Images do not load correctly unless reloadData is called - ios

I have a UICollectionViewController with a custom UICollectionViewCell with an image and a label outlet. The images only fill correctly AFTER I press reload to reload the data. I notice that the labels disappear too, though I feel they
are just behind the images.
What am I doing wrong?
ON LOAD
AFTER RELOADING THE DATA
This is how big the images should be when the view is loaded.
I set the cells to be a factor of how big the screen size is. NSLogging the Frames I can see that the Cell size and the image size are the same.
Cell size: 124.85
PhotoView size: {{0, 0}, {124.85, 124.85}}
CollectionViewController.h
#import <UIKit/UIKit.h>
#import "HomeModel.h"
#interface CollectionViewController : UICollectionViewController <UICollectionViewDelegateFlowLayout>
#end
CollectionViewController.m
#import "CollectionViewController.h"
#import "CollectionViewCell.h"
#define SPACE_BETWEEN_CELLS 0.05
#interface CollectionViewController () {
NSArray * _feedItems;
}
- (IBAction)reloadUserData:(id)sender;
#end
#implementation CollectionViewController
static NSString * const reuseIdentifier = #"Cell";
- (IBAction)reloadUserData:(id)sender {
[self.collectionView reloadData];
}
- (void)viewDidLoad {
[super viewDidLoad];
// Uncomment the following line to preserve selection between presentations
self.clearsSelectionOnViewWillAppear = YES;
self.collectionView.allowsMultipleSelection = NO;
_feedItems = [NSArray arrayWithObjects:#"1.jpg", #"2.jpg", #"3.jpg", #"4.jpg", #"5.jpg", nil];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma mark <UICollectionViewDataSource>
- (NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView {
return 1;
}
- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section {
return [_feedItems count];
}
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath {
CollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:reuseIdentifier forIndexPath:indexPath];
//IMAGE
cell.photoView.frame = CGRectMake(0, 0, cell.bounds.size.width, cell.bounds.size.height);
cell.photoView.backgroundColor = [UIColor colorWithRed:128 green:128 blue:128 alpha:0.5];
cell.photoView.image = [UIImage imageNamed:[_feedItems objectAtIndex:indexPath.row]];
NSLog(#"PhotoView size: %#", NSStringFromCGRect(cell.photoView.frame) );
return cell;
}
#pragma mark <UICollectionViewDelegateFlowLayout>
- (CGSize)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout*)collectionViewLayout sizeForItemAtIndexPath:(NSIndexPath *)indexPath {
CGFloat size = ( [[UIScreen mainScreen] bounds].size.width / 3 ) - ( SPACE_BETWEEN_CELLS * 3);
NSLog(#"Cell size: %f ", size);
return CGSizeMake( size, size);
}
- (CGFloat)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout*)collectionViewLayout minimumInteritemSpacingForSectionAtIndex:(NSInteger)section {
return SPACE_BETWEEN_CELLS;
}
#end
Here is my custom cell
CollectionViewCell.h
#import <UIKit/UIKit.h>
#interface CollectionViewCell : UICollectionViewCell
#property (weak, nonatomic) IBOutlet UIImageView *photoView;
#property (weak, nonatomic) IBOutlet UILabel *textLabel;
#end
CollectionViewCell.m
#import "CollectionViewCell.h"
#implementation CollectionViewCell
- (void)awakeFromNib {}
#end

Reduce the height of the image view (Photo view),
Do not keep its height same as the height of the cell, otherwise the label will also disappear.
cell.photoView.frame = CGRectMake(0, 0, cell.bounds.size.width, cell.bounds.size.height - 20);
If using auto layout give the image view, constraints from (top, left and right and set its height), and for the label give constraints (bottom and align it horizontally center in the cell).
If using auto resizing then set the following settings,
for image view
and for the label

