FBAnnotationClustering Show Annotation Programmatically - ios

I'm using FBAnnotationClustering in my project. I've hit a wall when coming to display the annotation view programmatically..
eg.
When snapping to a pin on the MapView we'd like to show the annotation.
I've went through the code and can't seem to find where it fires the "show annotation" type function.
The simple answer of mapView selectAnnotation doesn't work since the annotations aren't set with the map and "ERROR: You are trying to select an annotation that has yet been added to the map" appears....
Any ideas?

The Developer of FBAnnotationClustering replied to my issue on GitHub with the following answer.
- (void)mapView:(MKMapView *)mapView didSelectAnnotationView:(MKAnnotationView *)view
{
if ([view.annotation isKindOfClass:[FBAnnotationCluster class]]) {
FBAnnotationCluster *cluster = (FBAnnotationCluster *)view.annotation;
int i = 0;
MKMapPoint points[cluster.annotations.count];
for (id<MKAnnotation> annotation in cluster.annotations){
points[i++] = MKMapPointForCoordinate(annotation.coordinate);
}
MKPolygon *polygon = [MKPolygon polygonWithPoints:points count:i];
MKMapRect newMapRect = [polygon boundingMapRect];
[mapView setVisibleMapRect:newMapRect edgePadding:UIEdgeInsetsMake(50, 50, 50, 50) animated:YES];
}
}
The GitHub issue is over here

Related

Wrong presentation of pins in MapKit (color and annotation) [duplicate]

I am trying to make a map, where I can see my current location, and see what the street is called.
so far, I am able to put a pin on my map, but for some reason, I am not getting the callout.
and I have put a NSLog in my viewForAnnotation method, but it is not being called, so i wasn't able to test it.
can someone help me?
-(void)lat:(float)lat lon:(float)lon
{
CLLocationCoordinate2D location;
location.latitude = lat;
location.longitude = lon;
NSLog(#"Latitude: %f, Longitude: %f",location.latitude, location.longitude);
//One location is obtained.. just zoom to that location
MKCoordinateRegion region;
region.center=location;
//Set Zoom level using Span
MKCoordinateSpan span;
span.latitudeDelta=.005f;
span.longitudeDelta=.005f;
region.span=span;
[map setRegion:region animated:TRUE];
//MKReverseGeocoder *geocoder=[[MKReverseGeocoder alloc] initWithCoordinate:location];
//geocoder.delegate=self;
//[geocoder start];
if (cPlacemark != nil) {
[map removeAnnotation:cPlacemark];
}
cPlacemark=[[CustomPlacemark alloc] initWithCoordinate:location];
cPlacemark.title = mPlacemark.thoroughfare;
cPlacemark.subtitle = mPlacemark.locality;
[map addAnnotation:cPlacemark];
[cPlacemark release];
[mLocationManager stopUpdatingLocation];
}
- (MKAnnotationView *)mapView:(MKMapView *)mapView viewForAnnotation:(id <MKAnnotation>)annotation {
if ([annotation isKindOfClass:[MKUserLocation class]])
return nil;
// try to dequeue an existing pin view first
if ([annotation isKindOfClass:[CustomPlacemark class]]){
MKPinAnnotationView *pinView=(MKPinAnnotationView *)[map dequeueReusableAnnotationViewWithIdentifier:#"customIdentifier"];
if (!pinView)
{
// if an existing pin view was not available, create one
MKPinAnnotationView* cPinAnnoView = [[[MKPinAnnotationView alloc]
initWithAnnotation:annotation reuseIdentifier:#"customIdentifier"] autorelease];
cPinAnnoView.pinColor = MKPinAnnotationColorPurple;
cPinAnnoView.animatesDrop = YES;
cPinAnnoView.canShowCallout = YES;
// Add button
UIButton *leftButton = [UIButton buttonWithType:UIButtonTypeDetailDisclosure];
[leftButton addTarget:self action:#selector(annotationViewClick:) forControlEvents:UIControlEventTouchUpInside];
cPinAnnoView.leftCalloutAccessoryView = leftButton;
} else
{
pinView.annotation = annotation;
}
return pinView;
}
return nil;
}
Right now I have customized my viewForAnnotation to be like this.
But I still can't get a callout from my pin and the pin remains red.
But it should be purple of nothing at all
I had the same problem which was not setting the MapView delegate to the File Owner.
Open your nib
Right click on the MapView
Drag the delegate to the File's Owner
I had the same problem, as you mentioned. The delegate had been set to ViewController, but the viewForAnnotation selector was not being called. After some checks, I realized if you do not call addAnotation in the main thread, mapView would not call viewForAnnotation, so following update resolved my problem:
Before:
[_mMapView addAnnotation:marker];
After:
dispatch_async(dispatch_get_main_queue(), ^{
[_mMapView addAnnotation:marker];
});
In order to get the viewForAnnotation to be called, add mapView.delegate=self; to e.g. the viewDidLoad method:
- (void)viewDidLoad {
[super viewDidLoad];
mapView.delegate=self;
}
Could it be that your annotation has been added outside the current view area of the MKMapView?
For storyboard, Ctl drag the MKMapView to the orange circle on the bottom bar of ViewController, and select delegate.
This will solve the problem.
As vatrif mentioned in the comments, you must set your delegate BEFORE adding annotations to your MKMapView object.
Others have already explained, odds are high you have not connected your mapview delegate to your controller. Its the first thing to check
i have been working in ios 9 Mapview related app and I experienced the same problem.
somehow I solved my problem, in my case im resizing the mapview.
I added delegate after i resize the mapview. it works now perfectly.!
After having set the delegate for the mapview if still the viewforannotation not getting called then this is something which you have missed - set the self.mapView.showsUserLocation to YES, in interface builder you can tick the shows userLocation option in attributes inspector.

