I have a tableview with three rows. I am trying to make the table rows have rounded corners and also a shadow effect around the entire tableview. For some reason, I cannot make the tableview both have the rounded corners and shadow effect but I could do them separately if I comment out the code responsible for one of the features. Here is the code I am using:
//this is for shadow effect
tableView.backgroundColor = UIColor.clearColor()
tableView.layer.shadowColor = UIColor.darkGrayColor().CGColor
tableView.layer.shadowOffset = CGSize(width: 2.0, height: 2.0
tableView.layer.shadowOpacity = 1.0
tableView.layer.shadowRadius = 2
// This is for rounded corners
tableView.layer.cornerRadius = 10
tableView.layer.masksToBounds = true
You can add your table view to a container view and add drop shadow to that container view:
let containerView:UIView = UIView(frame:CGRect(x: 10, y: 100, width: 300, height: 400))
self.tableView = UITableView(frame: containerView.bounds), style: .Plain)
containerView.backgroundColor = UIColor.clearColor()
containerView.layer.shadowColor = UIColor.darkGrayColor().CGColor
containerView.layer.shadowOffset = CGSize(width: 2.0, height: 2.0)
containerView.layer.shadowOpacity = 1.0
containerView.layer.shadowRadius = 2
// This is for rounded corners
self.tableView.layer.cornerRadius = 10
self.tableView.layer.masksToBounds = true
self.view.addSubview(containerView)
containerView.addSubview(self.tableView)
Edit
Swift 3.0:
let containerView:UIView = UIView(frame:CGRect(x: 10, y: 100, width: 300, height: 400))
self.tableView = UITableView(frame: containerView.bounds, style: .plain)
containerView.backgroundColor = UIColor.clear
containerView.layer.shadowColor = UIColor.darkGray.cgColor
containerView.layer.shadowOffset = CGSize(width: 2.0, height: 2.0)
containerView.layer.shadowOpacity = 1.0
containerView.layer.shadowRadius = 2
self.tableView.layer.cornerRadius = 10
self.tableView.layer.masksToBounds = true
self.view.addSubview(containerView)
containerView.addSubview(self.tableView)
The RDC's answer is good, but for me the result didnt resolve my case, follow is my fix :
//for table view border
tableView.layer.borderColor = UIColor .grayColor().CGColor
tableView.layer.borderWidth = 1.0
//for shadow
let containerView:UIView = UIView(frame:self.tableView.frame)
//dont use clear color,fit blue color
containerView.backgroundColor = UIColor.blueColor()
//shadow view also need cornerRadius
containerView.layer.cornerRadius = 10
containerView.layer.shadowColor = UIColor.lightGrayColor().CGColor
containerView.layer.shadowOffset = CGSizeMake(-10, 10); //Left-Bottom shadow
//containerView.layer.shadowOffset = CGSizeMake(10, 10); //Right-Bottom shadow
containerView.layer.shadowOpacity = 1.0
containerView.layer.shadowRadius = 2
//for rounded corners
tableView.layer.cornerRadius = 10
tableView.layer.masksToBounds = true
self.view.addSubview(containerView)
self.view.addSubview(tableView)
i tried above solution but in my application tableview didSelectRowAt was not working.
use this Extension for UITabeleView
for corner
for shadow
//if u want shadow for all side use (shadowOffset = .zero)
extension UITableView {
func addCorner(){
self.layer.cornerRadius = 15
self.clipsToBounds = true
}
func addShadow(){
self.layer.shadowColor = UIColor.lightGray.cgColor
self.layer.shadowRadius = 5
self.layer.shadowOpacity = 0.5
self.layer.shadowOffset = .zero
self.layer.masksToBounds = false
}
}
How to use::
self.tableView.addCorner()
self.tableView.addShadow()
Thanks to #beyowulf
I have upgraded for me with Swift 2.2, to
set Border,
Rounded corner and
Drop shadow to the table view
//for table view border
tableView.layer.borderColor = UIColor .grayColor().CGColor
tableView.layer.borderWidth = 1.0
//for shadow
let containerView:UIView = UIView(frame:self.tableView.frame)
containerView.backgroundColor = UIColor.clearColor()
containerView.layer.shadowColor = UIColor.lightGrayColor().CGColor
containerView.layer.shadowOffset = CGSizeMake(-10, 10); //Left-Bottom shadow
//containerView.layer.shadowOffset = CGSizeMake(10, 10); //Right-Bottom shadow
containerView.layer.shadowOpacity = 1.0
containerView.layer.shadowRadius = 2
//for rounded corners
tableView.layer.cornerRadius = 10
tableView.layer.masksToBounds = true
self.view.addSubview(containerView)
containerView.addSubview(tableView)
result looks like
Related
I want to add shadow around collectionview cells. But the shadow is around the images and labels in the cell, and no shadow around the cell. Does someone know how to work it out?