Related

ios - horizontally scrolling collectionView with images

I am trying to show images on collectionView. I have trouble showing this images as I have created a reusable cell with imageView inside.Those images have to be equally spaced between as I want to show 3 icons on screen at once. I am using 13 icons and it has to be scrollable horizontally through screen.
I am not able to show image in cell and I do not know how to set image cells with spacing between them using just one reusable cell
CustomCollectionViewCell.h
#interface CustomCollectionViewCell : UICollectionViewCell
#property (nonatomic, retain) UIImageView *imageView;
#end
CustomCollectionViewCell.m
#implementation CustomCollectionViewCell
- (UIImageView *) imageView {
if (!_imageView) {
_imageView = [[UIImageView alloc] initWithFrame:self.contentView.bounds];
[self.contentView addSubview:_imageView];
}
return _imageView;
}
- (void)prepareForReuse {
[super prepareForReuse];
[self.imageView removeFromSuperview];
self.imageView = nil;
}
#end
LandingViewController.m
- (UICollectionViewCell *)collectionView:(UICollectionView *)cv cellForItemAtIndexPath:(nonnull NSIndexPath *)indexPath {
CustomCollectionViewCell *cell = [cv dequeueReusableCellWithReuseIdentifier:#"CustomCell" forIndexPath:indexPath];
return cell;
}
Now OP wants horizontal scrollable direction of Collection view.So Again I created small sample project for this.I put 13 images in horizontal scroll direction.It scrolls successfully on horizontal direction of collection view.
Why I post the horizontal scrollable collectionView here is everyone can understand the answer and get the solution easily.I added extra image I mean exactly 13 images(op wants 13 images into collection view). This answer definitely helps you.
HorizontalScrollableCollectionView
Here I set the scrollDirection as Horizontal in CustomImageFlowLayout.m file
CustomImageFlowLayout.h
#import <UIKit/UIKit.h>
#interface CustomImageFlowLayout : UICollectionViewFlowLayout
#end
CustomImageFlowLayout.m
#import "CustomImageFlowLayout.h"
#implementation CustomImageFlowLayout
- (instancetype)init
{
self = [super init];
if (self)
{
self.minimumLineSpacing = 1.0f;
self.minimumInteritemSpacing = 1.0f;
self.scrollDirection = UICollectionViewScrollDirectionHorizontal;
}
return self;
}
- (CGSize)itemSize
{
NSInteger numberOfColumns;
if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
numberOfColumns = 3;
else{
if([UIApplication sharedApplication].statusBarOrientation==UIInterfaceOrientationPortrait)
numberOfColumns = 4;
else if([UIApplication sharedApplication].statusBarOrientation == UIDeviceOrientationLandscapeRight || [UIApplication sharedApplication].statusBarOrientation == UIDeviceOrientationLandscapeLeft)
numberOfColumns = 4;
}
NSLog(#"The collection view frame is - %#",NSStringFromCGRect(self.collectionView.frame));
CGFloat itemWidth = (CGRectGetWidth(self.collectionView.frame) - (numberOfColumns - 1)) / numberOfColumns;
NSLog(#"The item width is - %f",itemWidth);
return CGSizeMake(itemWidth, itemWidth);
}
#end
Then CustomCell of UICollectionViewCell
CustomCell.xib
CustomCell.h
#import <UIKit/UIKit.h>
#interface CustomCell : UICollectionViewCell
#property (strong, nonatomic) IBOutlet UIImageView *img;
#property (strong, nonatomic) IBOutlet UILabel *lblCollection;
#end
CustomCell.m
#import "CustomCell.h"
#implementation CustomCell
- (void)awakeFromNib {
[super awakeFromNib];