How to tell which button is being pressed in calloutAcessoryControlTapped?

I'm using MapKit and I have 2 callout accessories in my pins.
I'm trying to implement a button for updating the pin's title and one for deleting the pin.
Right now, anytime I press a button on the annotation, it only deletes the pin.
How do I get it to respond differently for the right button vs the left button?
-(void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control {
id <MKAnnotation> annotation = [view annotation];
if ([annotation isKindOfClass:[MKPointAnnotation class]])
{
NSLog(#"Clicked");
if(view.rightCalloutAccessoryView){
[self.mapView removeAnnotation:annotation];
}
else{
float lat= annotation.coordinate.latitude;
float longitude = annotation.coordinate.longitude;
[self.mapView removeAnnotation:annotation];
MKPointAnnotation *pointAnnotation = [[MKPointAnnotation alloc] init];
pointAnnotation.title = _titleOut.text;
pointAnnotation.subtitle = _subtitle.text;
pointAnnotation.coordinate = CLLocationCoordinate2DMake(lat, longitude);
[self.mapView addAnnotation:pointAnnotation];
}
}
}
This line:
if(view.rightCalloutAccessoryView){
says essentially "if view.rightCalloutAccessoryView is not nil".
Since you are setting the right-side accessory on all annotation views, that if condition will always be true and so tapping either accessory will execute the code inside that if which is to remove the annotation.
Instead, you want to check what button or control was tapped in this specific case of the delegate method being called (not whether the view has a right-side accessory defined).
Fortunately, the delegate method passes exactly what control was tapped in the control parameter.
The control parameter can be directly compared against the view's right/left accessory view to tell which was tapped:
if (control == view.rightCalloutAccessoryView) {
Some unrelated points:
The latitude and longitude properties in annotations are of type CLLocationDegrees (aka double) which has higher precision than float so to avoid losing accuracy, use CLLocationDegrees or double:
CLLocationDegrees lat= annotation.coordinate.latitude;
The MKPointAnnotation allows you to change the title directly (it's not read-only like the default id<MKAnnotation>) so you don't need to remove and create a new annotation. It simplifies the code a bit:
-(void)mapView:(MKMapView *)mapView annotationView:(MKAnnotationView *)view calloutAccessoryControlTapped:(UIControl *)control {
if ([view.annotation isKindOfClass:[MKPointAnnotation class]])
{
NSLog(#"Clicked");
if (control == view.rightCalloutAccessoryView) {
[self.mapView removeAnnotation:view.annotation];
}
else {
// Cast view.annotation as an MKPointAnnotation
// (which we know it is) so that compiler sees
// title is read-write instead of the
// default id<MKAnnotation> which is read-only.
MKPointAnnotation *pa = (MKPointAnnotation *)view.annotation;
pa.title = _titleOut.text;
pa.subtitle = _subtitle.text;
//If you want callout to be closed automatically after
//title is changed, uncomment the line below:
//[mapView deselectAnnotation:pa animated:YES];
}
}
}