cell.contentView.layer.cornerRadius = 2.0
cell.contentView.layer.borderWidth = 1.0
cell.contentView.layer.borderColor = UIColor.clear.cgColor
cell.contentView.layer.masksToBounds = true
cell.layer.masksToBounds = false
cell.layer.shadowColor = UIColor.black.cgColor
cell.layer.shadowOpacity = 0.5
cell.layer.shadowOffset = CGSize(width: -1, height: 1)
cell.layer.shadowRadius = 1
Shadow around the content(not the border)
You are applying shadow to contentView directly hence it is not working. You need to take a view inside your contentView, put all your content in this view and give some padding (e.g. 8pt) from all side.
Suppose I have named this view as vwContainer, then:
#IBOutlet weak var vwContainer: UIView!
let shadowPath = UIBezierPath(rect: vwContainer.bounds)
vwContainer.layer.masksToBounds = false
vwContainer.layer.shadowColor = UIColor.blackColor().CGColor
vwContainer.layer.shadowOffset = CGSizeMake(0.0, 5.0)
vwContainer.layer.shadowOpacity = 0.5
vwContainer.layer.shadowPath = shadowPath.CGPath
If you are trying to achieve any other UI than please update your question with image.
extension UIView {
func addShadow(color: UIColor, radius: CGFloat = 1, offset: CGSize) {
self.layoutIfNeeded()
self.layer.masksToBounds = false
self.layer.shadowColor = color.cgColor
self.layer.shadowOpacity = 0.5
self.layer.shadowOffset = offset
self.layer.shadowRadius = radius
self.layer.shadowPath = UIBezierPath(rect: self.bounds).cgPath
}
}
Use it as:
let offset = CGSize(width: -1, height: 1)
cell.addShadow(color: .black, offset: offset)
You need to set background color for the contentView as below
cell.contentView.backgroundColor = .white
I have multiple textfield but all the textfield have same shadow effects, I need to use extension for that shadow code and use it shortly in viewdid load.
below code I am using
//MARK - Email TextField
email_textfield.borderStyle = .none
email_textfield.backgroundColor = UIColor.groupTableViewBackground // Use anycolor that give you a 2d look.
//To apply corner radius
email_textfield.layer.cornerRadius = email_textfield.frame.size.height / 2
//To apply border
email_textfield.layer.borderWidth = 0.25
email_textfield.layer.borderColor = UIColor.white.cgColor
//To apply Shadow
email_textfield.layer.shadowOpacity = 1
email_textfield.layer.shadowRadius = 1.0
email_textfield.layer.shadowOffset = CGSize.zero // Use any CGSize
email_textfield.layer.shadowColor = UIColor.lightGray.cgColor
//To apply padding
let paddingView : UIView = UIView(frame: CGRect(x: 0, y: 0, width: 20, height: email_textfield.frame.height))
email_textfield.leftView = paddingView
email_textfield.leftViewMode = UITextFieldViewMode.always
you can create extension like this
extension UITextField {
func applyCustomEffect() {
self.borderStyle = .none
self.backgroundColor = UIColor.groupTableViewBackground // Use anycolor that give you a 2d look.
//To apply corner radius
self.layer.cornerRadius = self.frame.size.height / 2
//To apply border
self.layer.borderWidth = 0.25
self.layer.borderColor = UIColor.white.cgColor
//To apply Shadow
self.layer.shadowOpacity = 1
self.layer.shadowRadius = 1.0
self.layer.shadowOffset = CGSize.zero // Use any CGSize
self.layer.shadowColor =
UIColor.lightGray.cgColor
self.layer.sublayerTransform = CATransform3DMakeTranslation(20, 0, 0)
}
}
And apply this effect like below
email_textfield.applyCustomEffect()
I want to set the bottom shadow of UIView.I am also setting corner radius.If i set maskToBounds to true then i am not able to set the shadow of UIView please tell how can i set both corner radius & shadow of UIView.