// Initialization code
}
#end
Now Storyboard design starts
My collection view name is here collectionviewVerticalHorizontalFlowLayout
ViewController.h
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController<UICollectionViewDelegate,UICollectionViewDataSource>
#property (strong, nonatomic) IBOutlet UICollectionView *collectionviewVerticalHorizontalFlowLayout;
#end
ViewController.m
#import "ViewController.h"
#import "CustomCell.h"
#import "CustomImageFlowLayout.h"
#interface ViewController (){
NSMutableArray *arrayImages;
NSMutableArray *arrayTitles;
CustomCell *cell;
}
#end
#implementation ViewController
#synthesize collectionviewVerticalHorizontalFlowLayout;
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
collectionviewVerticalHorizontalFlowLayout.collectionViewLayout = [[CustomImageFlowLayout alloc] init];
collectionviewVerticalHorizontalFlowLayout.backgroundColor = [UIColor clearColor];
arrayImages = [[NSMutableArray alloc]initWithObjects:#"iPhone.png", #"android.png", #"windows.png", #"blackberry.png", #"lenovovibek5note.png", #"redmi.png", #"moto.png", #"sony.png", #"samsung.png", #"oneplus.png",#"redminote4.png",#"oppo.png",#"vivo.png",nil];
arrayTitles = [[NSMutableArray alloc]initWithObjects:#"iPhone", #"Android", #"Windows", #"Blackberry", #"LenovaVikeK5Note", #"Redmi", #"MotoG", #"Sony", #"Samsung", #"OnePlus", #"RedMiNote4",#"Oppo",#"Vivo",nil];
UINib *cellNib = [UINib nibWithNibName:#"CustomCell" bundle:nil];
[collectionviewVerticalHorizontalFlowLayout registerNib:cellNib forCellWithReuseIdentifier:#"cell"];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
//UICollectionView Data Source Methods
-(NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView
{
return 1;
}
-(NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
{
return arrayImages.count;
}
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *cellIdentifier = #"cell";
cell = (CustomCell *)[collectionView dequeueReusableCellWithReuseIdentifier:cellIdentifier forIndexPath:indexPath];
if(cell==nil){
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"CustomCell" owner:self options:nil];
cell = nib[0];
}
cell.img.image = [UIImage imageNamed:(NSString*)[arrayImages objectAtIndex:indexPath.row]];
NSLog(#"The collection view label text is - %#",[NSString stringWithFormat:#"%#",arrayTitles[indexPath.row]]);
cell.lblCollection.text = arrayTitles[indexPath.row];
cell.lblCollection.textColor = [UIColor blackColor];
return cell;
}
//UICollectionView Delegate Method
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"the clicked indexPath.row is - %ld",(long)indexPath.row);
}
#end
Final out put screen shots
First it shows
Then If I scroll horizontally in the collection view it shows
I will give you what you ask.
I wanted to same thing in one application.I successfully implemented this.Just now I tried the sample project for your question.I got what you ask exactly.I show you the code and everything below.
First CustomImageFlowLayout of NSObject Class
CustomImageFlowLayout.h
#import <UIKit/UIKit.h>
#interface CustomImageFlowLayout : UICollectionViewFlowLayout
#end
CustomImageFlowLayout.m
#import "CustomImageFlowLayout.h"
#implementation CustomImageFlowLayout
- (instancetype)init
{
self = [super init];
if (self)
{
self.minimumLineSpacing = 1.0f;
self.minimumInteritemSpacing = 1.0f;
self.scrollDirection = UICollectionViewScrollDirectionVertical;
}
return self;
}
- (CGSize)itemSize
{