Drop a pin on MKMapView

iPhone newbie is here coming from Java. So my objective at this stage is to allow the user to 'drop a pin' on the map. My initialization of the map looks like this:
- (void)viewDidLoad {
[super viewDidLoad];
NSLog(#"your view did load, I'm going to initizlie the map by your location");
CLLocationCoordinate2D location = theMap.userLocation.coordinate;
NSLog(#"Location found from Map: %f %f",location.latitude,location.longitude);
MKCoordinateRegion region;
MKCoordinateSpan span;
NSLog(#"coordinates: %f %f",location.latitude,location.longitude);
if (TARGET_IPHONE_SIMULATOR) {
NSLog(#"You're using the simulator:");
location.latitude = 40.8761620;
location.longitude = -73.782596;
} else {
location.latitude = theMap.userLocation.location.coordinate.latitude;
location.longitude = theMap.userLocation.location.coordinate.longitude;
}
span.latitudeDelta = 0.001;
span.longitudeDelta = 0.002;
region.span = span;
region.center = location;
[theMap setRegion:region animated:YES];
[theMap regionThatFits:region];
[theMap setMapType:MKMapTypeSatellite];
[theMap setZoomEnabled:YES];
[theMap setScrollEnabled:YES];
[theMap setShowsUserLocation:YES];
}
For the requested pin drop I have
- (MKAnnotationView *)mapView:(MKMapView *)mV viewForAnnotation:(id <MKAnnotation>)annotation {
MKPinAnnotationView *pinView = nil;
if (annotation != theMap.userLocation) {
static NSString *defaultPinID = #"aPin";
pinView = (MKPinAnnotationView *)[theMap dequeueReusableAnnotationViewWithIdentifier:defaultPinID];
if (pinView == nil)
pinView = [[[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:defaultPinID] autorelease];
} else {
}
pinView.pinColor = MKPinAnnotationColorRed;
pinView.canShowCallout = YES;
pinView.animatesDrop = YES;
return pinView;
}
I'm not sure I fully understand how this map (theMap) works for pins in viewForAnnotation? I mean, what action the user does will activate the viewForAnnotation method? This code doesn't work and I'm not sure why.
I'm using the simulator so I'm not sure if there's a button I should press or Alt click it?
I'm not sure I fully understand how this map (theMap) works for pins in viewForAnnotation?
MKPinAnnotationView is just another kind of annotation view -- that is, you add an annotation (an object conforming to the MKAnnotation protocol) to the map. When the map wants to display the annotation (maybe because the user scrolled the map so that the annotation is in view), it asks you for a view to use to represent the annotation. At that point, your mapView:viewForAnnotation: method can fetch or create a pin annotation view and return that. The user doesn't do anything directly to trigger mapView:viewForAnnotation:, except for scrolling or zooming.
If you want to the user to be able to drop a pin, that's a different thing. You'll need to provide a view (possibly even a MKPinAnnotationView) that they can drag around. When they indicate that they want to drop the pin (perhaps by lifting their finger), you remove the view and add an appropriate annotation at that point. Then the map view will ask you for a view to represent the annotation by calling its delegate's mapView:viewForAnnotation: method.
This code doesn't work and I'm not sure why.
Have you added any annotations to the map? If so, are you looking at the part of the map where they should be displayed?
I'm guessing that you're looking at the animatesDrop property and expecting it to do the entire user pin-dropping interaction. It doesn't do that. Setting that property to YES merely animates the pin as it appears on the map.
ok, after a while, I understood what went wrong:
theMap.delegate = (id) self;
in the constructor was missing. Once I did that any action by end user will activate other methods (protocols) of the map.

