GoogleMaps for iOS Linker Error - ios

While building the Application i am getting the following error i have searched a lot but i am unable to figure out what is the problem.
ld: warning: ignoring file /Users/username/GoogleMaps/GoogleMaps.framework/GoogleMaps, missing required architecture arm64 in file /Users/username/GoogleMaps/GoogleMaps.framework/GoogleMaps (2 slices)
Undefined symbols for architecture arm64:
"_OBJC_CLASS_$_GMSPolyline", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSCameraPosition", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSMutablePath", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSMarker", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSMapView", referenced from:
objc-class-ref in GPSController.o
"_OBJC_CLASS_$_GMSServices", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture arm64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I am using GoolgeMaps SDK 1.4.3
PS:- I am relatively new to iOS programming so please avoid any blunders.

Adding value $(inherited) to BuildSettings->Linking->Other Linker Flags of your target
If you are developing an SDK/framework/POD you should do the same as above but under target name PROJECTNAME_tests.
Should fix the issue.

I had this problem too, and my solution was to add the frameworks to
Target -> Build Phases -> Link Binary With Libraries

ok I figured out the Problem
My Library was not built for 64-bit but i was trying to use that settings for my app, after i removed arm64 from architecture i successfully build the application.

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How to resolve this Stripe Payment integration Error?

"_OBJC_CLASS_$_STPPaymentCardTextField", referenced from:
objc-class-ref in PaymentViewController.o
"_OBJC_CLASS_$_Stripe", referenced from:
objc-class-ref in StripeHandlerViewController.o
objc-class-ref in AppDelegate.o
objc-class-ref in PaymentViewController.o
(maybe you meant: _OBJC_CLASS_$_StripeHandlerViewController)
"_OBJC_CLASS_$_STPAPIClient", referenced from:
objc-class-ref in StripeHandlerViewController.o
objc-class-ref in PaymentViewController.o
"_StripeDomain", referenced from:
-[StripeHandlerViewController createBackendChargeWithToken:completion:] in StripeHandlerViewController.o
___71-[StripeHandlerViewController createBackendChargeWithToken:completion:]_block_invoke in StripeHandlerViewController.o
-[PaymentViewController save:] in PaymentViewController.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
I try to integrate Stripe payment in my old project, so i added some example file in myproject. it show this errors so i google it and add this file to Build phase--> Compile sources but it still show this error.
Please help me to find solution.
ld: symbol(s) not found for architecture x86_64
You are trying to build this for the simulator and the linker is telling you that the library is missing the binary for the x86_64 (simulator). I'm not familiar with that library but you are most likely missing the framework that's specifically for the simulator or that library doesn't have simulator support.

iOS _OBJC_CLASS errors after adding a library to project

I am trying to add PayU money sdk to my project. And after adding libiOSCustomBrowser.a file it gives errors:
ld: warning: directory not found for option '-L/Users/Jenaveve/myApp/Utilities/PayUSdk'
Undefined symbols for architecture x86_64:
"_OBJC_CLASS_$_WKUserContentController", referenced from:
objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
"_OBJC_CLASS_$_WKWebView", referenced from:
objc-class-ref in libiOSCustomBrowser.a(PUCBMagicRetry.o)
objc-class-ref in libiOSCustomBrowser.a(PUCBBaseConnection.o)
objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
objc-class-ref in libiOSCustomBrowser.a(CBWKConnection.o)
"_OBJC_CLASS_$_WKWebViewConfiguration", referenced from:
objc-class-ref in libiOSCustomBrowser.a(PUCBWebVC.o)
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
In build phases, in Link Binary with Libraries, this reference exists. What is wrong?
Maybe that library cannot support for x86_64 architecture.
Remove x86_64 architecture in
'Build Settings -> Valid architecture'
and rebuild.

Apple Mach-O Linker Error with Parse OBJC classes

Hi I have looked over similar questions and tried everything but I can seem to fix my code. Every time I try and archive it I get
Apple Mach-O Linker Errors for Parse User, Object, File, Query, Parse
and a linker command failed with exit code 1.
First I get an ld:
warning: ignoring file .., missing required architecture arm 64 in
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Then the following errors:
Undefined symbols for architecture arm64: "_OBJC_CLASS_$_PFUser",
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objc-class-ref in SignupViewController.o
objc-class-ref in LoginViewController.o
objc-class-ref in InboxViewController.o
objc-class-ref in EditFriendsViewController.o
objc-class-ref in FriendsViewController.o
objc-class-ref in CameraViewController.o "_OBJC_CLASS_$_PFObject", referenced from:
objc-class-ref in CameraViewController.o "_OBJC_CLASS_$_PFFile", referenced from:
objc-class-ref in CameraViewController.o "_OBJC_CLASS_$_PFQuery", referenced from:
objc-class-ref in InboxViewController.o "_OBJC_CLASS_$_Parse", referenced from:
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1 (use -v to see invocation)
Please can someone with experience of this issue help me as I've spent about 3 hours researching this already.
I know it's something to do with the Linked Frameworks but I don't get what?
Things I've tried:
Updating to the latest version of Parse Framework.
Including various other Frameworks that might have been missing.
Changed the Architectures in Build Setting to Standard Architectures (armv7, arm64)
Changed Build active Architecture only to No.
I just want this X-code project to build and archive with 64-bit support but there seems to be something fundamentally wrong with how I'm implementing Parse for 64-bit

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I am currently getting an error when I want to build project on a 64bit System. (iPad, iPhone).
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"_OBJC_CLASS_$_SKMapView", referenced from:
objc-class-ref in MapViewController.o
"_OBJC_CLASS_$_SKMapsInitSettings", referenced from:
objc-class-ref in AppDelegate.o
"_OBJC_CLASS_$_SKMapsService", referenced from:
objc-class-ref in AppDelegate.o
ld: symbol(s) not found for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
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I need some assistance. I added Parse SDK and it works fine during testing. When I attempt to build it, it gives me four 'Apple Mach-O Linker' errors:
ld: warning: ignoring file
/Users/Amirhosein/Downloads/ParsePlatform-PushTutorial-63133fb/iOS/Parse.framework/Parse,
missing required architecture arm64 in file
/Users/Amirhosein/Downloads/ParsePlatform-PushTutorial-63133fb/iOS/Parse.framework/Parse
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objc-class-ref in AppDelegate.o "_OBJC_CLASS_$_PFInstallation", referenced from:
objc-class-ref in AppDelegate.o "_OBJC_CLASS_$_Parse", referenced from:
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Cleaning the code and then building again solve the problem for me!

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