NSInteger numberOfColumns;
if(UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone)
numberOfColumns = 3;
else{
if([UIApplication sharedApplication].statusBarOrientation==UIInterfaceOrientationPortrait)
numberOfColumns = 4;
else if([UIApplication sharedApplication].statusBarOrientation == UIDeviceOrientationLandscapeRight || [UIApplication sharedApplication].statusBarOrientation == UIDeviceOrientationLandscapeLeft)
numberOfColumns = 4;
}
NSLog(#"The collection view frame is - %#",NSStringFromCGRect(self.collectionView.frame));
CGFloat itemWidth = (CGRectGetWidth(self.collectionView.frame) - (numberOfColumns - 1)) / numberOfColumns;
NSLog(#"The item width is - %f",itemWidth);
return CGSizeMake(itemWidth, itemWidth);
}
#end
After that I created Custom Cell for Images
See my Design first
CustomCell.h
#import <UIKit/UIKit.h>
#interface CustomCell : UICollectionViewCell
#property (strong, nonatomic) IBOutlet UIImageView *img;
#property (strong, nonatomic) IBOutlet UILabel *lblCollection;
#end
CustomCell.m
#import "CustomCell.h"
#implementation CustomCell
#end
Then I use above class in my ViewController
Below is my Storyboard Design
Here my CollectionView name is collectionViewVertical
ViewController.h
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController<UICollectionViewDataSource,UICollectionViewDelegate,UICollectionViewDelegateFlowLayout>
#property (strong, nonatomic) IBOutlet UICollectionView *collectionViewVertical;
#end
ViewController.m
#import "ViewController.h"
#import "CustomCell.h"
#import "CustomImageFlowLayout.h"
#interface ViewController ()
{
NSMutableArray *arrayImages;
NSMutableArray *arrayTitles;
CustomCell *cell;
}
#end
#implementation ViewController
#synthesize collectionViewVertical;
- (void)viewDidLoad
{
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
collectionViewVertical.collectionViewLayout = [[CustomImageFlowLayout alloc] init];
collectionViewVertical.backgroundColor = [UIColor clearColor];
arrayImages = [[NSMutableArray alloc]initWithObjects:#"iPhone", #"Android", #"Windows", #"Blackberry", #"Lenova", #"Redmi", #"MotoG", #"Sony", #"Samsung", #"OnePlus", nil];
arrayTitles = [[NSMutableArray alloc]initWithObjects:#"iPhone.png", #"android.png", #"windows.png", #"blackberry.png", #"lenovo.png", #"redmi.png", #"moto.png", #"sony.png", #"samsung.png", #"oneplus.png", nil];
UINib *cellNib = [UINib nibWithNibName:#"CustomCell" bundle:nil];
[collectionViewVertical registerNib:cellNib forCellWithReuseIdentifier:#"cell"];
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
//UICollectionView Data Source Methods
-(NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView
{
return 1;
}
-(NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
{
return arrayImages.count;
}
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
static NSString *cellIdentifier = #"cell";
cell = (CustomCell *)[collectionView dequeueReusableCellWithReuseIdentifier:cellIdentifier forIndexPath:indexPath];
if(cell==nil){
NSArray *nib = [[NSBundle mainBundle] loadNibNamed:#"CustomCell" owner:self options:nil];
cell = nib[0];
}
cell.img.image = [UIImage imageNamed:(NSString*)[arrayImages objectAtIndex:indexPath.row]];
cell.lblCollection.text = arrayTitles[indexPath.row];
return cell;
}
//UICollectionView Delegate Method
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath
{
NSLog(#"the clicked indexPath.row is - %ld",(long)indexPath.row);
}
Finally the output screen