func addShadwToView(){
self.viewContainer.layer.masksToBounds = true;
self.viewContainer.layer.shadowRadius = 15;
self.viewContainer.layer.shadowOffset = CGSize(width: 0, height: 20)
self.viewContainer.layer.shadowOpacity = 0.5;
self.viewContainer.layer.cornerRadius = 5
self.viewContainer.layer.borderColor = UIColor.lightGray.cgColor
self.viewContainer.layer.borderWidth = 0.5
}
If you want both a corner radius and a drop shadow, so don't turn on -masksToBounds, but rather set the corner radius and set the bezier path of the shadow with a rounded rect. Keep the radius of the two the same:
Try it:
func addShadwToView(){
var borderLine = CAShapeLayer()
borderLine.path = UIBezierPath(roundedRect: frame2, byRoundingCorners: [.allCorners], cornerRadii: CGSize(width: 30, height: 0)).cgPath
borderLine.shadowColor = UIColor.white.cgColor
borderLine.shadowOffset = CGSize(width: 0, height: 1)
borderLine.shadowOpacity = 0.3
borderLine.shadowRadius = 10
self.viewContainer.layer.masksToBounds = true;
self.viewContainer.layer.cornerRadius = 5
self.viewContainer.layer.borderColor = UIColor.lightGray.cgColor
self.viewContainer.layer.borderWidth = 0.5
self.viewContainer.layer.addSublayer(borderLine)
}
Try this code...this will solve your problem
func addShadow(){
let shadowPath = UIBezierPath(rect: CGRect(x: 0, y: 0, width: customView.frame.width, height: customView.frame.height))
customView.layer.shadowColor = UIColor.lightGray.cgColor
customView.layer.shadowOffset = CGSize(width: 0, height: 20)
customView.layer.shadowOpacity = 0.5
customView.layer.shadowRadius = 15
customView.layer.masksToBounds = false
customView.layer.shadowPath = shadowPath.cgPath
}
In my design navigation of app have nice shadow and i want to apply in my code.
How to i can create this effect?
without adding the view
self.navigationController?.navigationBar.layer.masksToBounds = false
self.navigationController?.navigationBar.layer.shadowColor = UIColor.lightGray.cgColor
self.navigationController?.navigationBar.layer.shadowOpacity = 0.8
self.navigationController?.navigationBar.layer.shadowOffset = CGSize(width: 0, height: 2.0)
self.navigationController?.navigationBar.layer.shadowRadius = 2
I've done this before by adding a view underneath the navigation bar.
func addShadowToBar() {
let shadowView = UIView(frame: self.navigationController!.navigationBar.frame)
shadowView.backgroundColor = UIColor.whiteColor()
shadowView.layer.masksToBounds = false
shadowView.layer.shadowOpacity = 0.4 // your opacity
shadowView.layer.shadowOffset = CGSize(width: 0, height: 2) // your offset
shadowView.layer.shadowRadius = 4 //your radius
self.view.addSubview(shadowView)
}
override func viewDidLoad() {
super.viewDidLoad()
self.navigationController?.navigationBar.layer.shadowColor = UIColor.black.cgColor
self.navigationController?.navigationBar.layer.shadowOffset = CGSize(width: 0.0, height: 2.0)
self.navigationController?.navigationBar.layer.shadowRadius = 4.0
self.navigationController?.navigationBar.layer.shadowOpacity = 1.0
self.navigationController?.navigationBar.layer.masksToBounds = false
}
if I am not wrong, the defaults navigation bar already comes with a shadow. But if you're making a custom one with a UIView then you should do this to make your life easier
yourView.clipsToBounds = false
yourView.layer.shadowOffset.height = 5 //this is your offset
yourView.layer.shadowOpacity = 0.25 //opacity of your shadow (recommended)
Swift 3:
let shadowView = UIView(frame: navBar.frame)
shadowView.backgroundColor = UIColor.white
shadowView.layer.masksToBounds = false
shadowView.layer.shadowColor = UIColor.lightGray.cgColor
shadowView.layer.shadowOpacity = 0.8
shadowView.layer.shadowOffset = CGSize(width: 0, height: 2.0)
shadowView.layer.shadowRadius = 2
view.addSubview(shadowView)
I do not understand how to remove a shadow that was added to a view.
I add to my view in initWithFrame a shadow in this way:
self.layer.borderWidth = 2;
self.layer.borderColor = [UIColor clearColor].CGColor;
self.backgroundColor = [UIColor greenColor];
[self.layer setCornerRadius:8.0f];
CALayer *layer = self.layer;
layer.shadowOffset = CGSizeMake(2, 2);
layer.shadowColor = [[UIColor blackColor] CGColor];
layer.cornerRadius = 8.0f;
layer.shadowRadius = 3.0f;
layer.shadowOpacity = 0.80f;
layer.shadowPath = [[UIBezierPath bezierPathWithRect:layer.bounds] CGPath];
After in the execution of the app I want to remove the shadow from this view. I've tried using:
layer.hidden = YES;
or
self.layer.hidden = YES;
but this hides the view completely, not just the added shadow.
Is there a way to retrieve the added shadow from a view and then hide it?
Thanks!
I guess you could use the shadowOpacity property of your CALayer.
