When I launch the application on the simulator the "splash screen" launch file appears, but when I launch the app on my iOS device it doesn't appear
I have the launchImage in the assets with the different size of the images like apple suggest.
I've deleted my LaunchScreenfile.storyboard because I don't have to use it.
I had to delete the application from my device, did a clean build and relaunch the app.
like #rmaddy suggest me in the comments.
maybe you forget setting this in project file
Related
I have an ios app but am trying to add a launch image to the start. I am testing on an old ios 6 phone (which I think is the retina 4.7). I added the launch image in assets catalog like
I then have it mentioned like so:
When I run the app on my iPhone 6 device it has no load screen. What am I missing? I used to have a LaunchScreen.storyboard but I have all these images of the right size made and want to use those.
I've had this issue before and I believe it's a bug with Xcode. It will still be trying to use the LaunchScreen.storyboard file.
Try the following:
Clean your project.
Delete the app from the device/simulator.
Restart Xcode/Simulator and re-run.
See https://stackoverflow.com/a/33698093/5032154 for more info.
I have changed the appicon in xcode project. But My sharing extension keeps showing old one. When I delete appicon files then it shows nothing but when I add again it shows me old one.
By the way it shows correct in the simulator but not in device
Try to delete app, reboot device and install again. It's work for me.
As I understand, iOS save app icon and launch screen to cache after first app running and load it from cache until rebooting.
I have an app I'm developing. But when my iphone is locked and the push notification goes to the iwatch it doesn't show my app icon. Rather it shows the default app icon. I tried adding the watch app icons to the App Icon file. but it still only shows the default icon when the push notification goes to the iwatch.
Are you sure you put them in the AppIcon in the images.xcassets folder in the WatchKit App target? There are 8 sizes you'll need to supply.
Be sure all the image in the xcassets are in the correct dimension in pixels (be sure no warnings from Xcode). After change or add images in my App I removed the App from iPhone and Watch and reinstall all. Then all icons were OK.
You need to add AppIcon in "WatchKit" Assets.xcassets file. Then remove your old build and install new one. Now you can see app icon.
I had same problem...
All images and assets were correctly in place
I even did a clean build, deleted the watch app and reinstalled it (via Xcode debugger sequence)
But: The app icon still would not show up in the listing or glance
Note..important clue, the icon WOULD show up if I use the simulator.
Fix: After installing the latest and greatest update, REBOOT THE WATCH.
i.e. I held the side button until the Apple Icon reboots
Voila..the icon now appears correctly..go figure..
I have been blocked on this problem for hours....
I added an AppIcon to my project. If I build it on the virtual Iphone 6 (IOS 8.4), I can see the App Icon while if I build it on my own Iphone 6, the App Icon is still white. This is so frustrating!
If anyone could help me... many thanks!!
Such issue happened to me, when I added icon with transparent background, on simulator everything worked fine, but device showed app without icon. At the same time, try to uninstall app from device and run application again. By the way, check whether you have added all required icons, as another users suggest.
At first, check if you've got some icons in you AppIcon.
The problem maybe is:
you did not set Icon in AppIcon.
you did add Icon in AppIcon, but not for iPhone App iOS 7,8 60pt
other reasons. You should give more specifics so that we can help you.
I'd like to re-enable the letterbox mode on the iPhone 5 for my app. Using Xcode 4.5.2 and building an app for iPhone 5, I generated an 1136x640 launch image and it was named Default-568h#2x.png. I have sinced removed the launch screen and in the project summary the space for that image is empty. Also, I have removed any instances I found within the project folder. However, my app continues to be displayed using the full screen on the iPhone 5 and what I want is to be able to use the letterbox mode again. I believe this can be accomplished by deleting the app, but how can I re-enable the letterbox mode using the iPhone 5 and Xcode 4.5.2 without deleting the app from the phone?
Tap 'Product'->'Clean' in Xcode and remove the application from your phone. Then rebuild your project and there shouldn't be any cached version of the Default-568h#2x.png anywhere.
Have you tried deleting the app from the device and redeploying it? I have had issues with icon files etc not being refreshed unless the app is removed and freshly deployed.
Alternatively you can connect your iPhone and open organiser. Select the device and app and hit 'Download'.
Then add the archive you just saved back to your project. Then go to the Project Scheme Drop Down Edit Schemes>Run and select the app data package.
Redeploy your app from scratch and it will contain the saved state.
I had the same problem.
I disconnected my iPhone, removed the App from the iPhone's installed Apps, did a Project Clean in XCode, reconnected the iPhone and did a full build and redeploy to the iPhone.
Success! Letterboxing!