UICollectionView crashes when scrolling to the bottom

I have a UICollectionView that instantiates a bunch of images in a Flow Layout. The problem I have is when I scroll to the bottom of the view the app crashes and gives the following error: "*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[StickerPickerViewCell setImage:]: unrecognized selector sent to instance 0x101bdf470'". This seems odd to me because I don't know why it would be trying to add more images when you are at the bottom. Here is the code I have:
#import <UIKit/UIKit.h>
#interface StickerPickerViewCell : UICollectionViewCell
#property (weak, nonatomic) IBOutlet UILabel *testText;
#property (weak, nonatomic) IBOutlet UIImageView *stickerImage;
//- (void)setStickerImage:(StickerImage *)sticker;
#end
#import <Foundation/Foundation.h>
#import "StickerPickerViewCell.h"
#implementation StickerPickerViewCell
/*
- (void)setStickerImage:(StickerImage *)sticker{
{
self.stickerImage.image = [UIImage imageNamed:sticker.stickerImage];
}
*/
#end
#import <UIKit/UIKit.h>
#import "PhotoEditViewController.h"
#interface StickerPickerViewController : UIViewController <UICollectionViewDelegate, UICollectionViewDataSource, UICollectionViewDelegateFlowLayout>
//method declarations
- (void)viewDidLoad;
#property (weak, nonatomic) id<StickerPickerDelegate> pickerDelegate;
#property (weak, nonatomic) IBOutlet UICollectionView *stickerView;// sticker picker collection view
#property (nonatomic, strong) IBOutlet UICollectionViewFlowLayout *flowLayout;
#end
#import <Foundation/Foundation.h>
#import "StickerPickerViewController.h"
#import "StickerPickerViewCell.h"
#implementation StickerPickerViewController
//holds all the locations to the stickers we want to appear
- (void)viewDidLoad {
[super viewDidLoad];
[self.stickerView setBackgroundColor:[UIColor whiteColor]];
//flowlayout is how the cells organize around one another in the collectionview
self.flowLayout = [[UICollectionViewFlowLayout alloc] init];
[self.flowLayout setItemSize:CGSizeMake(40, 40)];
[self.flowLayout setScrollDirection:UICollectionViewScrollDirectionVertical];
self.flowLayout.minimumInteritemSpacing = 0.0f;
[self.stickerView setCollectionViewLayout:self.flowLayout];
self.stickerView.bounces = YES;
[self.stickerView setShowsHorizontalScrollIndicator:NO];
[self.stickerView setShowsVerticalScrollIndicator:YES];
}
-(void)viewDidAppear:(BOOL)animated{
}
//////////////////////////////////////////////////COLLECTION VIEW METHODS ///////////////////////////////////////////////////////////////////
//number of cells to produce
- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
{
//return list of sticker's size
//printf("i: %lu", (unsigned long)[stickerList count]);
StickerManager* stickerManager = [self.pickerDelegate stickerManagerForStickers];
return stickerManager.stickers.count;
}
// The cell that is returned must be retrieved from a call to -dequeueReusableCellWithReuseIdentifier:forIndexPath:
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath{
StickerManager* stickerManager = [self.pickerDelegate stickerManagerForStickers];
Sticker* sticker = stickerManager.stickers[indexPath.row];
//create cell
StickerPickerViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:#"stickerPickerViewCell" forIndexPath:indexPath];
//set cell image to image associated with the path in the array
cell.stickerImage.image = sticker.preview;
cell.stickerImage = (UIImageView *)[cell viewWithTag:100];
return cell;
}
//cell size
- (CGSize)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout*)collectionViewLayout sizeForItemAtIndexPath:(NSIndexPath *)indexPath
{
return CGSizeMake(75, 75);
}
//number of cell sections
-(NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView {
return 1;
}
- (void)collectionView:(UICollectionView *)collectionView didSelectItemAtIndexPath:(NSIndexPath *)indexPath
{
//get the selected image as String
Sticker* selectedSticker = [self.pickerDelegate stickerManagerForStickers].stickers[indexPath.row];
[self dismissViewControllerAnimated:YES completion:nil];
[self.pickerDelegate didSelectSticker:selectedSticker];
//dismiss popover
[self dismissViewControllerAnimated:true completion:nil];
}
#end
What could be causing this crash?

