured exception handling. If you peruse the Linux source code you will find that goto is widely used. I expect that the same is true of the Windows source code.
Goto is very old. It predates sub-routines like functions and procedures! It is also very dangerous and can make your code less readable (to others, or to yourself a few months later).
In theory it's not possible to have a situation where goto is required. I won't repeat the theory about Turing tape machines here, but using selection and iteration, you can re-order the code so in all possible input values the same output comes about.
In practice though, it's sometimes 'handy' and 'better readable' to 'jump away' from the flow of code in certain conditions, and that's where Exceptions come in. raise breaks away from the current execution, and jump to the closest finally or except section. This is safer because they work cascaded, and provide a better way to handle the context in case of one of these border conditions. (And there's also breakand abort and exit)
GOTO is never necessary. Any computable algorithm can be expressed with assignment and the combination of IF...THEN, BEGIN...END, and your choice of WHILE...DO...END or REPEAT...UNTIL. You don't even need subroutines. :)
This is known as the structured program theorem.
For a proof, see the 1966 paper, Flow Diagrams, Turing Machines and Languages with Only Two Formation Rules (PDF) by Corrado Böhm and Giuseppe Jacopini.
Something like 15 years ago I used the goto statement in Delphi to convert one of Bob Jenkins's hash functions from C to Pascal. The C function has a switch() statement without breaks after each case, and you can't do that with Pascal's case statement. So I converted it into a bunch of Pascal labels and gotos. I guess you would still have to do it the same way with the newest Delphi versions.
Edit: I guess using gotos would still be a reasonable way to do this. Gets the job done, easy to understand, limited to a short block of code, not dangerous.

Erlang: Compute data structure literal (constant) at compile time?

This may be a naive question, and I suspect the answer is "yes," but I had no luck searching here and elsewhere on terms like "erlang compiler optimization constants" etc.
At any rate, can (will) the erlang compiler create a data structure that is constant or literal at compile time, and use that instead of creating code that creates the data structure over and over again? I will provide a simple toy example.
test() -> sets:from_list([usd, eur, yen, nzd, peso]).
Can (will) the compiler simply stick the set there at the output of the function instead of computing it every time?
The reason I ask is, I want to have a lookup table in a program I'm developing. The table is just constants that can be calculated (at least theoretically) at compile time. I'd like to just compute the table once, and not have to compute it every time. I know I could do this in other ways, such as compute the thing and store it in the process dictionary for instance (or perhaps an ets or mnesia table). But I always start simple, and to me the simplest solution is to do it like the toy example above, if the compiler optimizes it.
If that doesn't work, is there some other way to achieve what I want? (I guess I could look into parse transforms if they would work for this, but that's getting more complicated than I would like?)
THIS JUST IN. I used compile:file/2 with an 'S' option to produce the following. I'm no erlang assembly expert, but it looks like the optimization isn't performed:
{function, test, 0, 5}.
{label,4}.
{func_info,{atom,exchange},{atom,test},0}.
{label,5}.
{move,{literal,[usd,eur,yen,nzd,peso]},{x,0}}.
{call_ext_only,1,{extfunc,sets,from_list,1}}.
No, erlang compiler doesn't perform partial evaluation of calls to external modules which set is. You can use ct_expand module of famous parse_trans to achieve this effect.
providing that set is not native datatype for erlang, and (as matter of fact) it's just a library, written in erlang, I don't think it's feasibly for compiler to create sets at compile time.
As you could see, sets are not optimized in erlang (as any other library written in erlang).
The way of solving your problem is to compute the set once and pass it as a parameter to the functions or to use ETS/Mnesia.

How do I invert a matrix in F#?

I need to perform some basic OLS regression using F#. To do this I need some Linear Algebra functions, but I'm confused as to what's out there. I can't find any way to invert a matrix. There is some documentation for a library called Microsoft.FSharp.Math.LinearAlgebra, but I don't know if that exists anymore.
If you add the FSharp Powerpack to your project (in .NET references), you can use various functionality of the matrix library
edit: you also need to add the experimental library Fsharp.Powerpack.MathProviders, then you can call as follows
open Microsoft.FSharp.Math
let m = Matrix.create 10 10 1.2
let m2 = Experimental.LinearAlgebra.Inverse m
FlyingFrog do a Numerics library which contains Matrix inversion amongst many other functions.
Not sure which is preferable, that or the (apparently deprecated) 'experimental' code from the PowerPack. I guess you could always keep the source code for the managed bit of the PowerPack version in a safe place, still available here:
C:\Program Files\FSharp-1.9.6.2\source\fsharp\FSharp.PowerPack\math\lapack\linear_algebra_managed.fs.
I don't know; in the 1.9.6 version of F# I don't see anything offhand, the docs are here
http://research.microsoft.com/en-us/um/cambridge/projects/fsharp/manual/namespaces.html
and there is Matrix stuff in the Microsoft.FSharp.Math namespace in the FSharp.Powerpack.dll, but I don't see 'invert' offhand, and I don't know about the 'LinearAlgebra' stuff (deprecated? web search suggests it disappeared a few releases back).
Have you checked out this. It might help.

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