iOS MKMapView starts zoomed out default map but zooms in only on refresh

Everytime I start the app, the first time seeing the map results in a default map that is always zoomed out with no annotations. When I go back on the navigation controller and go back into the map, it now shows the correct region with the appropriate pins. The code I use to add the
- (void) zoomIn {
mapView.showsUserLocation = YES;
CLLocationCoordinate2D annotation;
annotation.latitude = 47.640071;
annotation.longitude = -122.129598;
MKPointAnnotation *annoPoint = [[MKPointAnnotation alloc] init];
annoPoint.coordinate = annotation;
annoPoint.title = #"name";
[mapView addAnnotation:annoPoint];
MKCoordinateRegion region = MKCoordinateRegionMakeWithDistance(annotation, 500, 500);
[mapView setRegion:region animated:YES];
}
I call this block of code from the viewDidLoad, but it only works after I go back to the main page from the navigation controller and enter this UIViewController again.
Does anyone know what the problem is or have seen it before?
- (void)mapView:(MKMapView *)mapView didUpdateUserLocation:(MKUserLocation *)userLocation
{
// this delegate fonction is called when the userlocation is updated
// try to move your code here
}
you have also
- (void)mapView:(MKMapView *)mapView regionDidChangeAnimated:(BOOL)animated
{
}
hope this helps
Show us your viewDidLoad function, you're probably calling zoomIn too early, maybe before your MKMapView has been initialized.

How to set location in map in IOS

I am trying to learn MAP for iPhone.
What I have right now is below.
Created new project
Added framework for MAP
Brought map object on storyboard (UIViewController)
Run the project.
What I see is, its not showing any location. When I change location in xcode, it shows me the dot at location.
What I wanted is, by default it should show me the PIN to the location that I will set by using latitude and longitude. Also the map should be zoomed. What I meant by zoom is, I should see the location with lets say 13 zoom effect. Right now, I see world map on screen.
Any idea how to get this done?
You can center your map around a location by doing something like this:
MKCoordinateRegion mapRegion;
mapRegion.center.latitude = aLatitude;
mapRegion.center.longitude = aLongitude;
mapRegion.span.latitudeDelta = 0.005;
mapRegion.span.longitudeDelta = 0.005;
self.mapView.region = mapRegion;
Use the span values to determine the zoom level you want.
In order to show a pin you need to create an annotation with the coordinates of your location and then add it to the map.
Also, check out this tutorial.. http://www.raywenderlich.com/2847/introduction-to-mapkit-on-ios-tutorial
Dot is showing your current location.
If you want to add a pin with coordinate you should call addAnnotation method with object which conforms to MKAnnotation protocol. Such object has a property coordinate (you should add it to your class):
#property (nonatomic, assign) CLLocationCoordinate2D coordinate;
Also you should add MKMapViewDelegate protocol to your controller and implement -mapView:viewForAnnotation: method. It works as -tableView:viewForRowAtIndexPath:.
- (MKAnnotationView *)mapView:(MKMapView *)_mapView viewForAnnotation:(id<MKAnnotation>)annotation
{
if ([annotation isKindOfClass:[MKUserLocation class]]) {
return nil;
}
static NSString *annotationIdentifier = #"annotation";
MKPinAnnotationView *annotationView = (MKPinAnnotationView *)[_mapView dequeueReusableAnnotationViewWithIdentifier:annotationIdentifier]; // Reusing
if (!annotationView) {
MKPinAnnotationView *pinView = [[MKPinAnnotationView alloc] initWithAnnotation:annotation reuseIdentifier:annotationIdentifier];
pinView.animatesDrop = YES;
annotationView = pinView;
}
else {
annotationView.annotation = annotation; // Reusing already created pin as UITableViewCell does
}
return annotationView;
}
Then when you call
MKMapView *mapView = ...;
id<MKAnnotation> obj = ...;
[mapView addAnnotation:obj];
The pin would be placed on map.
For zoom look there. There is a handy category for those purposes.
If you want to remove current location dot you should find an object with class MKUserLocation in mapView.annotations and then call [mapView removeAnnotation:userLocationDot].
For creating an application with Map you need to implement the MKAnnotation, MKMapViewDelegate delgates.
This is a good tutorial for you.

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