UICollectionView cell leaves huge gaps all settings set to 0

Hi there i have a slight problem with my UICollectionView. i don't currently have any settings set for spacing yet i seem to have a huge gap between my cells of which is very annoying if would be helpful if someone could tell me how to resolve this? id assume its something very simple.
Below is an example of whats happening to my CollectionViewCells:
Custom cell.h
#import <UIKit/UIKit.h>
#interface CustomCell : UICollectionViewCell
#property (weak, nonatomic) IBOutlet UIImageView *IconImage;
#property (weak, nonatomic) IBOutlet UILabel *IconLabel;
#property (weak, nonatomic) IBOutlet UILabel *IconDescription;
#end
groupsviewcontroller.m
#import "GroupsViewController.h"
#import "CustomCell.h"
#interface GroupsViewController ()
{
NSArray *arrayOfImages;
NSArray *arrayOfDescriptions;
}
#end
#implementation GroupsViewController
{
NSString *reuseIdentifier;
}
- (void)viewDidLoad
{
[super viewDidLoad];
reuseIdentifier= #"SmallIcon";
[[self GroupsCollectionView]setDataSource:self];
[[self GroupsCollectionView]setDelegate:self];
arrayOfImages = [[NSArray alloc]initWithObjects:#"sin.png", nil];
arrayOfDescriptions = [[NSArray alloc]initWithObjects:#"Sin", nil];
}
-(NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView
{
return 1;
}
-(NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
{
return [arrayOfDescriptions count];
}
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
CustomCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:reuseIdentifier forIndexPath:indexPath];
[[cell IconImage]setImage:[UIImage imageNamed:[arrayOfImages objectAtIndex:indexPath.item]]];
[[cell IconLabel]setText:[arrayOfDescriptions objectAtIndex:indexPath.item]];
return cell;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
//Dispose of any resources that can be recreated.
}
- (IBAction)cellToggleAction:(id)sender {
//need to add toggle button to toggle between three different views
//small icon
//list view
//large icon
}
#end
1) You should check your CustomCell class, see if any size constraint is applied. Simply set your cell's background as some color and the actual cell size will be highlighted.
2) Use (CGSize)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout *)collectionViewLayout sizeForItemAtIndexPath:(NSIndexPath *)indexPath to help yourself set the proper cell size. This func comes with UICollectionViewDelegateFlowLayout :)

Toggle cell size button not changing cell identifier UIViewController

i have created some code in my button to toggle between my cell identifier of which does so pretty well but obviously i needed to set and initial cell identifier of which is small icon, so how would i go about remove that cell identifier and replacing it with another once the button is clicked. My current code is as follows:
GroupsViewController.m
#import "GroupsViewController.h"
#import "CustomCell.h"
#interface GroupsViewController ()
{
NSArray *arrayOfImages;
NSArray *arrayOfDescriptions;
}
#end
#implementation GroupsViewController
{
NSString *reuseIdentifier;
}
- (void)viewDidLoad
{
[super viewDidLoad];
[[self GroupsCollectionView]setDataSource:self];
[[self GroupsCollectionView]setDelegate:self];
reuseIdentifier= #"SmallIcon";
arrayOfImages = [[NSArray alloc]initWithObjects:#"?.png", nil];
arrayOfDescriptions = [[NSArray alloc]initWithObjects:#"?", nil];
}
-(NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView
{
return 1;
}
-(NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section
{
return [arrayOfDescriptions count];
}
-(UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath
{
CustomCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:reuseIdentifier forIndexPath:indexPath];
[[cell IconImage]setImage:[UIImage imageNamed:[arrayOfImages objectAtIndex:indexPath.item]]];
[[cell IconLabel]setText:[arrayOfDescriptions objectAtIndex:indexPath.item]];
return cell;
}
- (void)didReceiveMemoryWarning
{
[super didReceiveMemoryWarning];
//Dispose of any resources that can be recreated.
}
- (IBAction)cellToggleAction:(id)sender {
if([reuseIdentifier isEqualToString:#"SmallIcon"])
reuseIdentifier=#"ListView";
else if
([reuseIdentifier isEqualToString:#"ListView"])
reuseIdentifier=#"LargeIcon";
else if
([reuseIdentifier isEqualToString:#"LargeIcon"])
reuseIdentifier=#"SmallIcon";
[self.GroupsCollectionView reloadData];
}
#end
CustomCell.h
#import <UIKit/UIKit.h>
#interface CustomCell : UICollectionViewCell
#property (weak, nonatomic) IBOutlet UIImageView *IconImage;
#property (weak, nonatomic) IBOutlet UILabel *IconLabel;
#end
I assume its to do with me setting the reuseIdentifier in the
- (void)viewDidLoad so that i didn't get any errors so that i hadn't set one, so really what i am asking for is a way to set the initial reuseidzntifier and replace it will the following when i toggle between the button clicks.
Also it would be helpful if someone could point me in the right direction as to adding icon images to each click of the button.
The problem happens when i am clicking the button as shown in the following images, the cells themselves change but the initial cell identifier stays put.
From what I understand your UICollectionViewCells are working fine. You just need to adjust their size when cells are toggled.
- (CGSize)collectionView:(UICollectionView *)collectionView
layout:(UICollectionViewLayout *)collectionViewLayout
sizeForItemAtIndexPath:(NSIndexPath *)indexPath {
CGSize cellSize;
// Return required size based on your identifiers
if([reuseIdentifier isEqualToString:#"SmallIcon"])
cellSize = CGSizeMake(50, 50); // Sample size
else if
([reuseIdentifier isEqualToString:#"ListView"])
cellSize = CGSizeMake(80, 80); // Sample size
else if
([reuseIdentifier isEqualToString:#"LargeIcon"])
cellSize = CGSizeMake(120, 120); // Sample size
return cellSize;
}