So this should work:
self.layer.shadowOpacity = 0;
See the CALayer's shadowOpacity documentation page
And to show your shadow use:
self.layer.shadowOpacity = 1.0;
Sorry, not sure the correct way, but have you tried changing the properties of the layer shadow? For example, one of these;
layer.shadowOffset = CGSizeMake(0, 0);
layer.shadowColor = [[UIColor clearColor] CGColor];
layer.cornerRadius = 0.0f;
layer.shadowRadius = 0.0f;
layer.shadowOpacity = 0.00f;
Swift 4.2
I am using this in my code for labels and navigation bar.
extension UIView {
func shadow(_ height: Int = 5) {
self.layer.masksToBounds = false
self.layer.shadowRadius = 4
self.layer.shadowOpacity = 1
self.layer.shadowColor = UIColor.gray.cgColor
self.layer.shadowOffset = CGSize(width: 0 , height: height)
}
func removeShadow() {
self.layer.shadowOffset = CGSize(width: 0 , height: 0)
self.layer.shadowColor = UIColor.clear.cgColor
self.layer.cornerRadius = 0.0
self.layer.shadowRadius = 0.0
self.layer.shadowOpacity = 0.0
}
}
I tried the other answers, the only thing that worked for me was to toggle layer.masksToBounds to true/false
lazy var myView: UIView = {
let view = UIView()
view.translatesAutoresizingMaskIntoConstraints = false
view.backgroundColor = .white
view.layer.cornerRadius = 5
view.layer.shadowColor = UIColor.black.cgColor
view.layer.shadowOpacity = 3
view.layer.shadowOffset = .zero
view.layer.shadowRadius = 5
return view
}()
func showShadow() {
myView.layer.masksToBounds = false
}
func hideShadow() {
myView.layer.masksToBounds = true
}
the "layer" that you are trying to make hidden is the layer of the object that you are having a shadow to it's not a visible aspect.. only the objects with in the layer... it's rather confusing to conceptualize anyways, the only way to remove the shadow is to undo what you originally did, which was suggested above, there is no defined property that you can just toggle a bool and make the shadow go away
Swift 5.+
My solution was to add a shadowBackgroundView, which has a removable shadowLayer. In this way I could easyly remove the layer without resetting the shadow properties.
class ViewController: UIViewController {
private let shadowBackgroundView: UIView = {
let view = UIView(frame: CGRect(x: 100, y: 100, width: 100, height: 100))
view.layer.masksToBounds = false
return view
}()
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view.
view.addSubview(shadowBackgroundView)
// the view you want to add the shadow
let dummyView = UIView(frame: CGRect(x: 0, y: 0, width: 100, height: 100))
dummyView.backgroundColor = .red
shadowBackgroundView.addSubview(dummyView)
let addShadowButton = UIButton(frame: CGRect(x: 100, y: 300, width: 140, height: 50))
addShadowButton.backgroundColor = .blue
addShadowButton.setTitle("Add Shadow", for: .normal)
addShadowButton.addTarget(self, action: #selector(addShadow), for: .touchUpInside)
let removeShadowButton = UIButton(frame: CGRect(x: 100, y: 450, width: 140, height: 50))
removeShadowButton.backgroundColor = .blue
removeShadowButton.setTitle("Remove Shadow", for: .normal)
removeShadowButton.addTarget(self, action: #selector(removeShadow), for: .touchUpInside)
view.addSubview(addShadowButton)
view.addSubview(removeShadowButton)
}
#objc
func addShadow() {
let shadowLayer = CALayer()
shadowLayer.name = "ShadowLayer"
shadowLayer.shadowColor = UIColor.black.cgColor
shadowLayer.shadowOpacity = 1
shadowLayer.shadowOffset = .zero
shadowLayer.shadowRadius = 10
shadowLayer.shadowPath = UIBezierPath(rect: shadowBackgroundView.bounds).cgPath
// Otherwise the shadow will appear above the dummyView
shadowLayer.zPosition = -1
shadowBackgroundView.layer.addSublayer(shadowLayer)
}
#objc
func removeShadow() {
// Alternatively, you could also create the shadowLayer as a property, so you could call shadowLayer.removeFromSuperLayer()
shadowBackgroundView.layer.sublayers?.first { $0.name == "ShadowLayer" }?.removeFromSuperlayer()
}
}
As a Note, for the UITableViewCell, you wouldnt need to add a shadowBackgroundView, but you could add the shadowLayer directly to cell.view.layer, which serves as the backgroundView for the cell.contentView.
Swift 4.2
Just to add to the other answers, you could change the opacity through animation:
#IBAction func btnDidTap(_ sender: UICustomGestureRecognizer) {
guard let view = sender.view else {return}
if sender.state == .began {
UIView.animate(withDuration: 0.3,
animations: {
view.layer.shadowOpacity = 0
})
} else if sender.state == .ended {
UIView.animate(withDuration: 0.3,
animations: {
view.layer.shadowOpacity = 1
})
}
}