RFQuiltLayout and UICollectionView margin

I am trying to use RFQuiltLayout in my Collection View and I keep running into an size/margin issue. It seems appears fine using the 4s and 5s simulator but when I test it on the 6 or 6plus, the blocks get pushed over to the left side of the screen and leave a large margin on the right.
Not sure what's going on here.
image of problem
storyboard
Here is the code for the collection view controller
.h
#import "RFQuiltLayout.h"
#import <UIKit/UIKit.h>
#interface ViewController : UIViewController<UICollectionViewDataSource, UICollectionViewDelegate, RFQuiltLayoutDelegate, UICollectionViewDelegateFlowLayout>
#property (weak, nonatomic) IBOutlet UICollectionView *collectionView;
#property (nonatomic, strong) NSArray *greekLetters;
.m
#import "ViewController.h"
#import "CollectionViewCell.h"
#interface ViewController ()
#end
#implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
// Do any additional setup after loading the view, typically from a nib.
RFQuiltLayout* layout = (id)[self.collectionView collectionViewLayout];
layout.direction = UICollectionViewScrollDirectionVertical;
layout.blockPixels = CGSizeMake(75, 75);
self.greekLetters = #[#"Alpha", #"Beta", #"Cappa",#"Delta", #"Epsilon", #"Zeta", #"Eta", #"Theta", #"Iota", #"Kappa", #"Lambda", #"Mu", #"Nu", #"Xi", #"omicron", #"pi",#"rho",#"sigma", #"tau", #"upsilon", #"phi", #"chi",#"psi",#"omega"];
// [[self collectionView]setDataSource:self];
// [[self collectionView]setDelegate:self];
}
- (void)didReceiveMemoryWarning {
[super didReceiveMemoryWarning];
// Dispose of any resources that can be recreated.
}
#pragma - mark CollectionView DelegateMethods:
-(NSInteger)numberOfSectionsInCollectionView:(UICollectionView *)collectionView{
return 1;
}
- (NSInteger)collectionView:(UICollectionView *)collectionView numberOfItemsInSection:(NSInteger)section{
return self.greekLetters.count;
}
- (UICollectionViewCell *)collectionView:(UICollectionView *)collectionView cellForItemAtIndexPath:(NSIndexPath *)indexPath{
NSString *CellIdentifer = #"cell";
CollectionViewCell *cell = [collectionView dequeueReusableCellWithReuseIdentifier:CellIdentifer forIndexPath:indexPath];
cell.cellLabel.text = [self.greekLetters objectAtIndex:indexPath.row];
return cell;
}
#pragma mark – RFQuiltLayoutDelegate
-(CGSize) collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout *)collectionViewLayout blockSizeForItemAtIndexPath:(NSIndexPath *)indexPath{
if (indexPath.row %2) {
return CGSizeMake(2, 3);
}else{
return CGSizeMake(2, 2);
}
}
- (UIEdgeInsets)collectionView:(UICollectionView *)collectionView layout:(UICollectionViewLayout *)collectionViewLayout insetsForItemAtIndexPath:(NSIndexPath *)indexPath {
return UIEdgeInsetsMake(5, 5, 5, 5);
}
#end
Not sure what could be causing it.
Any help is greatly appreciated.
thanks.
just play with the blockpixels
for mine these values work perfectly
layout.blockPixels = CGSizeMake(106.66, 106.66);

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